AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_entropius_black_hole_effect Class Reference
Inheritance diagram for spell_entropius_black_hole_effect:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_entropius_black_hole_effect)
 
float RaycastToObstacle (Unit *unit, float angle, float z, float maxDist=20.0f)
 
void HandlePull (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandlePull()

void spell_entropius_black_hole_effect::HandlePull ( SpellEffIndex  effIndex)
inlineprivate
450 {
451 PreventHitDefaultEffect(effIndex);
452 Unit* target = GetHitUnit();
453 if (!target)
454 return;
455 Position pos;
456 if (target->GetDistance(GetCaster()) < 5.0f)
457 {
458 float o = frand(0, 2 * M_PI);
459 float z = GetCaster()->GetPositionZ() + frand(1.0f, 2.0f);
460 float safeDistance = RaycastToObstacle(GetCaster(), o, z, 10.0f);
461 float actualDistance = std::min(8.0f, safeDistance * 0.8f);
462
463 pos.Relocate(
464 GetCaster()->GetPositionX() + actualDistance * cos(o),
465 GetCaster()->GetPositionY() + actualDistance * sin(o),
466 z
467 );
468 }
469 else
470 pos.Relocate(GetCaster()->GetPositionX(), GetCaster()->GetPositionY(), GetCaster()->GetPositionZ() + 1.0f);
471
472 float speedXY = float(GetSpellInfo()->Effects[effIndex].MiscValue) * 0.1f;
473 float speedZ = target->GetDistance(pos) / speedXY * 0.5f * Movement::gravity;
474 target->GetMotionMaster()->MoveJump(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), speedXY, speedZ);
475 }
float frand(float min, float max)
Definition Random.cpp:57
void MoveJump(Position const &pos, float speedXY, float speedZ, uint32 id=0)
Definition MotionMaster.h:229
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:636
MotionMaster * GetMotionMaster()
Definition Unit.h:1673
float GetDistance(WorldObject const *obj) const
Definition Object.cpp:1256
float RaycastToObstacle(Unit *unit, float angle, float z, float maxDist=20.0f)
Definition boss_muru.cpp:426
double gravity
Definition MovementUtil.cpp:24
Definition Position.h:27
float GetPositionZ() const
Definition Position.h:123
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122
void Relocate(float x, float y)
Definition Position.h:77

References frand(), SpellScript::GetCaster(), WorldObject::GetDistance(), SpellScript::GetHitUnit(), Unit::GetMotionMaster(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), SpellScript::GetSpellInfo(), Movement::gravity, MotionMaster::MoveJump(), SpellScript::PreventHitDefaultEffect(), RaycastToObstacle(), and Position::Relocate().

Referenced by Register().

◆ PrepareSpellScript()

spell_entropius_black_hole_effect::PrepareSpellScript ( spell_entropius_black_hole_effect  )
private

◆ RaycastToObstacle()

float spell_entropius_black_hole_effect::RaycastToObstacle ( Unit unit,
float  angle,
float  z,
float  maxDist = 20.0f 
)
inlineprivate
427 {
428 float baseX = unit->GetPositionX();
429 float baseY = unit->GetPositionY();
430 float targetX = baseX + maxDist * cos(angle);
431 float targetY = baseY + maxDist * sin(angle);
432 float hitX, hitY, hitZ;
433 if (VMAP::VMapFactory::createOrGetVMapMgr()->GetObjectHitPos(
434 unit->GetMapId(),
435 baseX, baseY, z,
436 targetX, targetY, z,
437 hitX, hitY, hitZ,
438 0.0f))
439 {
440 return std::sqrt(
441 std::pow(hitX - baseX, 2) +
442 std::pow(hitY - baseY, 2) +
443 std::pow(hitZ - z, 2)
444 );
445 }
446 return maxDist;
447 }
static VMapMgr2 * createOrGetVMapMgr()
Definition VMapFactory.cpp:27
uint32 GetMapId() const
Definition Position.h:280

References VMAP::VMapFactory::createOrGetVMapMgr(), WorldLocation::GetMapId(), Position::GetPositionX(), and Position::GetPositionY().

Referenced by HandlePull().

◆ Register()

void spell_entropius_black_hole_effect::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

478 {
480 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_PULL_TOWARDS_DEST
Definition SharedDefines.h:923
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandlePull(SpellEffIndex effIndex)
Definition boss_muru.cpp:449

References EFFECT_0, HandlePull(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_PULL_TOWARDS_DEST, and SpellEffectFn.


The documentation for this class was generated from the following file: