AzerothCore 3.3.5a
OpenSource WoW Emulator
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WorldObject Class Reference

#include "Object.h"

Inheritance diagram for WorldObject:
Object WorldLocation Position Corpse DynamicObject GameObject Unit Transport Creature Player MotionTransport StaticTransport TempSummon Minion Guardian Puppet Totem Pet

Public Member Functions

 ~WorldObject () override
 
virtual void Update (uint32 diff)
 
void _Create (ObjectGuid::LowType guidlow, HighGuid guidhigh, uint32 phaseMask)
 
void AddToWorld () override
 
void RemoveFromWorld () override
 
void GetNearPoint2D (WorldObject const *searcher, float &x, float &y, float distance, float absAngle, Position const *startPos=nullptr) const
 
void GetNearPoint2D (float &x, float &y, float distance, float absAngle, Position const *startPos=nullptr) const
 
void GetNearPoint (WorldObject const *searcher, float &x, float &y, float &z, float searcher_size, float distance2d, float absAngle, float controlZ=0, Position const *startPos=nullptr) const
 
void GetVoidClosePoint (float &x, float &y, float &z, float size, float distance2d=0, float relAngle=0, float controlZ=0) const
 
bool GetClosePoint (float &x, float &y, float &z, float size, float distance2d=0, float angle=0, WorldObject const *forWho=nullptr, bool force=false) const
 
void MovePosition (Position &pos, float dist, float angle)
 
Position GetNearPosition (float dist, float angle)
 
void MovePositionToFirstCollision (Position &pos, float dist, float angle)
 
Position GetFirstCollisionPosition (float startX, float startY, float startZ, float destX, float destY)
 
Position GetFirstCollisionPosition (float destX, float destY, float destZ)
 
Position GetFirstCollisionPosition (float dist, float angle)
 
Position GetRandomNearPosition (float radius)
 
void GetContactPoint (WorldObject const *obj, float &x, float &y, float &z, float distance2d=CONTACT_DISTANCE) const
 
void GetChargeContactPoint (WorldObject const *obj, float &x, float &y, float &z, float distance2d=CONTACT_DISTANCE) const
 
float GetObjectSize () const
 
virtual float GetCombatReach () const
 
void UpdateGroundPositionZ (float x, float y, float &z) const
 
void UpdateAllowedPositionZ (float x, float y, float &z, float *groundZ=nullptr) const
 
void GetRandomPoint (const Position &srcPos, float distance, float &rand_x, float &rand_y, float &rand_z) const
 
Position GetRandomPoint (const Position &srcPos, float distance) const
 
uint32 GetInstanceId () const
 
virtual void SetPhaseMask (uint32 newPhaseMask, bool update)
 
uint32 GetPhaseMask () const
 
bool InSamePhase (WorldObject const *obj) const
 
bool InSamePhase (uint32 phasemask) const
 
uint32 GetZoneId () const
 
uint32 GetAreaId () const
 
void GetZoneAndAreaId (uint32 &zoneid, uint32 &areaid) const
 
bool IsOutdoors () const
 
LiquidData const & GetLiquidData () const
 
InstanceScriptGetInstanceScript () const
 
std::string const & GetName () const
 
void SetName (std::string const &newname)
 
virtual std::string const & GetNameForLocaleIdx (LocaleConstant) const
 
float GetDistance (WorldObject const *obj) const
 
float GetDistance (const Position &pos) const
 
float GetDistance (float x, float y, float z) const
 
float GetDistance2d (WorldObject const *obj) const
 
float GetDistance2d (float x, float y) const
 
float GetDistanceZ (WorldObject const *obj) const
 
bool IsSelfOrInSameMap (WorldObject const *obj) const
 
bool IsInMap (WorldObject const *obj) const
 
bool IsWithinDist3d (float x, float y, float z, float dist) const
 
bool IsWithinDist3d (const Position *pos, float dist) const
 
bool IsWithinDist2d (float x, float y, float dist) const
 
bool IsWithinDist2d (const Position *pos, float dist) const
 
bool IsWithinDist (WorldObject const *obj, float dist2compare, bool is3D=true, bool useBoundingRadius=true) const
 
bool IsWithinDistInMap (WorldObject const *obj, float dist2compare, bool is3D=true, bool useBoundingRadius=true) const
 
bool IsWithinLOS (float x, float y, float z, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS) const
 
bool IsWithinLOSInMap (WorldObject const *obj, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS, Optional< float > collisionHeight={ }, Optional< float > combatReach={ }) const
 
Position GetHitSpherePointFor (Position const &dest, Optional< float > collisionHeight={ }, Optional< float > combatReach={ }) const
 
void GetHitSpherePointFor (Position const &dest, float &x, float &y, float &z, Optional< float > collisionHeight={ }, Optional< float > combatReach={ }) const
 
bool GetDistanceOrder (WorldObject const *obj1, WorldObject const *obj2, bool is3D=true) const
 
bool IsInRange (WorldObject const *obj, float minRange, float maxRange, bool is3D=true) const
 
bool IsInRange2d (float x, float y, float minRange, float maxRange) const
 
bool IsInRange3d (float x, float y, float z, float minRange, float maxRange) const
 
bool isInFront (WorldObject const *target, float arc=M_PI) const
 
bool isInBack (WorldObject const *target, float arc=M_PI) const
 
bool IsInBetween (WorldObject const *obj1, WorldObject const *obj2, float size=0) const
 
virtual void CleanupsBeforeDelete (bool finalCleanup=true)
 
virtual void SendMessageToSet (WorldPacket const *data, bool self) const
 
virtual void SendMessageToSetInRange (WorldPacket const *data, float dist, bool self) const
 
virtual void SendMessageToSet (WorldPacket const *data, Player const *skipped_rcvr) const
 
virtual uint8 getLevelForTarget (WorldObject const *) const
 
void PlayDistanceSound (uint32 sound_id, Player *target=nullptr)
 
void PlayDirectSound (uint32 sound_id, Player *target=nullptr)
 
void PlayRadiusSound (uint32 sound_id, float radius)
 
void PlayDirectMusic (uint32 music_id, Player *target=nullptr)
 
void PlayRadiusMusic (uint32 music_id, float radius)
 
template<typename Worker >
void DoForAllVisiblePlayers (Worker &&worker)
 
template<typename Worker >
void DoForAllVisibleWorldObjects (Worker &&worker)
 
void DestroyForVisiblePlayers ()
 
void SendObjectDeSpawnAnim (ObjectGuid guid)
 
virtual void SaveRespawnTime ()
 
void AddObjectToRemoveList ()
 
float GetGridActivationRange () const
 
float GetVisibilityRange () const
 
virtual float GetSightRange (WorldObject const *target=nullptr) const
 
bool CanSeeOrDetect (WorldObject const *obj, bool ignoreStealth=false, bool distanceCheck=false, bool checkAlert=false) const
 
void SendPlayMusic (uint32 Music, bool OnlySelf)
 
virtual void SetMap (Map *map)
 
virtual void ResetMap ()
 
MapGetMap () const
 
MapFindMap () const
 
void SetZoneScript ()
 
void ClearZoneScript ()
 
ZoneScriptGetZoneScript () const
 
TempSummonSummonCreature (uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
 
TempSummonSummonCreature (uint32 id, float x, float y, float z, float ang=0, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false)
 
GameObjectSummonGameObject (uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime, bool checkTransport=true, GOSummonType summonType=GO_SUMMON_TIMED_OR_CORPSE_DESPAWN)
 
CreatureSummonTrigger (float x, float y, float z, float ang, uint32 dur, bool setLevel=false, CreatureAI *(*GetAI)(Creature *)=nullptr)
 
void SummonCreatureGroup (uint8 group, std::list< TempSummon * > *list=nullptr)
 
CreatureFindNearestCreature (uint32 entry, float range, bool alive=true) const
 
GameObjectFindNearestGameObject (uint32 entry, float range, bool onlySpawned=false) const
 
GameObjectFindNearestGameObjectOfType (GameobjectTypes type, float range) const
 
PlayerSelectNearestPlayer (float distance=0) const
 
void GetGameObjectListWithEntryInGrid (std::list< GameObject * > &lList, uint32 uiEntry, float fMaxSearchRange) const
 
void GetGameObjectListWithEntryInGrid (std::list< GameObject * > &gameobjectList, std::vector< uint32 > const &entries, float maxSearchRange) const
 
void GetCreatureListWithEntryInGrid (std::list< Creature * > &lList, uint32 uiEntry, float fMaxSearchRange) const
 
void GetCreatureListWithEntryInGrid (std::list< Creature * > &creatureList, std::vector< uint32 > const &entries, float maxSearchRange) const
 
void GetDeadCreatureListInGrid (std::list< Creature * > &lList, float maxSearchRange, bool alive=false) const
 
virtual void UpdateObjectVisibility (bool forced=true, bool fromUpdate=false)
 
virtual void UpdateObjectVisibilityOnCreate ()
 
void BuildUpdate (UpdateDataMapType &data_map) override
 
void GetCreaturesWithEntryInRange (std::list< Creature * > &creatureList, float radius, uint32 entry)
 
void SetPositionDataUpdate ()
 
void UpdatePositionData ()
 
void AddToObjectUpdate () override
 
void RemoveFromObjectUpdate () override
 
void AddToNotify (uint16 f)
 
void RemoveFromNotify (uint16 f)
 
bool isNeedNotify (uint16 f) const
 
uint16 GetNotifyFlags () const
 
bool NotifyExecuted (uint16 f) const
 
void SetNotified (uint16 f)
 
void ResetAllNotifies ()
 
bool isActiveObject () const
 
void setActive (bool isActiveObject)
 
VisibilityDistanceType GetVisibilityOverrideType () const
 
bool IsVisibilityOverridden () const
 
bool IsZoneWideVisible () const
 
bool IsFarVisible () const
 
float GetVisibilityOverrideDistance () const
 
void SetVisibilityDistanceOverride (VisibilityDistanceType type)
 
bool IsInWintergrasp () const
 
TransportGetTransport () const
 
float GetTransOffsetX () const
 
float GetTransOffsetY () const
 
float GetTransOffsetZ () const
 
float GetTransOffsetO () const
 
uint32 GetTransTime () const
 
int8 GetTransSeat () const
 
virtual ObjectGuid GetTransGUID () const
 
void SetTransport (Transport *t)
 
virtual float GetStationaryX () const
 
virtual float GetStationaryY () const
 
virtual float GetStationaryZ () const
 
virtual float GetStationaryO () const
 
float GetMapWaterOrGroundLevel (Position pos, float *ground=nullptr) const
 
float GetMapWaterOrGroundLevel (float x, float y, float z, float *ground=nullptr) const
 
float GetMapHeight (float x, float y, float z, bool vmap=true, float distanceToSearch=50.0f) const
 
float GetFloorZ () const
 
float GetMinHeightInWater () const
 Get the minimum height of a object that should be in water to start floating/swim.
 
virtual float GetCollisionHeight () const
 
virtual float GetCollisionWidth () const
 
virtual float GetCollisionRadius () const
 
void AddAllowedLooter (ObjectGuid guid)
 
void ResetAllowedLooters ()
 
void SetAllowedLooters (GuidUnorderedSet const looters)
 
bool HasAllowedLooter (ObjectGuid guid) const
 
GuidUnorderedSet const & GetAllowedLooters () const
 
void RemoveAllowedLooter (ObjectGuid guid)
 
virtual bool IsUpdateNeeded ()
 
bool CanBeAddedToMapUpdateList ()
 
std::string GetDebugInfo () const override
 
ObjectVisibilityContainerGetObjectVisibilityContainer ()
 
ObjectVisibilityContainer const & GetObjectVisibilityContainer () const
 
- Public Member Functions inherited from Object
virtual ~Object ()
 
bool IsInWorld () const
 
ObjectGuid GetGUID () const
 
PackedGuid const & GetPackGUID () const
 
uint32 GetEntry () const
 
void SetEntry (uint32 entry)
 
float GetObjectScale () const
 
virtual void SetObjectScale (float scale)
 
virtual uint32 GetDynamicFlags () const
 
bool HasDynamicFlag (uint32 flag) const
 
virtual void SetDynamicFlag (uint32 flag)
 
virtual void RemoveDynamicFlag (uint32 flag)
 
virtual void ReplaceAllDynamicFlags (uint32 flag)
 
TypeID GetTypeId () const
 
bool isType (uint16 mask) const
 
virtual void BuildCreateUpdateBlockForPlayer (UpdateData *data, Player *target)
 
void SendUpdateToPlayer (Player *player)
 
void BuildValuesUpdateBlockForPlayer (UpdateData *data, Player *target)
 
void BuildOutOfRangeUpdateBlock (UpdateData *data) const
 
void BuildMovementUpdateBlock (UpdateData *data, uint32 flags=0) const
 
virtual void DestroyForPlayer (Player *target, bool onDeath=false) const
 
int32 GetInt32Value (uint16 index) const
 
uint32 GetUInt32Value (uint16 index) const
 
uint64 GetUInt64Value (uint16 index) const
 
float GetFloatValue (uint16 index) const
 
uint8 GetByteValue (uint16 index, uint8 offset) const
 
uint16 GetUInt16Value (uint16 index, uint8 offset) const
 
ObjectGuid GetGuidValue (uint16 index) const
 
void SetInt32Value (uint16 index, int32 value)
 
void SetUInt32Value (uint16 index, uint32 value)
 
void UpdateUInt32Value (uint16 index, uint32 value)
 
void SetUInt64Value (uint16 index, uint64 value)
 
void SetFloatValue (uint16 index, float value)
 
void SetByteValue (uint16 index, uint8 offset, uint8 value)
 
void SetUInt16Value (uint16 index, uint8 offset, uint16 value)
 
void SetInt16Value (uint16 index, uint8 offset, int16 value)
 
void SetGuidValue (uint16 index, ObjectGuid value)
 
void SetStatFloatValue (uint16 index, float value)
 
void SetStatInt32Value (uint16 index, int32 value)
 
bool AddGuidValue (uint16 index, ObjectGuid value)
 
bool RemoveGuidValue (uint16 index, ObjectGuid value)
 
void ApplyModUInt32Value (uint16 index, int32 val, bool apply)
 
void ApplyModInt32Value (uint16 index, int32 val, bool apply)
 
void ApplyModUInt64Value (uint16 index, int32 val, bool apply)
 
void ApplyModPositiveFloatValue (uint16 index, float val, bool apply)
 
void ApplyModSignedFloatValue (uint16 index, float val, bool apply)
 
void ApplyPercentModFloatValue (uint16 index, float val, bool apply)
 
void SetFlag (uint16 index, uint32 newFlag)
 
void RemoveFlag (uint16 index, uint32 oldFlag)
 
void ToggleFlag (uint16 index, uint32 flag)
 
bool HasFlag (uint16 index, uint32 flag) const
 
void ApplyModFlag (uint16 index, uint32 flag, bool apply)
 
void SetByteFlag (uint16 index, uint8 offset, uint8 newFlag)
 
void RemoveByteFlag (uint16 index, uint8 offset, uint8 newFlag)
 
bool HasByteFlag (uint16 index, uint8 offset, uint8 flag) const
 
void SetFlag64 (uint16 index, uint64 newFlag)
 
void RemoveFlag64 (uint16 index, uint64 oldFlag)
 
void ToggleFlag64 (uint16 index, uint64 flag)
 
bool HasFlag64 (uint16 index, uint64 flag) const
 
void ApplyModFlag64 (uint16 index, uint64 flag, bool apply)
 
void ClearUpdateMask (bool remove)
 
uint16 GetValuesCount () const
 
virtual bool hasQuest (uint32) const
 
virtual bool hasInvolvedQuest (uint32) const
 
void BuildFieldsUpdate (Player *, UpdateDataMapType &)
 
void SetFieldNotifyFlag (uint16 flag)
 
void RemoveFieldNotifyFlag (uint16 flag)
 
void ForceValuesUpdateAtIndex (uint32)
 
bool IsPlayer () const
 
PlayerToPlayer ()
 
Player const * ToPlayer () const
 
bool IsCreature () const
 
CreatureToCreature ()
 
Creature const * ToCreature () const
 
bool IsUnit () const
 
UnitToUnit ()
 
Unit const * ToUnit () const
 
bool IsGameObject () const
 
GameObjectToGameObject ()
 
GameObject const * ToGameObject () const
 
bool IsCorpse () const
 
CorpseToCorpse ()
 
Corpse const * ToCorpse () const
 
bool IsDynamicObject () const
 
DynamicObjectToDynObject ()
 
DynamicObject const * ToDynObject () const
 
bool IsItem () const
 
virtual void Heartbeat ()
 
template<typename... T>
bool EntryEquals (T... entries) const
 
- Public Member Functions inherited from WorldLocation
 WorldLocation (uint32 _mapId=MAPID_INVALID, float x=0.f, float y=0.f, float z=0.f, float o=0.f)
 
 WorldLocation (uint32 mapId, Position const &position)
 
void WorldRelocate (const WorldLocation &loc)
 
void WorldRelocate (uint32 mapId=MAPID_INVALID, float x=0.f, float y=0.f, float z=0.f, float o=0.f)
 
void SetMapId (uint32 mapId)
 
uint32 GetMapId () const
 
void GetWorldLocation (uint32 &mapId, float &x, float &y) const
 
void GetWorldLocation (uint32 &mapId, float &x, float &y, float &z) const
 
void GetWorldLocation (uint32 &mapId, float &x, float &y, float &z, float &o) const
 
void GetWorldLocation (WorldLocation *location) const
 
WorldLocation GetWorldLocation () const
 
std::string GetDebugInfo () const
 
- Public Member Functions inherited from Position
 Position (float x=0, float y=0, float z=0, float o=0)
 
 Position (Position const &loc)
 
 Position (Position &&)=default
 
Positionoperator= (const Position &)=default
 
Positionoperator= (Position &&)=default
 
bool operator== (Position const &a) const
 
bool operator!= (Position const &a)
 
bool operator!= (Position const &a) const
 
 operator G3D::Vector3 () const
 
void Relocate (float x, float y)
 
void Relocate (float x, float y, float z)
 
void Relocate (float x, float y, float z, float orientation)
 
void Relocate (const Position &pos)
 
void Relocate (const Position *pos)
 
void RelocatePolarOffset (float angle, float dist, float z=0.0f)
 
void RelocateOffset (const Position &offset)
 
void SetOrientation (float orientation)
 
float GetPositionX () const
 
float GetPositionY () const
 
float GetPositionZ () const
 
float GetOrientation () const
 
void GetPosition (float &x, float &y) const
 
void GetPosition (float &x, float &y, float &z) const
 
void GetPosition (float &x, float &y, float &z, float &o) const
 
Position GetPosition () const
 
Position::PositionXYZStreamer PositionXYZStream ()
 
Position::PositionXYZOStreamer PositionXYZOStream ()
 
bool IsPositionValid () const
 
float GetExactDist2dSq (const float x, const float y) const
 
float GetExactDist2dSq (Position const &pos) const
 
float GetExactDist2dSq (Position const *pos) const
 
float GetExactDist2d (const float x, const float y) const
 
float GetExactDist2d (Position const &pos) const
 
float GetExactDist2d (Position const *pos) const
 
float GetExactDistSq (float x, float y, float z) const
 
float GetExactDistSq (Position const &pos) const
 
float GetExactDistSq (Position const *pos) const
 
float GetExactDist (float x, float y, float z) const
 
float GetExactDist (Position const &pos) const
 
float GetExactDist (Position const *pos) const
 
void GetPositionOffsetTo (const Position &endPos, Position &retOffset) const
 
Position GetPositionWithOffset (Position const &offset) const
 
float GetAngle (const Position *pos) const
 
float GetAngle (float x, float y) const
 
float GetAbsoluteAngle (float x, float y) const
 
float GetAbsoluteAngle (Position const &pos) const
 
float GetAbsoluteAngle (Position const *pos) const
 
float GetRelativeAngle (const Position *pos) const
 
float GetRelativeAngle (float x, float y) const
 
float ToAbsoluteAngle (float relAngle) const
 
void GetSinCos (float x, float y, float &vsin, float &vcos) const
 
bool IsInDist2d (float x, float y, float dist) const
 
bool IsInDist2d (const Position *pos, float dist) const
 
bool IsInDist (float x, float y, float z, float dist) const
 
bool IsInDist (const Position *pos, float dist) const
 
bool IsWithinBox (const Position &center, float xradius, float yradius, float zradius) const
 
bool HasInArc (float arcangle, const Position *pos, float targetRadius=0.0f) const
 
bool HasInLine (Position const *pos, float width) const
 
std::string ToString () const
 

Public Attributes

FlaggedValuesArray32< int32, uint32, StealthType, TOTAL_STEALTH_TYPESm_stealth
 
FlaggedValuesArray32< int32, uint32, StealthType, TOTAL_STEALTH_TYPESm_stealthDetect
 
FlaggedValuesArray32< int32, uint32, InvisibilityType, TOTAL_INVISIBILITY_TYPESm_invisibility
 
FlaggedValuesArray32< int32, uint32, InvisibilityType, TOTAL_INVISIBILITY_TYPESm_invisibilityDetect
 
FlaggedValuesArray32< int32, uint32, ServerSideVisibilityType, TOTAL_SERVERSIDE_VISIBILITY_TYPESm_serverSideVisibility
 
FlaggedValuesArray32< int32, uint32, ServerSideVisibilityType, TOTAL_SERVERSIDE_VISIBILITY_TYPESm_serverSideVisibilityDetect
 
uint32 LastUsedScriptID
 
MovementInfo m_movementInfo
 
ElunaEventProcessor * elunaEvents
 
EventProcessor m_Events
 
- Public Attributes inherited from Object
DataMap CustomData
 
- Public Attributes inherited from WorldLocation
uint32 m_mapId
 
- Public Attributes inherited from Position
float m_positionX = 0
 
float m_positionY = 0
 
float m_positionZ = 0
 
float m_orientation = 0
 

Protected Member Functions

 WorldObject ()
 
virtual void ProcessPositionDataChanged (PositionFullTerrainStatus const &data)
 
void SetLocationMapId (uint32 _mapId)
 
void SetLocationInstanceId (uint32 _instanceId)
 
virtual bool IsNeverVisible () const
 
virtual bool IsAlwaysVisibleFor (WorldObject const *) const
 
virtual bool IsInvisibleDueToDespawn () const
 
virtual bool IsAlwaysDetectableFor (WorldObject const *) const
 
- Protected Member Functions inherited from Object
 Object ()
 
void _InitValues ()
 
void _Create (ObjectGuid::LowType guidlow, uint32 entry, HighGuid guidhigh)
 
std::string _ConcatFields (uint16 startIndex, uint16 size) const
 
bool _LoadIntoDataField (std::string const &data, uint32 startOffset, uint32 count)
 
uint32 GetUpdateFieldData (Player const *target, uint32 *&flags) const
 
void BuildMovementUpdate (ByteBuffer *data, uint16 flags) const
 
virtual void BuildValuesUpdate (uint8 updateType, ByteBuffer *data, Player *target)
 
void AddToObjectUpdateIfNeeded ()
 

Protected Attributes

std::string m_name
 
bool m_isActive
 
VisibilityDistanceType _visibilityDistanceOverrideType
 
ZoneScriptm_zoneScript
 
uint32 _zoneId
 
uint32 _areaId
 
float _floorZ
 
bool _outdoors
 
LiquidData _liquidData
 
bool _updatePositionData
 
Transportm_transport
 
- Protected Attributes inherited from Object
uint16 m_objectType
 
TypeID m_objectTypeId
 
uint16 m_updateFlag
 
union { 
 
   int32 *   m_int32Values 
 
   uint32 *   m_uint32Values 
 
   float *   m_floatValues 
 
};  
 
UpdateMask _changesMask
 
uint16 m_valuesCount
 
uint16 _fieldNotifyFlags
 
bool m_objectUpdated
 

Private Member Functions

virtual bool _IsWithinDist (WorldObject const *obj, float dist2compare, bool is3D, bool useBoundingRadius=true) const
 
bool CanNeverSee (WorldObject const *obj) const
 
virtual bool CanAlwaysSee (WorldObject const *) const
 
bool CanDetect (WorldObject const *obj, bool ignoreStealth, bool checkClient, bool checkAlert=false) const
 
bool CanDetectInvisibilityOf (WorldObject const *obj) const
 
bool CanDetectStealthOf (WorldObject const *obj, bool checkAlert=false) const
 

Private Attributes

Mapm_currMap
 
Milliseconds _heartbeatTimer
 
uint32 m_InstanceId
 
uint32 m_phaseMask
 
bool m_useCombinedPhases
 
uint16 m_notifyflags
 
uint16 m_executed_notifies
 
GuidUnorderedSet _allowedLooters
 
ObjectVisibilityContainer _objectVisibilityContainer
 

Additional Inherited Members

- Static Public Member Functions inherited from Object
static ObjectGuid GetGUID (Object const *o)
 
- Static Public Member Functions inherited from Position
static float NormalizeOrientation (float o)
 

Detailed Description

Constructor & Destructor Documentation

◆ WorldObject()

WorldObject::WorldObject ( )
explicitprotected
1039 : WorldLocation(),
1044{
1047
1048 sScriptMgr->OnWorldObjectCreate(this);
1049}
#define INVALID_HEIGHT
Definition GridTerrainData.h:27
@ PHASEMASK_NORMAL
Definition Object.h:62
static constexpr Milliseconds HEARTBEAT_INTERVAL
Definition Object.h:101
#define sScriptMgr
Definition ScriptMgr.h:728
@ SERVERSIDE_VISIBILITY_GHOST
Definition SharedDefines.h:1285
@ GHOST_VISIBILITY_ALIVE
Definition SharedDefines.h:1292
@ GHOST_VISIBILITY_GHOST
Definition SharedDefines.h:1293
void SetValue(FLAG_TYPE flag, T_VALUES value)
Definition Object.h:395
Definition Position.h:255
bool _updatePositionData
Definition Object.h:745
std::string m_name
Definition Object.h:734
uint16 m_executed_notifies
Definition Object.h:771
bool _outdoors
Definition Object.h:743
uint16 m_notifyflags
Definition Object.h:770
uint32 m_InstanceId
Definition Object.h:765
uint32 _zoneId
Definition Object.h:740
uint32 LastUsedScriptID
Definition Object.h:680
float _floorZ
Definition Object.h:742
ZoneScript * m_zoneScript
Definition Object.h:737
bool m_useCombinedPhases
Definition Object.h:767
uint32 m_phaseMask
Definition Object.h:766
LiquidData _liquidData
Definition Object.h:744
uint32 _areaId
Definition Object.h:741
bool m_isActive
Definition Object.h:735
FlaggedValuesArray32< int32, uint32, ServerSideVisibilityType, TOTAL_SERVERSIDE_VISIBILITY_TYPES > m_serverSideVisibilityDetect
Definition Object.h:614
Milliseconds _heartbeatTimer
Definition Object.h:763
FlaggedValuesArray32< int32, uint32, ServerSideVisibilityType, TOTAL_SERVERSIDE_VISIBILITY_TYPES > m_serverSideVisibility
Definition Object.h:613
VisibilityDistanceType _visibilityDistanceOverrideType
Definition Object.h:736
Map * m_currMap
Definition Object.h:762
ObjectVisibilityContainer _objectVisibilityContainer
Definition Object.h:785
Transport * m_transport
Definition Object.h:748

References GHOST_VISIBILITY_ALIVE, GHOST_VISIBILITY_GHOST, m_serverSideVisibility, m_serverSideVisibilityDetect, SERVERSIDE_VISIBILITY_GHOST, FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::SetValue(), and sScriptMgr.

◆ ~WorldObject()

WorldObject::~WorldObject ( )
override
87{
88 sScriptMgr->OnWorldObjectDestroy(this);
89}

References sScriptMgr.

Member Function Documentation

◆ _Create()

void WorldObject::_Create ( ObjectGuid::LowType  guidlow,
HighGuid  guidhigh,
uint32  phaseMask 
)
1126{
1127 Object::_Create(guidlow, 0, guidhigh);
1128 SetPhaseMask(phaseMask, false);
1129}
void _Create(ObjectGuid::LowType guidlow, uint32 entry, HighGuid guidhigh)
Definition Object.cpp:123
virtual void SetPhaseMask(uint32 newPhaseMask, bool update)
Definition Object.cpp:2866

References Object::_Create(), and SetPhaseMask().

Referenced by Corpse::Create(), and DynamicObject::CreateDynamicObject().

◆ _IsWithinDist()

bool WorldObject::_IsWithinDist ( WorldObject const *  obj,
float  dist2compare,
bool  is3D,
bool  useBoundingRadius = true 
) const
privatevirtual

Reimplemented in GameObject.

1212{
1213 float sizefactor = useBoundingRadius ? GetObjectSize() + obj->GetObjectSize() : 0.0f;
1214 float maxdist = dist2compare + sizefactor;
1215
1216 if (m_transport && obj->GetTransport() && obj->GetTransport()->GetGUID() == m_transport->GetGUID())
1217 {
1218 float dtx = m_movementInfo.transport.pos.m_positionX - obj->m_movementInfo.transport.pos.m_positionX;
1219 float dty = m_movementInfo.transport.pos.m_positionY - obj->m_movementInfo.transport.pos.m_positionY;
1220 float disttsq = dtx * dtx + dty * dty;
1221 if (is3D)
1222 {
1223 float dtz = m_movementInfo.transport.pos.m_positionZ - obj->m_movementInfo.transport.pos.m_positionZ;
1224 disttsq += dtz * dtz;
1225 }
1226 return disttsq < (maxdist * maxdist);
1227 }
1228
1229 float dx = GetPositionX() - obj->GetPositionX();
1230 float dy = GetPositionY() - obj->GetPositionY();
1231 float distsq = dx * dx + dy * dy;
1232 if (is3D)
1233 {
1234 float dz = GetPositionZ() - obj->GetPositionZ();
1235 distsq += dz * dz;
1236 }
1237
1238 return distsq < maxdist * maxdist;
1239}
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:113
Transport * GetTransport() const
Definition Object.h:683
MovementInfo m_movementInfo
Definition Object.h:693
float GetObjectSize() const
Definition Object.cpp:2764
Position pos
Definition Object.h:309
struct MovementInfo::TransportInfo transport
float m_positionZ
Definition Position.h:57
float m_positionX
Definition Position.h:55
float GetPositionZ() const
Definition Position.h:123
float m_positionY
Definition Position.h:56
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122

References Object::GetGUID(), GetObjectSize(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), GetTransport(), m_movementInfo, Position::m_positionX, Position::m_positionY, Position::m_positionZ, m_transport, MovementInfo::TransportInfo::pos, and MovementInfo::transport.

Referenced by IsWithinDist(), and IsWithinDistInMap().

◆ AddAllowedLooter()

void WorldObject::AddAllowedLooter ( ObjectGuid  guid)
3080{
3081 _allowedLooters.insert(guid);
3082}
GuidUnorderedSet _allowedLooters
Definition Object.h:783

References _allowedLooters.

Referenced by GameObject::SetLootRecipient(), and Creature::SetLootRecipient().

◆ AddObjectToRemoveList()

void WorldObject::AddObjectToRemoveList ( )
2127{
2129
2130 Map* map = FindMap();
2131 if (!map)
2132 {
2133 LOG_ERROR("entities.object", "Object {} at attempt add to move list not have valid map (Id: {}).", GetGUID().ToString(), GetMapId());
2134 return;
2135 }
2136
2137 map->AddObjectToRemoveList(this);
2138}
#define ASSERT
Definition Errors.h:68
#define LOG_ERROR(filterType__,...)
Definition Log.h:158
Definition Map.h:160
void AddObjectToRemoveList(WorldObject *obj)
Definition Map.cpp:1790
uint32 * m_uint32Values
Definition Object.h:260
ObjectGuid GetGUID() const
Definition Object.h:114
uint32 GetMapId() const
Definition Position.h:280
Map * FindMap() const
Definition Object.h:622
std::string ToString() const
Definition Position.cpp:52

References Map::AddObjectToRemoveList(), ASSERT, FindMap(), Object::GetGUID(), WorldLocation::GetMapId(), LOG_ERROR, Object::m_uint32Values, and Position::ToString().

Referenced by MotionTransport::DelayedTeleportTransport(), Battleground::DelCreature(), OPvPCapturePoint::DelCreature(), GameObject::Delete(), OPvPCapturePointNA::DespawnCreatures(), CinematicMgr::EndCinematic(), ResetEncounterEvent::Execute(), npc_commandscript::HandleNpcDeleteCommand(), SmartScript::ProcessAction(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::ProcessEvent(), DynamicObject::Remove(), Player::RemovePet(), go_firework_show::SpawnNextFirework(), npc_midsummer_bonfire::StampOut(), MotionTransport::UnloadStaticPassengers(), TempSummon::UnSummon(), Totem::UnSummon(), and outdoorpvp_na_halaa_creatures::UpdateAI().

◆ AddToNotify()

void WorldObject::AddToNotify ( uint16  f)
2947{
2948 if (!(m_notifyflags & f))
2949 if (Unit* u = ToUnit())
2950 {
2952 {
2953 uint32 EVENT_VISIBILITY_DELAY = u->FindMap() ? DynamicVisibilityMgr::GetVisibilityNotifyDelay(u->FindMap()->GetEntry()->map_type) : 1000;
2954
2955 uint32 diff = getMSTimeDiff(u->m_last_notify_mstime, GameTime::GetGameTimeMS().count());
2956 if (diff >= EVENT_VISIBILITY_DELAY / 2)
2957 EVENT_VISIBILITY_DELAY /= 2;
2958 else
2959 EVENT_VISIBILITY_DELAY -= diff;
2960 u->m_delayed_unit_relocation_timer = EVENT_VISIBILITY_DELAY;
2961 u->m_last_notify_mstime = GameTime::GetGameTimeMS().count() + EVENT_VISIBILITY_DELAY - 1;
2962 }
2963 else if (f & NOTIFY_AI_RELOCATION)
2964 {
2965 u->m_delayed_unit_ai_notify_timer = u->FindMap() ? DynamicVisibilityMgr::GetAINotifyDelay(u->FindMap()->GetEntry()->map_type) : 500;
2966 }
2967
2968 m_notifyflags |= f;
2969 }
2970}
std::uint32_t uint32
Definition Define.h:107
@ NOTIFY_AI_RELOCATION
Definition Object.h:69
@ NOTIFY_VISIBILITY_CHANGED
Definition Object.h:70
uint32 getMSTimeDiff(uint32 oldMSTime, uint32 newMSTime)
Definition Timer.h:110
static uint32 GetAINotifyDelay(uint32 map_type)
Definition DynamicVisibility.h:52
static uint32 GetVisibilityNotifyDelay(uint32 map_type)
Definition DynamicVisibility.h:51
Unit * ToUnit()
Definition Object.h:210
Definition Unit.h:620
Milliseconds GetGameTimeMS()
Definition GameTime.cpp:43

References DynamicVisibilityMgr::GetAINotifyDelay(), GameTime::GetGameTimeMS(), getMSTimeDiff(), DynamicVisibilityMgr::GetVisibilityNotifyDelay(), m_notifyflags, NOTIFY_AI_RELOCATION, NOTIFY_VISIBILITY_CHANGED, and Object::ToUnit().

Referenced by Unit::ExecuteDelayedUnitRelocationEvent(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnCreatureCreate(), Unit::SetContestedPvP(), Player::UpdateObjectVisibility(), and Unit::UpdateObjectVisibility().

◆ AddToObjectUpdate()

void WorldObject::AddToObjectUpdate ( )
overridevirtual

Implements Object.

2995{
2996 GetMap()->AddUpdateObject(this);
2997}
void AddUpdateObject(Object *obj)
Definition Map.h:476
Map * GetMap() const
Definition Object.h:621

References Map::AddUpdateObject(), and GetMap().

◆ AddToWorld()

void WorldObject::AddToWorld ( )
overridevirtual

Reimplemented from Object.

1176{
1180}
void GetZoneAndAreaId(uint32 phaseMask, uint32 &zoneid, uint32 &areaid, float x, float y, float z) const
Definition Map.cpp:1294
void AddObjectToPendingUpdateList(WorldObject *obj)
Definition Map.cpp:559
virtual void AddToWorld()
Definition Object.cpp:141
uint32 GetPhaseMask() const
Definition Object.h:513

References _areaId, _zoneId, Map::AddObjectToPendingUpdateList(), Object::AddToWorld(), GetMap(), GetPhaseMask(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), and Map::GetZoneAndAreaId().

Referenced by DynamicObject::AddToWorld(), GameObject::AddToWorld(), and Unit::AddToWorld().

◆ BuildUpdate()

void WorldObject::BuildUpdate ( UpdateDataMapType data_map)
overridevirtual

Reimplemented from Object.

2973{
2974 // Build update for self
2975 if (IsPlayer())
2976 BuildFieldsUpdate(ToPlayer(), data_map);
2977
2978 // Build update for visible players
2979 DoForAllVisiblePlayers([this, &data_map](Player* player)
2980 {
2981 BuildFieldsUpdate(player, data_map);
2982 });
2983
2984 ClearUpdateMask(false);
2985}
bool IsPlayer() const
Definition Object.h:201
Player * ToPlayer()
Definition Object.h:202
void BuildFieldsUpdate(Player *, UpdateDataMapType &)
Definition Object.cpp:534
void ClearUpdateMask(bool remove)
Definition Object.cpp:522
Definition Player.h:1072
void DoForAllVisiblePlayers(Worker &&worker)
Definition Object.h:575

References Object::BuildFieldsUpdate(), Object::ClearUpdateMask(), DoForAllVisiblePlayers(), Object::IsPlayer(), and Object::ToPlayer().

◆ CanAlwaysSee()

virtual bool WorldObject::CanAlwaysSee ( WorldObject const *  ) const
inlineprivatevirtual

Reimplemented in Creature, and Player.

776{ return false; }

Referenced by CanSeeOrDetect().

◆ CanBeAddedToMapUpdateList()

bool WorldObject::CanBeAddedToMapUpdateList ( )
3123{
3124 switch (GetTypeId())
3125 {
3126 case TYPEID_UNIT:
3127 return IsCreature();
3129 case TYPEID_GAMEOBJECT:
3130 return true;
3131 default:
3132 return false;
3133 }
3134
3135 return false;
3136}
@ TYPEID_DYNAMICOBJECT
Definition ObjectGuid.h:38
@ TYPEID_GAMEOBJECT
Definition ObjectGuid.h:37
@ TYPEID_UNIT
Definition ObjectGuid.h:35
TypeID GetTypeId() const
Definition Object.h:128
bool IsCreature() const
Definition Object.h:205

References Object::GetTypeId(), Object::IsCreature(), TYPEID_DYNAMICOBJECT, TYPEID_GAMEOBJECT, and TYPEID_UNIT.

Referenced by Map::AddObjectToPendingUpdateList(), and Map::RemoveObjectFromMapUpdateList().

◆ CanDetect()

bool WorldObject::CanDetect ( WorldObject const *  obj,
bool  ignoreStealth,
bool  checkClient,
bool  checkAlert = false 
) const
private
1866{
1867 WorldObject const* seer = this;
1868
1869 // Pets don't have detection, they use the detection of their masters
1870 if (Unit const* thisUnit = ToUnit())
1871 if (Unit* controller = thisUnit->GetCharmerOrOwner())
1872 seer = controller;
1873
1874 if (obj->IsAlwaysDetectableFor(seer) || GetEntry() == WORLD_TRIGGER) // xinef: World Trigger can detect all objects, used for wild gameobjects without owner!
1875 return true;
1876
1877 if (!ignoreStealth)
1878 {
1879 if (!seer->CanDetectInvisibilityOf(obj)) // xinef: added ignoreStealth, allow AoE spells to hit invisible targets!
1880 {
1881 return false;
1882 }
1883
1884 if (!seer->CanDetectStealthOf(obj, checkAlert))
1885 {
1886 // xinef: ignore units players have at client, this cant be cheated!
1887 if (checkClient)
1888 {
1889 if (!IsPlayer() || !ToPlayer()->HaveAtClient(obj))
1890 return false;
1891 }
1892 else
1893 return false;
1894 }
1895 }
1896
1897 return true;
1898}
#define WORLD_TRIGGER
Definition Unit.h:38
uint32 GetEntry() const
Definition Object.h:116
Unit * GetCharmerOrOwner() const
Definition Unit.h:1213
Definition Object.h:472
bool CanDetectStealthOf(WorldObject const *obj, bool checkAlert=false) const
Definition Object.cpp:1963
bool CanDetectInvisibilityOf(WorldObject const *obj) const
Definition Object.cpp:1900

References CanDetectInvisibilityOf(), CanDetectStealthOf(), Unit::GetCharmerOrOwner(), Object::GetEntry(), IsAlwaysDetectableFor(), Object::IsPlayer(), Object::ToPlayer(), Object::ToUnit(), and WORLD_TRIGGER.

Referenced by CanSeeOrDetect().

◆ CanDetectInvisibilityOf()

bool WorldObject::CanDetectInvisibilityOf ( WorldObject const *  obj) const
private
1901{
1902 uint32 mask = obj->m_invisibility.GetFlags() & m_invisibilityDetect.GetFlags();
1903 // xinef: include invisible flags of caster in the mask, 2 invisible objects should be able to detect eachother
1904 mask |= obj->m_invisibility.GetFlags() & m_invisibility.GetFlags();
1905
1906 // Check for not detected types
1907 if (mask != obj->m_invisibility.GetFlags())
1908 return false;
1909
1910 // It isn't possible in invisibility to detect something that can't detect the invisible object
1911 // (it's at least true for spell: 66)
1912 // It seems like that only Units are affected by this check (couldn't see arena doors with preparation invisibility)
1913 if (obj->ToUnit())
1914 {
1915 // Permanently invisible creatures should be able to engage non-invisible targets.
1916 // ex. Skulking Witch (20882) / Greater Invisibility (16380)
1917 bool isPermInvisibleCreature = false;
1918 if (Creature const* baseObj = ToCreature())
1919 {
1920 Unit::AuraEffectList const& auraEffects = baseObj->GetAuraEffectsByType(SPELL_AURA_MOD_INVISIBILITY);
1921 for (AuraEffect* const effect : auraEffects)
1922 {
1923 if (SpellInfo const* spell = effect->GetSpellInfo())
1924 {
1925 if (spell->GetMaxDuration() == -1)
1926 {
1927 isPermInvisibleCreature = true;
1928 }
1929 }
1930 }
1931 }
1932
1933 if (!isPermInvisibleCreature)
1934 {
1935 uint32 objMask = m_invisibility.GetFlags() & obj->m_invisibilityDetect.GetFlags();
1936 // xinef: include invisible flags of caster in the mask, 2 invisible objects should be able to detect eachother
1937 objMask |= m_invisibility.GetFlags() & obj->m_invisibility.GetFlags();
1938 if (objMask != m_invisibility.GetFlags())
1939 return false;
1940 }
1941 }
1942
1943 for (uint32 i = 0; i < TOTAL_INVISIBILITY_TYPES; ++i)
1944 {
1945 if (!(mask & (1 << i)))
1946 continue;
1947
1948 // xinef: visible for the same invisibility type:
1949 if (m_invisibility.GetValue(InvisibilityType(i)) && obj->m_invisibility.GetValue(InvisibilityType(i)))
1950 continue;
1951
1952 int32 objInvisibilityValue = obj->m_invisibility.GetValue(InvisibilityType(i));
1953 int32 ownInvisibilityDetectValue = m_invisibilityDetect.GetValue(InvisibilityType(i));
1954
1955 // Too low value to detect
1956 if (ownInvisibilityDetectValue < objInvisibilityValue)
1957 return false;
1958 }
1959
1960 return true;
1961}
std::int32_t int32
Definition Define.h:103
InvisibilityType
Definition SharedDefines.h:1265
@ TOTAL_INVISIBILITY_TYPES
Definition SharedDefines.h:1279
@ SPELL_AURA_MOD_INVISIBILITY
Definition SpellAuraDefines.h:81
Definition SpellAuraEffects.h:39
Definition Creature.h:43
T_FLAGS GetFlags() const
Definition Object.h:389
T_VALUES GetValue(FLAG_TYPE flag) const
Definition Object.h:394
Creature * ToCreature()
Definition Object.h:206
Definition SpellInfo.h:316
std::vector< AuraEffect * > AuraEffectList
Definition Unit.h:636
FlaggedValuesArray32< int32, uint32, InvisibilityType, TOTAL_INVISIBILITY_TYPES > m_invisibility
Definition Object.h:610
FlaggedValuesArray32< int32, uint32, InvisibilityType, TOTAL_INVISIBILITY_TYPES > m_invisibilityDetect
Definition Object.h:611

References FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetFlags(), FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetValue(), m_invisibility, m_invisibilityDetect, SPELL_AURA_MOD_INVISIBILITY, Object::ToCreature(), TOTAL_INVISIBILITY_TYPES, and Object::ToUnit().

Referenced by CanDetect().

◆ CanDetectStealthOf()

bool WorldObject::CanDetectStealthOf ( WorldObject const *  obj,
bool  checkAlert = false 
) const
private
1964{
1965 // Combat reach is the minimal distance (both in front and behind),
1966 // and it is also used in the range calculation.
1967 // One stealth point increases the visibility range by 0.3 yard.
1968
1969 if (!obj->m_stealth.GetFlags())
1970 return true;
1971
1972 // dead players shouldnt be able to detect stealth on arenas
1974 if (!ToPlayer()->IsAlive())
1975 return false;
1976
1977 float distance = GetExactDist(obj);
1978 float combatReach = 0.0f;
1979
1980 if (IsUnit())
1981 combatReach = ((Unit*)this)->GetCombatReach();
1982
1983 if (distance < combatReach)
1984 return true;
1985
1986 if (!HasInArc(M_PI, obj))
1987 return false;
1988
1989 for (uint32 i = 0; i < TOTAL_STEALTH_TYPES; ++i)
1990 {
1991 if (!(obj->m_stealth.GetFlags() & (1 << i)))
1992 continue;
1993
1994 if (IsUnit())
1995 if (((Unit*)this)->HasAuraTypeWithMiscvalue(SPELL_AURA_DETECT_STEALTH, i))
1996 return true;
1997
1998 // Starting points
1999 int32 detectionValue = 30;
2000
2001 // Level difference: 5 point / level, starting from level 1.
2002 // There may be spells for this and the starting points too, but
2003 // not in the DBCs of the client.
2004 detectionValue += int32(getLevelForTarget(obj) - 1) * 5;
2005
2006 // Apply modifiers
2007 detectionValue += m_stealthDetect.GetValue(StealthType(i));
2008 if (obj->isType(TYPEMASK_GAMEOBJECT))
2009 {
2010 detectionValue += 30; // pussywizard: increase detection range for gameobjects (ie. traps)
2011 if (Unit* owner = ((GameObject*)obj)->GetOwner())
2012 detectionValue -= int32(owner->getLevelForTarget(this) - 1) * 5;
2013 }
2014
2015 detectionValue -= obj->m_stealth.GetValue(StealthType(i));
2016
2017 // Calculate max distance
2018 float visibilityRange = float(detectionValue) * 0.3f + combatReach;
2019
2020 Unit const* unit = ToUnit();
2021
2022 // If this unit is an NPC then player detect range doesn't apply
2023 if (unit && unit->IsPlayer() && visibilityRange > MAX_PLAYER_STEALTH_DETECT_RANGE)
2024 visibilityRange = MAX_PLAYER_STEALTH_DETECT_RANGE;
2025
2026 if (checkAlert)
2027 visibilityRange += (visibilityRange * 0.08f) + 1.5f;
2028
2029 Unit const* targetUnit = obj->ToUnit();
2030
2031 // If checking for alert, and creature's visibility range is greater than aggro distance, No alert
2032 if (checkAlert && unit && unit->ToCreature() && visibilityRange >= unit->ToCreature()->GetAttackDistance(targetUnit) + unit->ToCreature()->m_CombatDistance)
2033 return false;
2034
2035 if (distance > visibilityRange)
2036 return false;
2037 }
2038
2039 return true;
2040}
@ TYPEMASK_GAMEOBJECT
Definition ObjectGuid.h:51
@ TYPEMASK_PLAYER
Definition ObjectGuid.h:50
StealthType
Definition SharedDefines.h:1257
@ TOTAL_STEALTH_TYPES
Definition SharedDefines.h:1261
@ SPELL_AURA_DETECT_STEALTH
Definition SpellAuraDefines.h:291
#define MAX_PLAYER_STEALTH_DETECT_RANGE
Definition Unit.h:615
float GetAttackDistance(Unit const *player) const
Definition Creature.cpp:3609
float m_CombatDistance
Definition Creature.h:377
Definition GameObject.h:120
bool IsUnit() const
Definition Object.h:209
bool isType(uint16 mask) const
Definition Object.h:129
FlaggedValuesArray32< int32, uint32, StealthType, TOTAL_STEALTH_TYPES > m_stealthDetect
Definition Object.h:608
FlaggedValuesArray32< int32, uint32, StealthType, TOTAL_STEALTH_TYPES > m_stealth
Definition Object.h:607
virtual uint8 getLevelForTarget(WorldObject const *) const
Definition Object.h:565
float GetExactDist(float x, float y, float z) const
Definition Position.h:182
bool HasInArc(float arcangle, const Position *pos, float targetRadius=0.0f) const
Definition Position.cpp:141

References Creature::GetAttackDistance(), Position::GetExactDist(), FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetFlags(), getLevelForTarget(), FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetValue(), Position::HasInArc(), Object::IsPlayer(), Object::isType(), Object::IsUnit(), Creature::m_CombatDistance, m_stealth, m_stealthDetect, MAX_PLAYER_STEALTH_DETECT_RANGE, SPELL_AURA_DETECT_STEALTH, Object::ToCreature(), Object::ToPlayer(), TOTAL_STEALTH_TYPES, Object::ToUnit(), TYPEMASK_GAMEOBJECT, and TYPEMASK_PLAYER.

Referenced by CanDetect().

◆ CanNeverSee()

bool WorldObject::CanNeverSee ( WorldObject const *  obj) const
private
1853{
1854 if (!IsInWorld())
1855 return true;
1856
1857 if (obj->IsNeverVisible())
1858 return true;
1859
1860 if (IsCreature() && obj->IsCreature())
1861 return GetMap() != obj->GetMap() || (!InSamePhase(obj) && ToUnit()->GetVehicleBase() != obj && this != obj->ToUnit()->GetVehicleBase());
1862 return GetMap() != obj->GetMap() || !InSamePhase(obj);
1863}
bool IsInWorld() const
Definition Object.h:108
Unit * GetVehicleBase() const
Definition Unit.cpp:18840
bool InSamePhase(WorldObject const *obj) const
Definition Object.h:514

References GetMap(), Unit::GetVehicleBase(), InSamePhase(), Object::IsCreature(), Object::IsInWorld(), IsNeverVisible(), and Object::ToUnit().

Referenced by CanSeeOrDetect().

◆ CanSeeOrDetect()

bool WorldObject::CanSeeOrDetect ( WorldObject const *  obj,
bool  ignoreStealth = false,
bool  distanceCheck = false,
bool  checkAlert = false 
) const
1706{
1707 if (this == obj)
1708 return true;
1709
1710 if (CanNeverSee(obj))
1711 return false;
1712
1713 if (obj->IsAlwaysVisibleFor(this) || CanAlwaysSee(obj))
1714 return true;
1715
1716 // Creature scripts
1717 if (Creature const* cObj = obj->ToCreature())
1718 {
1719 if (Player const* player = ToPlayer())
1720 {
1721 if (cObj->IsAIEnabled && !cObj->AI()->CanBeSeen(player))
1722 {
1723 return false;
1724 }
1725
1726 ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_CREATURE_VISIBILITY, cObj->GetEntry());
1727 if (!sConditionMgr->IsObjectMeetToConditions((WorldObject*)this, (WorldObject*)obj, conditions))
1728 {
1729 return false;
1730 }
1731 }
1732 }
1733
1734 // Gameobject scripts
1735 if (GameObject const* goObj = obj->ToGameObject())
1736 {
1737 if (ToPlayer() && !goObj->AI()->CanBeSeen(ToPlayer()))
1738 {
1739 return false;
1740 }
1741 }
1742
1743 // pussywizard: arena spectator
1744 if (obj->IsPlayer())
1745 if (((Player const*)obj)->IsSpectator() && ((Player const*)obj)->FindMap()->IsBattleArena())
1746 return false;
1747
1748 bool corpseVisibility = false;
1749 if (distanceCheck)
1750 {
1751 bool corpseCheck = false;
1752 WorldObject const* viewpoint = this;
1753 if (Player const* thisPlayer = ToPlayer())
1754 {
1755 if (Creature const* creature = obj->ToCreature())
1756 {
1757 if (TempSummon const* tempSummon = creature->ToTempSummon())
1758 {
1759 if (tempSummon->IsVisibleBySummonerOnly() && GetGUID() != tempSummon->GetSummonerGUID())
1760 {
1761 return false;
1762 }
1763 }
1764 }
1765
1766 if (thisPlayer->isDead() && thisPlayer->GetHealth() > 0 && // Cheap way to check for ghost state
1768 {
1769 if (Corpse* corpse = thisPlayer->GetCorpse())
1770 {
1771 corpseCheck = true;
1772 if (corpse->IsWithinDist(thisPlayer, GetSightRange(obj), false))
1773 if (corpse->IsWithinDist(obj, GetSightRange(obj), false))
1774 corpseVisibility = true;
1775 }
1776 }
1777
1778 // our additional checks
1779 if (Unit const* target = obj->ToUnit())
1780 {
1781 // xinef: don't allow to detect vehicle accessory if you can't see vehicle base!
1782 if (Unit const* vehicle = target->GetVehicleBase())
1783 if (!thisPlayer->HaveAtClient(vehicle))
1784 return false;
1785
1786 // pussywizard: during arena preparation, don't allow to detect pets if can't see its owner (spoils enemy arena frames)
1787 if (target->IsPet() && target->GetOwnerGUID() && target->FindMap()->IsBattleArena() && GetGUID() != target->GetOwnerGUID())
1788 if (BattlegroundMap* bgmap = target->FindMap()->ToBattlegroundMap())
1789 if (Battleground* bg = bgmap->GetBG())
1790 if (bg->GetStatus() < STATUS_IN_PROGRESS && !thisPlayer->HaveAtClient(target->GetOwnerGUID()))
1791 return false;
1792 }
1793
1794 if (thisPlayer->GetViewpoint())
1795 viewpoint = thisPlayer->GetViewpoint();
1796
1797 if (thisPlayer->GetFarSightDistance() && !thisPlayer->isInFront(obj))
1798 {
1799 return false;
1800 }
1801 }
1802
1803 // Xinef: check reversely obj vs viewpoint, object could be a gameObject which overrides _IsWithinDist function to include gameobject size
1804 if (!corpseCheck && !viewpoint->IsWithinDist(obj, GetSightRange(obj), false))
1805 return false;
1806 }
1807
1808 // GM visibility off or hidden NPC
1810 {
1811 // Stop checking other things for GMs
1813 return true;
1814 }
1815 else
1817
1818 // Ghost players, Spirit Healers, and some other NPCs
1820 {
1821 // Alive players can see dead players in some cases, but other objects can't do that
1822 if (Player const* thisPlayer = ToPlayer())
1823 {
1824 if (Player const* objPlayer = obj->ToPlayer())
1825 {
1826 if (thisPlayer->GetTeamId() != objPlayer->GetTeamId() || !thisPlayer->IsGroupVisibleFor(objPlayer))
1827 return false;
1828 }
1829 else
1830 return false;
1831 }
1832 else
1833 return false;
1834 }
1835
1836 if (obj->IsInvisibleDueToDespawn())
1837 return false;
1838
1839 // pussywizard: arena spectator
1840 if (this->IsPlayer())
1841 if (((Player const*)this)->IsSpectator() && ((Player const*)this)->FindMap()->IsBattleArena() && (obj->m_invisibility.GetFlags() || obj->m_stealth.GetFlags()))
1842 return false;
1843
1844 if (!CanDetect(obj, ignoreStealth, !distanceCheck, checkAlert))
1845 {
1846 return false;
1847 }
1848
1849 return true;
1850}
@ STATUS_IN_PROGRESS
Definition Battleground.h:193
#define sConditionMgr
Definition ConditionMgr.h:291
@ CONDITION_SOURCE_TYPE_CREATURE_VISIBILITY
Definition ConditionMgr.h:154
std::list< Condition * > ConditionList
Definition ConditionMgr.h:238
@ SERVERSIDE_VISIBILITY_GM
Definition SharedDefines.h:1284
Definition Map.h:661
Definition Battleground.h:294
Definition Corpse.h:49
BattlegroundMap * ToBattlegroundMap()
Definition Map.h:377
GameObject * ToGameObject()
Definition Object.h:214
Definition TemporarySummon.h:40
TempSummon * ToTempSummon()
Definition Unit.h:686
virtual bool IsInvisibleDueToDespawn() const
Definition Object.h:758
bool IsWithinDist(WorldObject const *obj, float dist2compare, bool is3D=true, bool useBoundingRadius=true) const
Definition Object.cpp:1321
virtual float GetSightRange(WorldObject const *target=nullptr) const
Definition Object.cpp:1667
bool CanNeverSee(WorldObject const *obj) const
Definition Object.cpp:1852
bool CanDetect(WorldObject const *obj, bool ignoreStealth, bool checkClient, bool checkAlert=false) const
Definition Object.cpp:1865
virtual bool CanAlwaysSee(WorldObject const *) const
Definition Object.h:776

References CanAlwaysSee(), CanDetect(), CanNeverSee(), CONDITION_SOURCE_TYPE_CREATURE_VISIBILITY, FindMap(), FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetFlags(), Object::GetGUID(), GetSightRange(), FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetValue(), Unit::GetVehicleBase(), GHOST_VISIBILITY_GHOST, IsAlwaysVisibleFor(), IsInvisibleDueToDespawn(), Object::IsPlayer(), IsWithinDist(), m_invisibility, m_serverSideVisibility, m_serverSideVisibilityDetect, m_stealth, sConditionMgr, SERVERSIDE_VISIBILITY_GHOST, SERVERSIDE_VISIBILITY_GM, STATUS_IN_PROGRESS, Map::ToBattlegroundMap(), Object::ToCreature(), Object::ToGameObject(), Object::ToPlayer(), Unit::ToTempSummon(), and Object::ToUnit().

Referenced by Unit::_IsValidAssistTarget(), Unit::_IsValidAttackTarget(), Creature::CanAssistTo(), SpellInfo::CheckTarget(), CreatureUnitRelocationWorker(), npc_icc_vengeful_fleshreaper::npc_icc_vengeful_fleshreaperAI::MoveInLineOfSight(), npc_pet_dk_ebon_gargoyle::MySelectNextTarget(), Acore::NearestAttackableUnitInObjectRangeCheck::operator()(), Acore::NearestVisibleDetectableContestedGuardUnitCheck::operator()(), Acore::VisibleNotifier::SendToSelf(), TotemAI::UpdateAI(), Player::UpdateVisibilityOf(), and Player::UpdateVisibilityOf().

◆ CleanupsBeforeDelete()

void WorldObject::CleanupsBeforeDelete ( bool  finalCleanup = true)
virtual

Reimplemented in DynamicObject, GameObject, Player, MotionTransport, StaticTransport, and Unit.

1118{
1119 if (IsInWorld())
1121
1122 m_Events.KillAllEvents(false); // non-delatable (currently cast spells) will not deleted now but it will deleted at call in Map::RemoveAllObjectsInRemoveList
1123}
void KillAllEvents(bool force)
Definition EventProcessor.cpp:82
void RemoveFromWorld() override
Definition Object.cpp:1182
EventProcessor m_Events
Definition Object.h:731

References Object::IsInWorld(), EventProcessor::KillAllEvents(), m_Events, and RemoveFromWorld().

Referenced by Map::AddObjectToRemoveList(), and DynamicObject::CleanupsBeforeDelete().

◆ ClearZoneScript()

void WorldObject::ClearZoneScript ( )
2330{
2331 m_zoneScript = nullptr;
2332}

References m_zoneScript.

◆ DestroyForVisiblePlayers()

void WorldObject::DestroyForVisiblePlayers ( )
2923{
2924 if (!IsInWorld())
2925 return;
2926
2928 for (VisiblePlayersMap::iterator itr = visiblePlayerMap.begin(); itr != visiblePlayerMap.end();)
2929 {
2930 Player* player = itr->second;
2931
2932 DestroyForPlayer(player);
2933
2934 // Clean up visibility references now
2936 }
2937}
std::unordered_map< ObjectGuid, Player * > VisiblePlayersMap
Definition ObjectVisibilityContainer.h:30
VisiblePlayersMap::iterator UnlinkVisibilityFromWorldObject(Player *player, VisiblePlayersMap::iterator itr)
Definition ObjectVisibilityContainer.cpp:98
VisiblePlayersMap & GetVisiblePlayersMap()
Definition ObjectVisibilityContainer.h:54
virtual void DestroyForPlayer(Player *target, bool onDeath=false) const
Definition Object.cpp:263
ObjectVisibilityContainer & GetObjectVisibilityContainer()
Definition Object.h:726

References Object::DestroyForPlayer(), GetObjectVisibilityContainer(), ObjectVisibilityContainer::GetVisiblePlayersMap(), Object::IsInWorld(), and ObjectVisibilityContainer::UnlinkVisibilityFromWorldObject().

Referenced by Creature::DisappearAndDie(), boss_cyanigosa::boss_cyanigosaAI::JustDied(), Creature::RemoveCorpse(), Map::RemoveCorpse(), RemoveFromWorld(), boss_urom::boss_uromAI::SpellHit(), GameObject::Update(), and go_witherbark_totem_bundle::go_witherbark_totem_bundleAI::UpdateAI().

◆ DoForAllVisiblePlayers()

template<typename Worker >
void WorldObject::DoForAllVisiblePlayers ( Worker &&  worker)
inline
576 {
577 for (auto const& kvPair : GetObjectVisibilityContainer().GetVisiblePlayersMap())
578 worker(kvPair.second);
579 }

References GetObjectVisibilityContainer(), and ObjectVisibilityContainer::GetVisiblePlayersMap().

Referenced by BuildUpdate().

◆ DoForAllVisibleWorldObjects()

template<typename Worker >
void WorldObject::DoForAllVisibleWorldObjects ( Worker &&  worker)
inline
584 {
585 // Not a player, no access to this map
587 if (!visibleWorldObjectsMap)
588 return;
589
590 for (auto const& kvPair : *visibleWorldObjectsMap)
591 worker(kvPair.second);
592 }
std::unordered_map< ObjectGuid, WorldObject * > VisibleWorldObjectsMap
Definition ObjectVisibilityContainer.h:29
VisibleWorldObjectsMap * GetVisibleWorldObjectsMap()
Definition ObjectVisibilityContainer.h:59

References GetObjectVisibilityContainer(), and ObjectVisibilityContainer::GetVisibleWorldObjectsMap().

Referenced by Player::SendQuestGiverStatusMultiple(), Player::SendTaxiNodeStatusMultiple(), Player::UpdateForQuestWorldObjects(), and Player::UpdateTriggerVisibility().

◆ FindMap()

Map * WorldObject::FindMap ( ) const
inline
622{ return m_currMap; }

References m_currMap.

Referenced by Player::_AddSpellCooldown(), Group::_cancelHomebindIfInstance(), Group::_homebindIfInstance(), Player::_SaveCharacter(), HomeMovementGenerator< Creature >::_setTargetLocation(), FormationMgr::AddCreatureToGroup(), AddObjectToRemoveList(), Pet::AddToWorld(), Vehicle::ApplyAllImmunities(), Spell::cancel(), CanSeeOrDetect(), Spell::CheckCast(), Group::CountTheRoll(), Spell::DoAllEffectOnTarget(), ScriptedAI::DoPlayMusic(), Spell::EffectPersistentAA(), AuraMunchingQueue::Execute(), ResetToHomeOrientation::Execute(), EoEDrakeEnterVehicleEvent::Execute(), Spell::finish(), lfg::LFGMgr::FinishDungeon(), spell_dk_scourge_strike::HandleAfterHit(), WorldSession::HandleCastSpellOpcode(), WorldSession::HandleEnterPlayerVehicle(), WorldSession::HandlePlayerLoginOpcode(), spell_dk_blood_caked_blade::HandleProc(), ArenaSpectator::HandleResetCommand(), spell_temple_of_atal_hakkar_awaken_the_soulflayer::HandleSendEvent(), WorldSession::HandleSetDungeonDifficultyOpcode(), WorldSession::HandleSetRaidDifficultyOpcode(), misc_commandscript::HandleSkirmishCommand(), spectator_commandscript::HandleSpectatorLeaveCommand(), ArenaSpectator::HandleSpectatorSpectateCommand(), ArenaSpectator::HandleSpectatorWatchCommand(), Unit::HandleSpellClick(), IsInMap(), GameObject::IsInstanceGameobject(), boss_headless_horseman::JustDied(), Player::LoadFromDB(), Pet::LoadPetFromDB(), LogCommandUsage(), WorldSession::LogoutPlayer(), Map::MoveAllCreaturesInMoveList(), Map::MoveAllDynamicObjectsInMoveList(), Map::MoveAllGameObjectsInMoveList(), Player::NeedSendSpectatorData(), achievement_once_bitten_twice_shy::OnCheck(), Unit::PatchValuesUpdate(), spell_blood_queen_pact_of_the_darkfallen_dmg_aura::PeriodicTick(), SmartScript::ProcessAction(), FormationMgr::RemoveCreatureFromGroup(), Player::RemovePet(), Player::ResetInstances(), KillRewarder::Reward(), Spell::SendChannelStart(), Player::SendClearCooldown(), Spell::SendSpellStart(), setActive(), Player::setDeathState(), Unit::SetHealth(), Unit::SetMaxHealth(), Unit::SetMaxPower(), Player::SetMover(), Unit::SetPower(), Unit::setPowerType(), Player::SetSelection(), SetZoneScript(), SummonCreature(), Player::SummonPet(), OutdoorPvP::TeamCastSpell(), Player::Update(), and Unit::Update().

◆ FindNearestCreature()

Creature * WorldObject::FindNearestCreature ( uint32  entry,
float  range,
bool  alive = true 
) const
2426{
2427 Creature* creature = nullptr;
2428 Acore::NearestCreatureEntryWithLiveStateInObjectRangeCheck checker(*this, entry, alive, range);
2430 Cell::VisitObjects(this, searcher, range);
2431 return creature;
2432}
Definition GridNotifiers.h:449
static void VisitObjects(WorldObject const *obj, T &visitor, float radius)
Definition CellImpl.h:165

References Cell::VisitObjects().

Referenced by npc_thrall_bfu::npc_thrall_bfuAI::ActivateValimathrasPortal(), npc_commander_dawnforge::npc_commander_dawnforgeAI::CanStartEvent(), boss_murmur::CastSuppressionOOC(), spell_renew_skirmisher::CheckRequirement(), spell_challenge_veraku::CheckRequirement(), spell_disrupt_summoning_ritual::CheckRequirement(), spell_item_demon_broiled_surprise::CheckRequirement(), spell_q12943_shadow_vault_decree::CheckRequirement(), spell_item_map_of_the_geyser_fields::CheckSinkholes(), npc_q24545_lich_king::npc_q24545_lich_kingAI::CleanAll(), boss_grand_champion::boss_grand_championAI::DamageTaken(), npc_gunship::npc_gunshipAI::DamageTaken(), npc_terenas_menethil::npc_terenas_menethilAI::DamageTaken(), boss_the_lich_king::boss_the_lich_kingAI::DamageTaken(), boss_jarien::DoAction(), boss_sothos::DoAction(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::DoAction(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::DoAction(), npc_blade_of_azzinoth::DoAction(), boss_kelidan_the_breaker::DoAction(), go_transport_the_iron_eagle::EventInform(), go_transport_the_thundercaller::EventInform(), go_transport_the_purple_princess::EventInform(), UtherBatteredHiltEvent::Execute(), DelayedCastMincharEvent::Execute(), spell_the_lich_king_restore_soul::FilterTargets(), npc_dark_iron_guzzler::FindNextKeg(), npc_dark_iron_attack_generator::FinishAttackDueToWin(), npc_dark_iron_attack_generator::FinishEventDueToLoss(), GetClosestCreatureWithEntry(), npc_shattered_hand_scout::GetPorung(), npc_dark_iron_attack_generator::GetRandomBartender(), npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::HandleAnimation(), spell_igb_on_gunship_deck_aura::HandleApply(), HandleBothDead(), npc_echo_of_medivh::HandleCellInitialData(), npc_echo_of_medivh::HandleCheat(), spell_panther_cage_key::HandleDummy(), spell_q12589_shoot_rjr::HandleDummy(), spell_valanar_kinetic_bomb_aura::HandleDummyTick(), spell_q11719_bloodspore_ruination_45997::HandleEffect(), spell_midsummer_ribbon_pole::HandleEffectPeriodic(), spell_pursuing_spikes_aura::HandleEffectPeriodic(), spell_gen_haunted_aura::HandleOnEffectRemove(), aura_class_call_siphon_blessing::HandlePeriodic(), spell_brewfest_toss_mug::HandleScriptEffect(), spell_q12943_shadow_vault_decree::HandleScriptEffect(), spell_q12620_the_lifewarden_wrath::HandleSendEvent(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::HideNozdormu(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::InstanceCleanup(), npc_flame_of_azzinoth::IsSummonedBy(), npc_vaelastrasz_the_red::npc_vaelastrasz_the_redAI::IsSummonedBy(), npc_oculus_drake::npc_oculus_drakeAI::IsSummonedBy(), npc_maiev_illidan::IsSummonedBy(), boss_rend_blackhand::boss_rend_blackhandAI::JustDied(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::JustDied(), npc_gunship::npc_gunshipAI::JustDied(), gunship_npc_AI::JustDied(), npc_q24545_vegard::npc_q24545_vegardAI::JustDied(), npc_enraged_spirit::npc_enraged_spiritAI::JustDied(), boss_jarien::JustDied(), boss_sothos::JustDied(), boss_cthun::JustDied(), boss_porung::JustDied(), npc_blackhand_incarcerator::npc_blackhand_incarceratorAI::JustEngagedWith(), boss_devourer_of_souls::boss_devourer_of_soulsAI::JustEngagedWith(), boss_eregos::boss_eregosAI::JustEngagedWith(), boss_razorscale::boss_razorscaleAI::JustEngagedWith(), boss_thorim_gauntlet_npcs::boss_thorim_gauntlet_npcsAI::JustEngagedWith(), npc_ulduar_storm_tempered_keeper::npc_ulduar_storm_tempered_keeperAI::JustEngagedWith(), boss_warlord_kalithresh::JustEngagedWith(), boss_thaddius_summon::boss_thaddius_summonAI::JustEngagedWith(), boss_festergut::boss_festergutAI::JustEngagedWith(), npc_sindragosa_trash::npc_sindragosa_trashAI::JustEngagedWith(), npc_kalecgos_kj::JustSummoned(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::MoveInLineOfSight(), npc_cw_area_trigger::npc_cw_area_triggerAI::MoveInLineOfSight(), npc_black_knight_graveyard::npc_black_knight_graveyardAI::MoveInLineOfSight(), npc_daranelle::npc_daranelleAI::MoveInLineOfSight(), npc_acherus_necromancer::npc_acherus_necromancerAI::MovementInform(), npc_gothik_the_harvester::npc_gothik_the_harvesterAI::MovementInform(), npc_sentinel_leader::MovementInform(), npc_sentinel_infiltrator::MovementInform(), boss_felmyst::MovementInform(), boss_ymiron::boss_ymironAI::MovementInform(), npc_janalai_hatcher::MovementInform(), npc_attracted_reef_bull::npc_attracted_reef_bullAI::MovementInform(), spell_q12987_read_pronouncement::OnApply(), go_ulduar_tower::OnDestroyed(), spell_bh_cleanse_quel_delar::OnEffect(), go_gong_of_bethekk::OnGossipHello(), go_resonite_cask::OnGossipHello(), go_duskwither_spire_power_source::OnGossipHello(), go_manticron_cube::OnGossipHello(), go_acherus_soul_prison::OnGossipHello(), go_ravager_cage::OnGossipHello(), go_bristlelimb_cage::OnGossipHello(), go_the_pearl_of_the_depths::OnGossipHello(), go_pressure_valve::OnGossipHello(), go_brazier::OnGossipHello(), go_finklestein_cauldron::OnGossipHello(), go_scourge_enclosure::OnGossipHello(), go_simon_cluster::OnGossipHello(), go_warmaul_prison::OnGossipHello(), go_scourge_cage::OnGossipHello(), go_arcane_prison::OnGossipHello(), go_jotunheim_cage::OnGossipHello(), go_dragonflayer_cage::OnGossipHello(), go_hive_pod::OnGossipHello(), go_mistwhisper_treasure::OnGossipHello(), npc_mcmanus::OnGossipSelect(), go_pumpkin_shrine::OnGossipSelect(), npc_mikhail::OnQuestAccept(), npc_tyrion::OnQuestAccept(), go_crystal_prison::OnQuestAccept(), go_crystalline_tear::OnQuestAccept(), go_loosely_turned_soil::OnQuestReward(), spell_item_instant_statue::OnRemove(), at_cthun_stomach_exit::OnTrigger(), at_q24545_frostmourne_cavern::OnTrigger(), AreaTrigger_at_scent_larkorwi::OnTrigger(), AreaTrigger_at_nats_landing::OnTrigger(), AreaTrigger_at_sentry_point::OnTrigger(), AreaTrigger_at_brewfest::OnTrigger(), at_blackrock_stadium::OnTrigger(), near_scarshield_infiltrator::OnTrigger(), at_scarshield_infiltrator::OnTrigger(), at_malfurion_stormrage::OnTrigger(), at_commander_dawnforge::OnTrigger(), item_incendiary_explosives::OnUse(), item_captured_frog::OnUse(), npc_akama_illidan::PathEndReached(), spell_quest_test_flight_charging::PerformKick(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::ProcessEvent(), npc_blackhand_incarcerator::npc_blackhand_incarceratorAI::Reset(), boss_rend_blackhand::boss_rend_blackhandAI::Reset(), boss_victor_nefarius::boss_victor_nefariusAI::Reset(), boss_nefarian::Reset(), boss_jarien::Reset(), boss_sothos::Reset(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::Reset(), boss_eye_of_cthun::Reset(), boss_festergut::boss_festergutAI::Reset(), boss_thaddius_summon::boss_thaddius_summonAI::Reset(), npc_freya_ward::npc_freya_wardAI::Reset(), boss_thorim_start_npcs::boss_thorim_start_npcsAI::Reset(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::Reset(), npc_cosmetic_toy_plane::Reset(), npc_amberpine_woodsman::npc_amberpine_woodsmanAI::Reset(), npc_rodin_lightning_enabler::Reset(), boss_yoggsaron_lich_king::boss_yoggsaron_lich_kingAI::Say(), boss_yoggsaron_llane::boss_yoggsaron_llaneAI::Say(), boss_yoggsaron_neltharion::boss_yoggsaron_neltharionAI::Say(), boss_razuvious_minion::boss_razuvious_minionAI::ScheduleAttackDummy(), boss_rend_blackhand::boss_rend_blackhandAI::SetData(), npc_highlord_tirion_fordring_lh::npc_highlord_tirion_fordringAI::SetData(), npc_q24545_lich_king::npc_q24545_lich_kingAI::SetData(), npc_shandy_dalaran::npc_shandy_dalaranAI::SetData(), npc_tharnarian::npc_tharnarianAI::SetGUID(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::ShowNozdormu(), npc_midsummer_ribbon_pole_target::SpawnFireSpiralBunny(), npc_shadowmoon_tuber_node::npc_shadowmoon_tuber_nodeAI::SpellHit(), boss_thorim_pillar::boss_thorim_pillarAI::SpellHit(), npc_living_constellation::npc_living_constellationAI::SpellHit(), npc_enslaved_netherwing_drake::SpellHit(), npc_greengill_slave::npc_greengill_slaveAI::SpellHit(), npc_ulduar_flames_initial::npc_ulduar_flames_initialAI::SpreadFlame(), npc_commander_eligor_dawnbringer::npc_commander_eligor_dawnbringerAI::StoreTargets(), spell_midsummer_fling_torch::ThrowNextTorch(), instance_stratholme::instance_stratholme_InstanceMapScript::Update(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::Update(), go_bear_trap::go_bear_trapAI::UpdateAI(), SmartAI::UpdateAI(), npc_blackhand_incarcerator::npc_blackhand_incarceratorAI::UpdateAI(), npc_vaelastrasz_the_red::npc_vaelastrasz_the_redAI::UpdateAI(), boss_victor_nefarius::boss_victor_nefariusAI::UpdateAI(), npc_unworthy_initiate::npc_unworthy_initiateAI::UpdateAI(), npc_acherus_necromancer::npc_acherus_necromancerAI::UpdateAI(), npc_gothik_the_harvester::npc_gothik_the_harvesterAI::UpdateAI(), npc_balance_of_light_and_shadow::npc_balance_of_light_and_shadowAI::UpdateAI(), npc_cameron::UpdateAI(), npc_eastvale_peasent::UpdateAI(), npc_sentinel_leader::UpdateAI(), npc_sentinel_infiltrator::UpdateAI(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::UpdateAI(), npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), npc_alexstraza_the_lifebinder::UpdateAI(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::UpdateAI(), npc_medivh_bm::UpdateAI(), npc_murkdeep::npc_murkdeepAI::UpdateAI(), npc_giant_spotlight::npc_giant_spotlightAI::UpdateAI(), npc_qiraj_war_spawn::npc_qiraj_war_spawnAI::UpdateAI(), boss_elder_nadox::UpdateAI(), boss_grand_champion::boss_grand_championAI::UpdateAI(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::UpdateAI(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::UpdateAI(), boss_professor_putricide::boss_professor_putricideAI::UpdateAI(), boss_the_lich_king::boss_the_lich_kingAI::UpdateAI(), npc_tirion_fordring_tft::npc_tirion_fordringAI::UpdateAI(), npc_terenas_menethil::npc_terenas_menethilAI::UpdateAI(), npc_frostwing_vrykul::npc_frostwing_vrykulAI::UpdateAI(), boss_thaddius_summon::boss_thaddius_summonAI::UpdateAI(), boss_malygos::boss_malygosAI::UpdateAI(), boss_varos::boss_varosAI::UpdateAI(), boss_flame_leviathan::boss_flame_leviathanAI::UpdateAI(), npc_freya_ward::npc_freya_wardAI::UpdateAI(), npc_ulduar_iron_construct::npc_ulduar_iron_constructAI::UpdateAI(), boss_kologarn::boss_kologarnAI::UpdateAI(), npc_ulduar_emergency_fire_bot::npc_ulduar_emergency_fire_botAI::UpdateAI(), npc_ulduar_storm_tempered_keeper::npc_ulduar_storm_tempered_keeperAI::UpdateAI(), npc_sinkhole_kill_credit::npc_sinkhole_kill_creditAI::UpdateAI(), npc_thassarian::npc_thassarianAI::UpdateAI(), npc_thassarian2::npc_thassarian2AI::UpdateAI(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::UpdateAI(), npc_q24545_lich_king::npc_q24545_lich_kingAI::UpdateAI(), npc_lord_arete::npc_lord_areteAI::UpdateAI(), go_wg_vehicle_teleporter::go_wg_vehicle_teleporterAI::UpdateAI(), npc_drakuru_shackles::npc_drakuru_shacklesAI::UpdateAI(), npc_fel_guard_hound::npc_fel_guard_houndAI::UpdateAI(), npc_captain_saeed::npc_captain_saeedAI::UpdateAI(), npc_spring_rabbit::npc_spring_rabbitAI::UpdateAI(), npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI::UpdateAI(), npc_tyrion_spybot::npc_tyrion_spybotAI::UpdateAI(), npc_magwin::npc_magwinAI::UpdateEscortAI(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI(), npc_ranger_lilatha::WaypointReached(), npc_deathstalker_erland::npc_deathstalker_erlandAI::WaypointReached(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::WaypointReached(), npc_magwin::npc_magwinAI::WaypointReached(), npc_apothecary_hanes::npc_Apothecary_HanesAI::WaypointReached(), npc_ancestral_wolf::npc_ancestral_wolfAI::WaypointReached(), and npc_bessy::npc_bessyAI::WaypointReached().

◆ FindNearestGameObject()

GameObject * WorldObject::FindNearestGameObject ( uint32  entry,
float  range,
bool  onlySpawned = false 
) const
2435{
2436 GameObject* go = nullptr;
2437 Acore::NearestGameObjectEntryInObjectRangeCheck checker(*this, entry, range, onlySpawned);
2439 Cell::VisitObjects(this, searcher, range);
2440 return go;
2441}
Definition GridNotifiers.h:326

References Cell::VisitObjects().

Referenced by spell_q9452_cast_net::CheckCast(), npc_q24545_lich_king::npc_q24545_lich_kingAI::CleanAll(), boss_mimiron::boss_mimironAI::CloseDoorAndButton(), boss_hodir::boss_hodirAI::DamageTaken(), npc_ulduar_toasty_fire::npc_ulduar_toasty_fireAI::DoAction(), npc_thrall_warchief::npc_thrall_warchiefAI::DoAction(), boss_yoggsaron_brain::boss_yoggsaron_brainAI::DoAction(), Spell::EffectScriptEffect(), boss_ouro::EnterEvadeMode(), npc_dirt_mound::EnterEvadeMode(), GetClosestGameObjectWithEntry(), spell_halion_twilight_division::HandleDummy(), npc_midsummer_bonfire::Ignite(), boss_vezax::boss_vezaxAI::JustDied(), boss_kologarn::boss_kologarnAI::JustDied(), boss_fathomlord_karathress::JustDied(), boss_hodir::boss_hodirAI::JustEngagedWith(), npc_midsummer_ribbon_pole_target::LocateRibbonPole(), npc_andorhal_tower::npc_andorhal_towerAI::MoveInLineOfSight(), npc_ulduar_snow_mound::MoveInLineOfSight(), npc_pos_leader_second::npc_pos_leader_secondAI::MovementInform(), npc_dragonmaw_peon::npc_dragonmaw_peonAI::MovementInform(), go_thorim_lever::OnGossipHello(), npc_lurgglbr::OnQuestAccept(), npc_simon_bunny::npc_simon_bunnyAI::PrepareClusters(), instance_stratholme::instance_stratholme_InstanceMapScript::ProcessSlaughterEvent(), npc_ranger_lilatha::Reset(), npc_stillpine_capitive::npc_stillpine_capitiveAI::Reset(), boss_thaddius::boss_thaddiusAI::Reset(), boss_hodir::boss_hodirAI::Reset(), npc_wounded_blood_elf::npc_wounded_blood_elfAI::Reset(), boss_mimiron::boss_mimironAI::ResetGameObjects(), npc_simon_bunny::npc_simon_bunnyAI::ResetNode(), npc_shadowmoon_tuber_node::npc_shadowmoon_tuber_nodeAI::SetData(), npc_ulduar_harpoonfirestate::npc_ulduar_harpoonfirestateAI::SetData(), boss_rend_blackhand::boss_rend_blackhandAI::SetData(), npc_q24545_lich_king::npc_q24545_lich_kingAI::SetData(), npc_simon_bunny::npc_simon_bunnyAI::SetUpPreGame(), npc_crate_helper::npc_crate_helperAI::SpellHit(), npc_rabid_thistle_bear::npc_rabid_thistle_bearAI::SpellHit(), npc_rinji::npc_rinjiAI::sQuestAccept(), npc_simon_bunny::npc_simon_bunnyAI::StartGame(), boss_ouro::Submerge(), npc_grimstone::npc_grimstoneAI::SummonBoss(), boss_ambassador_flamelash::boss_ambassador_flamelashAI::TurnRunes(), boss_gyth::boss_gythAI::UpdateAI(), boss_victor_nefarius::boss_victor_nefariusAI::UpdateAI(), npc_unworthy_initiate::npc_unworthy_initiateAI::UpdateAI(), npc_scarlet_courier::npc_scarlet_courierAI::UpdateAI(), npc_partygoer::UpdateAI(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::UpdateAI(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::UpdateAI(), npc_giant_spotlight::npc_giant_spotlightAI::UpdateAI(), boss_thaddius::boss_thaddiusAI::UpdateAI(), boss_mimiron::boss_mimironAI::UpdateAI(), npc_ulduar_aerial_command_unit::npc_ulduar_aerial_command_unitAI::UpdateAI(), npc_sinkhole_kill_credit::npc_sinkhole_kill_creditAI::UpdateAI(), npc_valiance_keep_cannoneer::npc_valiance_keep_cannoneerAI::UpdateAI(), npc_q24545_lich_king::npc_q24545_lich_kingAI::UpdateAI(), npc_mature_netherwing_drake::npc_mature_netherwing_drakeAI::UpdateAI(), npc_dragonmaw_peon::npc_dragonmaw_peonAI::UpdateAI(), npc_pet_gen_plump_turkey::UpdateAI(), npc_tallhorn_stag::npc_tallhorn_stagAI::UpdateAI(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI(), npc_ranger_lilatha::WaypointReached(), npc_wounded_blood_elf::npc_wounded_blood_elfAI::WaypointReached(), and npc_isla_starmane::npc_isla_starmaneAI::WaypointReached().

◆ FindNearestGameObjectOfType()

GameObject * WorldObject::FindNearestGameObjectOfType ( GameobjectTypes  type,
float  range 
) const
2444{
2445 GameObject* go = nullptr;
2446 Acore::NearestGameObjectTypeInObjectRangeCheck checker(*this, type, range);
2448 Cell::VisitObjects(this, searcher, range);
2449 return go;
2450}

References Cell::VisitObjects().

Referenced by Map::GetTransportForPos(), WorldSession::HandleAlterAppearance(), and misc_commandscript::HandleOpenDoorCommand().

◆ GetAllowedLooters()

GuidUnorderedSet const & WorldObject::GetAllowedLooters ( ) const
3105{
3106 return _allowedLooters;
3107}

References _allowedLooters.

Referenced by GameObject::SetLootRecipient().

◆ GetAreaId()

uint32 WorldObject::GetAreaId ( ) const
3047{
3049 const_cast<WorldObject*>(this)->UpdatePositionData();
3050
3051 return _areaId;
3052}
void UpdatePositionData()
Definition Object.cpp:1140

References _areaId, _updatePositionData, and UpdatePositionData().

Referenced by Player::AddQuest(), Player::CheckAreaExploreAndOutdoor(), Spell::CheckCast(), Player::CompleteQuest(), ScriptedAI::DoPlayMusic(), Spell::EffectBind(), Spell::EffectDuel(), npc_costumed_orphan_matron::GetInitXYZ(), go_bells::go_bellsAI::go_bellsAI(), spell_item_socrethars_stone::HandleDummy(), WorldSession::HandleHearthAndResurrect(), OutdoorPvPNA::HandleKill(), misc_commandscript::HandlePInfoCommand(), WorldSession::HandlePlayerLoginFromDB(), spell_gen_teleporting::HandleScript(), spell_q12735_song_of_cleansing::HandleScript(), Player::IncompleteQuest(), DisableMgr::IsDisabledFor(), SpellArea::IsFitToRequirements(), npc_gilthares::npc_giltharesAI::JustEngagedWith(), LogCommandUsage(), npc_the_scourge_cauldron::npc_the_scourge_cauldronAI::MoveInLineOfSight(), npc_mageguard_dalaran::npc_mageguard_dalaranAI::MoveInLineOfSight(), npc_guardian_pavilion::npc_guardian_pavilionAI::MoveInLineOfSight(), achievement_tilted::OnCheck(), BattlefieldWG::OnCreatureCreate(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnPlayerAreaUpdate(), instance_hyjal::instance_mount_hyjal_InstanceMapScript::OnPlayerInWaterStateUpdate(), instance_ulduar::instance_ulduar_InstanceMapScript::OnUnitDeath(), item_petrov_cluster_bombs::OnUse(), item_only_for_flight::OnUse(), FlameLeviathanPursuedTargetSelector::operator()(), SmartScript::ProcessAction(), Player::RemoveActiveQuest(), Player::RepopAtGraveyard(), Player::RewardHonor(), Player::RewardQuest(), CreatureTextMgr::SendChatPacket(), BattlefieldWG::SendInitWorldStatesTo(), CreatureTextMgr::SendNonChatPacket(), Creature::SendZoneUnderAttackMessage(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::SetData(), npc_counselor_talbot::npc_counselor_talbotAI::UpdateAI(), npc_freed_protodrake::npc_freed_protodrakeAI::UpdateAI(), go_brewfest_music::go_brewfest_musicAI::UpdateAI(), and lfg::LFGMgr::UpdateRaidBrowser().

◆ GetChargeContactPoint()

void WorldObject::GetChargeContactPoint ( WorldObject const *  obj,
float &  x,
float &  y,
float &  z,
float  distance2d = CONTACT_DISTANCE 
) const
2751{
2752 // angle to face `obj` to `this` using distance includes size of `obj`
2753 GetNearPoint(obj, x, y, z, obj->GetObjectSize(), distance2d, GetAngle(obj));
2754
2755 if (std::fabs(this->GetPositionZ() - z) > 3.0f || !IsWithinLOS(x, y, z))
2756 {
2757 x = this->GetPositionX();
2758 y = this->GetPositionY();
2759 z = this->GetPositionZ();
2760 obj->UpdateGroundPositionZ(x, y, z);
2761 }
2762}
void GetNearPoint(WorldObject const *searcher, float &x, float &y, float &z, float searcher_size, float distance2d, float absAngle, float controlZ=0, Position const *startPos=nullptr) const
Definition Object.cpp:2619
bool IsWithinLOS(float x, float y, float z, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS) const
Definition Object.cpp:1331
float GetAngle(const Position *pos) const
Definition Position.cpp:78

References Position::GetAngle(), GetNearPoint(), GetObjectSize(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), IsWithinLOS(), and UpdateGroundPositionZ().

◆ GetClosePoint()

bool WorldObject::GetClosePoint ( float &  x,
float &  y,
float &  z,
float  size,
float  distance2d = 0,
float  angle = 0,
WorldObject const *  forWho = nullptr,
bool  force = false 
) const
2693{
2694 // angle calculated from current orientation
2695 GetNearPoint(forWho, x, y, z, size, distance2d, GetOrientation() + angle);
2696
2697 if (std::fabs(this->GetPositionZ() - z) > 3.0f || !IsWithinLOS(x, y, z))
2698 {
2699 x = this->GetPositionX();
2700 y = this->GetPositionY();
2701 z = this->GetPositionZ();
2702 if (forWho)
2703 if (Unit const* u = forWho->ToUnit())
2704 u->UpdateAllowedPositionZ(x, y, z);
2705 }
2706 float maxDist = GetObjectSize() + size + distance2d + 1.0f;
2707 if (GetExactDistSq(x, y, z) >= maxDist * maxDist)
2708 {
2709 if (force)
2710 {
2711 x = this->GetPositionX();
2712 y = this->GetPositionY();
2713 z = this->GetPositionZ();
2714 return true;
2715 }
2716 return false;
2717 }
2718 return true;
2719}
float GetOrientation() const
Definition Position.h:124
float GetExactDistSq(float x, float y, float z) const
Definition Position.h:174

References Position::GetExactDistSq(), GetNearPoint(), GetObjectSize(), Position::GetOrientation(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), IsWithinLOS(), and Object::ToUnit().

Referenced by Spell::EffectResurrectPet(), Spell::EffectSummonObject(), Spell::EffectSummonObjectWild(), Spell::EffectSummonPet(), Spell::EffectTransmitted(), cast_commandscript::HandleCastDistCommand(), debug_commandscript::HandleDebugSpawnVehicleCommand(), misc_commandscript::HandleGroupSummonCommand(), spell_item_draenic_pale_ale::HandleSummon(), misc_commandscript::HandleSummonCommand(), Pet::LoadPetFromDB(), SmartAI::MoveAway(), MotionMaster::MoveJumpTo(), SmartScript::ProcessAction(), npc_released_offspring_harkoa::npc_released_offspring_harkoaAI::Reset(), npc_dragonmaw_peon::npc_dragonmaw_peonAI::SpellHit(), SummonCreature(), npc_acherus_necromancer::npc_acherus_necromancerAI::UpdateAI(), npc_gothik_the_harvester::npc_gothik_the_harvesterAI::UpdateAI(), npc_valkyr_battle_maiden::npc_valkyr_battle_maidenAI::UpdateAI(), and npc_toc_dk::npc_toc_dkAI::UpdateAI().

◆ GetCollisionHeight()

◆ GetCollisionRadius()

virtual float WorldObject::GetCollisionRadius ( ) const
inlinevirtual

Reimplemented in Unit.

712{ return GetObjectSize() / 2; }

References GetObjectSize().

◆ GetCollisionWidth()

virtual float WorldObject::GetCollisionWidth ( ) const
inlinevirtual

Reimplemented in Unit.

711{ return GetObjectSize(); }

References GetObjectSize().

Referenced by GetMinHeightInWater().

◆ GetCombatReach()

virtual float WorldObject::GetCombatReach ( ) const
inlinevirtual

Reimplemented in Unit.

503{ return 0.0f; } // overridden (only) in Unit

Referenced by GetHitSpherePointFor(), GetNearPoint2D(), SmartScript::ProcessAction(), and Cell::Visit().

◆ GetContactPoint()

void WorldObject::GetContactPoint ( WorldObject const *  obj,
float &  x,
float &  y,
float &  z,
float  distance2d = CONTACT_DISTANCE 
) const
2736{
2737 // angle to face `obj` to `this` using distance includes size of `obj`
2738 GetNearPoint(obj, x, y, z, obj->GetObjectSize(), distance2d, GetAngle(obj));
2739
2740 // Exclude gameobjects from LoS calculations
2741 if (std::fabs(this->GetPositionZ() - z) > 3.0f || (!IsGameObject() && !IsWithinLOS(x, y, z)))
2742 {
2743 x = this->GetPositionX();
2744 y = this->GetPositionY();
2745 z = this->GetPositionZ();
2746 obj->UpdateAllowedPositionZ(x, y, z);
2747 }
2748}
bool IsGameObject() const
Definition Object.h:213

References Position::GetAngle(), GetNearPoint(), GetObjectSize(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Object::IsGameObject(), IsWithinLOS(), and UpdateAllowedPositionZ().

Referenced by npc_unworthy_initiate::npc_unworthy_initiateAI::EventStart(), and Unit::JumpTo().

◆ GetCreatureListWithEntryInGrid() [1/2]

void WorldObject::GetCreatureListWithEntryInGrid ( std::list< Creature * > &  creatureList,
std::vector< uint32 > const &  entries,
float  maxSearchRange 
) const
2494{
2495 Acore::AllCreaturesMatchingOneEntryInRange check(this, entries, maxSearchRange);
2496 Acore::CreatureListSearcher searcher(this, creatureList, check);
2497 Cell::VisitObjects(this, searcher, maxSearchRange);
2498}
Definition GridNotifiers.h:1488
Definition GridNotifiers.h:464

References Cell::VisitObjects().

◆ GetCreatureListWithEntryInGrid() [2/2]

void WorldObject::GetCreatureListWithEntryInGrid ( std::list< Creature * > &  lList,
uint32  uiEntry,
float  fMaxSearchRange 
) const
2487{
2488 Acore::AllCreaturesOfEntryInRange check(this, entry, maxSearchRange);
2489 Acore::CreatureListSearcher<Acore::AllCreaturesOfEntryInRange> searcher(this, creatureList, check);
2490 Cell::VisitObjects(this, searcher, maxSearchRange);
2491}
Definition GridNotifiers.h:1470

References Cell::VisitObjects().

Referenced by npc_anubisath_sentinel::aqsentinelAI::AddSentinelsNear(), npc_minion_spawner::CanSpawnRareMinion(), npc_akama_shade::DamageTaken(), npc_necrotic_shard::DespawnCultists(), npc_necrotic_shard::DespawnEventDoodads(), npc_necrotic_shard::DespawnShadowsOfDoom(), boss_apothecary_hummel::boss_apothecary_hummelAI::DoAction(), npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI::DoGuardsDisappearAndDie(), spell_the_lich_king_restore_soul::FilterTargets(), boss_the_beast::boss_thebeastAI::FindNearbyOrcs(), GetCreatureListWithEntryInGrid(), spell_apothecary_lingering_fumes::HandleAfterCast(), npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::HandleAnimation(), spell_q12243_fire_upon_the_waters_aura::HandleApplyEffect(), BattlegroundIC::HandleCapturedNodes(), BattlegroundIC::HandleContestedNodes(), spell_warhead_detonate::HandleDummy(), spell_icc_sprit_alarm::HandleEvent(), spell_kiljaeden_armageddon_periodic_aura::HandlePeriodic(), spell_q12243_fire_upon_the_waters_aura::HandleRemoveEffect(), spell_q12620_the_lifewarden_wrath::HandleSendEvent(), npc_necrotic_shard::HasMinion(), boss_twilight_corrupter::InitializeAI(), boss_rajaxx::JustDied(), npc_lava_spawn::JustEngagedWith(), boss_elder_nadox::JustEngagedWith(), npc_akama_shade::MovementInform(), SmartScript::ProcessEvent(), boss_jaraxxus::boss_jaraxxusAI::Reset(), npc_necrotic_shard::ScheduleTasks(), npc_gothik_trigger::npc_gothik_triggerAI::SelectRandomSkullPile(), npc_harrison_jones::SpellHit(), boss_shade_of_akama::SpellHit(), go_firework_show::StopShow(), boss_ouro::Submerge(), npc_thrall_bfu::npc_thrall_bfuAI::SummonedCreatureDies(), npc_varian_wrynn::npc_varian_wrynnAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), outdoorpvp_na_halaa_creatures::UpdateAI(), and npc_necrotic_shard::UpdateFindersAmount().

◆ GetCreaturesWithEntryInRange()

void WorldObject::GetCreaturesWithEntryInRange ( std::list< Creature * > &  creatureList,
float  radius,
uint32  entry 
)
2988{
2989 Acore::AllCreaturesOfEntryInRange check(this, entry, radius);
2990 Acore::CreatureListSearcher<Acore::AllCreaturesOfEntryInRange> searcher(this, creatureList, check);
2991 Cell::VisitObjects(this, searcher, radius);
2992}

References Cell::VisitObjects().

Referenced by boss_kelthuzad_minion::boss_kelthuzad_minionAI::AttackStart(), npc_midsummer_ribbon_pole_target::DoDancingFLameChecks(), npc_midsummer_ribbon_pole_target::DoGroundFlowerChecks(), FixOrientation::Execute(), boss_alyson_antille::GetNearbyFriendlies(), spell_black_template_harpooners_mark_aura::HandleEffectApply(), spell_botanica_call_of_the_falcon_aura::HandleEffectApply(), spell_mc_play_dead_aura::HandleEffectRemove(), spell_winter_veil_racer_rocket_slam::HandleTriggerSpell(), boss_janalai::HatchAllEggs(), boss_headless_horseman::JustDied(), boss_ignis::boss_ignisAI::JustDied(), boss_malchezaar::JustEngagedWith(), boss_ignis::boss_ignisAI::JustEngagedWith(), boss_razorscale::boss_razorscaleAI::JustEngagedWith(), boss_buru::ManipulateEggs(), boss_nalorakk::MoveInLineOfSight(), go_beacon::go_beaconAI::OnStateChanged(), spell_dreamwalker_summon_suppresser_aura::PeriodicTick(), spell_midsummer_ribbon_pole_visual::PrepareSpellScript(), boss_grobbulus::boss_grobbulusAI::PullChamberAdds(), npc_hallows_end_soh::Reset(), boss_watchkeeper_gargolmar::Reset(), npc_captain_saeed::npc_captain_saeedAI::SetGUID(), boss_hodir::boss_hodirAI::SpellHitTarget(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::UpdateAI(), boss_sjonnir_malformed_ooze::boss_sjonnir_malformed_oozeAI::UpdateAI(), npc_ulduar_hodir_mage::npc_ulduar_hodir_mageAI::UpdateAI(), boss_ignis::boss_ignisAI::UpdateAI(), npc_ulduar_aerial_command_unit::npc_ulduar_aerial_command_unitAI::UpdateAI(), boss_svala::boss_svalaAI::UpdateAI(), and npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI().

◆ GetDeadCreatureListInGrid()

void WorldObject::GetDeadCreatureListInGrid ( std::list< Creature * > &  lList,
float  maxSearchRange,
bool  alive = false 
) const
2501{
2502 Acore::AllDeadCreaturesInRange check(this, maxSearchRange, alive);
2503 Acore::CreatureListSearcher<Acore::AllDeadCreaturesInRange> searcher(this, creaturedeadList, check);
2504 Cell::VisitObjects(this, searcher, maxSearchRange);
2505}
Definition GridNotifiers.h:1555

References Cell::VisitObjects().

Referenced by GetDeadCreatureListInGrid().

◆ GetDebugInfo()

std::string WorldObject::GetDebugInfo ( ) const
overridevirtual

Reimplemented from Object.

2464{
2465 std::stringstream sstr;
2466 sstr << WorldLocation::GetDebugInfo() << "\n"
2467 << Object::GetDebugInfo() << "\n"
2468 << "Name: " << GetName();
2469 return sstr.str();
2470}
virtual std::string GetDebugInfo() const
Definition Object.cpp:998
std::string GetDebugInfo() const
Definition Position.cpp:213
std::string const & GetName() const
Definition Object.h:525

References Object::GetDebugInfo(), WorldLocation::GetDebugInfo(), and GetName().

Referenced by Aura::GetDebugInfo(), GameObject::GetDebugInfo(), and Unit::GetDebugInfo().

◆ GetDistance() [1/3]

float WorldObject::GetDistance ( const Position pos) const
1257{
1258 float d = GetExactDist(&pos) - GetObjectSize();
1259 return d > 0.0f ? d : 0.0f;
1260}

References Position::GetExactDist(), and GetObjectSize().

◆ GetDistance() [2/3]

float WorldObject::GetDistance ( float  x,
float  y,
float  z 
) const
1263{
1264 float d = GetExactDist(x, y, z) - GetObjectSize();
1265 return d > 0.0f ? d : 0.0f;
1266}

References Position::GetExactDist(), and GetObjectSize().

◆ GetDistance() [3/3]

float WorldObject::GetDistance ( WorldObject const *  obj) const
1251{
1252 float d = GetExactDist(obj) - GetObjectSize() - obj->GetObjectSize();
1253 return d > 0.0f ? d : 0.0f;
1254}

References Position::GetExactDist(), and GetObjectSize().

Referenced by Spell::AddGOTarget(), Spell::AddUnitTarget(), boss_hadronox::boss_hadronoxAI::AnyPlayerValid(), boss_urom::boss_uromAI::AttackStart(), boss_attumen::CanMeleeHit(), boss_midnight::CanMeleeHit(), Spell::CheckCast(), boss_priestess_delrissa::CheckInRoom(), boss_kalecgos::CheckInRoom(), boss_isle_of_conquest::boss_isle_of_conquestAI::CheckRageBuff(), npc_ulduar_aerial_command_unit::npc_ulduar_aerial_command_unitAI::DamageTaken(), Spell::EffectChargeDest(), Spell::EffectPullTowards(), boss_sapphiron::boss_sapphironAI::EnterCombatSelfFunction(), boss_magmadar::boss_magmadarAI::ExecuteEvent(), boss_nightbane::FlyToClosestPreFlyWayPoint(), Unit::GetMagicHitRedirectTarget(), boss_urom::boss_uromAI::GetPhaseByCurrentPosition(), FleeingMovementGenerator< T >::GetPoint(), npc_wild_wyrm::npc_wild_wyrmAI::GetValidPlayer(), OutdoorPvPSI::HandleDropFlag(), Unit::HandleDummyAuraProc(), spell_image_of_drakuru_reagent_check::HandleDummyEffect(), spell_herald_volzaj_insanity::HandleDummyEffect(), spell_egg_explosion::HandleDummyHitTarget(), misc_commandscript::HandleGetDistanceCommand(), spell_yogg_saron_brain_link_aura::HandleOnEffectApply(), spell_garr_separation_anxiety_aura::HandlePeriodic(), spell_majordomo_separation_anxiety_aura::HandlePeriodic(), spell_entropius_black_hole_effect::HandlePull(), spell_boss_magus_telestra_gravity_well::HandlePull(), spell_gen_ds_flush_knockback::HandleScript(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::InformCloud(), Player::IsAtGroupRewardDistance(), Player::IsAtRecruitAFriendDistance(), SmartAI::IsEscortInvokerInRange(), Player::IsInAreaTriggerRadius(), boss_sartharion::boss_sartharionAI::IsTargetInBounds(), boss_shirrak_the_dead_watcher::JustEngagedWith(), boss_hadronox::boss_hadronoxAI::JustSummoned(), boss_gal_darah::boss_gal_darahAI::JustSummoned(), npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI::JustSummoned(), Condition::Meets(), npc_brewfest_keg_thrower::MoveInLineOfSight(), npc_brewfest_keg_reciver::MoveInLineOfSight(), npc_brewfest_bark_trigger::MoveInLineOfSight(), npc_love_in_air_supply_sentry::MoveInLineOfSight(), npc_love_in_air_snivel::MoveInLineOfSight(), boss_kelthuzad::boss_kelthuzadAI::MoveInLineOfSight(), npc_black_knight_graveyard::npc_black_knight_graveyardAI::MoveInLineOfSight(), npc_captain_saeed::npc_captain_saeedAI::MoveInLineOfSight(), boss_felmyst::MovementInform(), spell_yogg_saron_brain_link_aura::OnPeriodic(), Acore::NearestAssistCreatureInCreatureRangeCheck::operator()(), Acore::NearestCreatureEntryWithLiveStateInObjectRangeCheck::operator()(), Acore::NearestGameObjectFishingHole::operator()(), Acore::NearestGameObjectCheck::operator()(), Acore::NearestGameObjectEntryInObjectRangeCheck::operator()(), Acore::NearestGameObjectTypeInObjectRangeCheck::operator()(), Acore::NearestPlayerInObjectRangeCheck::operator()(), Acore::NearestAttackableUnitInObjectRangeCheck::operator()(), Acore::NearestHostileUnitCheck::operator()(), Acore::NearestHostileUnitInAttackDistanceCheck::operator()(), ManaVoidSelector::operator()(), LeechingThrowSelector::operator()(), Acore::WorldObjectSpellNearbyTargetCheck::operator()(), npc_vortex_ride::npc_vortex_rideAI::PassengerBoarded(), spell_quest_test_flight_charging::PerformKick(), SmartScript::ProcessAction(), Creature::reachWithSpellAttack(), Creature::reachWithSpellCure(), Map::ScriptsProcess(), boss_yoggsaron_constrictor_tentacle::boss_yoggsaron_constrictor_tentacleAI::SelectConstrictTarget(), boss_yoggsaron_corruptor_tentacle::boss_yoggsaron_corruptor_tentacleAI::SelectCorruptionTarget(), npc_enslaved_proto_drake::SetData(), Pet::Update(), boss_broodlord::boss_broodlordAI::UpdateAI(), npc_core_rager::npc_core_ragerAI::UpdateAI(), npc_kernobee::npc_kernobeeAI::UpdateAI(), npc_acherus_necromancer::npc_acherus_necromancerAI::UpdateAI(), npc_gothik_the_harvester::npc_gothik_the_harvesterAI::UpdateAI(), npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI::UpdateAI(), npc_highborne_lamenter::npc_highborne_lamenterAI::UpdateAI(), npc_black_knight_ghoul::npc_black_knight_ghoulAI::UpdateAI(), npc_dark_nucleus::npc_dark_nucleusAI::UpdateAI(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::UpdateAI(), npc_frostwing_vrykul::npc_frostwing_vrykulAI::UpdateAI(), npc_icc_vengeful_fleshreaper::npc_icc_vengeful_fleshreaperAI::UpdateAI(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::UpdateAI(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::UpdateAI(), boss_volkhan::boss_volkhanAI::UpdateAI(), boss_stormcaller_brundir::boss_stormcaller_brundirAI::UpdateAI(), npc_auriaya_sanctum_sentry::npc_auriaya_sanctum_sentryAI::UpdateAI(), boss_freya::boss_freyaAI::UpdateAI(), boss_vezax::boss_vezaxAI::UpdateAI(), npc_ulduar_aerial_command_unit::npc_ulduar_aerial_command_unitAI::UpdateAI(), boss_thorim_start_npcs::boss_thorim_start_npcsAI::UpdateAI(), npc_ulduar_arachnopod_destroyer::npc_ulduar_arachnopod_destroyerAI::UpdateAI(), boss_xevozz::boss_xevozzAI::UpdateAI(), npc_battle_at_valhalas::npc_battle_at_valhalasAI::UpdateAI(), npc_pet_gen_target_following_bomb::UpdateAI(), Player::UpdateCharmedAI(), and brann_bronzebeard::brann_bronzebeardAI::UpdateEscortAI().

◆ GetDistance2d() [1/2]

float WorldObject::GetDistance2d ( float  x,
float  y 
) const
1275{
1276 float d = GetExactDist2d(x, y) - GetObjectSize();
1277 return d > 0.0f ? d : 0.0f;
1278}
float GetExactDist2d(const float x, const float y) const
Definition Position.h:170

References Position::GetExactDist2d(), and GetObjectSize().

◆ GetDistance2d() [2/2]

float WorldObject::GetDistance2d ( WorldObject const *  obj) const
1269{
1270 float d = GetExactDist2d(obj) - GetObjectSize() - obj->GetObjectSize();
1271 return d > 0.0f ? d : 0.0f;
1272}

References Position::GetExactDist2d(), and GetObjectSize().

Referenced by spell_krystallus_shatter_effect::CalculateDamage(), spell_gruul_shatter_effect::CalculateDamage(), spell_loken_pulsing_shockwave::CalculateDamage(), boss_shade_of_aran::CheckAranInRoom(), npc_cork_gizelton::npc_cork_gizeltonAI::CheckCaravan(), spell_baltharus_enervating_brand_trigger::CheckDistance(), boss_onyxia::CheckInRoom(), npc_argent_captainAI::DoAction(), boss_faction_championsAI::EnemiesInRange(), BattlegroundAB::EventPlayerClickedOnFlag(), spell_blade_dance_targeting::FilterTargets(), BfGraveyard::GetDistance(), npc_spiritual_insight::npc_spiritual_insightAI::GetSpeachId(), GetVelocity(), spell_shadowblink::HandleDummy(), misc_commandscript::HandleGetDistanceCommand(), boss_balinda::JustEngagedWith(), boss_aeonus::JustReachedHome(), npc_winterfin_playmate::MoveInLineOfSight(), npc_snowfall_glade_playmate::MoveInLineOfSight(), npc_the_biggest_tree::MoveInLineOfSight(), npc_high_oracle_soo_roo::MoveInLineOfSight(), npc_elder_kekek::MoveInLineOfSight(), npc_the_etymidian::MoveInLineOfSight(), npc_alexstraza_the_lifebinder::MoveInLineOfSight(), npc_cw_area_trigger::npc_cw_area_triggerAI::MoveInLineOfSight(), npc_grizzlemaw_cw_trigger::npc_grizzlemaw_cw_triggerAI::MoveInLineOfSight(), npc_hol_monument::npc_hol_monumentAI::MoveInLineOfSight(), npc_jungle_punch_target::npc_jungle_punch_targetAI::MoveInLineOfSight(), boss_reliquary_of_souls::boss_reliquary_of_soulsAI::MoveInLineOfSight(), instance_blackrock_depths::instance_blackrock_depths_InstanceMapScript::OnCreatureCreate(), ChargeTargetSelector::operator()(), spell_algalon_cosmic_smash_damage::RecalculateDamage(), boss_priestess_lackey_commonAI::RecalculateThreat(), boss_faction_championsAI::RecalculateThreat(), RevivePlayer(), boss_razuvious::boss_razuviousAI::ScheduleRP(), npc_kiljaeden_controller::SummonedCreatureDies(), Player::TeleportTo(), npc_av_marshal_or_warmaster::npc_av_marshal_or_warmasterAI::UpdateAI(), boss_drekthar::boss_drektharAI::UpdateAI(), boss_galvangar::boss_galvangarAI::UpdateAI(), boss_vanndar::boss_vanndarAI::UpdateAI(), boss_gorosh_the_dervish::boss_gorosh_the_dervishAI::UpdateAI(), boss_grizzle::boss_grizzleAI::UpdateAI(), boss_hedrum::boss_hedrumAI::UpdateAI(), boss_okthor::boss_okthorAI::UpdateAI(), npc_rookery_hatcher::npc_rookery_hatcherAI::UpdateAI(), npc_unworthy_initiate::npc_unworthy_initiateAI::UpdateAI(), npc_eris_hevenfire::npc_eris_hevenfireAI::UpdateAI(), npc_rabid_thistle_bear::npc_rabid_thistle_bearAI::UpdateAI(), npc_twiggy_flathead::npc_twiggy_flatheadAI::UpdateAI(), npc_toc_hunter::npc_toc_hunterAI::UpdateAI(), npc_toc_warrior::npc_toc_warriorAI::UpdateAI(), npc_toc_dk::npc_toc_dkAI::UpdateAI(), npc_toc_rogue::npc_toc_rogueAI::UpdateAI(), npc_vortex_ride::npc_vortex_rideAI::UpdateAI(), npc_preparations_for_war_vehicle::UpdateAI(), npc_boneguard_footman::npc_boneguard_footmanAI::UpdateAI(), npc_pet_gen_fetch_ball::UpdateAI(), BattlefieldWG::UpdatedDestroyedTowerCount(), boss_netherspite::UpdatePortals(), and GameObject::Use().

◆ GetDistanceOrder()

bool WorldObject::GetDistanceOrder ( WorldObject const *  obj1,
WorldObject const *  obj2,
bool  is3D = true 
) const
1387{
1388 float dx1 = GetPositionX() - obj1->GetPositionX();
1389 float dy1 = GetPositionY() - obj1->GetPositionY();
1390 float distsq1 = dx1 * dx1 + dy1 * dy1;
1391 if (is3D)
1392 {
1393 float dz1 = GetPositionZ() - obj1->GetPositionZ();
1394 distsq1 += dz1 * dz1;
1395 }
1396
1397 float dx2 = GetPositionX() - obj2->GetPositionX();
1398 float dy2 = GetPositionY() - obj2->GetPositionY();
1399 float distsq2 = dx2 * dx2 + dy2 * dy2;
1400 if (is3D)
1401 {
1402 float dz2 = GetPositionZ() - obj2->GetPositionZ();
1403 distsq2 += dz2 * dz2;
1404 }
1405
1406 return distsq1 < distsq2;
1407}

References Position::GetPositionX(), Position::GetPositionY(), and Position::GetPositionZ().

Referenced by Acore::ObjectDistanceOrderPred::operator()(), and Spell::SearchChainTargets().

◆ GetDistanceZ()

float WorldObject::GetDistanceZ ( WorldObject const *  obj) const
1204{
1205 float dz = std::fabs(GetPositionZ() - obj->GetPositionZ());
1206 float sizefactor = GetObjectSize() + obj->GetObjectSize();
1207 float dist = dz - sizefactor;
1208 return (dist > 0 ? dist : 0);
1209}

References GetObjectSize(), and Position::GetPositionZ().

Referenced by Creature::CanStartAttack(), and npc_pet_hunter_snake_trap::MoveInLineOfSight().

◆ GetFirstCollisionPosition() [1/3]

Position WorldObject::GetFirstCollisionPosition ( float  destX,
float  destY,
float  destZ 
)
2830{
2831 Position pos = GetPosition();
2832 auto distance = GetExactDistSq(destX,destY,destZ);
2833
2834 auto dx = destX - pos.GetPositionX();
2835 auto dy = destY - pos.GetPositionY();
2836
2837 auto ang = std::atan2(dy, dx);
2838 ang = (ang >= 0) ? ang : 2 * M_PI + ang;
2839
2840 MovePositionToFirstCollision(pos, distance, ang);
2841 return pos;
2842}
void MovePositionToFirstCollision(Position &pos, float dist, float angle)
Definition Object.cpp:2851
Definition Position.h:27
Position GetPosition() const
Definition Position.h:147

References Position::GetExactDistSq(), Position::GetPosition(), Position::GetPositionX(), Position::GetPositionY(), and MovePositionToFirstCollision().

◆ GetFirstCollisionPosition() [2/3]

Position WorldObject::GetFirstCollisionPosition ( float  dist,
float  angle 
)
2845{
2846 Position pos = GetPosition();
2847 MovePositionToFirstCollision(pos, dist, angle);
2848 return pos;
2849}

References Position::GetPosition(), and MovePositionToFirstCollision().

◆ GetFirstCollisionPosition() [3/3]

Position WorldObject::GetFirstCollisionPosition ( float  startX,
float  startY,
float  startZ,
float  destX,
float  destY 
)
2815{
2816 auto dx = destX - startX;
2817 auto dy = destY - startY;
2818
2819 auto ang = std::atan2(dy, dx);
2820 ang = (ang >= 0) ? ang : 2 * M_PI + ang;
2821 Position pos = Position(startX, startY, startZ, ang);
2822
2823 auto distance = pos.GetExactDist2d(destX,destY);
2824
2825 MovePositionToFirstCollision(pos, distance, ang);
2826 return pos;
2827}

References Position::GetExactDist2d(), and MovePositionToFirstCollision().

Referenced by Spell::EffectCharge(), Spell::EffectChargeDest(), and spell_class_call_handler::HandleOnHitRogue().

◆ GetFloorZ()

float WorldObject::GetFloorZ ( ) const
3028{
3030 const_cast<WorldObject*>(this)->UpdatePositionData();
3031
3032 if (!IsInWorld())
3033 return _floorZ;
3034
3035 return std::max<float>(_floorZ, GetMap()->GetGameObjectFloor(GetPhaseMask(), GetPositionX(), GetPositionY(), GetPositionZ() + std::max(GetCollisionHeight(), Z_OFFSET_FIND_HEIGHT)));
3036}
constexpr float Z_OFFSET_FIND_HEIGHT
Definition SharedDefines.h:27
virtual float GetCollisionHeight() const
Definition Object.h:710

References _floorZ, _updatePositionData, GetCollisionHeight(), GetMap(), GetPhaseMask(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Object::IsInWorld(), UpdatePositionData(), and Z_OFFSET_FIND_HEIGHT.

Referenced by npc_icc_nerubar_broodkeeper::npc_icc_nerubar_broodkeeperAI::MoveInLineOfSight(), Unit::SetHover(), and Creature::UpdateMovementFlags().

◆ GetGameObjectListWithEntryInGrid() [1/2]

void WorldObject::GetGameObjectListWithEntryInGrid ( std::list< GameObject * > &  gameobjectList,
std::vector< uint32 > const &  entries,
float  maxSearchRange 
) const
2480{
2481 Acore::AllGameObjectsMatchingOneEntryInRange check(this, entries, maxSearchRange);
2482 Acore::GameObjectListSearcher searcher(this, gameobjectList, check);
2483 Cell::VisitObjects(this, searcher, maxSearchRange);
2484}
Definition GridNotifiers.h:1452
Definition GridNotifiers.h:341

References Cell::VisitObjects().

◆ GetGameObjectListWithEntryInGrid() [2/2]

◆ GetGridActivationRange()

float WorldObject::GetGridActivationRange ( ) const
1629{
1630 if (ToPlayer())
1631 {
1632 if (ToPlayer()->GetCinematicMgr()->IsOnCinematic())
1633 {
1635 }
1637 }
1638 else if (ToCreature())
1639 {
1640 return ToCreature()->m_SightDistance;
1641 }
1642 else if (((IsGameObject() && ToGameObject()->IsTransport()) || IsDynamicObject()) && isActiveObject())
1643 {
1644 return GetMap()->GetVisibilityRange();
1645 }
1646
1647 return 0.0f;
1648}
#define VISIBILITY_DIST_WINTERGRASP
Definition ObjectDefines.h:41
#define DEFAULT_VISIBILITY_INSTANCE
Definition ObjectDefines.h:40
float m_SightDistance
Definition Creature.h:377
float GetVisibilityRange() const
Definition Map.h:192
bool IsDynamicObject() const
Definition Object.h:221
bool IsInWintergrasp() const
Definition Object.h:675
bool isActiveObject() const
Definition Object.h:666

References DEFAULT_VISIBILITY_INSTANCE, GetMap(), Map::GetVisibilityRange(), isActiveObject(), Object::IsDynamicObject(), Object::IsGameObject(), IsInWintergrasp(), Creature::m_SightDistance, Object::ToCreature(), Object::ToGameObject(), Object::ToPlayer(), and VISIBILITY_DIST_WINTERGRASP.

Referenced by misc_commandscript::HandleRespawnAllCommand(), and Map::MarkNearbyCellsOf().

◆ GetHitSpherePointFor() [1/2]

void WorldObject::GetHitSpherePointFor ( Position const &  dest,
float &  x,
float &  y,
float &  z,
Optional< float >  collisionHeight = { },
Optional< float >  combatReach = { } 
) const
1379{
1380 Position pos = GetHitSpherePointFor(dest, collisionHeight, combatReach);
1381 x = pos.GetPositionX();
1382 y = pos.GetPositionY();
1383 z = pos.GetPositionZ();
1384}
Position GetHitSpherePointFor(Position const &dest, Optional< float > collisionHeight={ }, Optional< float > combatReach={ }) const
Definition Object.cpp:1241

References GetHitSpherePointFor(), Position::GetPositionX(), Position::GetPositionY(), and Position::GetPositionZ().

◆ GetHitSpherePointFor() [2/2]

Position WorldObject::GetHitSpherePointFor ( Position const &  dest,
Optional< float >  collisionHeight = { },
Optional< float >  combatReach = { } 
) const
1242{
1243 G3D::Vector3 vThis(GetPositionX(), GetPositionY(), GetPositionZ() + (collisionHeight ? *collisionHeight : GetCollisionHeight()));
1244 G3D::Vector3 vObj(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ());
1245 G3D::Vector3 contactPoint = vThis + (vObj - vThis).directionOrZero() * std::min(dest.GetExactDist(this), (combatReach ? *combatReach : GetCombatReach()));
1246
1247 return Position(contactPoint.x, contactPoint.y, contactPoint.z, GetAngle(contactPoint.x, contactPoint.y));
1248}
virtual float GetCombatReach() const
Definition Object.h:503

References Position::GetAngle(), GetCollisionHeight(), GetCombatReach(), Position::GetExactDist(), Position::GetPositionX(), Position::GetPositionY(), and Position::GetPositionZ().

Referenced by GetHitSpherePointFor(), IsWithinLOS(), IsWithinLOSInMap(), and PathGenerator::ShortenPathUntilDist().

◆ GetInstanceId()

◆ GetInstanceScript()

InstanceScript * WorldObject::GetInstanceScript ( ) const
1198{
1199 Map* map = GetMap();
1200 return map->IsDungeon() ? map->ToInstanceMap()->GetInstanceScript() : nullptr;
1201}
InstanceScript * GetInstanceScript()
Definition Map.h:639
bool IsDungeon() const
Definition Map.h:292
InstanceMap * ToInstanceMap()
Definition Map.h:374

References InstanceMap::GetInstanceScript(), GetMap(), Map::IsDungeon(), and Map::ToInstanceMap().

Referenced by CreatureAI::_EnterEvadeMode(), at_karazhan_side_entrance::_OnTrigger(), at_sunwell_madrigosa::_OnTrigger(), at_sunwell_eredar_twins::_OnTrigger(), at_rp_nethekurse::_OnTrigger(), at_icc_spire_frostwyrm::_OnTrigger(), at_zulgurub_entrance_speech::_OnTrigger(), at_zulgurub_bridge_speech::_OnTrigger(), at_zulgurub_temple_speech::_OnTrigger(), at_zulgurub_bloodfire_pit_speech::_OnTrigger(), at_zulgurub_edge_of_madness_speech::_OnTrigger(), at_twin_emperors::_OnTrigger(), at_underbog_ghazan::_OnTrigger(), Pet::AddToWorld(), boss_algalon_the_observer::boss_algalon_the_observerAI::boss_algalon_the_observerAI(), boss_anubarak_trial::boss_anubarak_trialAI::boss_anubarak_trialAI(), boss_archavon::boss_archavonAI::boss_archavonAI(), boss_auriaya::boss_auriayaAI::boss_auriayaAI(), boss_bigbadwolf::boss_bigbadwolf(), boss_bjarngrim::boss_bjarngrimAI::boss_bjarngrimAI(), boss_black_knight::boss_black_knightAI::boss_black_knightAI(), boss_blindeye_the_seer::boss_blindeye_the_seer(), boss_bronjahm::boss_bronjahmAI::boss_bronjahmAI(), boss_crone::boss_crone(), boss_cyanigosa::boss_cyanigosaAI::boss_cyanigosaAI(), boss_dalronn_the_controller::boss_dalronn_the_controller(), boss_devourer_of_souls::boss_devourer_of_soulsAI::boss_devourer_of_soulsAI(), boss_doomrel::boss_doomrelAI::boss_doomrelAI(), boss_dorothee::boss_dorothee(), boss_drakos::boss_drakosAI::boss_drakosAI(), boss_eadric::boss_eadricAI::boss_eadricAI(), boss_emalon::boss_emalonAI::boss_emalonAI(), boss_eregos::boss_eregosAI::boss_eregosAI(), boss_erekem::boss_erekemAI::boss_erekemAI(), boss_faction_championsAI::boss_faction_championsAI(), boss_falric::boss_falricAI::boss_falricAI(), boss_fathomguard_caribdis::boss_fathomguard_caribdis(), boss_fathomguard_sharkkis::boss_fathomguard_sharkkis(), boss_fathomguard_tidalvess::boss_fathomguard_tidalvess(), boss_flame_leviathan_defense_turret::boss_flame_leviathan_defense_turretAI::boss_flame_leviathan_defense_turretAI(), boss_flame_leviathan::boss_flame_leviathanAI::boss_flame_leviathanAI(), boss_freya_summons::boss_freya_summonsAI::boss_freya_summonsAI(), boss_freya::boss_freyaAI::boss_freyaAI(), boss_frostsworn_general::boss_frostsworn_generalAI::boss_frostsworn_generalAI(), boss_garfrost::boss_garfrostAI::boss_garfrostAI(), boss_gormok::boss_gormokAI::boss_gormokAI(), boss_grand_champion::boss_grand_championAI::boss_grand_championAI(), boss_hodir::boss_hodirAI::boss_hodirAI(), boss_icehowl::boss_icehowlAI::boss_icehowlAI(), boss_ichoron::boss_ichoronAI::boss_ichoronAI(), boss_ick::boss_ickAI::boss_ickAI(), boss_illidari_council_memberAI::boss_illidari_council_memberAI(), boss_ingvar_the_plunderer::boss_ingvar_the_plunderer(), boss_ionar::boss_ionarAI::boss_ionarAI(), boss_jaraxxus::boss_jaraxxusAI::boss_jaraxxusAI(), boss_jormungarAI::boss_jormungarAI(), boss_julianne::boss_julianne(), boss_kiggler_the_crazed::boss_kiggler_the_crazed(), boss_kirtonos_the_herald::boss_kirtonos_the_heraldAI::boss_kirtonos_the_heraldAI(), boss_kologarn_eyebeam::boss_kologarn_eyebeamAI::boss_kologarn_eyebeamAI(), boss_kologarn::boss_kologarnAI::boss_kologarnAI(), boss_koralon::boss_koralonAI::boss_koralonAI(), boss_krick::boss_krickAI::boss_krickAI(), boss_krosh_firehand::boss_krosh_firehand(), boss_krystallus::boss_krystallusAI::boss_krystallusAI(), boss_lavanthor::boss_lavanthorAI::boss_lavanthorAI(), boss_loken::boss_lokenAI::boss_lokenAI(), boss_maiden_of_grief::boss_maiden_of_griefAI::boss_maiden_of_griefAI(), boss_malygos::boss_malygosAI::boss_malygosAI(), boss_marwyn::boss_marwynAI::boss_marwynAI(), boss_mimiron::boss_mimironAI::boss_mimironAI(), boss_moragg::boss_moraggAI::boss_moraggAI(), boss_olm_the_summoner::boss_olm_the_summoner(), boss_palehoof::boss_palehoofAI::boss_palehoofAI(), boss_paletress::boss_paletressAI::boss_paletressAI(), boss_priestess_lackey_commonAI::boss_priestess_lackey_commonAI(), boss_razorscale::boss_razorscaleAI::boss_razorscaleAI(), boss_roar::boss_roar(), boss_romulo::boss_romulo(), boss_runemaster_molgeim::boss_runemaster_molgeimAI::boss_runemaster_molgeimAI(), boss_sathrovarr::boss_sathrovarr(), boss_sjonnir::boss_sjonnirAI::boss_sjonnirAI(), boss_skadi_grauf::boss_skadi_graufAI::boss_skadi_graufAI(), boss_skadi::boss_skadiAI::boss_skadiAI(), boss_skarvald_the_constructor::boss_skarvald_the_constructor(), boss_steelbreaker::boss_steelbreakerAI::boss_steelbreakerAI(), boss_stormcaller_brundir::boss_stormcaller_brundirAI::boss_stormcaller_brundirAI(), boss_strawman::boss_strawman(), boss_svala::boss_svalaAI::boss_svalaAI(), boss_thorim::boss_thorimAI::boss_thorimAI(), boss_tinhead::boss_tinhead(), boss_toravon::boss_toravonAI::boss_toravonAI(), boss_twin_valkyrAI::boss_twin_valkyrAI(), boss_tyrannus::boss_tyrannusAI::boss_tyrannusAI(), boss_urom::boss_uromAI::boss_uromAI(), boss_varos::boss_varosAI::boss_varosAI(), boss_vezax::boss_vezaxAI::boss_vezaxAI(), boss_volkhan::boss_volkhanAI::boss_volkhanAI(), boss_xevozz::boss_xevozzAI::boss_xevozzAI(), boss_xt002::boss_xt002AI::boss_xt002AI(), boss_ymiron::boss_ymironAI::boss_ymironAI(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::boss_yoggsaron_saraAI(), boss_yoggsaron::boss_yoggsaronAI::boss_yoggsaronAI(), boss_zuramat::boss_zuramatAI::boss_zuramatAI(), brann_bronzebeard::brann_bronzebeardAI::brann_bronzebeardAI(), spell_serpentshrine_cavern_coilfang_water::CalcPeriodic(), spell_igb_rocket_pack_useable_aura::CheckAreaTarget(), Spell::CheckCast(), spell_putricide_mutation_init::CheckRequirementInternal(), GameObject::Create(), boss_kologarn_eyebeam::boss_kologarn_eyebeamAI::DamageDealt(), boss_illidari_council_memberAI::DamageTaken(), npc_ulduar_iron_construct::npc_ulduar_iron_constructAI::DamageTaken(), boss_thorim_start_npcs::boss_thorim_start_npcsAI::DamageTaken(), boss_mal_ganis::boss_mal_ganisAI::DamageTaken(), boss_kologarn_arms::boss_kologarn_armsAI::DamageTaken(), boss_yoggsaron_brain::boss_yoggsaron_brainAI::DamageTaken(), boss_razuvious_minion::boss_razuvious_minionAI::DoAction(), boss_thorim_sif::boss_thorim_sifAI::DoAction(), npc_xt002_heart::npc_xt002_heartAI::DoAction(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::DoAction(), boss_yoggsaron_brain::boss_yoggsaron_brainAI::DoAction(), Spell::EffectSanctuary(), Spell::EffectSendEvent(), boss_entropius::EnterEvadeMode(), npc_ghostly_priest::npc_ghostly_priestAI::EnterEvadeMode(), npc_phantom_mage::npc_phantom_mageAI::EnterEvadeMode(), npc_shadowy_mercenary::npc_shadowy_mercenaryAI::EnterEvadeMode(), npc_spectral_footman::npc_spectral_footmanAI::EnterEvadeMode(), npc_tortured_rifleman::npc_tortured_riflemanAI::EnterEvadeMode(), SendEncounterUnit::Execute(), UtherBatteredHiltEvent::Execute(), spell_blood_queen_pact_of_the_darkfallen::FilterTargets(), spell_igb_teleport_players_on_victory::FilterTargets(), SmartScript::GetTargets(), go_brazier_of_madness::GossipHello(), go_blood_drenched_door::go_blood_drenched_doorAI::GossipHello(), go_celestial_planetarium_access::go_celestial_planetarium_accessAI::GossipHello(), spell_felmyst_open_brutallus_back_doors::HandleAfterCast(), spell_thaddius_pos_neg_charge::HandleDamage(), spell_halion_twilight_division::HandleDummy(), spell_teron_gorefiend_shadow_of_death::HandleEffectRemove(), AuraEffect::HandleFeignDeath(), spell_hadronox_summon_periodic_aura::HandlePeriodic(), spell_serpentshrine_cavern_coilfang_water::HandlePeriodic(), spell_festergut_pungent_blight::HandleScript(), spell_putricide_unbound_plague::HandleScript(), spell_auto_repair::HandleScript(), spell_temple_of_atal_hakkar_awaken_the_soulflayer::HandleSendEvent(), spell_uldaman_boss_agro_archaedas::HandleSendEvent(), spell_illidari_council_circle_of_healing::HandleSharedRule(), spell_putricide_mutated_transformation::HandleSummon(), go_eredar_twins_blaze::InitializeAI(), npc_toxic_slime::InitializeAI(), SmartAI::IsEscortInvokerInRange(), npc_hyjal_jaina::hyjalJainaAI::IsSummonedBy(), npc_living_inferno::npc_living_infernoAI::IsSummonedBy(), npc_kinetic_bomb::npc_kinetic_bombAI::IsSummonedBy(), npc_putricide_oozeAI::IsSummonedBy(), boss_kalec::JustDied(), boss_entropius::JustDied(), boss_headless_horseman::JustDied(), npc_hyjal_jaina::hyjalJainaAI::JustDied(), npc_hyjal_thrall::hyjalThrallAI::JustDied(), npc_hyjal_tyrande::hyjalTyrandeAI::JustDied(), boss_infinite_corruptor::boss_infinite_corruptorAI::JustDied(), npc_hor_raging_ghoul::npc_hor_raging_ghoulAI::JustDied(), npc_hor_risen_witch_doctor::npc_hor_risen_witch_doctorAI::JustDied(), npc_hor_lumbering_abomination::npc_hor_lumbering_abominationAI::JustDied(), npc_stinky_icc::npc_stinky_iccAI::JustDied(), npc_precious_icc::npc_precious_iccAI::JustDied(), boss_kelthuzad_minion::boss_kelthuzad_minionAI::JustDied(), boss_thaddius_summon::boss_thaddius_summonAI::JustDied(), npc_mr_bigglesworth::JustDied(), boss_sjonnir_iron_sludge::boss_sjonnir_iron_sludgeAI::JustDied(), npc_auriaya_feral_defender::npc_auriaya_feral_defenderAI::JustDied(), npc_ulduar_iron_construct::npc_ulduar_iron_constructAI::JustDied(), boss_ignis::boss_ignisAI::JustDied(), boss_kologarn_arms::boss_kologarn_armsAI::JustDied(), boss_thorim_start_npcs::boss_thorim_start_npcsAI::JustDied(), boss_thorim_runic_colossus::boss_thorim_runic_colossusAI::JustDied(), boss_thorim_ancient_rune_giant::boss_thorim_ancient_rune_giantAI::JustDied(), npc_xt002_heart::npc_xt002_heartAI::JustDied(), boss_epoch_hunter::JustDied(), boss_freya_elder_stonebark::boss_freya_elder_stonebarkAI::JustDied(), boss_freya_elder_brightleaf::boss_freya_elder_brightleafAI::JustDied(), boss_freya_elder_ironbranch::boss_freya_elder_ironbranchAI::JustDied(), npc_xt002_scrapbot::npc_xt002_scrapbotAI::JustDied(), npc_frost_tomb::JustDied(), npc_crystalline_frayer::JustEngagedWith(), npc_auriaya_sanctum_sentry::npc_auriaya_sanctum_sentryAI::JustEngagedWith(), boss_ignis::boss_ignisAI::JustEngagedWith(), boss_thaddius_summon::boss_thaddius_summonAI::JustEngagedWith(), boss_razuvious_minion::boss_razuvious_minionAI::JustEngagedWith(), boss_headless_horseman::JustReachedHome(), boss_yoggsaron_cloud::boss_yoggsaron_cloudAI::JustSummoned(), npc_frozen_orb_stalker::npc_frozen_orb_stalkerAI::JustSummoned(), npc_warchief_portal::JustSummoned(), boss_captain_skarloc::JustSummoned(), npc_gluttonous_abomination::npc_gluttonous_abominationAI::JustSummoned(), npc_gothik_trigger::npc_gothik_triggerAI::JustSummoned(), npc_boss_gothik_minion::npc_boss_gothik_minionAI::KilledUnit(), boss_grobbulus_poison_cloud::boss_grobbulus_poison_cloudAI::KilledUnit(), boss_kelthuzad_minion::boss_kelthuzad_minionAI::KilledUnit(), boss_razuvious_minion::boss_razuvious_minionAI::KilledUnit(), boss_thaddius_summon::boss_thaddius_summonAI::KilledUnit(), spell_felmyst_open_brutallus_back_doors::Load(), spell_igb_rocket_pack_useable_aura::Load(), spell_igb_gunship_fall_teleport::Load(), spell_igb_teleport_players_on_victory::Load(), spell_the_lich_king_quake::Load(), spell_the_lich_king_harvest_soul_aura::Load(), spell_the_lich_king_restore_soul::Load(), spell_dreamwalker_nightmare_cloud_aura::Load(), npc_ouro_spawner::MoveInLineOfSight(), npc_announcer_toc5::npc_announcer_toc5AI::MovementInform(), npc_xt002_scrapbot::npc_xt002_scrapbotAI::MovementInform(), npc_ahune_bunny::npc_ahune_bunny(), npc_akama_illidan::npc_akama_illidan(), npc_akama_shade::npc_akama_shade(), npc_ancient_wisp::npc_ancient_wisp(), npc_argent_soldier::npc_argent_soldierAI::npc_argent_soldierAI(), npc_arthas::npc_arthasAI::npc_arthasAI(), npc_azure_saboteur::npc_azure_saboteurAI::npc_azure_saboteurAI(), npc_barnes::npc_barnesAI::npc_barnesAI(), npc_belnistrasz::npc_belnistraszAI::npc_belnistraszAI(), npc_black_knight_ghoul::npc_black_knight_ghoulAI::npc_black_knight_ghoulAI(), npc_blood_queen_lana_thel::npc_blood_queen_lana_thelAI::npc_blood_queen_lana_thelAI(), npc_buru_egg::npc_buru_egg(), npc_chained_spirit::npc_chained_spirit(), npc_chesspiece::npc_chesspiece(), npc_creature_generator_akama::npc_creature_generator_akama(), npc_dirt_mound::npc_dirt_mound(), npc_dragonflayer_forge_master::npc_dragonflayer_forge_master(), npc_earthen_ring_flamecaller::npc_earthen_ring_flamecaller(), npc_echo_of_medivh::npc_echo_of_medivh(), npc_erekem_guard::npc_erekem_guardAI::npc_erekem_guardAI(), npc_ferocious_rhino::npc_ferocious_rhinoAI::npc_ferocious_rhinoAI(), npc_forest_frog::npc_forest_frog(), npc_fos_corrupted_soul_fragment::npc_fos_corrupted_soul_fragmentAI::npc_fos_corrupted_soul_fragmentAI(), npc_frenzied_worgen::npc_frenzied_worgenAI::npc_frenzied_worgenAI(), npc_frost_tomb::npc_frost_tomb(), npc_frozen_core::npc_frozen_core(), npc_general_andorov::npc_general_andorov(), npc_grimstone::npc_grimstoneAI::npc_grimstoneAI(), npc_harrison_jones::npc_harrison_jones(), npc_healing_ward::npc_healing_ward(), npc_high_overlord_saurfang_icc::npc_high_overlord_saurfangAI::npc_high_overlord_saurfangAI(), npc_hive_zara_larva::npc_hive_zara_larva(), npc_hor_leader_second::npc_hor_leader_secondAI::npc_hor_leader_secondAI(), npc_hor_leader::npc_hor_leaderAI::npc_hor_leaderAI(), npc_hor_lich_king::npc_hor_lich_kingAI::npc_hor_lich_kingAI(), npc_hover_disk::npc_hover_diskAI::npc_hover_diskAI(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::npc_icc_gauntlet_controllerAI(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::npc_icc_putricades_trapAI(), npc_ichor_globule::npc_ichor_globuleAI::npc_ichor_globuleAI(), npc_image_of_medivh::npc_image_of_medivhAI::npc_image_of_medivhAI(), npc_kalecgos_kj::npc_kalecgos_kj(), npc_kiljaeden_controller::npc_kiljaeden_controller(), npc_kilrek::npc_kilrek(), npc_madrigosa::npc_madrigosa(), npc_maiev_illidan::npc_maiev_illidan(), npc_massive_jormungar::npc_massive_jormungarAI::npc_massive_jormungarAI(), npc_medivh_bm::npc_medivh_bm(), npc_memory::npc_memoryAI::npc_memoryAI(), npc_millhouse_manastorm::npc_millhouse_manastormAI::npc_millhouse_manastormAI(), npc_molten_golem::npc_molten_golemAI::npc_molten_golemAI(), npc_muradin_bronzebeard_icc::npc_muradin_bronzebeard_iccAI::npc_muradin_bronzebeard_iccAI(), npc_nerubian_burrower::npc_nerubian_burrowerAI::npc_nerubian_burrowerAI(), npc_nexus_lord::npc_nexus_lordAI::npc_nexus_lordAI(), npc_oculus_drake::npc_oculus_drakeAI::npc_oculus_drakeAI(), npc_oculus_drakegiver::npc_oculus_drakegiverAI::npc_oculus_drakegiverAI(), npc_pos_after_first_boss::npc_pos_after_first_bossAI::npc_pos_after_first_bossAI(), npc_pos_collapsing_icicle::npc_pos_collapsing_icicleAI::npc_pos_collapsing_icicleAI(), npc_pos_deathwhisper_necrolyte::npc_pos_deathwhisper_necrolyteAI::npc_pos_deathwhisper_necrolyteAI(), npc_pos_icicle_trigger::npc_pos_icicle_triggerAI::npc_pos_icicle_triggerAI(), npc_pos_leader_second::npc_pos_leader_secondAI::npc_pos_leader_secondAI(), npc_pos_leader::npc_pos_leaderAI::npc_pos_leaderAI(), npc_pos_martin_or_gorkun_second::npc_pos_martin_or_gorkun_secondAI::npc_pos_martin_or_gorkun_secondAI(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::npc_pos_tyrannus_eventsAI(), npc_power_spark::npc_power_sparkAI::npc_power_sparkAI(), npc_ravenous_furbolg::npc_ravenous_furbolgAI::npc_ravenous_furbolgAI(), npc_risen_guardian::npc_risen_guardianAI::npc_risen_guardianAI(), npc_rocknot::npc_rocknotAI::npc_rocknotAI(), npc_scholomance_occultist::npc_scholomance_occultistAI::npc_scholomance_occultistAI(), npc_scion_of_eternity::npc_scion_of_eternityAI::npc_scion_of_eternityAI(), npc_sergeant_bly::npc_sergeant_blyAI::npc_sergeant_blyAI(), npc_sindragosa_trash::npc_sindragosa_trashAI::npc_sindragosa_trashAI(), npc_snobold_vassal::npc_snobold_vassalAI::npc_snobold_vassalAI(), npc_taretha::npc_tarethaAI::npc_tarethaAI(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::npc_thrall_old_hillsbradAI(), npc_time_rift::npc_time_rift(), npc_tito::npc_tito(), npc_toc5_grand_champion_minion::npc_toc5_grand_champion_minionAI::npc_toc5_grand_champion_minionAI(), npc_ulduar_aerial_command_unit::npc_ulduar_aerial_command_unitAI::npc_ulduar_aerial_command_unitAI(), npc_ulduar_expedition_commander::npc_ulduar_expedition_commanderAI::npc_ulduar_expedition_commanderAI(), npc_ulduar_expedition_engineer::npc_ulduar_expedition_engineerAI::npc_ulduar_expedition_engineerAI(), npc_ulduar_flash_freeze::npc_ulduar_flash_freezeAI::npc_ulduar_flash_freezeAI(), npc_ulduar_harpoonfirestate::npc_ulduar_harpoonfirestateAI::npc_ulduar_harpoonfirestateAI(), npc_ulduar_hodir_druid::npc_ulduar_hodir_druidAI::npc_ulduar_hodir_druidAI(), npc_ulduar_hodir_mage::npc_ulduar_hodir_mageAI::npc_ulduar_hodir_mageAI(), npc_ulduar_hodir_priest::npc_ulduar_hodir_priestAI::npc_ulduar_hodir_priestAI(), npc_ulduar_hodir_shaman::npc_ulduar_hodir_shamanAI::npc_ulduar_hodir_shamanAI(), npc_ulduar_leviathan_mkii::npc_ulduar_leviathan_mkiiAI::npc_ulduar_leviathan_mkiiAI(), npc_ulduar_magnetic_core::npc_ulduar_magnetic_coreAI::npc_ulduar_magnetic_coreAI(), npc_ulduar_saronite_animus::npc_ulduar_saronite_animusAI::npc_ulduar_saronite_animusAI(), npc_ulduar_saronite_vapors::npc_ulduar_saronite_vaporsAI::npc_ulduar_saronite_vaporsAI(), npc_ulduar_vx001::npc_ulduar_vx001AI::npc_ulduar_vx001AI(), npc_vh_teleportation_portal::npc_vh_teleportation_portalAI::npc_vh_teleportation_portalAI(), npc_vh_void_sentry::npc_vh_void_sentryAI::npc_vh_void_sentryAI(), npc_vrykul_skeleton::npc_vrykul_skeleton(), npc_weegli_blastfuse::npc_weegli_blastfuseAI::npc_weegli_blastfuseAI(), npc_zealot_lorkhan::npc_zealot_lorkhan(), npc_zealot_zath::npc_zealot_zath(), spell_blood_queen_vampiric_bite::OnCast(), achievement_cant_do_that_while_stunned::OnCheck(), achievement_auriaya_crazy_cat_lady::OnCheck(), achievement_auriaya_nine_lives::OnCheck(), achievement_kologarn_looks_could_kill::OnCheck(), achievement_kologarn_rubble_and_roll::OnCheck(), achievement_kologarn_with_open_arms::OnCheck(), achievement_xt002_nerf_engineering::OnCheck(), achievement_xt002_nerf_gravity_bombs::OnCheck(), achievement_flame_leviathan_unbroken::OnCheck(), achievement_thorim_stand_in_the_lightning::OnCheck(), achievement_thorim_lose_your_illusion::OnCheck(), achievement_yogg_saron_darkness::OnCheck(), achievement_yogg_saron_he_waits_dreaming::OnCheck(), go_shadowforge_brazier::OnGossipHello(), go_blackened_urn::OnGossipHello(), go_gong_of_bethekk::OnGossipHello(), go_palehoof_sphere::OnGossipHello(), go_vh_activation_crystal::OnGossipHello(), go_main_chambers_access_panel::OnGossipHello(), go_broggok_lever::OnGossipHello(), npc_barnes::OnGossipHello(), npc_arthas::OnGossipHello(), npc_cos_chromie_middle::OnGossipHello(), npc_thrall_old_hillsbrad::OnGossipHello(), npc_announcer_toc5::OnGossipHello(), npc_announcer_toc10::OnGossipHello(), npc_hor_leader::OnGossipHello(), npc_high_overlord_saurfang_icc::OnGossipHello(), npc_muradin_bronzebeard_icc::OnGossipHello(), npc_alchemist_adrianna::OnGossipHello(), npc_oculus_drakegiver::OnGossipHello(), brann_bronzebeard::OnGossipHello(), npc_ulduar_expedition_commander::OnGossipHello(), npc_vh_sinclari::OnGossipHello(), go_orb_of_domination::OnGossipHello(), icecrown_citadel_teleport::OnGossipHello(), go_ulduar_do_not_push_this_button::OnGossipHello(), go_strange_pool::OnGossipHello(), go_ulduar_pure_saronite_deposit::OnGossipHello(), go_harpoon_canon::OnGossipHello(), go_the_focusing_iris::OnGossipHello(), go_ulduar_working_harpoon::OnGossipHello(), npc_hyjal_jaina::OnGossipSelect(), npc_hyjal_thrall::OnGossipSelect(), boss_gloomrel::OnGossipSelect(), boss_doomrel::OnGossipSelect(), npc_zulaman_hostage::OnGossipSelect(), npc_high_overlord_saurfang_icc::OnGossipSelect(), npc_muradin_bronzebeard_icc::OnGossipSelect(), npc_announcer_toc5::OnGossipSelect(), npc_announcer_toc10::OnGossipSelect(), npc_hor_leader::OnGossipSelect(), npc_ulduar_expedition_commander::OnGossipSelect(), npc_vh_sinclari::OnGossipSelect(), npc_cos_chromie_start::OnGossipSelect(), npc_cos_chromie_middle::OnGossipSelect(), npc_thrall_old_hillsbrad::OnGossipSelect(), npc_hor_leader_second::OnGossipSelect(), npc_icc_buff_switcher::OnGossipSelect(), go_pumpkin_shrine::OnGossipSelect(), go_father_flame::OnLootStateChanged(), npc_cos_chromie_start::OnQuestAccept(), npc_cos_chromie_middle::OnQuestAccept(), npc_rocknot::OnQuestReward(), spell_blood_queen_frenzied_bloodthirst_aura::OnRemove(), OnlyOnceAreaTriggerScript::OnTrigger(), at_trigger_the_beast_movement::OnTrigger(), at_the_beast_room::OnTrigger(), at_karazhan_atiesh_aran::OnTrigger(), at_karazhan_mirkblood_approach::OnTrigger(), at_karazhan_mirkblood_entrance::OnTrigger(), at_cthun_stomach_exit::OnTrigger(), at_cthun_center::OnTrigger(), at_baltharus_plateau::OnTrigger(), at_hor_battered_hilt_start::OnTrigger(), at_hor_battered_hilt_throw::OnTrigger(), at_lady_deathwhisper_entrance::OnTrigger(), at_sindragosa_lair::OnTrigger(), at_icc_saurfang_portal::OnTrigger(), at_icc_shutdown_traps::OnTrigger(), at_icc_start_blood_quickening::OnTrigger(), at_icc_start_frostwing_gauntlet::OnTrigger(), at_icc_gauntlet_event::OnTrigger(), at_icc_putricide_trap::OnTrigger(), at_frozen_throne_teleport::OnTrigger(), at_thaddius_entrance::OnTrigger(), at_naxxramas_hub_portal::OnTrigger(), at_quagmirran_lair::OnTrigger(), at_shattered_halls_execution::OnTrigger(), at_ring_of_law::OnTrigger(), at_dragonspire_hall::OnTrigger(), at_blackrock_stadium::OnTrigger(), at_malfurion_stormrage::OnTrigger(), at_battleguard_sartura::OnTrigger(), at_hor_shadow_throne::OnTrigger(), at_tyrannus_event_starter::OnTrigger(), ValithriaDespawner::operator()(), npc_hyjal_jaina::hyjalJainaAI::PathEndReached(), SmartScript::ProcessAction(), spell_igb_gunship_fall_teleport::RelocateDest(), npc_dark_fiend::Reset(), npc_hyjal_jaina::hyjalJainaAI::Reset(), npc_hyjal_thrall::hyjalThrallAI::Reset(), boss_infinite_corruptor::boss_infinite_corruptorAI::Reset(), go_sand_trap::Reset(), npc_xerestrasza::npc_xerestraszaAI::Reset(), npc_announcer_toc5::npc_announcer_toc5AI::Reset(), boss_ignis::boss_ignisAI::Reset(), npc_xt002_scrapbot::npc_xt002_scrapbotAI::Reset(), npc_xt002_boombot::npc_xt002_boombotAI::Reset(), OnlyOnceAreaTriggerScript::ResetAreaTriggerDone(), GameObject::SaveStateToDB(), spell_the_lich_king_valkyr_target_search::SelectTarget(), spell_igb_gunship_fall_teleport::SelectTransport(), Player::SendInitWorldStates(), Player::SendLoot(), Unit::setDeathState(), Player::SetInWater(), boss_victor_nefarius::boss_victor_nefariusAI::sGossipSelect(), npc_ulduar_iron_construct::npc_ulduar_iron_constructAI::SpellHit(), npc_ulduar_keeper::npc_ulduar_keeperAI::SpellHit(), npc_living_constellation::npc_living_constellationAI::SpellHit(), npc_ulduar_proximity_mine::npc_ulduar_proximity_mineAI::SpellHitTarget(), npc_ulduar_rocket_strike_trigger::npc_ulduar_rocket_strike_triggerAI::SpellHitTarget(), boss_yoggsaron_voice::boss_yoggsaron_voiceAI::SpellHitTarget(), npc_gothik_trigger::npc_gothik_triggerAI::SummonedCreatureDespawn(), TriggerBurningPitch(), npc_bone_spike::npc_bone_spikeAI::UpdateAI(), npc_frost_freeze_trap::npc_frost_freeze_trapAI::UpdateAI(), boss_thaddius_summon::boss_thaddius_summonAI::UpdateAI(), npc_brann_bronzebeard_algalon::npc_brann_bronzebeard_algalonAI::UpdateAI(), npc_ulduar_flash_freeze::npc_ulduar_flash_freezeAI::UpdateAI(), npc_ulduar_bot_summon_trigger::npc_ulduar_bot_summon_triggerAI::UpdateAI(), npc_ulduar_flames_initial::npc_ulduar_flames_initialAI::UpdateAI(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::UpdateAI(), npc_xt002_scrapbot::npc_xt002_scrapbotAI::UpdateAI(), npc_xt002_boombot::npc_xt002_boombotAI::UpdateAI(), Player::UpdateArea(), Map::UpdateEncounterState(), violet_hold_trashAI::violet_hold_trashAI(), and npc_black_knight_skeletal_gryphon::npc_black_knight_skeletal_gryphonAI::WaypointReached().

◆ getLevelForTarget()

virtual uint8 WorldObject::getLevelForTarget ( WorldObject const *  ) const
inlinevirtual

Reimplemented in Unit, Creature, and GameObject.

565{ return 1; }

Referenced by CanDetectStealthOf().

◆ GetLiquidData()

◆ GetMap()

Map * WorldObject::GetMap ( ) const
inline
621{ ASSERT(m_currMap); return m_currMap; }

References ASSERT, and m_currMap.

Referenced by Map::_FindGameObject(), Battleground::_ProcessResurrect(), RandomMovementGenerator< T >::_setRandomLocation(), boss_sjonnir::boss_sjonnirAI::ActivatePipe(), Map::AddPlayerToMap(), AddToObjectUpdate(), GameObject::AddToSkillupList(), Corpse::AddToWorld(), Creature::AddToWorld(), DynamicObject::AddToWorld(), GameObject::AddToWorld(), AddToWorld(), Pet::AddToWorld(), boss_hadronox::boss_hadronoxAI::AnyPlayerValid(), Map::ApplyDynamicModeRespawnScaling(), npc_ritual_channeler::npc_ritual_channelerAI::AttackStart(), npc_av_marshal_or_warmaster::npc_av_marshal_or_warmasterAI::AttackStart(), boss_drekthar::boss_drektharAI::AttackStart(), boss_vanndar::boss_vanndarAI::AttackStart(), CinematicMgr::BeginCinematic(), boss_flame_leviathan::boss_flame_leviathanAI::BindPlayers(), DynamicObject::BindToCaster(), Player::BuildPlayerRepop(), PathGenerator::BuildPolyPath(), MotionTransport::BuildUpdate(), StaticTransport::BuildUpdate(), spell_svala_ritual_strike_aura::CalculateAmount(), spell_gen_consumption::CalculateDamage(), Creature::CanCreatureAttack(), Unit::CanHaveThreatList(), CanNeverSee(), Creature::CanPeriodicallyCallForAssistance(), Player::CanRollForItemInLFG(), boss_professor_putricide::boss_professor_putricideAI::ChangePhase(), Spell::CheckCast(), Map::CheckCollisionAndGetValidCoords(), Player::CheckDuelDistance(), Spell::CheckEffectTarget(), spell_sha_fire_nova::CheckFireTotem(), boss_gothik::boss_gothikAI::CheckGroupSplitted(), Player::CheckInstanceLoginValid(), boss_volazj::CheckPhaseMinions(), boss_skadi_grauf::boss_skadi_graufAI::CheckPlayers(), BattlegroundRV::CheckPositionForUnit(), Spell::CheckSpellFocus(), Creature::Create(), Pet::CreateBaseAtCreature(), Pet::CreateBaseAtCreatureInfo(), Player::CreateCorpse(), DynamicObject::CreateDynamicObject(), Creature::CreateFromProto(), MotionTransport::CreateGOPassenger(), MotionTransport::CreateNPCPassenger(), Player::CreatePet(), Player::CreatePet(), TransportMgr::CreateTransport(), boss_eregos::boss_eregosAI::DamageTaken(), boss_eadric::boss_eadricAI::DamageTaken(), boss_ick::boss_ickAI::DamageTaken(), boss_freya::boss_freyaAI::DamageTaken(), boss_the_lich_king::boss_the_lich_kingAI::DamageTaken(), boss_thorim::boss_thorimAI::DamageTaken(), MotionTransport::DelayedTeleportTransport(), Creature::DeleteFromDB(), GameObject::DeleteFromDB(), Creature::DespawnOnEvade(), boss_twin_valkyrAI::DoAction(), boss_nightbane::DoAction(), npc_harrison_jones::DoAction(), boss_ayamiss::DoAction(), npc_thrall_warchief::npc_thrall_warchiefAI::DoAction(), npc_orb_carrier::npc_orb_carrierAI::DoAction(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::DoAction(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::DoAction(), boss_the_lich_king::boss_the_lich_kingAI::DoAction(), npc_strangulate_vehicle::npc_strangulate_vehicleAI::DoAction(), brann_bronzebeard::brann_bronzebeardAI::DoAction(), npc_arthas::npc_arthasAI::DoAction(), npc_molten_golem::npc_molten_golemAI::DoAction(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::DoAction(), boss_illidari_council::DoAction(), Spell::DoAllEffectOnTarget(), boss_algalon_the_observer::boss_algalon_the_observerAI::DoCheckHeraldOfTheTitans(), MotionTransport::DoEventIfAny(), FlightPathMovementGenerator::DoEventIfAny(), WorldSession::DoLootRelease(), ScriptedAI::DoPlayMusic(), npc_forest_frog::DoSpawnRandom(), ScriptedAI::DoTeleportAll(), boss_icehowl::boss_icehowlAI::DoTrampleIfValid(), CreatureAI::DoZoneInCombat(), Player::DuelComplete(), DynObjAura::DynObjAura(), Spell::EffectAddFarsight(), Spell::EffectCreateTamedPet(), Spell::EffectDestroyAllTotems(), Spell::EffectDuel(), Spell::EffectDummy(), Spell::EffectPersistentAA(), Spell::EffectScriptEffect(), Spell::EffectSendEvent(), Spell::EffectSummonObject(), Spell::EffectSummonObjectWild(), Spell::EffectSummonPet(), Spell::EffectSummonType(), Spell::EffectTameCreature(), Spell::EffectTeleportUnits(), Spell::EffectTransmitted(), boss_sapphiron::boss_sapphironAI::EnterCombatSelfFunction(), npc_av_marshal_or_warmaster::npc_av_marshal_or_warmasterAI::EnterEvadeMode(), boss_drekthar::boss_drektharAI::EnterEvadeMode(), boss_vanndar::boss_vanndarAI::EnterEvadeMode(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::EnterEvadeMode(), boss_malygos::boss_malygosAI::EnterEvadeMode(), BattleExperienceEvent::Execute(), Unit::ExecuteDelayedUnitRelocationEvent(), SmartScript::FillScript(), npc_singularity::FindAndFollowTarget(), SmartScript::FindCreatureNear(), SmartScript::FindGameObjectNear(), Creature::ForcedDespawn(), Acore::XP::Gain(), boss_thorim::boss_thorimAI::GetArenaPlayer(), Player::GetCorpse(), ObjectAccessor::GetCorpse(), ObjectAccessor::GetCreature(), ChatHandler::GetCreatureFromPlayerMapByDbGuid(), ObjectAccessor::GetDynamicObject(), GetFloorZ(), ObjectAccessor::GetGameObject(), Player::GetGameObjectIfCanInteractWith(), GetGridActivationRange(), GetInstanceScript(), GetMapHeight(), GetMapWaterOrGroundLevel(), Unit::GetMeleeAttackPoint(), PathGenerator::GetNavTerrain(), Player::GetNextQuest(), ChatHandler::GetObjectFromPlayerMapByDbGuid(), ObjectAccessor::GetPet(), ObjectAccessor::GetPlayer(), GetSightRange(), npc_ranshalla::npc_ranshallaAI::GetSpeakerByEntry(), SpellMgr::GetSpellIdForDifficulty(), SmartScript::GetTargets(), ObjectAccessor::GetTransport(), GetVisibilityRange(), go_celestial_planetarium_access::go_celestial_planetarium_accessAI::GossipHello(), misc_commandscript::HandleAppearCommand(), WorldSession::HandleAreaSpiritHealerQueryOpcode(), WorldSession::HandleAreaSpiritHealerQueueOpcode(), WorldSession::HandleAreaTriggerOpcode(), AuraEffect::HandleAuraDummy(), Unit::HandleAuraProc(), WorldSession::HandleAutostoreLootItemOpcode(), WorldSession::HandleBattlemasterHelloOpcode(), WorldSession::HandleBattlemasterJoinArena(), spell_freezing_circle::HandleDamage(), debug_commandscript::HandleDebugMapDataCommand(), debug_commandscript::HandleDebugSpawnVehicleCommand(), debug_commandscript::HandleDebugVisibilityDataCommand(), OutdoorPvPSI::HandleDropFlag(), spell_item_nitro_boots::HandleDummy(), spell_sha_fire_nova::HandleDummy(), spell_teron_gorefiend_shadowy_construct::HandleEffectApply(), spell_valkyr_touch_aura::HandleEffectPeriodic(), AuraEffect::HandleFeignDeath(), gobject_commandscript::HandleGameObjectAddCommand(), WorldSession::HandleGameobjectReportUse(), WorldSession::HandleGossipSelectOptionOpcode(), misc_commandscript::HandleGroupSummonCommand(), instance_commandscript::HandleInstanceSaveDataCommand(), list_commandscript::HandleListCreatureCommand(), list_commandscript::HandleListObjectCommand(), WorldSession::HandleLootMasterGiveOpcode(), WorldSession::HandleLootMoneyOpcode(), AuraEffect::HandleModInvisibility(), AuraEffect::HandleModPossessPet(), AuraEffect::HandleModStealth(), WorldSession::HandleMovementOpcodes(), WorldSession::HandleMoveTeleportAck(), WorldSession::HandleMoveWorldportAck(), npc_commandscript::HandleNpcAddCommand(), spell_yogg_saron_brain_link_aura::HandleOnEffectApply(), WorldSession::HandlePetAction(), WorldSession::HandlePetActionHelper(), AuraEffect::HandlePhase(), WorldSession::HandlePlayerLoginFromDB(), WorldSession::HandlePlayerLoginToCharInWorld(), AuraEffect::HandlePreventResurrection(), spell_dreamwalker_summon_portal::HandleScript(), spell_archavon_rock_shards::HandleScript(), spell_prince_taldaram_conjure_flame_sphere::HandleScript(), WorldSession::HandleSetDungeonDifficultyOpcode(), WorldSession::HandleSetRaidDifficultyOpcode(), misc_commandscript::HandleSkirmishCommand(), spell_halion_damage_aoe_summon::HandleSummon(), spell_putricide_mutated_transformation::HandleSummon(), spell_wintergrasp_create_vehicle::HandleSummon(), misc_commandscript::HandleSummonCommand(), WorldSession::HandleTotemDestroyed(), spell_winter_veil_racer_rocket_slam::HandleTriggerSpell(), wp_commandscript::HandleWpModifyCommand(), wp_commandscript::HandleWpShowCommand(), Player::HasQuestForGO(), Player::HasQuestForItem(), boss_ichoron::boss_ichoronAI::IchoronDoCastToAllHostilePlayers(), Creature::InitEntry(), TempSummon::InitStats(), Player::inRandomLfgDungeon(), InstanceHasScript(), boss_halion::boss_halionAI::IsAnyPlayerValid(), Player::IsAtGroupRewardDistance(), Unit::isAttackingPlayer(), npc_valkyr_shadowguard::npc_valkyr_shadowguardAI::IsHeroic(), npc_strangulate_vehicle::npc_strangulate_vehicleAI::IsHeroic(), Unit::isInAccessiblePlaceFor(), PathGenerator::IsSwimmableSegment(), Creature::IsUpdateNeeded(), GameObject::IsUpdateNeeded(), IsWithinLOS(), IsWithinLOSInMap(), npc_ranshalla::npc_ranshallaAI::JustDidDialogueStep(), boss_rend_blackhand::boss_rend_blackhandAI::JustDied(), boss_apothecary_hummel::boss_apothecary_hummelAI::JustDied(), npc_coren_direbrew::JustDied(), boss_headless_horseman::JustDied(), boss_azuregos::boss_azuregosAI::JustDied(), boss_rajaxx::JustDied(), boss_skeram::JustDied(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::JustDied(), npc_gunship::npc_gunshipAI::JustDied(), boss_sjonnir::boss_sjonnirAI::JustDied(), boss_yoggsaron::boss_yoggsaronAI::JustDied(), boss_ahune::JustDied(), boss_four_horsemen::boss_four_horsemenAI::JustDied(), boss_alar::JustDied(), boss_devourer_of_souls::boss_devourer_of_soulsAI::JustEngagedWith(), boss_loken::boss_lokenAI::JustEngagedWith(), boss_krystallus::boss_krystallusAI::JustEngagedWith(), boss_sjonnir::boss_sjonnirAI::JustEngagedWith(), boss_shirrak_the_dead_watcher::JustEngagedWith(), boss_alyson_antille::JustEngagedWith(), boss_ossirian::JustEngagedWith(), npc_tirion_fordring_tft::npc_tirion_fordringAI::JustReachedHome(), boss_lady_deathwhisper::boss_lady_deathwhisperAI::JustSummoned(), boss_gothik::boss_gothikAI::JustSummoned(), Unit::Kill(), Player::KilledMonsterCredit(), Player::KilledPlayerCredit(), spell_svalna_revive_champion::Land(), boss_felblood_kaelthas::LapseAction(), spell_the_lich_king_vile_spirits_aura::Load(), Creature::LoadCreatureFromDB(), GameObject::LoadGameObjectFromDB(), StaticTransport::LoadGameObjectFromDB(), Pet::LoadPetFromDB(), MotionTransport::LoadStaticPassengers(), WorldSession::LogoutPlayer(), AchievementCriteriaData::Meets(), MotionMaster::MoveBackwards(), MotionMaster::MoveFall(), MotionMaster::MoveForwards(), npc_ulduar_snow_mound::MoveInLineOfSight(), npc_tirion_fordring_tft::npc_tirion_fordringAI::MovementInform(), npc_valkyr_shadowguard::npc_valkyr_shadowguardAI::MovementInform(), boss_malygos::boss_malygosAI::MovementInform(), boss_the_lich_king::boss_the_lich_kingAI::MovementInform(), MovePositionToFirstCollision(), npc_image_of_medivh::npc_image_of_medivhAI::NextStep(), npc_frost_sphere::npc_frost_sphereAI::npc_frost_sphereAI(), WaypointMovementGenerator< Creature >::OnArrived(), achievement_once_bitten_twice_shy::OnCheck(), npc_essence_of_twin::OnGossipHello(), lfg::LFGPlayerScript::OnPlayerMapChanged(), at_ancient_leaf::OnTrigger(), at_icc_saurfang_portal::OnTrigger(), AreaTrigger_at_celestial_planetarium_enterance::OnTrigger(), at_shattered_halls_execution::OnTrigger(), boss_pyroguard_emberseer::boss_pyroguard_emberseerAI::OpenDoors(), boss_nightbane::PathEndReached(), Unit::PetSpellFail(), spell_halion_twilight_phasing::Phase(), Player::PrepareQuestMenu(), spell_fire_festival_fortitude::PrepareSpellScript(), SmartScript::ProcessAction(), ProcessPositionDataChanged(), GameObject::Refresh(), Vehicle::RelocatePassengers(), Player::RemovedInsignia(), RemoveFromObjectUpdate(), Corpse::RemoveFromWorld(), Creature::RemoveFromWorld(), DynamicObject::RemoveFromWorld(), GameObject::RemoveFromWorld(), RemoveFromWorld(), Pet::RemoveFromWorld(), boss_krystallus::boss_krystallusAI::RemoveStonedEffect(), boss_sartharion_dragonAI::RemoveTwilightPortal(), Player::RepopAtGraveyard(), boss_rend_blackhand::boss_rend_blackhandAI::Reset(), boss_azuregos::boss_azuregosAI::Reset(), boss_ossirian::Reset(), npc_tirion_fordring_tft::npc_tirion_fordringAI::Reset(), npc_raging_spirit::npc_raging_spiritAI::Reset(), npc_frostwing_vrykul::npc_frostwing_vrykulAI::Reset(), boss_sjonnir::boss_sjonnirAI::Reset(), boss_kologarn_pit_kill_bunny::Reset(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::Reset(), Player::ResetMap(), boss_volazj::ResetPlayersPhaseMask(), GameObject::Respawn(), Creature::Respawn(), Player::RewardQuest(), Player::RewardReputation(), Creature::SaveRespawnTime(), GameObject::SaveRespawnTime(), ScriptedAI::ScriptedAI(), Map::ScriptsProcess(), Spell::SearchTargets(), boss_yoggsaron_constrictor_tentacle::boss_yoggsaron_constrictor_tentacleAI::SelectConstrictTarget(), boss_yoggsaron_corruptor_tentacle::boss_yoggsaron_corruptor_tentacleAI::SelectCorruptionTarget(), Spell::SelectImplicitCasterDestTargets(), boss_gluth::boss_gluthAI::SelectPlayerInRoom(), boss_thorim_arena_npcs::boss_thorim_arena_npcsAI::SelectT(), spell_gen_rallying_cry_of_the_dragonslayer::SelectTarget(), ScriptedAI::SelectTargetFromPlayerList(), npc_minigob_manabonk::SelectTargetInDalaran(), CreatureTextMgr::SendChatPacket(), Player::SendInitialPacketsAfterAddToMap(), Player::SendInitialPacketsBeforeAddToMap(), Player::SendLoot(), CreatureTextMgr::SendNonChatPacket(), SendPacketToPlayers(), Acore::VisibleNotifier::SendToSelf(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::SendUpdateWorldState(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::SetData(), boss_pyroguard_emberseer::boss_pyroguard_emberseerAI::SetData(), Creature::setDeathState(), spell_blood_council_summon_shadow_resonance::SetDest(), spell_spawn_blood_pool::SetDest(), GameObject::SetDestructibleState(), Player::SetEntryPoint(), npc_gunship::npc_gunshipAI::SetGUID(), Creature::SetLootRecipient(), Unit::SetPhaseMask(), Creature::SetPosition(), GameObject::SetPosition(), SetVisibilityDistanceOverride(), boss_akilzon::SetWeather(), npc_tirion_fordring_tft::npc_tirion_fordringAI::sGossipSelect(), PathGenerator::ShortenPathUntilDist(), Player::SpawnCorpseBones(), boss_skadi_grauf::boss_skadi_graufAI::SpawnFlameTriggers(), boss_hodir::boss_hodirAI::SpawnHelpers(), boss_jaraxxus::boss_jaraxxusAI::SpellHit(), boss_the_lich_king::boss_the_lich_kingAI::SpellHitTarget(), boss_skadi_grauf::boss_skadi_graufAI::SpellHitTarget(), boss_ionar::boss_ionarAI::Split(), Player::StoreRaidMapDifficulty(), boss_majordomo::boss_majordomoAI::SummonedCreatureDies(), npc_kiljaeden_controller::SummonedCreatureDies(), npc_varian_wrynn::npc_varian_wrynnAI::SummonedCreatureDies(), npc_thrall_bfu::npc_thrall_bfuAI::SummonedCreatureDies(), SummonGameObject(), Spell::SummonGuardian(), Player::SummonPet(), boss_rend_blackhand::boss_rend_blackhandAI::SummonWave(), brann_bronzebeard::brann_bronzebeardAI::SwitchHeadVisaul(), lfg::LFGMgr::TeleportPlayer(), Player::TeleportTo(), MotionTransport::TeleportTransport(), Vehicle::TeleportVehicle(), Unit::UnsummonAllTotems(), Pet::Update(), MotionTransport::Update(), DynamicObject::Update(), GameObject::Update(), Creature::Update(), Player::Update(), AchievementMgr::UpdateAchievementCriteria(), boss_rend_blackhand::boss_rend_blackhandAI::UpdateAI(), boss_chromaggus::boss_chromaggusAI::UpdateAI(), boss_nefarian::UpdateAI(), boss_vaelastrasz::boss_vaelAI::UpdateAI(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::UpdateAI(), npc_varian_wrynn::npc_varian_wrynnAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), npc_forest_frog::UpdateAI(), npc_arthas::npc_arthasAI::UpdateAI(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::UpdateAI(), npc_time_rift::UpdateAI(), boss_cthun::UpdateAI(), npc_toc5_grand_champion_minion::npc_toc5_grand_champion_minionAI::UpdateAI(), boss_grand_champion::boss_grand_championAI::UpdateAI(), npc_snobold_vassal::npc_snobold_vassalAI::UpdateAI(), boss_gormok::boss_gormokAI::UpdateAI(), boss_twin_valkyrAI::UpdateAI(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::UpdateAI(), boss_prince_valanar_icc::boss_prince_valanarAI::UpdateAI(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::UpdateAI(), boss_deathbringer_saurfang::boss_deathbringer_saurfangAI::UpdateAI(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::UpdateAI(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::UpdateAI(), npc_gunship_boarding_addAI::UpdateAI(), npc_gunship_gunner::npc_gunship_gunnerAI::UpdateAI(), boss_lady_deathwhisper::boss_lady_deathwhisperAI::UpdateAI(), boss_the_lich_king::boss_the_lich_kingAI::UpdateAI(), npc_tirion_fordring_tft::npc_tirion_fordringAI::UpdateAI(), npc_raging_spirit::npc_raging_spiritAI::UpdateAI(), npc_icc_valkyr_herald::npc_icc_valkyr_heraldAI::UpdateAI(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::UpdateAI(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::UpdateAI(), npc_ioc_gunship_captain::npc_ioc_gunship_captainAI::UpdateAI(), boss_gluth::boss_gluthAI::UpdateAI(), boss_grobbulus_poison_cloud::boss_grobbulus_poison_cloudAI::UpdateAI(), boss_heigan::boss_heiganAI::UpdateAI(), boss_sapphiron::boss_sapphironAI::UpdateAI(), boss_malygos::boss_malygosAI::UpdateAI(), npc_scion_of_eternity::npc_scion_of_eternityAI::UpdateAI(), npc_alexstrasza::npc_alexstraszaAI::UpdateAI(), boss_keristrasza::UpdateAI(), npc_stormforged_lieutenant::npc_stormforged_lieutenantAI::UpdateAI(), boss_ionar::boss_ionarAI::UpdateAI(), boss_loken::boss_lokenAI::UpdateAI(), boss_volkhan::boss_volkhanAI::UpdateAI(), npc_molten_golem::npc_molten_golemAI::UpdateAI(), npc_hol_monument::npc_hol_monumentAI::UpdateAI(), npc_brann_bronzebeard_algalon::npc_brann_bronzebeard_algalonAI::UpdateAI(), boss_freya::boss_freyaAI::UpdateAI(), boss_freya_lifebinder::boss_freya_lifebinderAI::UpdateAI(), boss_freya_nature_bomb::boss_freya_nature_bombAI::UpdateAI(), boss_vezax::boss_vezaxAI::UpdateAI(), boss_hodir::boss_hodirAI::UpdateAI(), boss_ignis::boss_ignisAI::UpdateAI(), boss_mimiron::boss_mimironAI::UpdateAI(), npc_ulduar_leviathan_mkii::npc_ulduar_leviathan_mkiiAI::UpdateAI(), npc_ulduar_flames_initial::npc_ulduar_flames_initialAI::UpdateAI(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::UpdateAI(), npc_preparations_for_war_vehicle::UpdateAI(), npc_pet_gen_plump_turkey::UpdateAI(), npc_gunship::npc_gunshipAI::UpdateAI(), npc_midsummer_bonfire::UpdateBonfireBlessingBuffs(), Player::UpdateCharmedAI(), npc_grimstone::npc_grimstoneAI::UpdateEscortAI(), GameObject::UpdateModel(), GameObject::UpdateModelPosition(), StaticTransport::UpdatePassengerPositions(), MotionTransport::UpdatePassengerPositions(), boss_netherspite::UpdatePortals(), Unit::UpdatePosition(), MotionTransport::UpdatePosition(), StaticTransport::UpdatePosition(), UpdatePositionData(), boss_pyroguard_emberseer::boss_pyroguard_emberseerAI::UpdateRunes(), Player::UpdateVisibilityOf(), Player::UpdateZone(), GameObject::Use(), Cell::VisitFarVisibleObjects(), Cell::VisitObjects(), npc_ranshalla::npc_ranshallaAI::WaypointReached(), npc_grimstone::npc_grimstoneAI::WaypointReached(), npc_thrall_bfu::npc_thrall_bfuAI::WaypointReached(), and npc_cork_gizelton::npc_cork_gizeltonAI::WaypointReached().

◆ GetMapHeight()

◆ GetMapWaterOrGroundLevel() [1/2]

float WorldObject::GetMapWaterOrGroundLevel ( float  x,
float  y,
float  z,
float *  ground = nullptr 
) const
3021{
3022 return GetMap()->GetWaterOrGroundLevel(GetPhaseMask(), x, y, z, ground,
3023 IsUnit() ? !static_cast<Unit const*>(this)->HasWaterWalkAura() : false,
3025}
float GetWaterOrGroundLevel(uint32 phasemask, float x, float y, float z, float *ground=nullptr, bool swim=false, float collisionHeight=DEFAULT_COLLISION_HEIGHT) const
Definition Map.cpp:1093
STL namespace.

References GetCollisionHeight(), GetMap(), GetPhaseMask(), Map::GetWaterOrGroundLevel(), Object::IsUnit(), and Z_OFFSET_FIND_HEIGHT.

◆ GetMapWaterOrGroundLevel() [2/2]

float WorldObject::GetMapWaterOrGroundLevel ( Position  pos,
float *  ground = nullptr 
) const
inline

◆ GetMinHeightInWater()

float WorldObject::GetMinHeightInWater ( ) const

Get the minimum height of a object that should be in water to start floating/swim.

Returns
float
1549{
1550 // have a fun with Archimedes' formula
1551 auto height = GetCollisionHeight();
1552 auto width = GetCollisionWidth();
1553 auto weight = getWeight(height, width, 1040); // avg human specific weight
1554 auto heightOutOfWater = getOutOfWater(width, weight, 10202) * 4.0f; // avg human density
1555 auto heightInWater = height - heightOutOfWater;
1556 return (height > heightInWater ? heightInWater : (height - (height / 3)));
1557}
float getWeight(float height, float width, float specificWeight)
Definition Physics.h:31
float getOutOfWater(float width, float weight, float density)
Get the height immersed in water.
Definition Physics.h:46
virtual float GetCollisionWidth() const
Definition Object.h:711

References GetCollisionHeight(), GetCollisionWidth(), getOutOfWater(), and getWeight().

Referenced by Map::HasEnoughWater(), and UpdateAllowedPositionZ().

◆ GetName()

std::string const & WorldObject::GetName ( ) const
inline
525{ return m_name; }

References m_name.

Referenced by Player::_LoadActions(), Player::_LoadHomeBind(), Player::_LoadInventory(), Player::_LoadItem(), Player::_LoadMailedItem(), Player::_LoadQuestStatus(), Player::_LoadSkills(), Player::_SaveCharacter(), Player::_SaveInventory(), Guild::_SendBankList(), Group::AddLeaderInvite(), Guild::AddMember(), ArenaTeam::AddMember(), Group::AddMember(), Vehicle::AddPassenger(), Battleground::AddPlayer(), InstanceMap::AddPlayerToMap(), Group::BroadcastGroupUpdate(), WorldSession::BuildPartyMemberStatsChangedPacket(), Player::BuildPlayerRepop(), Player::BuyItemFromVendorSlot(), Player::CanBankItem(), InstanceMap::CannotEnter(), WorldSession::CanOpenMailBox(), Player::CastItemCombatSpell(), Group::ChangeLeader(), Player::CheckAreaExploreAndOutdoor(), Player::CheckSkillLearnedBySpell(), Corpse::Create(), Group::Create(), Guild::Create(), TransportMgr::CreateTransport(), FlightPathMovementGenerator::DoEventIfAny(), Player::DuelComplete(), Spell::EffectScriptEffect(), Player::EnvironmentalDamage(), ChatHandler::extractPlayerTarget(), Pet::FillPetInfo(), GetDebugInfo(), Unit::GetFactionTemplateEntry(), Player::GetGameObjectIfCanInteractWith(), Creature::GetNameForLocaleIdx(), GameObject::GetNameForLocaleIdx(), ChatHandler::GetNameLink(), WorldSession::GetPlayerInfo(), GetPlayerInfo(), Player::GetPlayerName(), WorldSession::GetPlayerName(), ReputationMgr::GetReputation(), Creature::GetSummonerGUID(), GmTicket::GmTicket(), WorldSession::HandleAcceptTradeOpcode(), account_commandscript::HandleAccountCreateCommand(), spell_rog_deadly_poison::HandleAfterHit(), WorldSession::HandleAreaTriggerOpcode(), WorldSession::HandleArenaTeamAcceptOpcode(), WorldSession::HandleArenaTeamInviteOpcode(), WorldSession::HandleArenaTeamLeaderOpcode(), WorldSession::HandleArenaTeamLeaveOpcode(), WorldSession::HandleArenaTeamRemoveOpcode(), WorldSession::HandleAuctionSellItem(), WorldSession::HandleBattlefieldListOpcode(), WorldSession::HandleBattleFieldPortOpcode(), WorldSession::HandleBattlemasterJoinArena(), debug_commandscript::HandleDebugGetLootRecipientCommand(), debug_commandscript::HandleDebugHostileRefListCommand(), debug_commandscript::HandleDebugLoSCommand(), debug_commandscript::HandleDebugSendOpcodeCommand(), debug_commandscript::HandleDebugThreatListCommand(), deserter_commandscript::HandleDeserterAdd(), WorldSession::HandleDuelAcceptedOpcode(), WorldSession::HandleFarSightOpcode(), WorldSession::HandleForceSpeedChangeAck(), ticket_commandscript::HandleGMTicketCloseByIdCommand(), ticket_commandscript::HandleGMTicketCommentCommand(), ticket_commandscript::HandleGMTicketCompleteCommand(), ticket_commandscript::HandleGMTicketDeleteByIdCommand(), ticket_commandscript::HandleGMTicketResponseDeleteCommand(), ticket_commandscript::HandleGMTicketUnAssignCommand(), WorldSession::HandleGrantLevel(), WorldSession::HandleGroupDeclineOpcode(), WorldSession::HandleGroupInviteOpcode(), group_commandscript::HandleGroupJoinCommand(), WorldSession::HandleInstanceLockResponse(), inventory_commandscript::HandleInventoryCountCommand(), Guild::HandleInviteMember(), Guild::HandleLeaveMember(), lookup_commandscript::HandleLookupTitleCommand(), WorldSession::HandleLootMasterGiveOpcode(), WorldSession::HandleMailTakeItem(), Guild::HandleMemberDepositMoney(), Guild::HandleMemberLogout(), Guild::HandleMemberWithdrawMoney(), WorldSession::HandleMessagechatOpcode(), mmaps_commandscript::HandleMmapPathCommand(), misc_commandscript::HandleMovegensCommand(), npc_commandscript::HandleNpcFollowCommand(), npc_commandscript::HandleNpcSetDataCommand(), npc_commandscript::HandleNpcUnFollowCommand(), WorldSession::HandleOfferPetitionOpcode(), WorldSession::HandleOpenItemOpcode(), WorldSession::HandlePetitionBuyOpcode(), WorldSession::HandlePetitionSignOpcode(), OutdoorPvP::HandlePlayerLeaveZone(), WorldSession::HandlePlayerLoginFromDB(), WorldSession::HandleQuestgiverChooseRewardOpcode(), WorldSession::HandleQuestgiverCompleteQuest(), Guild::HandleRemoveMember(), WorldSession::HandleReportPvPAFK(), WorldSession::HandleRequestPartyMemberStatsOpcode(), ArenaSpectator::HandleResetCommand(), spell_the_flag_of_ownership::HandleScript(), WorldSession::HandleSendMail(), WorldSession::HandleSetActionButtonOpcode(), Guild::HandleSetLeader(), misc_commandscript::HandleSkirmishCommand(), misc_commandscript::HandleSummonCommand(), titles_commandscript::HandleTitlesAddCommand(), titles_commandscript::HandleTitlesCurrentCommand(), titles_commandscript::HandleTitlesRemoveCommand(), WorldSession::HandleTurnInPetitionOpcode(), Guild::HandleUpdateMemberRank(), npc_pet_gen_imp_in_a_bottle::InitializeAI(), PlayerNameMapHolder::Insert(), Channel::Invite(), BattlegroundQueue::InviteGroupToBG(), Player::IsActionButtonDataValid(), ReputationMgr::IsAtWar(), lfg::LFGMgr::JoinLfg(), WorldSession::KickPlayer(), Player::LearnCustomSpells(), Player::LoadFromDB(), WaypointMovementGenerator< Creature >::LoadPath(), LogCommandUsage(), WorldSession::LogoutPlayer(), MotionMaster::MoveTaxiFlight(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnCreatureCreate(), ChatLogScript::OnPlayerChat(), ChatLogScript::OnPlayerChat(), ChatLogScript::OnPlayerChat(), ChatLogScript::OnPlayerChat(), ChatLogScript::OnPlayerChat(), lfg::LFGPlayerScript::OnPlayerMapChanged(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnUnitDeath(), Unit::OutDebugInfo(), MapMgr::PlayerCannotEnter(), SmartScript::ProcessAction(), PlayerNameMapHolder::Remove(), Map::RemoveAllPlayers(), Player::RemoveFromWorld(), Vehicle::RemovePassenger(), Creature::Respawn(), Pet::SavePetToDB(), AchievementMgr::SendAchievementEarned(), CreatureTextMgr::SendChat(), Guild::SendLoginInfo(), Spell::SendLoot(), WorldSession::SendPetNameQuery(), BattlegroundMgr::SendToBattleground(), Unit::SetCharm(), Player::setDeathState(), Player::SetEquipmentSet(), Channel::SetMode(), CreatureTextMgr::SetRepeatId(), Guild::Member::SetStats(), Player::SetViewpoint(), npc_chesspiece::sGossipHello(), FollowerAI::StartFollow(), Player::StopCastingCharm(), lfg::LFGMgr::TeleportPlayer(), Player::TeleportTo(), Channel::UnBan(), Pet::Update(), Player::Update(), boss_archavon::boss_archavonAI::UpdateAI(), Player::UpdateHomebindTime(), GameObject::Use(), and Player::Whisper().

◆ GetNameForLocaleIdx()

virtual std::string const & WorldObject::GetNameForLocaleIdx ( LocaleConstant  ) const
inlinevirtual

◆ GetNearPoint()

void WorldObject::GetNearPoint ( WorldObject const *  searcher,
float &  x,
float &  y,
float &  z,
float  searcher_size,
float  distance2d,
float  absAngle,
float  controlZ = 0,
Position const *  startPos = nullptr 
) const
2620{
2621 GetNearPoint2D(x, y, distance2d + searcher_size, absAngle, startPos);
2622 z = GetPositionZ();
2623
2624 if (searcher)
2625 {
2626 if (Unit const* unit = searcher->ToUnit(); Unit const* target = ToUnit())
2627 {
2628 if (unit && target && unit->IsInWater() && target->IsInWater())
2629 {
2630 // if the searcher is in water
2631 // we have no ground so we can
2632 // set the target height to the
2633 // z-coord to keep the searcher
2634 // at the correct height (face to face)
2635 z += GetCollisionHeight() - unit->GetCollisionHeight();
2636 }
2637 }
2638 searcher->UpdateAllowedPositionZ(x, y, z);
2639 }
2640 else
2641 {
2642 UpdateAllowedPositionZ(x, y, z);
2643 }
2644
2645 // if detection disabled, return first point
2646 if (!sWorld->getBoolConfig(CONFIG_DETECT_POS_COLLISION))
2647 return;
2648
2649 // return if the point is already in LoS
2650 if (!controlZ && IsWithinLOS(x, y, z))
2651 return;
2652
2653 // remember first point
2654 float first_x = x;
2655 float first_y = y;
2656 float first_z = z;
2657
2658 // loop in a circle to look for a point in LoS using small steps
2659 for (float angle = float(M_PI) / 8; angle < float(M_PI) * 2; angle += float(M_PI) / 8)
2660 {
2661 GetNearPoint2D(x, y, distance2d + searcher_size, absAngle + angle, startPos);
2662 z = GetPositionZ();
2663 UpdateAllowedPositionZ(x, y, z);
2664 if (controlZ && fabsf(GetPositionZ() - z) > controlZ)
2665 continue;
2666
2667 if (IsWithinLOS(x, y, z))
2668 return;
2669 }
2670
2671 // still not in LoS, give up and return first position found
2672 if (startPos)
2673 {
2674 x = searcher->GetPositionX();
2675 y = searcher->GetPositionY();
2676 z = searcher->GetPositionZ();
2677 }
2678 else
2679 {
2680 x = first_x;
2681 y = first_y;
2682 z = first_z;
2683 }
2684}
@ CONFIG_DETECT_POS_COLLISION
Definition WorldConfig.h:56
virtual bool IsInWater() const
Definition Unit.cpp:4405
void UpdateAllowedPositionZ(float x, float y, float &z, float *groundZ=nullptr) const
Definition Object.cpp:1559
void GetNearPoint2D(WorldObject const *searcher, float &x, float &y, float distance, float absAngle, Position const *startPos=nullptr) const
Definition Object.cpp:2582
#define sWorld
Definition World.h:317

References CONFIG_DETECT_POS_COLLISION, GetCollisionHeight(), GetNearPoint2D(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Unit::IsInWater(), IsWithinLOS(), sWorld, Object::ToUnit(), and UpdateAllowedPositionZ().

Referenced by npc_maiev_illidan::DoAction(), ChaseMovementGenerator< T >::DoUpdate(), GetChargeContactPoint(), GetClosePoint(), GetContactPoint(), Unit::GetMeleeAttackPoint(), Unit::GetRandomContactPoint(), GetVoidClosePoint(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::InitializeAI(), npc_akama_shade::JustSummoned(), npc_akama_illidan::MovementInform(), SmartScript::ProcessAction(), npc_pallid_horror::ScheduleTasks(), Spell::SelectImplicitCasterDestTargets(), and npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::UpdateAI().

◆ GetNearPoint2D() [1/2]

void WorldObject::GetNearPoint2D ( float &  x,
float &  y,
float  distance,
float  absAngle,
Position const *  startPos = nullptr 
) const
2615{
2616 GetNearPoint2D(nullptr, x, y, distance2d, absAngle, startPos);
2617}

References GetNearPoint2D().

◆ GetNearPoint2D() [2/2]

void WorldObject::GetNearPoint2D ( WorldObject const *  searcher,
float &  x,
float &  y,
float  distance,
float  absAngle,
Position const *  startPos = nullptr 
) const
2583{
2584 float effectiveReach = GetCombatReach();
2585
2586 if (searcher)
2587 {
2588 effectiveReach += searcher->GetCombatReach();
2589
2590 if (this != searcher)
2591 {
2592 float myHover = 0.0f, searcherHover = 0.0f;
2593 if (Unit const* unit = ToUnit())
2594 myHover = unit->GetHoverHeight();
2595 if (Unit const* searchUnit = searcher->ToUnit())
2596 searcherHover = searchUnit->GetHoverHeight();
2597
2598 float hoverDelta = myHover - searcherHover;
2599 if (hoverDelta != 0.0f)
2600 effectiveReach = std::sqrt(std::max(effectiveReach * effectiveReach - hoverDelta * hoverDelta, 0.0f));
2601 }
2602 }
2603
2604 float positionX = startPos ? startPos->GetPositionX() : GetPositionX();
2605 float positionY = startPos ? startPos->GetPositionY() : GetPositionY();
2606
2607 x = positionX + (effectiveReach + distance2d) * std::cos(absAngle);
2608 y = positionY + (effectiveReach + distance2d) * std::sin(absAngle);
2609
2612}
void NormalizeMapCoord(float &c)
Definition GridDefines.h:202

References GetCombatReach(), Position::GetPositionX(), Position::GetPositionY(), Acore::NormalizeMapCoord(), and Object::ToUnit().

Referenced by GetNearPoint(), GetNearPoint2D(), and npc_frostbrood_skytalon::npc_frostbrood_skytalonAI::UpdateAI().

◆ GetNearPosition()

◆ GetNotifyFlags()

uint16 WorldObject::GetNotifyFlags ( ) const
inline
661{ return m_notifyflags; }

References m_notifyflags.

◆ GetObjectSize()

float WorldObject::GetObjectSize ( ) const
2765{
2767}
#define DEFAULT_WORLD_OBJECT_SIZE
Definition ObjectDefines.h:44
@ UNIT_FIELD_COMBATREACH
Definition UpdateFields.h:123
float GetObjectScale() const
Definition Object.h:119
uint16 m_valuesCount
Definition Object.h:266
float * m_floatValues
Definition Object.h:261

References DEFAULT_WORLD_OBJECT_SIZE, Object::GetObjectScale(), Object::m_floatValues, Object::m_valuesCount, and UNIT_FIELD_COMBATREACH.

Referenced by _IsWithinDist(), GameObject::_IsWithinDist(), Creature::CanCreatureAttack(), Spell::EffectSummonPet(), GetChargeContactPoint(), GetClosePoint(), GetCollisionRadius(), GetCollisionWidth(), Unit::GetCollisionWidth(), GetContactPoint(), GetDistance(), GetDistance(), GetDistance(), GetDistance2d(), GetDistance2d(), GetDistanceZ(), Unit::GetMeleeAttackPoint(), GetVelocity(), misc_commandscript::HandleGroupSummonCommand(), spell_marrowgar_coldflame::HandleScriptEffect(), IsInBetween(), IsInRange(), IsInRange2d(), IsInRange3d(), IsWithinDist2d(), IsWithinDist2d(), IsWithinDist3d(), IsWithinDist3d(), SmartAI::MoveAway(), MotionMaster::MoveJumpTo(), Acore::WorldObjectSpellConeTargetCheck::operator()(), Acore::WorldObjectSpellTrajTargetCheck::operator()(), SmartScript::ProcessAction(), npc_released_offspring_harkoa::npc_released_offspring_harkoaAI::Reset(), npc_dragonmaw_peon::npc_dragonmaw_peonAI::SpellHit(), SummonCreature(), npc_acherus_necromancer::npc_acherus_necromancerAI::UpdateAI(), npc_gothik_the_harvester::npc_gothik_the_harvesterAI::UpdateAI(), and npc_valkyr_battle_maiden::npc_valkyr_battle_maidenAI::UpdateAI().

◆ GetObjectVisibilityContainer() [1/2]

◆ GetObjectVisibilityContainer() [2/2]

ObjectVisibilityContainer const & WorldObject::GetObjectVisibilityContainer ( ) const
inline

◆ GetPhaseMask()

uint32 WorldObject::GetPhaseMask ( ) const
inline
513{ return m_phaseMask; }

References m_phaseMask.

Referenced by RandomMovementGenerator< T >::_setRandomLocation(), AddToWorld(), PathGenerator::BuildPolyPath(), Map::CheckCollisionAndGetValidCoords(), boss_volazj::CheckPhaseMinions(), BattlegroundRV::CheckPositionForUnit(), Map::ConvertCorpseToBones(), Creature::Create(), Corpse::Create(), Pet::CreateBaseAtCreature(), Pet::CreateBaseAtCreatureInfo(), DynamicObject::CreateDynamicObject(), Spell::EffectDuel(), Spell::EffectSummonObject(), Spell::EffectSummonObjectWild(), Spell::EffectTransmitted(), GameObject::EnableCollision(), GetFloorZ(), GetMapHeight(), GetMapWaterOrGroundLevel(), PathGenerator::GetNavTerrain(), GameObjectModelOwnerImpl::GetPhaseMask(), Player::GetPhaseMaskForSpawn(), debug_commandscript::HandleDebugSpawnVehicleCommand(), OutdoorPvPSI::HandleDropFlag(), gobject_commandscript::HandleGameObjectInfoCommand(), gobject_commandscript::HandleGameObjectNearCommand(), misc_commandscript::HandleGPSCommand(), WorldSession::HandleMovementOpcodes(), npc_commandscript::HandleNpcInfoCommand(), npc_commandscript::HandleNpcNearCommand(), misc_commandscript::HandlePInfoCommand(), Map::HasEnoughWater(), InSamePhase(), InSamePhase(), PathGenerator::IsSwimmableSegment(), IsWithinLOS(), IsWithinLOSInMap(), npc_the_lich_king_controller::npc_the_lich_king_controllerAI::JustSummoned(), spell_svalna_revive_champion::Land(), Creature::LoadCreatureFromDB(), Pet::LoadPetFromDB(), instance_old_hillsbrad::instance_old_hillsbrad_InstanceMapScript::OnGameObjectCreate(), at_q24545_frostmourne_cavern::OnTrigger(), IgbArtilleryCheck::operator()(), Corpse::SaveToDB(), Creature::SaveToDB(), Creature::SaveToDB(), GameObject::SaveToDB(), Spell::SelectImplicitCasterDestTargets(), Creature::setDeathState(), spell_blood_council_summon_shadow_resonance::SetDest(), spell_spawn_blood_pool::SetDest(), Unit::SetPhaseMask(), PathGenerator::ShortenPathUntilDist(), Map::SummonCreature(), SummonGameObject(), Player::SummonPet(), SummonTrigger(), Creature::Update(), and UpdatePositionData().

◆ GetRandomNearPosition()

Position WorldObject::GetRandomNearPosition ( float  radius)
2729{
2730 Position pos = GetPosition();
2731 MovePosition(pos, radius * (float) rand_norm(), (float) rand_norm() * static_cast<float>(2 * M_PI));
2732 return pos;
2733}
double rand_norm()
Definition Random.cpp:85

References Position::GetPosition(), MovePosition(), and rand_norm().

Referenced by CreatureAI::DoSummon(), CreatureAI::DoSummonFlyer(), npc_cyclone::JustEngagedWith(), npc_enslaved_netherwing_drake::SpellHit(), and npc_minigob_manabonk::UpdateAI().

◆ GetRandomPoint() [1/2]

Position WorldObject::GetRandomPoint ( const Position srcPos,
float  distance 
) const
1529{
1530 float x, y, z;
1531 GetRandomPoint(srcPos, distance, x, y, z);
1532 return Position(x, y, z, GetOrientation());
1533}
void GetRandomPoint(const Position &srcPos, float distance, float &rand_x, float &rand_y, float &rand_z) const
Definition Object.cpp:1507

References Position::GetOrientation(), and GetRandomPoint().

◆ GetRandomPoint() [2/2]

void WorldObject::GetRandomPoint ( const Position srcPos,
float  distance,
float &  rand_x,
float &  rand_y,
float &  rand_z 
) const
1508{
1509 if (!distance)
1510 {
1511 pos.GetPosition(rand_x, rand_y, rand_z);
1512 return;
1513 }
1514
1515 // angle to face `obj` to `this`
1516 float angle = (float)rand_norm() * static_cast<float>(2 * M_PI);
1517 float new_dist = (float)rand_norm() * static_cast<float>(distance);
1518
1519 rand_x = pos.m_positionX + new_dist * cos(angle);
1520 rand_y = pos.m_positionY + new_dist * std::sin(angle);
1521 rand_z = pos.m_positionZ;
1522
1525 UpdateGroundPositionZ(rand_x, rand_y, rand_z); // update to LOS height if available
1526}
void UpdateGroundPositionZ(float x, float y, float &z) const
Definition Object.cpp:1535

References Position::GetPosition(), Position::m_positionX, Position::m_positionY, Position::m_positionZ, Acore::NormalizeMapCoord(), rand_norm(), and UpdateGroundPositionZ().

Referenced by boss_isalien::DamageTaken(), instance_stratholme::instance_stratholme_InstanceMapScript::DoSpawnPlaguedCritters(), Spell::EffectSummonType(), OrcMoveEvent::Execute(), GetRandomPoint(), SmartScript::ProcessAction(), Spell::SummonGuardian(), and boss_fankriss::SummonHatchlingWaves().

◆ GetSightRange()

float WorldObject::GetSightRange ( WorldObject const *  target = nullptr) const
virtual

Reimplemented in Player.

1668{
1669 if (ToUnit())
1670 {
1671 if (ToPlayer())
1672 {
1673 if (target)
1674 {
1675 if (target->IsCreature() && target->IsVisibilityOverridden())
1676 return target->GetVisibilityOverrideDistance();
1677 else if (target->IsGameObject())
1678 {
1679 if (IsInWintergrasp() && target->IsInWintergrasp())
1681 else if (target->IsVisibilityOverridden())
1682 return target->GetVisibilityOverrideDistance();
1683 else if (ToPlayer()->GetCinematicMgr()->IsOnCinematic())
1685 else
1686 return GetMap()->GetVisibilityRange();
1687 }
1688
1689 return IsInWintergrasp() && target->IsInWintergrasp() ? VISIBILITY_DIST_WINTERGRASP : GetMap()->GetVisibilityRange();
1690 }
1692 }
1693 else if (ToCreature())
1694 return ToCreature()->m_SightDistance;
1695 else
1696 return SIGHT_RANGE_UNIT;
1697 }
1698
1699 if (ToDynObject() && isActiveObject())
1700 return GetMap()->GetVisibilityRange();
1701
1702 return 0.0f;
1703}
#define SIGHT_RANGE_UNIT
Definition ObjectDefines.h:31
DynamicObject * ToDynObject()
Definition Object.h:222

References DEFAULT_VISIBILITY_INSTANCE, GetMap(), GetVisibilityOverrideDistance(), Map::GetVisibilityRange(), isActiveObject(), Object::IsCreature(), Object::IsGameObject(), IsInWintergrasp(), IsVisibilityOverridden(), Creature::m_SightDistance, SIGHT_RANGE_UNIT, Object::ToCreature(), Object::ToDynObject(), Object::ToPlayer(), Object::ToUnit(), and VISIBILITY_DIST_WINTERGRASP.

Referenced by CanSeeOrDetect(), and Player::GetSightRange().

◆ GetStationaryO()

virtual float WorldObject::GetStationaryO ( ) const
inlinevirtual

Reimplemented in GameObject.

698{ return GetOrientation(); }

References Position::GetOrientation().

◆ GetStationaryX()

virtual float WorldObject::GetStationaryX ( ) const
inlinevirtual

Reimplemented in GameObject.

695{ return GetPositionX(); }

References Position::GetPositionX().

◆ GetStationaryY()

virtual float WorldObject::GetStationaryY ( ) const
inlinevirtual

Reimplemented in GameObject.

696{ return GetPositionY(); }

References Position::GetPositionY().

◆ GetStationaryZ()

virtual float WorldObject::GetStationaryZ ( ) const
inlinevirtual

Reimplemented in GameObject.

697{ return GetPositionZ(); }

References Position::GetPositionZ().

◆ GetTransGUID()

ObjectGuid WorldObject::GetTransGUID ( ) const
virtual

Reimplemented in Unit.

3005{
3006 if (GetTransport())
3007 return GetTransport()->GetGUID();
3008
3009 return ObjectGuid::Empty;
3010}
static ObjectGuid const Empty
Definition ObjectGuid.h:120

References ObjectGuid::Empty, Object::GetGUID(), and GetTransport().

Referenced by IgbTeleportOnVictoryCheck::operator()(), and SpellDestination::SpellDestination().

◆ GetTransOffsetO()

◆ GetTransOffsetX()

◆ GetTransOffsetY()

◆ GetTransOffsetZ()

◆ GetTransport()

Transport * WorldObject::GetTransport ( ) const
inline
683{ return m_transport; }

References m_transport.

Referenced by _IsWithinDist(), Player::_SaveCharacter(), MotionTransport::AddPassenger(), StaticTransport::AddPassenger(), Unit::BuildMovementPacket(), Object::BuildMovementUpdate(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::CanAIAttack(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::CanAIAttack(), npc_igb_ship_crew::npc_igb_ship_crewAI::CanAIAttack(), npc_gunship_boarding_addAI::CanAIAttack(), npc_gunship_gunner::npc_gunship_gunnerAI::CanAIAttack(), DynamicObject::CleanupsBeforeDelete(), GameObject::CleanupsBeforeDelete(), Unit::CleanupsBeforeDelete(), npc_gunship::npc_gunshipAI::DamageTaken(), DelayedMovementEvent::Execute(), ResetEncounterEvent::Execute(), npc_gunship::GetAI(), Unit::GetDirectTransport(), Creature::GetRespawnPosition(), GetTransGUID(), Unit::GetTransGUID(), GameObject::GetWorldRotation(), WorldSession::HandleForceSpeedChangeAck(), misc_commandscript::HandleGPSCommand(), WorldSession::HandleMovementOpcodes(), WorldSession::HandleMoveWorldportAck(), npc_commandscript::HandleNpcAddCommand(), WorldSession::HandlePlayerLoginFromDB(), Unit::isInAccessiblePlaceFor(), npc_gunship::npc_gunshipAI::JustDied(), Player::KillPlayer(), npc_gunship_boarding_addAI::MovementInform(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::npc_high_overlord_saurfang_igbAI(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::npc_muradin_bronzebeard_igbAI(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnCreatureCreate(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnUnitDeath(), item_petrov_cluster_bombs::OnUse(), IgbExplosionCheck::operator()(), BurningPitchFilterCheck::operator()(), IgbArtilleryCheck::operator()(), Player::ProcessTerrainStatusUpdate(), spell_igb_teleport_to_enemy_ship::RelocateTransportOffset(), Creature::RemoveFromWorld(), DynamicObject::RemoveFromWorld(), GameObject::RemoveFromWorld(), Vehicle::RemovePassenger(), Creature::SaveToDB(), Creature::SaveToDB(), spell_igb_gunship_fall_teleport::SelectTransport(), Map::SendInitSelf(), Map::SendInitTransports(), Map::SendRemoveTransports(), Unit::SetCharmedBy(), gunship_npc_AI::SetData(), Movement::MoveSplineInit::SetFacing(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::sGossipSelect(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::sGossipSelect(), WaypointMovementGenerator< Creature >::StartMove(), Map::SummonCreature(), Player::TeleportTo(), Creature::Update(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::UpdateAI(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::UpdateAI(), and UpdateAllowedPositionZ().

◆ GetTransSeat()

◆ GetTransTime()

uint32 WorldObject::GetTransTime ( ) const
inline

◆ GetVisibilityOverrideDistance()

float WorldObject::GetVisibilityOverrideDistance ( ) const
1086{
1089}
constexpr float VisibilityDistances[AsUnderlyingType(VisibilityDistanceType::Max)]
Definition Object.cpp:61
constexpr std::underlying_type< E >::type AsUnderlyingType(E enumValue)
Definition Util.h:619

References _visibilityDistanceOverrideType, ASSERT, AsUnderlyingType(), Max, and VisibilityDistances.

Referenced by GetSightRange(), and GetVisibilityRange().

◆ GetVisibilityOverrideType()

VisibilityDistanceType WorldObject::GetVisibilityOverrideType ( ) const
inline

◆ GetVisibilityRange()

◆ GetVoidClosePoint()

void WorldObject::GetVoidClosePoint ( float &  x,
float &  y,
float &  z,
float  size,
float  distance2d = 0,
float  relAngle = 0,
float  controlZ = 0 
) const
2687{
2688 // angle calculated from current orientation
2689 GetNearPoint(nullptr, x, y, z, size, distance2d, GetOrientation() + relAngle, controlZ);
2690}

References GetNearPoint(), and Position::GetOrientation().

◆ GetZoneAndAreaId()

◆ GetZoneId()

uint32 WorldObject::GetZoneId ( ) const
3039{
3041 const_cast<WorldObject*>(this)->UpdatePositionData();
3042
3043 return _zoneId;
3044}

References _updatePositionData, _zoneId, and UpdatePositionData().

Referenced by Player::_LoadInventory(), Player::_SaveCharacter(), Player::AddQuest(), Vehicle::ApplyAllImmunities(), Map::ApplyDynamicModeRespawnScaling(), WorldSession::BuildPartyMemberStatsChangedPacket(), npc_herald_of_the_lich_king::ChangeZoneEventStatus(), Spell::CheckCast(), spell_gen_weapon_coating_enchant::CheckProc(), Player::CompleteQuest(), ScriptedAI::DoPlayMusic(), Spell::EffectSummonPlayer(), Spell::EffectSummonRaFFriend(), Acore::XP::Gain(), SocialMgr::GetFriendInfo(), Player::GetOutdoorPvP(), Player::GiveXP(), go_bells::go_bellsAI::go_bellsAI(), WorldSession::HandleAreaSpiritHealerQueryOpcode(), WorldSession::HandleAreaSpiritHealerQueueOpcode(), AuraEffect::HandleAuraDummy(), WorldSession::HandleBfEntryInviteResponse(), misc_commandscript::HandleChangeWeather(), debug_commandscript::HandleDebugVisibilityDataCommand(), spell_midsummer_summon_ahune_lieutenant::HandleDummy(), go_commandscript::HandleGoZoneXYCommand(), WorldSession::HandleHearthAndResurrect(), misc_commandscript::HandleLinkGraveCommand(), WorldSession::HandleMoveTeleportAck(), misc_commandscript::HandleNearGraveCommand(), spell_wintergrasp_hide_small_elementals_aura::HandlePeriodicDummy(), WorldSession::HandlePlayerLoginFromDB(), WorldSession::HandleRequestPartyMemberStatsOpcode(), misc_commandscript::HandleSummonCommand(), Player::IncompleteQuest(), go_firework_show::InitShow(), SpellArea::IsFitToRequirements(), Player::IsWorldObjectOutOfSightRange(), boss_azuregos::boss_azuregosAI::JustDied(), npc_necropolis_health::JustDied(), npc_pallid_horror::JustDied(), Unit::Kill(), Player::KilledPlayerCredit(), LogCommandUsage(), WorldSession::LogoutPlayer(), npc_mageguard_dalaran::npc_mageguard_dalaranAI::MoveInLineOfSight(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnPlayerAreaUpdate(), item_petrov_cluster_bombs::OnUse(), item_only_for_flight::OnUse(), spell_fire_festival_fortitude::PrepareSpellScript(), SmartScript::ProcessAction(), Player::RemoveActiveQuest(), Player::RemovedInsignia(), RemoveFromWorld(), Player::RepopAtGraveyard(), boss_azuregos::boss_azuregosAI::Reset(), Player::RewardQuest(), npc_minigob_manabonk::SelectTargetInDalaran(), CreatureTextMgr::SendChatPacket(), CreatureTextMgr::SendNonChatPacket(), Acore::VisibleNotifier::SendToSelf(), Map::SendZoneDynamicInfo(), Guild::Member::SetStats(), SetVisibilityDistanceOverride(), boss_akilzon::SetWeather(), SetZoneScript(), npc_midsummer_bonfire::UpdateBonfireBlessingBuffs(), npc_herald_of_the_lich_king::UpdateWeather(), and npc_pallid_horror::UpdateWeather().

◆ GetZoneScript()

◆ HasAllowedLooter()

bool WorldObject::HasAllowedLooter ( ObjectGuid  guid) const
3095{
3096 if (_allowedLooters.empty())
3097 {
3098 return true;
3099 }
3100
3101 return _allowedLooters.find(guid) != _allowedLooters.end();
3102}

References _allowedLooters.

Referenced by Player::IsAtLootRewardDistance(), and GameObject::IsLootAllowedFor().

◆ InSamePhase() [1/2]

bool WorldObject::InSamePhase ( uint32  phasemask) const
inline
515{ return m_useCombinedPhases ? GetPhaseMask() & phasemask : GetPhaseMask() == phasemask; }

References GetPhaseMask(), and m_useCombinedPhases.

◆ InSamePhase() [2/2]

◆ isActiveObject()

◆ IsAlwaysDetectableFor()

virtual bool WorldObject::IsAlwaysDetectableFor ( WorldObject const *  ) const
inlineprotectedvirtual

Reimplemented in Creature, Player, and Unit.

760{ return false; }

Referenced by CanDetect(), and Unit::IsAlwaysDetectableFor().

◆ IsAlwaysVisibleFor()

virtual bool WorldObject::IsAlwaysVisibleFor ( WorldObject const *  ) const
inlineprotectedvirtual

Reimplemented in GameObject, and Unit.

757{ return false; }

Referenced by CanSeeOrDetect(), GameObject::IsAlwaysVisibleFor(), and Unit::IsAlwaysVisibleFor().

◆ IsFarVisible()

◆ isInBack()

bool WorldObject::isInBack ( WorldObject const *  target,
float  arc = M_PI 
) const
1503{
1504 return !HasInArc(2 * M_PI - arc, target);
1505}

References Position::HasInArc().

Referenced by Acore::WorldObjectSpellConeTargetCheck::operator()().

◆ IsInBetween()

bool WorldObject::IsInBetween ( WorldObject const *  obj1,
WorldObject const *  obj2,
float  size = 0 
) const
1476{
1477 if (!obj1 || !obj2)
1478 return false;
1479
1480 if (!size)
1481 size = GetObjectSize() / 2;
1482
1483 float pdist = obj1->GetExactDist2dSq(obj2) + size / 2.0f;
1484 if (GetExactDist2dSq(obj1) >= pdist || GetExactDist2dSq(obj2) >= pdist)
1485 return false;
1486
1487 if (G3D::fuzzyEq(obj1->GetPositionX(), obj2->GetPositionX()))
1488 return GetPositionX() >= obj1->GetPositionX() - size && GetPositionX() <= obj1->GetPositionX() + size;
1489
1490 float A = (obj2->GetPositionY() - obj1->GetPositionY()) / (obj2->GetPositionX() - obj1->GetPositionX());
1491 float B = -1;
1492 float C = obj1->GetPositionY() - A * obj1->GetPositionX();
1493 float dist = std::fabs(A * GetPositionX() + B * GetPositionY() + C) / std::sqrt(A * A + B * B);
1494 return dist <= size;
1495}
float GetExactDist2dSq(const float x, const float y) const
Definition Position.h:161

References Position::GetExactDist2dSq(), GetObjectSize(), Position::GetPositionX(), and Position::GetPositionY().

Referenced by TwilightCutterSelector::operator()().

◆ isInFront()

◆ IsInMap()

◆ IsInRange()

bool WorldObject::IsInRange ( WorldObject const *  obj,
float  minRange,
float  maxRange,
bool  is3D = true 
) const
1410{
1411 float dx = GetPositionX() - obj->GetPositionX();
1412 float dy = GetPositionY() - obj->GetPositionY();
1413 float distsq = dx * dx + dy * dy;
1414 if (is3D)
1415 {
1416 float dz = GetPositionZ() - obj->GetPositionZ();
1417 distsq += dz * dz;
1418 }
1419
1420 float sizefactor = GetObjectSize() + obj->GetObjectSize();
1421
1422 // check only for real range
1423 if (minRange > 0.0f)
1424 {
1425 float mindist = minRange + sizefactor;
1426 if (distsq < mindist * mindist)
1427 return false;
1428 }
1429
1430 float maxdist = maxRange + sizefactor;
1431 return distsq < maxdist * maxdist;
1432}

References GetObjectSize(), Position::GetPositionX(), Position::GetPositionY(), and Position::GetPositionZ().

Referenced by SmartScript::GetTargets(), npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::HandleAnimation(), RangeSelector::operator()(), SmartScript::ProcessEvent(), npc_varian_wrynn::npc_varian_wrynnAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), boss_grand_champion::boss_grand_championAI::UpdateAI(), and boss_gathios_the_shatterer::UpdateAI().

◆ IsInRange2d()

bool WorldObject::IsInRange2d ( float  x,
float  y,
float  minRange,
float  maxRange 
) const
1435{
1436 float dx = GetPositionX() - x;
1437 float dy = GetPositionY() - y;
1438 float distsq = dx * dx + dy * dy;
1439
1440 float sizefactor = GetObjectSize();
1441
1442 // check only for real range
1443 if (minRange > 0.0f)
1444 {
1445 float mindist = minRange + sizefactor;
1446 if (distsq < mindist * mindist)
1447 return false;
1448 }
1449
1450 float maxdist = maxRange + sizefactor;
1451 return distsq < maxdist * maxdist;
1452}

References GetObjectSize(), Position::GetPositionX(), and Position::GetPositionY().

◆ IsInRange3d()

bool WorldObject::IsInRange3d ( float  x,
float  y,
float  z,
float  minRange,
float  maxRange 
) const
1455{
1456 float dx = GetPositionX() - x;
1457 float dy = GetPositionY() - y;
1458 float dz = GetPositionZ() - z;
1459 float distsq = dx * dx + dy * dy + dz * dz;
1460
1461 float sizefactor = GetObjectSize();
1462
1463 // check only for real range
1464 if (minRange > 0.0f)
1465 {
1466 float mindist = minRange + sizefactor;
1467 if (distsq < mindist * mindist)
1468 return false;
1469 }
1470
1471 float maxdist = maxRange + sizefactor;
1472 return distsq < maxdist * maxdist;
1473}

References GetObjectSize(), Position::GetPositionX(), Position::GetPositionY(), and Position::GetPositionZ().

◆ IsInvisibleDueToDespawn()

virtual bool WorldObject::IsInvisibleDueToDespawn ( ) const
inlineprotectedvirtual

Reimplemented in Creature, and GameObject.

758{ return false; }

Referenced by CanSeeOrDetect(), Creature::IsInvisibleDueToDespawn(), and GameObject::IsInvisibleDueToDespawn().

◆ IsInWintergrasp()

bool WorldObject::IsInWintergrasp ( ) const
inline
676 {
677 return GetMapId() == MAP_NORTHREND && GetPositionX() > 3733.33331f && GetPositionX() < 5866.66663f && GetPositionY() > 1599.99999f && GetPositionY() < 4799.99997f;
678 }
@ MAP_NORTHREND
Definition AreaDefines.h:242

References WorldLocation::GetMapId(), Position::GetPositionX(), Position::GetPositionY(), and MAP_NORTHREND.

Referenced by GetGridActivationRange(), GetSightRange(), and GetVisibilityRange().

◆ isNeedNotify()

bool WorldObject::isNeedNotify ( uint16  f) const
inline

◆ IsNeverVisible()

virtual bool WorldObject::IsNeverVisible ( ) const
inlineprotectedvirtual

Reimplemented in GameObject, and Player.

756{ return !IsInWorld(); }

References Object::IsInWorld().

Referenced by CanNeverSee(), GameObject::IsNeverVisible(), and Player::IsNeverVisible().

◆ IsOutdoors()

bool WorldObject::IsOutdoors ( ) const

◆ IsSelfOrInSameMap()

bool WorldObject::IsSelfOrInSameMap ( WorldObject const *  obj) const
1281{
1282 if (this == obj)
1283 {
1284 return true;
1285 }
1286
1287 return IsInMap(obj);
1288}
bool IsInMap(WorldObject const *obj) const
Definition Object.cpp:1290

References IsInMap().

Referenced by Aura::UpdateTargetMap().

◆ IsUpdateNeeded()

bool WorldObject::IsUpdateNeeded ( )
virtual

Reimplemented in Creature, and GameObject.

3115{
3116 if (isActiveObject())
3117 return true;
3118
3119 return false;
3120}

References isActiveObject().

Referenced by Creature::IsUpdateNeeded(), GameObject::IsUpdateNeeded(), and Map::UpdateNonPlayerObjects().

◆ IsVisibilityOverridden()

bool WorldObject::IsVisibilityOverridden ( ) const
inline

◆ IsWithinDist()

bool WorldObject::IsWithinDist ( WorldObject const *  obj,
float  dist2compare,
bool  is3D = true,
bool  useBoundingRadius = true 
) const
1322{
1323 return obj && _IsWithinDist(obj, dist2compare, is3D, useBoundingRadius);
1324}
virtual bool _IsWithinDist(WorldObject const *obj, float dist2compare, bool is3D, bool useBoundingRadius=true) const
Definition Object.cpp:1211

References _IsWithinDist().

Referenced by Unit::CalcAbsorbResist(), Creature::CanCreatureAttack(), CanSeeOrDetect(), npc_cork_gizelton::npc_cork_gizeltonAI::CheckPlayer(), npc_maiev_illidan::DoAction(), boss_attumen::IsSummonedBy(), Player::IsWorldObjectOutOfSightRange(), npc_yor::JustEngagedWith(), boss_twinemperorsAI::JustEngagedWith(), CreatureAI::MoveInLineOfSight(), npc_brew_bubble::MoveInLineOfSight(), npc_a_special_surprise::npc_a_special_surpriseAI::MoveInLineOfSight(), npc_amanishi_lookout::MoveInLineOfSight(), npc_eagle_trash_aggro_trigger::MoveInLineOfSight(), npc_mageguard_dalaran::npc_mageguard_dalaranAI::MoveInLineOfSight(), Acore::NearestCreatureEntryWithLiveStateInObjectRangeCheck::operator()(), Acore::AllGameObjectsWithEntryInRange::operator()(), Acore::AllGameObjectsMatchingOneEntryInRange::operator()(), Acore::PlayerAtMinimumRangeAway::operator()(), Acore::AllCreaturesOfEntryInRange::operator()(), Acore::AllCreaturesMatchingOneEntryInRange::operator()(), FrostwingVrykulSearcher::operator()(), Acore::AllWorldObjectsInRange::operator()(), Spell::SearchChainTargets(), dragonmaw_race_npc::StartRace(), npc_daphne_stilwell::npc_daphne_stilwellAI::Update(), npc_unworthy_initiate::npc_unworthy_initiateAI::UpdateAI(), npc_rizzle_sprysprocket::npc_rizzle_sprysprocketAI::UpdateAI(), npc_ichor_globule::npc_ichor_globuleAI::UpdateAI(), and Group::UpdatePlayerOutOfRange().

◆ IsWithinDist2d() [1/2]

bool WorldObject::IsWithinDist2d ( const Position pos,
float  dist 
) const
1316{
1317 return IsInDist2d(pos, dist + GetObjectSize());
1318}
bool IsInDist2d(float x, float y, float dist) const
Definition Position.h:211

References GetObjectSize(), and Position::IsInDist2d().

◆ IsWithinDist2d() [2/2]

◆ IsWithinDist3d() [1/2]

bool WorldObject::IsWithinDist3d ( const Position pos,
float  dist 
) const
1306{
1307 return IsInDist(pos, dist + GetObjectSize());
1308}
bool IsInDist(float x, float y, float z, float dist) const
Definition Position.h:221

References GetObjectSize(), and Position::IsInDist().

◆ IsWithinDist3d() [2/2]

◆ IsWithinDistInMap()

bool WorldObject::IsWithinDistInMap ( WorldObject const *  obj,
float  dist2compare,
bool  is3D = true,
bool  useBoundingRadius = true 
) const
1327{
1328 return obj && IsInMap(obj) && InSamePhase(obj) && _IsWithinDist(obj, dist2compare, is3D, useBoundingRadius);
1329}

References _IsWithinDist(), InSamePhase(), and IsInMap().

Referenced by npc_escortAI::AssistPlayerInCombatAgainst(), FollowerAI::AssistPlayerInCombatAgainst(), SmartAI::AssistPlayerInCombatAgainst(), Creature::CanStartAttack(), Player::CheckDuelDistance(), npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI::CheckEventFail(), npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI::CheckEventFail(), spell_sha_fire_nova::CheckFireTotem(), WorldSession::DoLootRelease(), CreatureAI::DoZoneInCombat(), boss_halazzi::EnterPhase(), BattlegroundEY::EventPlayerClickedOnFlag(), BattlegroundWS::EventPlayerClickedOnFlag(), BattlegroundAB::EventPlayerClickedOnFlag(), FollowerAI::GetLeaderForFollower(), Player::GetNextRandomRaidMember(), Unit::GetNextRandomRaidMemberOrPet(), Player::GetNPCIfCanInteractWith(), Unit::HandleAuraRaidProcFromChargeWithValue(), WorldSession::HandleAutostoreLootItemOpcode(), WorldSession::HandleInitiateTradeOpcode(), WorldSession::HandleLootMoneyOpcode(), AuraEffect::HandleModPossessPet(), WorldSession::HandleReclaimCorpseOpcode(), Unit::isInBackInMap(), Unit::isInFrontInMap(), npc_escortAI::IsPlayerOrGroupInRange(), boss_gothik::boss_gothikAI::JustSummoned(), npc_dkc1_gothik::npc_dkc1_gothikAI::MoveInLineOfSight(), boss_muru::MoveInLineOfSight(), boss_aeonus::MoveInLineOfSight(), boss_chrono_lord_deja::MoveInLineOfSight(), boss_temporus::MoveInLineOfSight(), npc_medivh_bm::MoveInLineOfSight(), npc_general_andorov::MoveInLineOfSight(), npc_ouro_spawner::MoveInLineOfSight(), npc_depth_charge::npc_depth_chargeAI::MoveInLineOfSight(), npc_draenei_survivor::npc_draenei_survivorAI::MoveInLineOfSight(), npc_kerlonian::npc_kerlonianAI::MoveInLineOfSight(), npc_aged_dying_ancient_kodo::npc_aged_dying_ancient_kodoAI::MoveInLineOfSight(), npc_custodian_of_time::npc_custodian_of_timeAI::MoveInLineOfSight(), npc_tooga::npc_toogaAI::MoveInLineOfSight(), npc_twiggy_flathead::npc_twiggy_flatheadAI::MoveInLineOfSight(), npc_ringo::npc_ringoAI::MoveInLineOfSight(), boss_gluth::boss_gluthAI::MoveInLineOfSight(), npc_khunok_the_behemoth::npc_khunok_the_behemothAI::MoveInLineOfSight(), npc_jenny::MoveInLineOfSight(), npc_captured_beryl_sorcerer::npc_captured_beryl_sorcererAI::MoveInLineOfSight(), npc_overlord_drakuru_betrayal::npc_overlord_drakuru_betrayalAI::MoveInLineOfSight(), boss_exarch_maladaar::MoveInLineOfSight(), boss_nexusprince_shaffar::MoveInLineOfSight(), boss_warlord_kalithresh::MoveInLineOfSight(), npc_daranelle::npc_daranelleAI::MoveInLineOfSight(), npc_ancestral_wolf::npc_ancestral_wolfAI::MoveInLineOfSight(), npc_pet_hunter_snake_trap::MoveInLineOfSight(), npc_air_force_bots::npc_air_force_botsAI::MoveInLineOfSight(), boss_leotheras_the_blind::MoveToTargetIfOutOfRange(), Acore::AnyDeadUnitObjectInRangeCheck::operator()(), Acore::AnyDeadUnitObjectInRangeCheck::operator()(), Acore::CallOfHelpCreatureInRangeDo::operator()(), Acore::AnyAssistCreatureInRangeCheck::operator()(), Acore::NearestAssistCreatureInCreatureRangeCheck::operator()(), Acore::NearestGameObjectFishingHole::operator()(), Acore::NearestGameObjectCheck::operator()(), Acore::NearestGameObjectEntryInObjectRangeCheck::operator()(), Acore::NearestGameObjectTypeInObjectRangeCheck::operator()(), Acore::AnyDeadUnitObjectInRangeCheck::operator()(), Acore::AnyPlayerInObjectRangeCheck::operator()(), Acore::NearestPlayerInObjectRangeCheck::operator()(), Acore::AnyPlayerInObjectRangeCheck::operator()(), Acore::MostHPMissingInRange::operator()(), Acore::MostHPPercentMissingInRange::operator()(), Acore::FriendlyCCedInRange::operator()(), Acore::FriendlyMissingBuffInRange::operator()(), Acore::AnyUnfriendlyUnitInObjectRangeCheck::operator()(), Acore::AnyUnfriendlyNoTotemUnitInObjectRangeCheck::operator()(), Acore::NearestAttackableNoTotemUnitInObjectRangeCheck::operator()(), Acore::AnyFriendlyUnitInObjectRangeCheck::operator()(), Acore::AnyFriendlyNotSelfUnitInObjectRangeCheck::operator()(), Acore::AnyGroupedUnitInObjectRangeCheck::operator()(), Acore::AnyUnitInObjectRangeCheck::operator()(), Acore::NearestAttackableUnitInObjectRangeCheck::operator()(), Acore::AnyAoETargetUnitInObjectRangeCheck::operator()(), Acore::AnyAttackableUnitExceptForOriginalCasterInObjectRangeCheck::operator()(), Acore::NearestHostileUnitCheck::operator()(), Acore::NearestHostileUnitInAttackDistanceCheck::operator()(), Acore::MostHPMissingGroupInRange::operator()(), Acore::AllDeadCreaturesInRange::operator()(), Acore::AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck::operator()(), SmartScript::ProcessEvent(), npc_lake_frog::npc_lake_frogAI::ReceiveEmote(), npc_dancing_flames::npc_dancing_flamesAI::ReceiveEmote(), Map::ScriptsProcess(), ScriptedAI::SelectSpell(), ScriptedAI::SelectTargetFromPlayerList(), Player::SendLoot(), npc_corrupted_totem::SetAura(), Pet::Update(), Creature::Update(), Player::Update(), TotemAI::UpdateAI(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::UpdateAI(), boss_four_horsemen::boss_four_horsemenAI::UpdateAI(), FollowerAI::UpdateAI(), Spell::UpdateChanneledTargetList(), and Player::UpdatePosition().

◆ IsWithinLOS()

bool WorldObject::IsWithinLOS ( float  x,
float  y,
float  z,
VMAP::ModelIgnoreFlags  ignoreFlags = VMAP::ModelIgnoreFlags::Nothing,
LineOfSightChecks  checks = LINEOFSIGHT_ALL_CHECKS 
) const

◆ IsWithinLOSInMap()

bool WorldObject::IsWithinLOSInMap ( WorldObject const *  obj,
VMAP::ModelIgnoreFlags  ignoreFlags = VMAP::ModelIgnoreFlags::Nothing,
LineOfSightChecks  checks = LINEOFSIGHT_ALL_CHECKS,
Optional< float >  collisionHeight = { },
Optional< float >  combatReach = { } 
) const
1353{
1354 if (!IsInMap(obj))
1355 return false;
1356
1357 float ox, oy, oz;
1358 if (obj->IsPlayer())
1359 {
1360 obj->GetPosition(ox, oy, oz);
1361 oz += obj->GetCollisionHeight();
1362 }
1363 else
1364 obj->GetHitSpherePointFor({ GetPositionX(), GetPositionY(), GetPositionZ() + (collisionHeight ? *collisionHeight : GetCollisionHeight()) }, ox, oy, oz);
1365
1366 float x, y, z;
1367 if (IsPlayer())
1368 {
1369 GetPosition(x, y, z);
1370 z += GetCollisionHeight();
1371 }
1372 else
1373 GetHitSpherePointFor({ obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ() + obj->GetCollisionHeight() }, x, y, z, collisionHeight, combatReach);
1374
1375 return GetMap()->isInLineOfSight(x, y, z, ox, oy, oz, GetPhaseMask(), checks, ignoreFlags);
1376}

References GetCollisionHeight(), GetHitSpherePointFor(), GetMap(), GetPhaseMask(), Position::GetPosition(), Position::GetPosition(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Map::isInLineOfSight(), IsInMap(), and Object::IsPlayer().

Referenced by npc_escortAI::AssistPlayerInCombatAgainst(), FollowerAI::AssistPlayerInCombatAgainst(), SmartAI::AssistPlayerInCombatAgainst(), Unit::AttackerStateUpdate(), boss_swamplord_muselek::CanShootVictim(), Creature::CanStartAttack(), Spell::CheckCast(), Spell::CheckEffectTarget(), spell_hun_masters_call::DoCheckCast(), DynObjAura::FillTargetMap(), npc_singularity::FindAndFollowTarget(), debug_commandscript::HandleDebugLoSCommand(), WorldSession::HandlePetActionHelper(), boss_halion::boss_halionAI::IsAnyPlayerValid(), npc_amanishi_lookout::MoveInLineOfSight(), boss_eye_of_cthun::MoveInLineOfSight(), Acore::CallOfHelpCreatureInRangeDo::operator()(), Acore::AnyAssistCreatureInRangeCheck::operator()(), Acore::NearestAssistCreatureInCreatureRangeCheck::operator()(), Acore::NearestAttackableNoTotemUnitInObjectRangeCheck::operator()(), NecroticPlagueTargetCheck::operator()(), RangeSelector::operator()(), ShadowTrapLKTargetSelector::operator()(), NonTankLKTargetSelector::operator()(), DefileTargetSelector::operator()(), MysticBuffetTargetFilter::operator()(), SmartScript::ProcessAction(), SmartScript::ProcessEvent(), Spell::SearchChainTargets(), Unit::SelectNearbyNoTotemTarget(), Unit::SelectNearbyTarget(), ScriptedAI::SelectTargetFromPlayerList(), CreatureAI::TriggerAlert(), Pet::Update(), boss_quartermaster_zigris::UpdateAI(), boss_mandokir::boss_mandokirAI::UpdateAI(), boss_sindragosa::boss_sindragosaAI::UpdateAI(), and boss_the_lich_king::boss_the_lich_kingAI::UpdateAI().

◆ IsZoneWideVisible()

◆ MovePosition()

void WorldObject::MovePosition ( Position pos,
float  dist,
float  angle 
)
2770{
2771 angle += GetOrientation();
2772 float destx, desty, destz, ground, floor;
2773 destx = pos.m_positionX + dist * cos(angle);
2774 desty = pos.m_positionY + dist * std::sin(angle);
2775
2776 // Prevent invalid coordinates here, position is unchanged
2777 if (!Acore::IsValidMapCoord(destx, desty))
2778 {
2779 LOG_FATAL("entities.object", "WorldObject::MovePosition invalid coordinates X: {} and Y: {} were passed!", destx, desty);
2780 return;
2781 }
2782
2783 ground = GetMapHeight(destx, desty, MAX_HEIGHT);
2784 floor = GetMapHeight(destx, desty, pos.m_positionZ);
2785 destz = std::fabs(ground - pos.m_positionZ) <= std::fabs(floor - pos.m_positionZ) ? ground : floor;
2786
2787 float step = dist / 10.0f;
2788
2789 for (uint8 j = 0; j < 10; ++j)
2790 {
2791 // do not allow too big z changes
2792 if (std::fabs(pos.m_positionZ - destz) > 6.0f)
2793 {
2794 destx -= step * cos(angle);
2795 desty -= step * std::sin(angle);
2796 ground = GetMapHeight(destx, desty, MAX_HEIGHT);
2797 floor = GetMapHeight(destx, desty, pos.m_positionZ);
2798 destz = std::fabs(ground - pos.m_positionZ) <= std::fabs(floor - pos.m_positionZ) ? ground : floor;
2799 }
2800 // we have correct destz now
2801 else
2802 {
2803 pos.Relocate(destx, desty, destz);
2804 break;
2805 }
2806 }
2807
2812}
std::uint8_t uint8
Definition Define.h:109
#define LOG_FATAL(filterType__,...)
Definition Log.h:154
float GetMapHeight(float x, float y, float z, bool vmap=true, float distanceToSearch=50.0f) const
Definition Object.cpp:3012
bool IsValidMapCoord(float c)
Definition GridDefines.h:210
void SetOrientation(float orientation)
Definition Position.h:116
void Relocate(float x, float y)
Definition Position.h:77

References GetMapHeight(), Position::GetOrientation(), Acore::IsValidMapCoord(), LOG_FATAL, Position::m_positionX, Position::m_positionY, Position::m_positionZ, MAX_HEIGHT, Acore::NormalizeMapCoord(), Position::Relocate(), Position::SetOrientation(), and UpdateGroundPositionZ().

Referenced by GetNearPosition(), GetRandomNearPosition(), and Spell::SelectImplicitDestDestTargets().

◆ MovePositionToFirstCollision()

void WorldObject::MovePositionToFirstCollision ( Position pos,
float  dist,
float  angle 
)
2852{
2853 angle += GetOrientation();
2854 float destx, desty, destz;
2855 destx = pos.m_positionX + dist * cos(angle);
2856 desty = pos.m_positionY + dist * std::sin(angle);
2857 destz = pos.m_positionZ;
2858
2859 if (!GetMap()->CheckCollisionAndGetValidCoords(this, pos.m_positionX, pos.m_positionY, pos.m_positionZ, destx, desty, destz, false))
2860 return;
2861
2863 pos.Relocate(destx, desty, destz);
2864}

References GetMap(), Position::GetOrientation(), Position::m_positionX, Position::m_positionY, Position::m_positionZ, Position::Relocate(), and Position::SetOrientation().

Referenced by FollowMovementGenerator< T >::DoUpdate(), Spell::EffectStuck(), VehicleDespawnEvent::Execute(), GetFirstCollisionPosition(), GetFirstCollisionPosition(), GetFirstCollisionPosition(), spell_boss_magus_telestra_gravity_well::HandlePull(), MotionMaster::MoveKnockbackFrom(), Spell::SelectImplicitCasterDestTargets(), and Spell::SelectImplicitTargetDestTargets().

◆ NotifyExecuted()

bool WorldObject::NotifyExecuted ( uint16  f) const
inline
662{ return m_executed_notifies & f;}

References m_executed_notifies.

◆ PlayDirectMusic()

void WorldObject::PlayDirectMusic ( uint32  music_id,
Player target = nullptr 
)
2903{
2904 if (target)
2905 target->SendDirectMessage(WorldPackets::Misc::PlayMusic(music_id).Write());
2906 else
2907 SendMessageToSet(WorldPackets::Misc::PlayMusic(music_id).Write(), true);
2908}
void SendDirectMessage(WorldPacket const *data) const
Definition Player.cpp:5728
virtual void SendMessageToSet(WorldPacket const *data, bool self) const
Definition Object.cpp:2065
Definition MiscPackets.h:58

References Player::SendDirectMessage(), and SendMessageToSet().

Referenced by debug_commandscript::HandleDebugPlayMusicCommand(), go_l70_etc_music::go_l70_etc_musicAI::UpdateAI(), go_brewfest_music::go_brewfest_musicAI::UpdateAI(), go_pirate_day_music::go_pirate_day_musicAI::UpdateAI(), go_darkmoon_faire_music::go_darkmoon_faire_musicAI::UpdateAI(), and go_midsummer_music::go_midsummer_musicAI::UpdateAI().

◆ PlayDirectSound()

◆ PlayDistanceSound()

void WorldObject::PlayDistanceSound ( uint32  sound_id,
Player target = nullptr 
)

◆ PlayRadiusMusic()

void WorldObject::PlayRadiusMusic ( uint32  music_id,
float  radius 
)
2911{
2912 std::vector<Player*> targets;
2913 Acore::AnyPlayerInObjectRangeCheck check(this, radius, false);
2915 Cell::VisitObjects(this, searcher, radius);
2916
2917 for (Player* player : targets)
2918 player->SendDirectMessage(WorldPackets::Misc::PlayMusic(music_id).Write());
2919}
Misc
Definition boss_tomb_of_seven.cpp:36
Definition GridNotifiers.h:1345
Definition Guild.h:31
Definition GridNotifiers.h:516

References Cell::VisitObjects(), and WorldPackets::Misc::PlayMusic::Write().

◆ PlayRadiusSound()

void WorldObject::PlayRadiusSound ( uint32  sound_id,
float  radius 
)
2892{
2893 std::vector<Player*> targets;
2894 Acore::AnyPlayerInObjectRangeCheck check(this, radius, false);
2896 Cell::VisitObjects(this, searcher, radius);
2897
2898 for (Player* player : targets)
2899 player->SendDirectMessage(WorldPackets::Misc::Playsound(sound_id).Write());
2900}

References Cell::VisitObjects(), and WorldPackets::Misc::Playsound::Write().

Referenced by npc_blade_of_azzinoth::IsSummonedBy().

◆ ProcessPositionDataChanged()

void WorldObject::ProcessPositionDataChanged ( PositionFullTerrainStatus const &  data)
protectedvirtual

Reimplemented in Unit.

1150{
1151 uint32 const oldZoneId = _zoneId;
1152
1153 _zoneId = _areaId = data.areaId;
1154
1155 if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(_areaId))
1156 if (area->zone)
1157 _zoneId = area->zone;
1158
1159 _outdoors = data.outdoors;
1160 _floorZ = data.floorZ;
1161 _liquidData = data.liquidInfo;
1162
1163 // Has zone ID changed?
1164 if (oldZoneId != _zoneId)
1165 {
1166 // If so, check if we are far visibility overridden object and refresh maps if needed.
1167 if (IsZoneWideVisible())
1168 {
1171 }
1172 }
1173}
DBCStorage< AreaTableEntry > sAreaTableStore(AreaTableEntryfmt)
void RemoveWorldObjectFromZoneWideVisibleMap(uint32 zoneId, WorldObject *obj)
Definition Map.cpp:656
void AddWorldObjectToZoneWideVisibleMap(uint32 zoneId, WorldObject *obj)
Definition Map.cpp:651
bool IsZoneWideVisible() const
Definition Object.h:670
Definition DBCStructure.h:519

References _areaId, _floorZ, _liquidData, _outdoors, _zoneId, Map::AddWorldObjectToZoneWideVisibleMap(), PositionFullTerrainStatus::areaId, PositionFullTerrainStatus::floorZ, GetMap(), IsZoneWideVisible(), PositionFullTerrainStatus::liquidInfo, PositionFullTerrainStatus::outdoors, Map::RemoveWorldObjectFromZoneWideVisibleMap(), and sAreaTableStore.

Referenced by Unit::ProcessPositionDataChanged(), and UpdatePositionData().

◆ RemoveAllowedLooter()

void WorldObject::RemoveAllowedLooter ( ObjectGuid  guid)
3110{
3111 _allowedLooters.erase(guid);
3112}

References _allowedLooters.

◆ RemoveFromNotify()

void WorldObject::RemoveFromNotify ( uint16  f)
inline

◆ RemoveFromObjectUpdate()

void WorldObject::RemoveFromObjectUpdate ( )
overridevirtual

Implements Object.

3000{
3001 GetMap()->RemoveUpdateObject(this);
3002}
void RemoveUpdateObject(Object *obj)
Definition Map.h:481

References GetMap(), and Map::RemoveUpdateObject().

◆ RemoveFromWorld()

void WorldObject::RemoveFromWorld ( )
overridevirtual

◆ ResetAllNotifies()

void WorldObject::ResetAllNotifies ( )
inline

◆ ResetAllowedLooters()

void WorldObject::ResetAllowedLooters ( )
3090{
3091 _allowedLooters.clear();
3092}

References _allowedLooters.

Referenced by GameObject::SetLootRecipient(), and Creature::SetLootRecipient().

◆ ResetMap()

void WorldObject::ResetMap ( )
virtual

Reimplemented in Player.

2114{
2116 ASSERT(!IsInWorld());
2117
2118 sScriptMgr->OnWorldObjectResetMap(this);
2119
2120 m_currMap = nullptr;
2121 //maybe not for corpse
2122 //m_mapId = 0;
2123 //m_InstanceId = 0;
2124}

References ASSERT, Object::IsInWorld(), m_currMap, and sScriptMgr.

Referenced by Map::RemoveCorpse(), Map::RemoveFromMap(), and Player::ResetMap().

◆ SaveRespawnTime()

virtual void WorldObject::SaveRespawnTime ( )
inlinevirtual

Reimplemented in Creature, and GameObject.

598{}

◆ SelectNearestPlayer()

Player * WorldObject::SelectNearestPlayer ( float  distance = 0) const
2453{
2454 Player* target = nullptr;
2455
2456 Acore::NearestPlayerInObjectRangeCheck checker(this, distance);
2458 Cell::VisitObjects(this, searcher, distance);
2459
2460 return target;
2461}
Definition GridNotifiers.h:1396
Definition GridNotifiers.h:548

References Cell::VisitObjects().

Referenced by spell_blade_dance_targeting::FilterTargets(), spell_tsh_shoot_flame_arrow::FilterTargets(), SmartScript::GetTargets(), spell_valkyr_ball_periodic_dummy_aura::HandleEffectPeriodic(), npc_big_ooze::npc_big_oozeAI::IsSummonedBy(), boss_kiggler_the_crazed::JustEngagedWith(), boss_krosh_firehand::JustEngagedWith(), npc_hor_lich_king::npc_hor_lich_kingAI::JustSummoned(), boss_devourer_of_souls::boss_devourer_of_soulsAI::JustSummoned(), npc_hover_disk::npc_hover_diskAI::MovementInform(), npc_shattered_hand_scout::MovementInform(), npc_omen::npc_omenAI::MovementInform(), npc_gunship_mage::npc_gunship_mageAI::MovementInform(), npc_pos_martin_or_gorkun_second::npc_pos_martin_or_gorkun_secondAI::npc_pos_martin_or_gorkun_secondAI(), boss_headless_horseman_pumpkin::Reset(), npc_ahnqiraji_critter::Reset(), boss_grand_warlock_nethekurse::SetData(), npc_cork_gizelton::npc_cork_gizeltonAI::SetData(), instance_eye_of_eternity::instance_eye_of_eternity_InstanceMapScript::SetData(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::SetData(), npc_argent_captainAI::SpellHit(), boss_headless_horseman_head::SpellHit(), npc_giant_claw_tentacle::Submerge(), instance_blackrock_depths::instance_blackrock_depths_InstanceMapScript::TombOfSevenEvent(), boss_rend_blackhand::boss_rend_blackhandAI::UpdateAI(), boss_victor_nefarius::boss_victor_nefariusAI::UpdateAI(), npc_hallows_end_soh::UpdateAI(), npc_murkdeep::npc_murkdeepAI::UpdateAI(), npc_high_overlord_saurfang_icc::npc_high_overlord_saurfangAI::UpdateAI(), npc_muradin_bronzebeard_icc::npc_muradin_bronzebeard_iccAI::UpdateAI(), npc_big_ooze::npc_big_oozeAI::UpdateAI(), npc_valithria_cloud::npc_valithria_cloudAI::UpdateAI(), boss_four_horsemen::boss_four_horsemenAI::UpdateAI(), boss_razorscale::boss_razorscaleAI::UpdateAI(), npc_hor_raging_ghoul::npc_hor_raging_ghoulAI::UpdateAI(), and npc_grimstone::npc_grimstoneAI::UpdateEscortAI().

◆ SendMessageToSet() [1/2]

void WorldObject::SendMessageToSet ( WorldPacket const *  data,
bool  self 
) const
virtual

Reimplemented in Player.

2066{
2067 if (IsInWorld())
2068 SendMessageToSetInRange(data, 0.0f, self);
2069}
virtual void SendMessageToSetInRange(WorldPacket const *data, float dist, bool self) const
Definition Object.cpp:2071

References Object::IsInWorld(), and SendMessageToSetInRange().

Referenced by Unit::_ExitVehicle(), AuraApplication::ClientUpdate(), Unit::DealMeleeDamage(), Spell::Delayed(), Unit::Dismount(), Spell::EffectDispel(), Spell::EffectInstaKill(), Spell::EffectStealBeneficialBuff(), npc_xt002_boombot::npc_xt002_boombotAI::Explode(), AuraEffect::HandleAuraSetVehicle(), Unit::HandleEmoteCommand(), WorldSession::HandleMovementOpcodes(), WorldSession::HandleUpdateProjectilePosition(), npc_gunship::npc_gunshipAI::JustDied(), Movement::MoveSplineInit::Launch(), Unit::Mount(), boss_volkhan::boss_volkhanAI::MovementInform(), PlayDirectMusic(), PlayDirectSound(), PlayDistanceSound(), Unit::SendAttackStateUpdate(), Unit::SendChangeCurrentVictimOpcode(), Spell::SendChannelStart(), Spell::SendChannelUpdate(), Unit::SendClearTarget(), Unit::SendClearThreatListOpcode(), GameObject::SendCustomAnim(), Unit::SendEnergizeSpellLog(), Unit::SendHealSpellLog(), Spell::SendInterrupted(), Spell::SendLogExecute(), Unit::SendMeleeAttackStart(), Unit::SendMeleeAttackStop(), Unit::SendMonsterMove(), Unit::SendMovementFlagUpdate(), SendObjectDeSpawnAnim(), Unit::SendPeriodicAuraLog(), SendPlayMusic(), Unit::SendPlaySpellImpact(), Unit::SendPlaySpellVisual(), Unit::SendRemoveFromThreatListOpcode(), Unit::SendSpellDamageImmune(), Unit::SendSpellDamageResist(), Spell::SendSpellGo(), Unit::SendSpellMiss(), Unit::SendSpellNonMeleeDamageLog(), Spell::SendSpellStart(), Unit::SendTeleportPacket(), Unit::SendThreatListUpdate(), Creature::SetCanFly(), Creature::SetDisableGravity(), Creature::SetFeatherFall(), Creature::SetHover(), Unit::SetPower(), Unit::SetRooted(), Unit::SetSpeed(), Creature::SetSwim(), Creature::SetWalk(), Creature::SetWaterWalking(), Movement::MoveSplineInit::Stop(), and boss_svala::boss_svalaAI::UpdateAI().

◆ SendMessageToSet() [2/2]

void WorldObject::SendMessageToSet ( WorldPacket const *  data,
Player const *  skipped_rcvr 
) const
virtual

Reimplemented in Player.

2078{
2079 Acore::MessageDistDeliverer notifier(this, data, 0.0f, false, skipped_rcvr);
2080 notifier.Visit(GetObjectVisibilityContainer().GetVisiblePlayersMap());
2081}
Definition GridNotifiers.h:100

References GetObjectVisibilityContainer(), and Acore::MessageDistDeliverer::Visit().

◆ SendMessageToSetInRange()

void WorldObject::SendMessageToSetInRange ( WorldPacket const *  data,
float  dist,
bool  self 
) const
virtual

Reimplemented in Player.

2072{
2073 Acore::MessageDistDeliverer notifier(this, data, dist);
2074 notifier.Visit(GetObjectVisibilityContainer().GetVisiblePlayersMap());
2075}

References GetObjectVisibilityContainer(), and Acore::MessageDistDeliverer::Visit().

Referenced by SendMessageToSet(), and CreatureTextMgr::SendNonChatPacket().

◆ SendObjectDeSpawnAnim()

void WorldObject::SendObjectDeSpawnAnim ( ObjectGuid  guid)
2084{
2086 data << guid;
2087 SendMessageToSet(&data, true);
2088}
Definition WorldPacket.h:26
@ SMSG_GAMEOBJECT_DESPAWN_ANIM
Definition Opcodes.h:563

References SendMessageToSet(), and SMSG_GAMEOBJECT_DESPAWN_ANIM.

Referenced by GameObject::Delete(), GameObject::DespawnOrUnsummon(), DynamicObject::Remove(), and GameObject::Update().

◆ SendPlayMusic()

void WorldObject::SendPlayMusic ( uint32  Music,
bool  OnlySelf 
)
2043{
2045 data << Music;
2046 if (OnlySelf && IsPlayer())
2047 this->ToPlayer()->GetSession()->SendPacket(&data);
2048 else
2049 SendMessageToSet(&data, true); // ToSelf ignored in this case
2050}
WorldSession * GetSession() const
Definition Player.h:2005
void SendPacket(WorldPacket const *packet)
Send a packet to the client.
Definition WorldSession.cpp:251
@ SMSG_PLAY_MUSIC
Definition Opcodes.h:661

References Player::GetSession(), Object::IsPlayer(), SendMessageToSet(), WorldSession::SendPacket(), SMSG_PLAY_MUSIC, and Object::ToPlayer().

◆ setActive()

void WorldObject::setActive ( bool  isActiveObject)
1066{
1067 if (m_isActive == on)
1068 return;
1069
1070 if (IsPlayer())
1071 return;
1072
1073 m_isActive = on;
1074
1075 if (!on || !IsInWorld())
1076 return;
1077
1078 Map* map = FindMap();
1079 if (!map)
1080 return;
1081
1083}

References Map::AddObjectToPendingUpdateList(), FindMap(), Object::IsInWorld(), Object::IsPlayer(), and m_isActive.

Referenced by BossAI::_JustEngagedWith(), BossAI::_JustReachedHome(), Unit::AddPlayerToVision(), CinematicMgr::BeginCinematic(), boss_twilight_halion::boss_twilight_halionAI::boss_twilight_halionAI(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::DamageTaken(), npc_warden_mellichar::npc_warden_mellicharAI::DamageTaken(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::DoAction(), boss_krick::boss_krickAI::DoAction(), npc_hyjal_ground_trash::DoAction(), npc_hyjal_gargoyle::DoAction(), npc_hyjal_frost_wyrm::DoAction(), npc_xerestrasza::npc_xerestraszaAI::DoAction(), boss_sindragosa::boss_sindragosaAI::DoAction(), npc_spinestalker::npc_spinestalkerAI::DoAction(), npc_rimefang::npc_rimefangAI::DoAction(), npc_terenas_menethil::npc_terenas_menethilAI::DoAction(), npc_crok_scourgebane::npc_crok_scourgebaneAI::DoAction(), boss_sister_svalna::boss_sister_svalnaAI::DoAction(), boss_hadronox::boss_hadronoxAI::DoAction(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::DoAction(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::DoAction(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::DoAction(), boss_illidari_council::DoAction(), boss_kologarn::boss_kologarnAI::EnterEvadeMode(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::EnterEvadeMode(), ValithriaDespawner::Execute(), go_necropolis::go_necropolis(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::InitFight(), npc_cork_gizelton::npc_cork_gizeltonAI::Initialize(), boss_razorscale::boss_razorscaleAI::InitializeAI(), npc_lord_arete::npc_lord_areteAI::InitializeAI(), npc_herald_of_the_lich_king::InitializeAI(), Totem::InitSummon(), npc_warden_mellichar::npc_warden_mellicharAI::JustDied(), boss_sartharion_dragonAI::JustEngagedWith(), boss_servant_quarters::JustEngagedWith(), boss_anubarak_trial::boss_anubarak_trialAI::JustEngagedWith(), boss_jaraxxus::boss_jaraxxusAI::JustEngagedWith(), boss_gormok::boss_gormokAI::JustEngagedWith(), boss_jormungarAI::JustEngagedWith(), boss_icehowl::boss_icehowlAI::JustEngagedWith(), boss_twin_valkyrAI::JustEngagedWith(), npc_stinky_icc::npc_stinky_iccAI::JustEngagedWith(), boss_lord_marrowgar::JustEngagedWith(), npc_precious_icc::npc_precious_iccAI::JustEngagedWith(), npc_icc_valkyr_herald::npc_icc_valkyr_heraldAI::JustEngagedWith(), boss_algalon_the_observer::boss_algalon_the_observerAI::JustEngagedWith(), boss_auriaya::boss_auriayaAI::JustEngagedWith(), boss_flame_leviathan::boss_flame_leviathanAI::JustEngagedWith(), boss_freya::boss_freyaAI::JustEngagedWith(), boss_vezax::boss_vezaxAI::JustEngagedWith(), boss_ignis::boss_ignisAI::JustEngagedWith(), boss_kologarn::boss_kologarnAI::JustEngagedWith(), boss_mimiron::boss_mimironAI::JustEngagedWith(), boss_thorim::boss_thorimAI::JustEngagedWith(), boss_xt002::boss_xt002AI::JustEngagedWith(), boss_the_lich_king::boss_the_lich_kingAI::JustEngagedWith(), npc_green_dragon_combat_trigger::npc_green_dragon_combat_triggerAI::JustEngagedWith(), boss_trollgore::boss_trollgoreAI::JustEngagedWith(), boss_prince_keleseth_icc::boss_prince_kelesethAI::JustEngagedWith(), boss_prince_taldaram_icc::boss_prince_taldaramAI::JustEngagedWith(), boss_prince_valanar_icc::boss_prince_valanarAI::JustEngagedWith(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::JustEngagedWith(), boss_deathbringer_saurfang::boss_deathbringer_saurfangAI::JustEngagedWith(), boss_festergut::boss_festergutAI::JustEngagedWith(), boss_lady_deathwhisper::boss_lady_deathwhisperAI::JustEngagedWith(), boss_professor_putricide::boss_professor_putricideAI::JustEngagedWith(), boss_rotface::boss_rotfaceAI::JustEngagedWith(), boss_sindragosa::boss_sindragosaAI::JustEngagedWith(), boss_steelbreaker::boss_steelbreakerAI::JustEngagedWith(), boss_runemaster_molgeim::boss_runemaster_molgeimAI::JustEngagedWith(), boss_stormcaller_brundir::boss_stormcaller_brundirAI::JustEngagedWith(), boss_anubarak_trial::boss_anubarak_trialAI::JustReachedHome(), boss_jaraxxus::boss_jaraxxusAI::JustReachedHome(), boss_gormok::boss_gormokAI::JustReachedHome(), boss_jormungarAI::JustReachedHome(), boss_icehowl::boss_icehowlAI::JustReachedHome(), boss_twin_valkyrAI::JustReachedHome(), boss_prince_keleseth_icc::boss_prince_kelesethAI::JustReachedHome(), boss_prince_taldaram_icc::boss_prince_taldaramAI::JustReachedHome(), boss_prince_valanar_icc::boss_prince_valanarAI::JustReachedHome(), npc_icc_valkyr_herald::npc_icc_valkyr_heraldAI::JustReachedHome(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::JustReachedHome(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::JustReachedHome(), boss_algalon_the_observer::boss_algalon_the_observerAI::JustReachedHome(), boss_steelbreaker::boss_steelbreakerAI::JustReachedHome(), boss_runemaster_molgeim::boss_runemaster_molgeimAI::JustReachedHome(), boss_stormcaller_brundir::boss_stormcaller_brundirAI::JustReachedHome(), boss_auriaya::boss_auriayaAI::JustReachedHome(), boss_flame_leviathan::boss_flame_leviathanAI::JustReachedHome(), boss_freya::boss_freyaAI::JustReachedHome(), boss_vezax::boss_vezaxAI::JustReachedHome(), boss_ignis::boss_ignisAI::JustReachedHome(), boss_mimiron::boss_mimironAI::JustReachedHome(), boss_thorim::boss_thorimAI::JustReachedHome(), boss_xt002::boss_xt002AI::JustReachedHome(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::JustRespawned(), npc_kiljaeden_controller::JustSummoned(), boss_hydross_the_unstable::JustSummoned(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::MovementInform(), boss_sindragosa::boss_sindragosaAI::MovementInform(), npc_spinestalker::npc_spinestalkerAI::MovementInform(), npc_rimefang::npc_rimefangAI::MovementInform(), npc_minigob_manabonk::npc_minigob_manabonk(), npc_necropolis::npc_necropolis(), npc_necropolis_proxy::npc_necropolis_proxy(), npc_necropolis_relay::npc_necropolis_relay(), npc_necrotic_shard::npc_necrotic_shard(), npc_time_lost_proto_drake::npc_time_lost_proto_drakeAI::npc_time_lost_proto_drakeAI(), npc_wg_spirit_guide::npc_wg_spirit_guideAI::npc_wg_spirit_guideAI(), npc_vehicle_d16_propelled_delivery::npc_vehicle_d16_propelled_deliveryAI::PassengerBoarded(), Unit::RemovePlayerFromVision(), npc_koltira_deathweaver::npc_koltira_deathweaverAI::Reset(), npc_valkyr_battle_maiden::npc_valkyr_battle_maidenAI::Reset(), npc_q24545_lich_king::npc_q24545_lich_kingAI::Reset(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::Reset(), npc_akama_illidan::Reset(), npc_warden_mellichar::npc_warden_mellicharAI::Reset(), boss_svala::boss_svalaAI::SetData(), npc_highlord_tirion_fordring_lh::npc_highlord_tirion_fordringAI::SetData(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::SetData(), npc_pos_leader::npc_pos_leaderAI::SetData(), npc_q24545_lich_king::npc_q24545_lich_kingAI::SetGUID(), BattlegroundIC::SetupBattleground(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::sGossipSelect(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::sGossipSelect(), npc_akama_illidan::sGossipSelect(), Battlefield::SpawnCreature(), Battlefield::SpawnGameObject(), go_firework_show::SpawnNextFirework(), npc_koltira_deathweaver::npc_koltira_deathweaverAI::StartEvent(), go_firework_show::StartShow(), go_firework_show::StopShow(), npc_warden_mellichar::npc_warden_mellicharAI::SummonedCreatureDies(), instance_halls_of_reflection::instance_halls_of_reflection_InstanceMapScript::Update(), npc_kalecgos_kj::UpdateAI(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::UpdateAI(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::UpdateAI(), npc_varian_wrynn::npc_varian_wrynnAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), npc_xerestrasza::npc_xerestraszaAI::UpdateAI(), npc_hor_leader_second::npc_hor_leader_secondAI::UpdateAI(), boss_krick::boss_krickAI::UpdateAI(), npc_pos_leader::npc_pos_leaderAI::UpdateAI(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::UpdateAI(), npc_highlord_tirion_fordring_lh::npc_highlord_tirion_fordringAI::UpdateAI(), and boss_svala::boss_svalaAI::UpdateAI().

◆ SetAllowedLooters()

void WorldObject::SetAllowedLooters ( GuidUnorderedSet const  looters)
3085{
3086 _allowedLooters = looters;
3087}

References _allowedLooters.

Referenced by GameObject::SetLootRecipient().

◆ SetLocationInstanceId()

void WorldObject::SetLocationInstanceId ( uint32  _instanceId)
inlineprotected
754{ m_InstanceId = _instanceId; }

References m_InstanceId.

Referenced by Corpse::LoadCorpseFromDB().

◆ SetLocationMapId()

void WorldObject::SetLocationMapId ( uint32  _mapId)
inlineprotected
753{ m_mapId = _mapId; }
uint32 m_mapId
Definition Position.h:323

References WorldLocation::m_mapId.

Referenced by Corpse::LoadCorpseFromDB().

◆ SetMap()

void WorldObject::SetMap ( Map map)
virtual

Reimplemented in Player.

2091{
2092 ASSERT(map);
2093 ASSERT(!IsInWorld());
2094
2095 if (m_currMap == map) // command add npc: first create, than loadfromdb
2096 {
2097 return;
2098 }
2099
2100 if (m_currMap)
2101 {
2102 LOG_FATAL("entities.object", "WorldObject::SetMap: obj {} new map {} {}, old map {} {}", (uint32)GetTypeId(), map->GetId(), map->GetInstanceId(), m_currMap->GetId(), m_currMap->GetInstanceId());
2103 ABORT();
2104 }
2105
2106 m_currMap = map;
2107 m_mapId = map->GetId();
2108 m_InstanceId = map->GetInstanceId();
2109
2110 sScriptMgr->OnWorldObjectSetMap(this, map);
2111}
#define ABORT
Definition Errors.h:76
uint32 GetId() const
Definition Map.h:226
uint32 GetInstanceId() const
Definition Map.h:263

References ABORT, ASSERT, Map::GetId(), Map::GetInstanceId(), Object::GetTypeId(), Object::IsInWorld(), LOG_FATAL, m_currMap, m_InstanceId, WorldLocation::m_mapId, and sScriptMgr.

Referenced by Map::AddCorpse(), Pet::Create(), Creature::Create(), GameObject::Create(), StaticTransport::Create(), DynamicObject::CreateDynamicObject(), TransportMgr::CreateTransport(), MotionTransport::DelayedTeleportTransport(), and Player::SetMap().

◆ SetName()

◆ SetNotified()

void WorldObject::SetNotified ( uint16  f)
inline
663{ m_executed_notifies |= f;}

References m_executed_notifies.

◆ SetPhaseMask()

void WorldObject::SetPhaseMask ( uint32  newPhaseMask,
bool  update 
)
virtual

Reimplemented in GameObject, and Unit.

2867{
2868 sScriptMgr->OnBeforeWorldObjectSetPhaseMask(this, m_phaseMask, newPhaseMask, m_useCombinedPhases, update);
2869 m_phaseMask = newPhaseMask;
2870
2871 if (update && IsInWorld())
2873}
virtual void UpdateObjectVisibility(bool forced=true, bool fromUpdate=false)
Definition Object.cpp:2939

References Object::IsInWorld(), m_phaseMask, m_useCombinedPhases, sScriptMgr, and UpdateObjectVisibility().

Referenced by _Create(), Map::ConvertCorpseToBones(), Corpse::LoadCorpseFromDB(), GameObject::SetPhaseMask(), and Unit::SetPhaseMask().

◆ SetPositionDataUpdate()

void WorldObject::SetPositionDataUpdate ( )
1132{
1133 _updatePositionData = true;
1134
1135 // Calls immediately for charmed units
1136 if (IsCreature() && ToUnit()->IsCharmedOwnedByPlayerOrPlayer())
1138}

References _updatePositionData, Object::IsCreature(), Object::ToUnit(), and UpdatePositionData().

Referenced by Map::DynamicObjectRelocation(), and Map::GameObjectRelocation().

◆ SetTransport()

◆ SetVisibilityDistanceOverride()

void WorldObject::SetVisibilityDistanceOverride ( VisibilityDistanceType  type)
1092{
1094
1095 if (type == GetVisibilityOverrideType())
1096 return;
1097
1098 if (IsPlayer())
1099 return;
1100
1102 {
1103 if (IsFarVisible())
1105 else if (IsZoneWideVisible())
1107 }
1108
1111 else if (type == VisibilityDistanceType::Infinite)
1113
1115}
void AddWorldObjectToFarVisibleMap(WorldObject *obj)
Definition Map.cpp:612
void RemoveWorldObjectFromFarVisibleMap(WorldObject *obj)
Definition Map.cpp:634
bool IsFarVisible() const
Definition Object.h:671
VisibilityDistanceType GetVisibilityOverrideType() const
Definition Object.h:668

References _visibilityDistanceOverrideType, Map::AddWorldObjectToFarVisibleMap(), Map::AddWorldObjectToZoneWideVisibleMap(), ASSERT, GetMap(), GetVisibilityOverrideType(), GetZoneId(), Gigantic, Infinite, IsFarVisible(), Object::IsPlayer(), IsVisibilityOverridden(), IsZoneWideVisible(), Large, Max, Map::RemoveWorldObjectFromFarVisibleMap(), and Map::RemoveWorldObjectFromZoneWideVisibleMap().

Referenced by GameObject::Create(), Totem::InitSummon(), and Creature::LoadCreaturesAddon().

◆ SetZoneScript()

void WorldObject::SetZoneScript ( )
2313{
2314 if (Map* map = FindMap())
2315 {
2316 if (InstanceMap* instanceMap = map->ToInstanceMap())
2317 m_zoneScript = reinterpret_cast<ZoneScript*>(instanceMap->GetInstanceScript());
2318 else if (!map->IsBattlegroundOrArena())
2319 {
2320 uint32 zoneId = GetZoneId();
2321 if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(zoneId))
2322 m_zoneScript = bf;
2323 else
2324 m_zoneScript = sOutdoorPvPMgr->GetZoneScript(zoneId);
2325 }
2326 }
2327}
#define sBattlefieldMgr
Definition BattlefieldMgr.h:77
#define sOutdoorPvPMgr
Definition OutdoorPvPMgr.h:102
Definition Battlefield.h:204
Definition Map.h:627
Definition ZoneScript.h:26

References FindMap(), GetZoneId(), m_zoneScript, sBattlefieldMgr, sOutdoorPvPMgr, and Map::ToInstanceMap().

Referenced by GameObject::Create(), StaticTransport::Create(), and Creature::CreateFromProto().

◆ SummonCreature() [1/2]

TempSummon * WorldObject::SummonCreature ( uint32  id,
const Position pos,
TempSummonType  spwtype = TEMPSUMMON_MANUAL_DESPAWN,
uint32  despwtime = 0,
uint32  vehId = 0,
SummonPropertiesEntry const *  properties = nullptr,
bool  visibleBySummonerOnly = false 
) const
2335{
2336 if (Map* map = FindMap())
2337 {
2338 if (TempSummon* summon = map->SummonCreature(entry, pos, properties, duration, (WorldObject*)this, 0, 0, visibleBySummonerOnly))
2339 {
2340 summon->SetTempSummonType(spwtype);
2341 return summon;
2342 }
2343 }
2344
2345 return nullptr;
2346}
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition Object.cpp:2334

References FindMap(), TempSummon::SetTempSummonType(), and SummonCreature().

Referenced by at_icc_spire_frostwyrm::_OnTrigger(), Battleground::AddCreature(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::AddPortals(), boss_xt002::boss_xt002AI::AttachHeart(), boss_kologarn::boss_kologarnAI::AttachLeftArm(), boss_kologarn::boss_kologarnAI::AttachRightArm(), CinematicMgr::BeginCinematic(), boss_eydis::boss_eydisAI::boss_eydisAI(), boss_fjola::boss_fjolaAI::boss_fjolaAI(), boss_headless_horseman::DamageTaken(), boss_algalon_the_observer::boss_algalon_the_observerAI::DamageTaken(), npc_ulduar_arachnopod_destroyer::npc_ulduar_arachnopod_destroyerAI::DamageTaken(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::DamageTaken(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::DoAction(), boss_victor_nefarius::boss_victor_nefariusAI::DoAction(), boss_archimonde::DoAction(), npc_thrall_warchief::npc_thrall_warchiefAI::DoAction(), npc_ahune_bunny::DoAction(), boss_cthun::DoAction(), npc_costumed_orphan_matron::DoAction(), npc_arthas::npc_arthasAI::DoAction(), boss_palehoof::boss_palehoofAI::DoAction(), boss_archimonde::DoCastDoomFire(), boss_bug_trio::DoFinalSpell(), npc_rinji::npc_rinjiAI::DoSpawnAmbush(), npc_lakota_windsong::npc_lakota_windsongAI::DoSpawnBandits(), ScriptedAI::DoSpawnCreature(), instance_stratholme::instance_stratholme_InstanceMapScript::DoSpawnPlaguedCritters(), npc_paoka_swiftmountain::npc_paoka_swiftmountainAI::DoSpawnWyvern(), npc_midsummer_ribbon_pole_target::DoSpewLavaChecks(), CreatureAI::DoSummon(), CreatureAI::DoSummon(), npc_time_rift::DoSummonAtRift(), CreatureAI::DoSummonFlyer(), npc_ranshalla::npc_ranshallaAI::DoSummonPriestess(), npc_muglash::npc_muglashAI::DoWaveSummon(), Spell::EffectDummy(), Spell::EffectSummonType(), npc_giant_claw_tentacle::Emerge(), DelayedSummonEvent::Execute(), IceTombSummonEvent::Execute(), boss_sartharion_tenebron::boss_sartharion_tenebronAI::ExecuteEvent(), boss_sartharion_shadron::boss_sartharion_shadronAI::ExecuteEvent(), boss_sartharion_vesperon::boss_sartharion_vesperonAI::ExecuteEvent(), boss_kaelthas::ExecuteMiddleEvent(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::FinishFight(), boss_janalai::FireWall(), npc_simon_bunny::npc_simon_bunnyAI::GivePunishment(), go_brazier_of_madness::GossipHello(), go_celestial_planetarium_access::go_celestial_planetarium_accessAI::GossipHello(), spell_rotface_unstable_ooze_explosion_init::HandleCast(), debug_commandscript::HandleDebugSpawnVehicleCommand(), spell_midsummer_summon_ahune_lieutenant::HandleDummy(), spell_dred_raptor_call::HandleDummy(), spell_q11010_q11102_q11023_choose_loc::HandleDummy(), spell_herald_volzaj_insanity::HandleDummyEffect(), spell_hor_gunship_cannon_fire_aura::HandleEffectPeriodic(), spell_gen_haunted_aura::HandleEffectPeriodic(), spell_hodir_flash_freeze_aura::HandleEffectPeriodic(), spell_ignis_scorch_aura::HandleEffectPeriodic(), spell_dtk_raise_dead_aura::HandleEffectRemove(), spell_icc_geist_alarm::HandleEvent(), mmaps_commandscript::HandleMmapPathCommand(), npc_commandscript::HandleNpcAddTempSpawnCommand(), spell_gen_haunted::HandleOnEffectHit(), spell_kaelthas_summon_nether_vapor::HandleScriptEffect(), spell_q12478_frostmourne_cavern::HandleSendEvent(), spell_q9847_a_spirit_ally::HandleSendEvent(), spell_item_draenic_pale_ale::HandleSummon(), spell_q11322_q11317_the_cleansing::if(), boss_priestess_delrissa::InitializeAI(), npc_general_andorov::InitializeAI(), boss_prince_keleseth_icc::boss_prince_kelesethAI::InitializeAI(), boss_prince_taldaram_icc::boss_prince_taldaramAI::InitializeAI(), boss_prince_valanar_icc::boss_prince_valanarAI::InitializeAI(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::InitializeAI(), brann_bronzebeard::brann_bronzebeardAI::InitializeEvent(), boss_moroes::InitializeGuests(), Vehicle::InstallAccessory(), instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::InstanceCleanup(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::InstanceCleanup(), npc_ranshalla::npc_ranshallaAI::JustDidDialogueStep(), boss_halycon::boss_halyconAI::JustDied(), npc_auriaya_feral_defender::npc_auriaya_feral_defenderAI::JustDied(), boss_kologarn_arms::boss_kologarn_armsAI::JustDied(), boss_exarch_maladaar::JustDied(), npc_necrotic_shard::JustDied(), boss_jarien::JustDied(), boss_sothos::JustDied(), boss_felmyst::JustDied(), boss_kurinnaxx::JustDied(), npc_webbed_creature::npc_webbed_creatureAI::JustDied(), boss_shade_of_aran::JustEngagedWith(), boss_mandokir::boss_mandokirAI::JustEngagedWith(), npc_anub_ar_crusher::npc_anub_ar_crusherAI::JustEngagedWith(), boss_anubarak_trial::boss_anubarak_trialAI::JustEngagedWith(), boss_devourer_of_souls::boss_devourer_of_soulsAI::JustEngagedWith(), boss_keleseth::JustEngagedWith(), boss_exarch_maladaar::JustEngagedWith(), boss_shirrak_the_dead_watcher::JustEngagedWith(), boss_blackheart_the_inciter::JustEngagedWith(), boss_sacrolash::JustEngagedWith(), boss_kalecgos::JustEngagedWith(), boss_hexlord_malacrass::JustEngagedWith(), boss_janalai::JustEngagedWith(), boss_onyxia::JustEngagedWith(), boss_ossirian::JustEngagedWith(), boss_novos::boss_novosAI::JustEngagedWith(), boss_anubrekhan::boss_anubrekhanAI::JustEngagedWith(), boss_high_astromancer_solarian::JustEngagedWith(), boss_halion::boss_halionAI::JustSummoned(), npc_akama_illidan::KilledUnit(), npc_the_scourge_cauldron::npc_the_scourge_cauldronAI::MoveInLineOfSight(), npc_ulduar_snow_mound::MoveInLineOfSight(), npc_black_knight_graveyard::npc_black_knight_graveyardAI::MoveInLineOfSight(), npc_koltira_deathweaver::npc_koltira_deathweaverAI::MovementInform(), boss_captain_skarloc::MovementInform(), boss_malygos::boss_malygosAI::MovementInform(), boss_vazruden_the_herald::MovementInform(), boss_flame_leviathan_safety_container::boss_flame_leviathan_safety_containerAI::MovementInform(), npc_claw_tentacle::npc_claw_tentacle(), npc_eye_tentacle::npc_eye_tentacle(), npc_giant_claw_tentacle::npc_giant_claw_tentacle(), npc_giant_eye_tentacle::npc_giant_eye_tentacle(), npc_ulduar_flames_initial::npc_ulduar_flames_initialAI::npc_ulduar_flames_initialAI(), npc_vh_void_sentry::npc_vh_void_sentryAI::npc_vh_void_sentryAI(), go_gong_of_bethekk::OnGossipHello(), go_resonite_cask::OnGossipHello(), go_inconspicuous_mine_car::OnGossipHello(), go_southfury_moonstone::OnGossipHello(), go_strange_pool::OnGossipHello(), go_ethereum_prison::OnGossipHello(), go_ethereum_stasis::OnGossipHello(), go_sacred_fire_of_life::OnGossipHello(), go_arcane_prison::OnGossipHello(), go_hive_pod::OnGossipHello(), go_mistwhisper_treasure::OnGossipHello(), npc_grandmother::OnGossipSelect(), go_pumpkin_shrine::OnGossipSelect(), go_apexis_relic::OnGossipSelect(), instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::OnPlayerEnter(), instance_eye_of_eternity::instance_eye_of_eternity_InstanceMapScript::OnPlayerEnter(), npc_maghar_captive::OnQuestAccept(), npc_karynaku::OnQuestAccept(), go_crystalline_tear::OnQuestAccept(), go_loosely_turned_soil::OnQuestReward(), spell_xt002_gravity_bomb_aura::OnRemove(), AreaTrigger_at_scent_larkorwi::OnTrigger(), AreaTrigger_at_nats_landing::OnTrigger(), AreaTrigger_at_sentry_point::OnTrigger(), AreaTrigger_at_area_52_entrance::OnTrigger(), at_malfurion_stormrage::OnTrigger(), at_twilight_grove::OnTrigger(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnUnitDeath(), boss_jeklik::PathEndReached(), npc_akama_illidan::PathEndReached(), boss_yoggsaron_brain::boss_yoggsaron_brainAI::PrepareChamberIllusion(), npc_barnes::npc_barnesAI::PrepareEncounter(), npc_dark_iron_attack_generator::PrepareEvent(), boss_yoggsaron_brain::boss_yoggsaron_brainAI::PrepareIceCrownIllusion(), boss_yoggsaron_brain::boss_yoggsaron_brainAI::PrepareStormwindIllusion(), npc_battle_at_valhalas::npc_battle_at_valhalasAI::PrepareSummons(), SmartScript::ProcessAction(), boss_flame_leviathan::boss_flame_leviathanAI::RadioSay(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::ReorderInstance(), boss_majordomo::boss_majordomoAI::Reset(), boss_malchezaar::Reset(), npc_image_of_medivh::npc_image_of_medivhAI::Reset(), boss_garaxxas::Reset(), npc_kiljaeden_controller::Reset(), npc_coren_direbrew::Reset(), boss_archimonde::Reset(), boss_infinite_corruptor::boss_infinite_corruptorAI::Reset(), boss_hadronox::boss_hadronoxAI::Reset(), boss_krik_thir::boss_krik_thirAI::Reset(), boss_anubarak_trial::boss_anubarak_trialAI::Reset(), boss_drakkari_colossus::boss_drakkari_colossusAI::Reset(), boss_the_lich_king::boss_the_lich_kingAI::Reset(), boss_thaddius::boss_thaddiusAI::Reset(), boss_bjarngrim::boss_bjarngrimAI::Reset(), boss_auriaya::boss_auriayaAI::Reset(), npc_ulduar_leviathan_mkii::npc_ulduar_leviathan_mkiiAI::Reset(), boss_thorim_runic_colossus::boss_thorim_runic_colossusAI::Reset(), boss_skadi::boss_skadiAI::Reset(), boss_vazruden_the_herald::Reset(), npc_oscillating_frequency_scanner_master_bunny::npc_oscillating_frequency_scanner_master_bunnyAI::Reset(), npc_firework::npc_fireworkAI::Reset(), npc_minion_spawner::Reset(), boss_emalon::boss_emalonAI::ResetSummons(), boss_warchief_kargath_bladefist::RespawnAssassins(), boss_alar::ScheduleAbilities(), boss_illidan_stormrage::ScheduleAbilities(), boss_kiljaeden::ScheduleBasicAbilities(), boss_the_lurker_below::SchedulerPhaseOne(), npc_pallid_horror::ScheduleTasks(), boss_cthun::ScheduleTasks(), boss_svala::boss_svalaAI::SetData(), npc_ulduar_harpoonfirestate::npc_ulduar_harpoonfirestateAI::SetData(), instance_eye_of_eternity::instance_eye_of_eternity_InstanceMapScript::SetData(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::SetData(), npc_idol_room_spawner::npc_idol_room_spawnerAI::SetData(), npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI::SetGUID(), npc_kurenai_captive::npc_kurenai_captiveAI::SetGUID(), npc_echo_of_medivh::SetupBoard(), boss_hexlord_malacrass::SpawnAdds(), boss_zuljin::SpawnAdds(), boss_thorim::boss_thorimAI::SpawnAllNPCs(), boss_thorim::boss_thorimAI::SpawnAnArenaNPC(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::SpawnClouds(), boss_selin_fireheart::SpawnCrystals(), boss_skadi_grauf::boss_skadi_graufAI::SpawnFlameTriggers(), boss_kelthuzad::boss_kelthuzadAI::SpawnHelpers(), boss_razuvious::boss_razuviousAI::SpawnHelpers(), boss_hodir::boss_hodirAI::SpawnHelpers(), boss_skadi_grauf::boss_skadi_graufAI::SpawnHelpers(), boss_malchezaar::SpawnInfernal(), boss_darkmaster_gandling::boss_darkmaster_gandlingAI::SpawnMobsInRoom(), boss_ossirian::SpawnNextCrystal(), boss_alar::SpawnPhoenixes(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::SpawnTentacle(), npc_arthas::npc_arthasAI::SpawnTimeRift(), boss_grandmaster_vorpil::spawnVoidTraveler(), boss_freya::boss_freyaAI::SpawnWave(), npc_grimstone::npc_grimstoneAI::SpawnWave(), npc_varian_wrynn::npc_varian_wrynnAI::SpawnWave(), npc_thrall_bfu::npc_thrall_bfuAI::SpawnWave(), boss_julianne::SpellHit(), boss_urom::boss_uromAI::SpellHit(), boss_headless_horseman_pumpkin::SpellHit(), boss_sister_svalna::boss_sister_svalnaAI::SpellHitTarget(), npc_icc_valkyr_herald::npc_icc_valkyr_heraldAI::SpellHitTarget(), boss_freya::boss_freyaAI::SpellHitTarget(), boss_lethon::boss_lethonAI::SpellHitTarget(), boss_grobbulus::boss_grobbulusAI::SpellHitTarget(), npc_xt002_heart::npc_xt002_heartAI::SpellHitTarget(), boss_ionar::boss_ionarAI::Split(), npc_ulduar_flames_initial::npc_ulduar_flames_initialAI::SpreadFlame(), boss_lady_deathwhisper::boss_lady_deathwhisperAI::Summon(), npc_eris_hevenfire::npc_eris_hevenfireAI::SummonArchers(), npc_grimstone::npc_grimstoneAI::SummonBoss(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::SummonBroodling(), boss_anzu::SummonBroods(), SummonCreature(), SummonCreature(), SummonCreatureGroup(), PassengerController::SummonCreatures(), brann_bronzebeard::brann_bronzebeardAI::SummonCreatures(), npc_deathstalker_fearleia::SummonCreatureWithRandomTarget(), SummonCroneIfReady(), npc_ravenclaw_apparition::npc_ravenclaw_apparitionAI::SummonCrowd(), boss_anubrekhan::boss_anubrekhanAI::SummonCryptGuards(), npc_necrotic_shard::SummonCultists(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::SummonDeathOrbs(), boss_sjonnir::boss_sjonnirAI::SummonDwarfes(), boss_akilzon::SummonEagles(), boss_cthun::SummonedCreatureDies(), npc_kiljaeden_controller::SummonedCreatureDies(), boss_jedoga_shadowseeker::SummonedCreatureDies(), npc_pallid_horror::SummonFlameshockers(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::SummonFrostwardens(), npc_air_force_bots::npc_air_force_botsAI::SummonGuard(), boss_fankriss::SummonHatchlingWaves(), boss_kelthuzad::boss_kelthuzadAI::SummonHelper(), boss_noth::boss_nothAI::SummonHelper(), npc_cork_gizelton::npc_cork_gizeltonAI::SummonHelpers(), boss_faerlina::boss_faerlinaAI::SummonHelpers(), boss_anub_arak::boss_anub_arakAI::SummonHelpers(), boss_gothik::boss_gothikAI::SummonHelpers(), boss_yoggsaron::boss_yoggsaronAI::SummonImmortalGuardian(), npc_invis_infernal_caster::npc_invis_infernal_casterAI::SummonInfernal(), boss_sartharion::boss_sartharionAI::SummonLavaWaves(), boss_amanitar::SummonMushroom(), npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI::SummonNextWave(), npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI::SummonNextWave(), go_wind_stone::go_wind_stoneAI::SummonNPC(), npc_medivh_bm::SummonOrcs(), npc_eris_hevenfire::npc_eris_hevenfireAI::SummonPeasants(), npc_xt002_heart::npc_xt002_heartAI::SummonPiles(), boss_netherspite::SummonPortals(), boss_grandmaster_vorpil::summonPortals(), npc_coren_direbrew::SummonSister(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::SummonSpiders(), boss_ambassador_flamelash::boss_ambassador_flamelashAI::SummonSpirits(), boss_anzu::SummonSpirits(), boss_sartharion::boss_sartharionAI::SummonStartingTriggers(), go_tadpole_cage::go_tadpole_cageAI::SummonTadpoles(), boss_dorothee::SummonTito(), SummonTrigger(), instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::Update(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::Update(), instance_violet_hold::instance_violet_hold_InstanceMapScript::Update(), boss_overlord_wyrmthalak::boss_overlordwyrmthalakAI::UpdateAI(), boss_rend_blackhand::boss_rend_blackhandAI::UpdateAI(), boss_victor_nefarius::boss_victor_nefariusAI::UpdateAI(), boss_vaelastrasz::boss_vaelAI::UpdateAI(), npc_scarlet_cannon::npc_scarlet_cannonAI::UpdateAI(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::UpdateAI(), npc_kalecgos_kj::UpdateAI(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), npc_dark_iron_attack_generator::UpdateAI(), npc_dark_iron_attack_mole_machine::UpdateAI(), npc_pilgrims_bounty_chair::UpdateAI(), npc_arthas::npc_arthasAI::UpdateAI(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::UpdateAI(), npc_medivh_bm::UpdateAI(), npc_time_rift::UpdateAI(), boss_onyxia::UpdateAI(), npc_belnistrasz::npc_belnistraszAI::UpdateAI(), npc_murkdeep::npc_murkdeepAI::UpdateAI(), npc_clintar_spirit::npc_clintar_spiritAI::UpdateAI(), npc_twiggy_flathead::npc_twiggy_flatheadAI::UpdateAI(), npc_shadowpriest_sezziz::npc_shadowpriest_sezzizAI::UpdateAI(), npc_twilight_volunteer::UpdateAI(), boss_anubarak_trial::boss_anubarak_trialAI::UpdateAI(), npc_snobold_vassal::npc_snobold_vassalAI::UpdateAI(), boss_jormungarAI::UpdateAI(), boss_twin_valkyrAI::UpdateAI(), npc_phantom_mage::npc_phantom_mageAI::UpdateAI(), npc_pos_leader::npc_pos_leaderAI::UpdateAI(), npc_pos_after_first_boss::npc_pos_after_first_bossAI::UpdateAI(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::UpdateAI(), npc_pos_martin_or_gorkun_second::npc_pos_martin_or_gorkun_secondAI::UpdateAI(), npc_pos_leader_second::npc_pos_leader_secondAI::UpdateAI(), boss_slad_ran::boss_slad_ranAI::UpdateAI(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::UpdateAI(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::UpdateAI(), boss_rotface::boss_rotfaceAI::UpdateAI(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::UpdateAI(), boss_gluth::boss_gluthAI::UpdateAI(), boss_kelthuzad::boss_kelthuzadAI::UpdateAI(), boss_maexxna::boss_maexxnaAI::UpdateAI(), boss_sapphiron::boss_sapphironAI::UpdateAI(), npc_naxxramas_trigger::UpdateAI(), boss_malygos::boss_malygosAI::UpdateAI(), boss_ormorok::UpdateAI(), boss_drakos::boss_drakosAI::UpdateAI(), boss_eregos::boss_eregosAI::UpdateAI(), boss_varos::boss_varosAI::UpdateAI(), boss_sjonnir::boss_sjonnirAI::UpdateAI(), boss_sjonnir_malformed_ooze::boss_sjonnir_malformed_oozeAI::UpdateAI(), boss_algalon_the_observer::boss_algalon_the_observerAI::UpdateAI(), npc_hodirs_fury::npc_hodirs_furyAI::UpdateAI(), npc_mimirons_inferno::npc_mimirons_infernoAI::UpdateAI(), npc_thorims_hammer::npc_thorims_hammerAI::UpdateAI(), npc_storm_beacon_spawn::npc_storm_beacon_spawnAI::UpdateAI(), boss_freya::boss_freyaAI::UpdateAI(), boss_freya_elder_brightleaf::boss_freya_elder_brightleafAI::UpdateAI(), boss_mimiron::boss_mimironAI::UpdateAI(), npc_ulduar_vx001::npc_ulduar_vx001AI::UpdateAI(), npc_ulduar_aerial_command_unit::npc_ulduar_aerial_command_unitAI::UpdateAI(), npc_ulduar_bot_summon_trigger::npc_ulduar_bot_summon_triggerAI::UpdateAI(), boss_razorscale::boss_razorscaleAI::UpdateAI(), boss_thorim::boss_thorimAI::UpdateAI(), boss_thorim_sif::boss_thorim_sifAI::UpdateAI(), boss_thorim_ancient_rune_giant::boss_thorim_ancient_rune_giantAI::UpdateAI(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::UpdateAI(), npc_massive_jormungar::npc_massive_jormungarAI::UpdateAI(), boss_svala::boss_svalaAI::UpdateAI(), boss_ymiron::boss_ymironAI::UpdateAI(), boss_emalon::boss_emalonAI::UpdateAI(), boss_toravon::boss_toravonAI::UpdateAI(), npc_thassarian2::npc_thassarian2AI::UpdateAI(), npc_archmage_landalock::npc_archmage_landalockAI::UpdateAI(), npc_conversing_with_the_depths_trigger::npc_conversing_with_the_depths_triggerAI::UpdateAI(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::UpdateAI(), npc_q24545_lich_king::npc_q24545_lich_kingAI::UpdateAI(), npc_llod_generic::npc_llod_genericAI::UpdateAI(), npc_overlord_drakuru_betrayal::npc_overlord_drakuru_betrayalAI::UpdateAI(), npc_ahune_bunny::UpdateAI(), npc_warden_mellichar::npc_warden_mellicharAI::UpdateAI(), npc_deaths_door_fell_cannon_target_bunny::npc_deaths_door_fell_cannon_target_bunnyAI::UpdateAI(), npc_commander_dawnforge::npc_commander_dawnforgeAI::UpdateAI(), npc_doctor::npc_doctorAI::UpdateAI(), npc_wizzlecrank_shredder::npc_wizzlecrank_shredderAI::UpdateEscortAI(), brann_bronzebeard::brann_bronzebeardAI::UpdateEscortAI(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::UpdateKeeperSpawns(), boss_netherspite::UpdatePortals(), CreatureAI::VisualizeBoundary(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::WaypointReached(), npc_arthas::npc_arthasAI::WaypointReached(), npc_barnes::npc_barnesAI::WaypointReached(), npc_professor_phizzlethorpe::npc_professor_phizzlethorpeAI::WaypointReached(), npc_ranger_lilatha::WaypointReached(), npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI::WaypointReached(), npc_daphne_stilwell::npc_daphne_stilwellAI::WaypointReached(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::WaypointReached(), npc_cork_gizelton::npc_cork_gizeltonAI::WaypointReached(), npc_kaya_flathoof::npc_kaya_flathoofAI::WaypointReached(), npc_wizzlecrank_shredder::npc_wizzlecrank_shredderAI::WaypointReached(), npc_ame::npc_ameAI::WaypointReached(), npc_emily::npc_emilyAI::WaypointReached(), npc_maghar_captive::npc_maghar_captiveAI::WaypointReached(), npc_kurenai_captive::npc_kurenai_captiveAI::WaypointReached(), and npc_bessy::npc_bessyAI::WaypointReached().

◆ SummonCreature() [2/2]

TempSummon * WorldObject::SummonCreature ( uint32  id,
float  x,
float  y,
float  z,
float  ang = 0,
TempSummonType  spwtype = TEMPSUMMON_MANUAL_DESPAWN,
uint32  despwtime = 0,
SummonPropertiesEntry const *  properties = nullptr,
bool  visibleBySummonerOnly = false 
)
2270{
2271 if (!x && !y && !z)
2272 {
2273 GetClosePoint(x, y, z, GetObjectSize());
2274 ang = GetOrientation();
2275 }
2276 Position pos;
2277 pos.Relocate(x, y, z, ang);
2278 return SummonCreature(id, pos, spwtype, despwtime, 0, properties, visibleBySummonerOnly);
2279}
bool GetClosePoint(float &x, float &y, float &z, float size, float distance2d=0, float angle=0, WorldObject const *forWho=nullptr, bool force=false) const
Definition Object.cpp:2692

References GetClosePoint(), GetObjectSize(), Position::GetOrientation(), Position::Relocate(), and SummonCreature().

◆ SummonCreatureGroup()

void WorldObject::SummonCreatureGroup ( uint8  group,
std::list< TempSummon * > *  list = nullptr 
)

Summons group of creatures. Should be called only by instances of Creature and GameObject classes.

Parameters
groupId of group to summon.
listList to store pointers to summoned creatures.
2412{
2413 ASSERT((IsGameObject() || IsCreature()) && "Only GOs and creatures can summon npc groups!");
2414
2415 std::vector<TempSummonData> const* data = sObjectMgr->GetSummonGroup(GetEntry(), IsGameObject() ? SUMMONER_TYPE_GAMEOBJECT : SUMMONER_TYPE_CREATURE, group);
2416 if (!data)
2417 return;
2418
2419 for (std::vector<TempSummonData>::const_iterator itr = data->begin(); itr != data->end(); ++itr)
2420 if (TempSummon* summon = SummonCreature(itr->entry, itr->pos, itr->type, itr->time))
2421 if (list)
2422 list->push_back(summon);
2423}
#define sObjectMgr
Definition ObjectMgr.h:1650
@ SUMMONER_TYPE_CREATURE
Definition TemporarySummon.h:25
@ SUMMONER_TYPE_GAMEOBJECT
Definition TemporarySummon.h:26

References ASSERT, Object::GetEntry(), Object::IsCreature(), Object::IsGameObject(), sObjectMgr, SummonCreature(), SUMMONER_TYPE_CREATURE, and SUMMONER_TYPE_GAMEOBJECT.

Referenced by boss_eye_of_cthun::DoAction(), boss_majordomo::boss_majordomoAI::InitializeAI(), boss_taldaram::InitializeAI(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::JustRespawned(), npc_akama_shade::MovementInform(), npc_hyjal_thrall::OnGossipSelect(), SmartScript::ProcessAction(), boss_apothecary_hummel::boss_apothecary_hummelAI::Reset(), boss_jedoga_shadowseeker::Reset(), boss_rend_blackhand::boss_rend_blackhandAI::SummonWave(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::UpdateAI(), and npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI().

◆ SummonGameObject()

GameObject * WorldObject::SummonGameObject ( uint32  entry,
float  x,
float  y,
float  z,
float  ang,
float  rotation0,
float  rotation1,
float  rotation2,
float  rotation3,
uint32  respawnTime,
bool  checkTransport = true,
GOSummonType  summonType = GO_SUMMON_TIMED_OR_CORPSE_DESPAWN 
)
2349{
2350 if (!IsInWorld())
2351 return nullptr;
2352
2353 GameObjectTemplate const* goinfo = sObjectMgr->GetGameObjectTemplate(entry);
2354 if (!goinfo)
2355 {
2356 LOG_ERROR("sql.sql", "Gameobject template {} not found in database!", entry);
2357 return nullptr;
2358 }
2359
2360 Map* map = GetMap();
2361 GameObject* go = sObjectMgr->IsGameObjectStaticTransport(entry) ? new StaticTransport() : new GameObject();
2362 if (!go->Create(map->GenerateLowGuid<HighGuid::GameObject>(), entry, map, GetPhaseMask(), x, y, z, ang, G3D::Quat(rotation0, rotation1, rotation2, rotation3), 100, GO_STATE_READY))
2363 {
2364 delete go;
2365 return nullptr;
2366 }
2367
2368 go->SetRespawnTime(respawnTime);
2369
2370 // Xinef: if gameobject is temporary, set custom spellid
2371 if (respawnTime)
2372 go->SetSpellId(1);
2373
2374 if (IsPlayer() || (IsCreature() && summonType == GO_SUMMON_TIMED_OR_CORPSE_DESPAWN)) //not sure how to handle this
2375 ToUnit()->AddGameObject(go);
2376 else
2377 go->SetSpawnedByDefault(false);
2378
2379 map->AddToMap(go, checkTransport);
2380 return go;
2381}
@ GO_STATE_READY
Definition GameObjectData.h:692
@ GO_SUMMON_TIMED_OR_CORPSE_DESPAWN
Definition Object.h:76
virtual bool Create(ObjectGuid::LowType guidlow, uint32 name_id, Map *map, uint32 phaseMask, float x, float y, float z, float ang, G3D::Quat const &rotation, uint32 animprogress, GOState go_state, uint32 artKit=0)
Definition GameObject.cpp:254
void SetRespawnTime(int32 respawn)
Definition GameObject.cpp:1284
void SetSpawnedByDefault(bool b)
Definition GameObject.h:196
void SetSpellId(uint32 id)
Definition GameObject.h:176
ObjectGuid::LowType GenerateLowGuid()
Definition Map.h:470
bool AddToMap(T *, bool checkTransport=false)
Definition Map.cpp:300
Definition Transport.h:115
void AddGameObject(GameObject *gameObj)
Definition Unit.cpp:6276
Definition GameObjectData.h:31

References Unit::AddGameObject(), Map::AddToMap(), GameObject::Create(), GameObject, Map::GenerateLowGuid(), GetMap(), GetPhaseMask(), GO_STATE_READY, GO_SUMMON_TIMED_OR_CORPSE_DESPAWN, Object::IsCreature(), Object::IsInWorld(), Object::IsPlayer(), LOG_ERROR, GameObject::SetRespawnTime(), GameObject::SetSpawnedByDefault(), GameObject::SetSpellId(), sObjectMgr, and Object::ToUnit().

Referenced by boss_freya::boss_freyaAI::DamageTaken(), boss_thorim::boss_thorimAI::DamageTaken(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::DoAction(), instance_obsidian_sanctum::instance_obsidian_sanctum_InstanceMapScript::DoAction(), npc_ahune_bunny::DoAction(), npc_medivh_bm::DoAction(), IceTombSummonEvent::Execute(), boss_sartharion_tenebron::boss_sartharion_tenebronAI::ExecuteEvent(), boss_sartharion_shadron::boss_sartharion_shadronAI::ExecuteEvent(), boss_sartharion_vesperon::boss_sartharion_vesperonAI::ExecuteEvent(), npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::HandleAnimation(), HandleBothDead(), spell_gordunni_trap::HandleDummy(), spell_q12014_steady_as_a_rock::HandleFinish(), gobject_commandscript::HandleGameObjectAddTempCommand(), boss_sapphiron::boss_sapphironAI::InitializeAI(), boss_eregos::boss_eregosAI::JustDied(), boss_kologarn::boss_kologarnAI::JustDied(), boss_four_horsemen::boss_four_horsemenAI::JustDied(), spell_pagles_point_cast::OnEffect(), instance_sunken_temple::instance_sunken_temple_InstanceMapScript::OnGameObjectCreate(), npc_zulaman_hostage::OnGossipSelect(), spell_silithyst::OnRemove(), SmartScript::ProcessAction(), npc_brewfest_super_brew_trigger::Reset(), boss_ossirian::Reset(), npc_crystal_spike::Reset(), boss_freya_nature_bomb::boss_freya_nature_bombAI::Reset(), npc_oscillating_frequency_scanner_master_bunny::npc_oscillating_frequency_scanner_master_bunnyAI::Reset(), npc_ulduar_harpoonfirestate::npc_ulduar_harpoonfirestateAI::SetData(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::SetData(), instance_ulduar::instance_ulduar_InstanceMapScript::SpawnHodirChests(), boss_ossirian::SpawnNextCrystal(), go_firework_show::SpawnNextFirework(), npc_thrall_bfu::npc_thrall_bfuAI::SpawnWave(), npc_deaths_door_fell_cannon_target_bunny::npc_deaths_door_fell_cannon_target_bunnyAI::SpellHit(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::Update(), instance_halls_of_reflection::instance_halls_of_reflection_InstanceMapScript::Update(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), npc_dark_iron_attack_mole_machine::UpdateAI(), npc_arthas::npc_arthasAI::UpdateAI(), npc_belnistrasz::npc_belnistraszAI::UpdateAI(), npc_pos_leader_second::npc_pos_leader_secondAI::UpdateAI(), boss_sapphiron::boss_sapphironAI::UpdateAI(), npc_alexstrasza::npc_alexstraszaAI::UpdateAI(), boss_algalon_the_observer::boss_algalon_the_observerAI::UpdateAI(), boss_mimiron::boss_mimironAI::UpdateAI(), boss_razorscale::boss_razorscaleAI::UpdateAI(), npc_shandy_dalaran::npc_shandy_dalaranAI::UpdateAI(), npc_still_at_it_trigger::npc_still_at_it_triggerAI::UpdateAI(), npc_grimstone::npc_grimstoneAI::UpdateEscortAI(), brann_bronzebeard::brann_bronzebeardAI::UpdateEscortAI(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI(), and npc_engineer_helice::npc_engineer_heliceAI::WaypointReached().

◆ SummonTrigger()

Creature * WorldObject::SummonTrigger ( float  x,
float  y,
float  z,
float  ang,
uint32  dur,
bool  setLevel = false,
CreatureAI *(*)(Creature *)  GetAI = nullptr 
)
2384{
2385 TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN;
2386 Creature* summon = SummonCreature(WORLD_TRIGGER, x, y, z, ang, summonType, duration);
2387 if (!summon)
2388 return nullptr;
2389
2390 //summon->SetName(GetName());
2391 if (setLevel && (IsPlayer() || IsCreature()))
2392 {
2393 summon->SetFaction(((Unit*)this)->GetFaction());
2394 summon->SetLevel(((Unit*)this)->GetLevel());
2395 }
2396
2397 // Xinef: correctly set phase mask in case of gameobjects
2398 summon->SetPhaseMask(GetPhaseMask(), false);
2399
2400 if (GetAI)
2401 summon->AIM_Initialize(GetAI(summon));
2402 return summon;
2403}
TempSummonType
Definition Object.h:47
@ TEMPSUMMON_DEAD_DESPAWN
Definition Object.h:54
@ TEMPSUMMON_TIMED_DESPAWN
Definition Object.h:50
bool AIM_Initialize(CreatureAI *ai=nullptr)
Definition Creature.cpp:1096
void SetFaction(uint32 faction)
Definition Unit.cpp:10127
void SetLevel(uint8 lvl, bool showLevelChange=true)
Definition Unit.cpp:15562
void SetPhaseMask(uint32 newPhaseMask, bool update) override
Definition Unit.cpp:19147

References Creature::AIM_Initialize(), GetPhaseMask(), Object::IsCreature(), Object::IsPlayer(), Unit::SetFaction(), Unit::SetLevel(), Unit::SetPhaseMask(), SummonCreature(), TEMPSUMMON_DEAD_DESPAWN, TEMPSUMMON_TIMED_DESPAWN, and WORLD_TRIGGER.

Referenced by GameObject::CastSpell(), boss_kiljaeden::EmpowerOrb(), spell_q10612_10613_the_fel_and_the_furious::HandleScriptEffect(), go_wg_vehicle_teleporter::go_wg_vehicle_teleporterAI::IsValidVehicle(), boss_kologarn_arms::boss_kologarn_armsAI::JustDied(), SmartScript::ProcessAction(), Map::ScriptsProcess(), boss_headless_horseman::UpdateAI(), boss_ymiron::boss_ymironAI::UpdateAI(), go_flames::go_flamesAI::UpdateAI(), and go_heat::go_heatAI::UpdateAI().

◆ Update()

void WorldObject::Update ( uint32  diff)
virtual

Reimplemented in Pet, MotionTransport, StaticTransport, DynamicObject, GameObject, Creature, TempSummon, Puppet, Player, Totem, and Unit.

1052{
1053 m_Events.Update(diff);
1054
1056 while (_heartbeatTimer <= 0ms)
1057 {
1059 Heartbeat();
1060 }
1061
1062 sScriptMgr->OnWorldObjectUpdate(this, diff);
1063}
std::chrono::milliseconds Milliseconds
Milliseconds shorthand typedef.
Definition Duration.h:27
void Update(uint32 p_time)
Definition EventProcessor.cpp:40
virtual void Heartbeat()
Definition Object.h:227

References _heartbeatTimer, Object::Heartbeat(), HEARTBEAT_INTERVAL, m_Events, sScriptMgr, and EventProcessor::Update().

Referenced by GameObject::Update(), Unit::Update(), and Map::UpdateNonPlayerObjects().

◆ UpdateAllowedPositionZ()

void WorldObject::UpdateAllowedPositionZ ( float  x,
float  y,
float &  z,
float *  groundZ = nullptr 
) const
1560{
1561 if (GetTransport())
1562 {
1563 if (groundZ)
1564 *groundZ = z;
1565
1566 return;
1567 }
1568
1569 if (Unit const* unit = ToUnit())
1570 {
1571 if (!unit->CanFly())
1572 {
1573 Creature const* c = unit->ToCreature();
1574 bool canSwim = c ? c->CanSwim() : true;
1575 float ground_z = z;
1576 float max_z;
1577 if (canSwim)
1578 max_z = GetMapWaterOrGroundLevel(x, y, z, &ground_z);
1579 else
1580 max_z = ground_z = GetMapHeight(x, y, z);
1581
1582 if (max_z > INVALID_HEIGHT)
1583 {
1584 if (canSwim && unit->GetMap()->IsInWater(unit->GetPhaseMask(), x, y, max_z - Z_OFFSET_FIND_HEIGHT, unit->GetCollisionHeight()))
1585 {
1586 // do not allow creatures to walk on
1587 // water level while swimming
1588 max_z = std::max(max_z - GetMinHeightInWater(), ground_z);
1589 }
1590 else
1591 {
1592 // hovering units cannot go below their hover height
1593 float hoverOffset = unit->GetHoverHeight();
1594 max_z += hoverOffset;
1595 ground_z += hoverOffset;
1596 }
1597
1598 if (z > max_z)
1599 z = max_z;
1600 else if (z < ground_z)
1601 z = ground_z;
1602 }
1603
1604 if (groundZ)
1605 *groundZ = ground_z;
1606 }
1607 else
1608 {
1609 float ground_z = GetMapHeight(x, y, z) + unit->GetHoverHeight();
1610 if (z < ground_z)
1611 z = ground_z;
1612
1613 if (groundZ)
1614 *groundZ = ground_z;
1615 }
1616 }
1617 else
1618 {
1619 float ground_z = GetMapHeight(x, y, z);
1620 if (ground_z > INVALID_HEIGHT)
1621 z = ground_z;
1622
1623 if (groundZ)
1624 *groundZ = ground_z;
1625 }
1626}
bool CanSwim() const override
This method check the current flag/status of a creature and its inhabit type.
Definition Creature.cpp:3273
float GetMinHeightInWater() const
Get the minimum height of a object that should be in water to start floating/swim.
Definition Object.cpp:1548

References Creature::CanSwim(), GetMapHeight(), GetMapWaterOrGroundLevel(), GetMinHeightInWater(), GetTransport(), INVALID_HEIGHT, Object::ToCreature(), Object::ToUnit(), and Z_OFFSET_FIND_HEIGHT.

Referenced by RandomMovementGenerator< T >::_setRandomLocation(), HomeMovementGenerator< Creature >::_setTargetLocation(), Map::CheckCollisionAndGetValidCoords(), GetContactPoint(), GetNearPoint(), Unit::GetRandomContactPoint(), PathGenerator::NormalizePath(), CharmInfo::SaveStayPosition(), spell_valanar_kinetic_bomb_summon::SelectDest(), Unit::SetHover(), and WaypointMovementGenerator< Creature >::StartMove().

◆ UpdateGroundPositionZ()

void WorldObject::UpdateGroundPositionZ ( float  x,
float  y,
float &  z 
) const

◆ UpdateObjectVisibility()

void WorldObject::UpdateObjectVisibility ( bool  forced = true,
bool  fromUpdate = false 
)
virtual

Reimplemented in Player, and Unit.

2940{
2941 //updates object's visibility for nearby players
2942 Acore::VisibleChangesNotifier notifier(*this);
2943 Cell::VisitObjects(this, notifier, GetVisibilityRange());
2944}
float GetVisibilityRange() const
Definition Object.cpp:1650
Definition GridNotifiers.h:63

References GetVisibilityRange(), and Cell::VisitObjects().

Referenced by Map::DynamicObjectRelocation(), Map::GameObjectRelocation(), SetPhaseMask(), GameObject::SetRespawnTime(), GameObject::Update(), Unit::UpdateObjectVisibility(), UpdateObjectVisibilityOnCreate(), and TempSummon::UpdateObjectVisibilityOnCreate().

◆ UpdateObjectVisibilityOnCreate()

virtual void WorldObject::UpdateObjectVisibilityOnCreate ( )
inlinevirtual

Reimplemented in TempSummon.

647{ UpdateObjectVisibility(true); }

References UpdateObjectVisibility().

◆ UpdatePositionData()

Member Data Documentation

◆ _allowedLooters

◆ _areaId

uint32 WorldObject::_areaId
protected

◆ _floorZ

float WorldObject::_floorZ
protected

◆ _heartbeatTimer

Milliseconds WorldObject::_heartbeatTimer
private

Referenced by Update().

◆ _liquidData

LiquidData WorldObject::_liquidData
protected

◆ _objectVisibilityContainer

ObjectVisibilityContainer WorldObject::_objectVisibilityContainer
private

◆ _outdoors

bool WorldObject::_outdoors
protected

◆ _updatePositionData

bool WorldObject::_updatePositionData
protected

◆ _visibilityDistanceOverrideType

◆ _zoneId

uint32 WorldObject::_zoneId
protected

◆ elunaEvents

ElunaEventProcessor* WorldObject::elunaEvents

◆ LastUsedScriptID

◆ m_currMap

Map* WorldObject::m_currMap
private

Referenced by FindMap(), GetMap(), ResetMap(), and SetMap().

◆ m_Events

EventProcessor WorldObject::m_Events

Referenced by Unit::_ExitVehicle(), BossAI::_Reset(), npc_q24545_wretched_ghoul::npc_q24545_wretched_ghoulAI::Activate(), CharmInfo::AddSpellToActionBar(), Spell::AddUnitTarget(), spell_sindragosa_ice_tomb_trap_aura::AfterApply(), Creature::CallAssistance(), boss_high_nethermancer_zerevor::CastDampenMagicIfPossible(), Unit::CastDelayedSpellWithPeriodicAmount(), boss_murmur::CastSuppressionOOC(), CleanupsBeforeDelete(), boss_romulo::DamageTaken(), boss_muru::DamageTaken(), boss_felblood_kaelthas::DamageTaken(), boss_the_lich_king::boss_the_lich_kingAI::DamageTaken(), npc_q24545_wretched_ghoul::npc_q24545_wretched_ghoulAI::DoAction(), boss_julianne::DoAction(), boss_baltharus_the_warborn::boss_baltharus_the_warbornAI::DoAction(), boss_prince_keleseth_icc::boss_prince_kelesethAI::DoAction(), boss_prince_taldaram_icc::boss_prince_taldaramAI::DoAction(), boss_prince_valanar_icc::boss_prince_valanarAI::DoAction(), boss_sindragosa::boss_sindragosaAI::DoAction(), npc_spinestalker::npc_spinestalkerAI::DoAction(), npc_rimefang::npc_rimefangAI::DoAction(), npc_green_dragon_combat_trigger::npc_green_dragon_combat_triggerAI::DoAction(), boss_felblood_kaelthas::DoAction(), boss_akilzon::DoAction(), boss_cthun::DoAction(), boss_krik_thir::boss_krik_thirAI::DoAction(), boss_kalecgos::DoAction(), boss_illidan_stormrage::DoAction(), npc_akama_illidan::DoAction(), npc_maiev_illidan::DoAction(), npc_blade_of_azzinoth::DoAction(), boss_ouro::Emerge(), boss_illidan_stormrage::EnterEvadeMode(), boss_zuljin::EnterPhase(), SpellEvent::Execute(), BattleExperienceEvent::Execute(), UtherBatteredHiltEvent::Execute(), TriggerWickedSpirit::Execute(), lapseTeleport::Execute(), PartyTimeEmoteEvent::Execute(), npc_xt002_boombot::npc_xt002_boombotAI::Explode(), Creature::ForcedDespawn(), spell_item_party_time::HandleEffectApply(), spell_chapter2_persuasive_strike::HandleHit(), spell_alar_flame_quills::HandlePeriodic(), WorldSession::HandlePlayerLoginFromDB(), spell_ayamiss_swarmer_teleport_trigger::HandleScript(), boss_akilzon::HandleStormSequence(), boss_kiljaeden::InitializeAI(), boss_ambassador_hellmaw::InitializeAI(), npc_pet_mage_mirror_image::InitializeAI(), Totem::InitSummon(), npc_blade_of_azzinoth::IsSummonedBy(), npc_flame_of_azzinoth::IsSummonedBy(), npc_demonic_vapor::IsSummonedBy(), npc_maiev_illidan::IsSummonedBy(), boss_akilzon::JustDied(), boss_zuljin::JustDied(), npc_swarm_scarab::npc_swarm_scarabAI::JustDied(), npc_nerubian_burrower::npc_nerubian_burrowerAI::JustDied(), npc_gunship::npc_gunshipAI::JustDied(), npc_xt002_boombot::npc_xt002_boombotAI::JustDied(), npc_q24545_wretched_ghoul::npc_q24545_wretched_ghoulAI::JustDied(), boss_felmyst::JustDied(), boss_mother_shahraz::JustDied(), boss_najentus::JustDied(), boss_akilzon::JustEngagedWith(), boss_zuljin::JustEngagedWith(), boss_keleseth::JustEngagedWith(), npc_flame_of_azzinoth::JustEngagedWith(), boss_essence_of_suffering::boss_essence_of_sufferingAI::JustEngagedWith(), boss_swamplord_muselek::JustEngagedWith(), boss_felmyst::JustEngagedWith(), boss_muru::JustEngagedWith(), boss_janalai::JustEngagedWith(), boss_krik_thir::boss_krik_thirAI::JustEngagedWith(), boss_anubrekhan::boss_anubrekhanAI::JustEngagedWith(), boss_murmur::JustEngagedWith(), boss_gurtogg_bloodboil::JustEngagedWith(), boss_illidan_stormrage::JustEngagedWith(), boss_mother_shahraz::JustEngagedWith(), boss_najentus::JustEngagedWith(), boss_hydross_the_unstable::JustEngagedWith(), npc_akama_illidan::JustReachedHome(), boss_kiljaeden::JustSummoned(), boss_hazzarah::JustSummoned(), boss_baltharus_the_warborn::boss_baltharus_the_warbornAI::JustSummoned(), boss_drakkari_colossus::boss_drakkari_colossusAI::JustSummoned(), boss_prince_valanar_icc::boss_prince_valanarAI::JustSummoned(), boss_sindragosa::boss_sindragosaAI::JustSummoned(), boss_the_lich_king::boss_the_lich_kingAI::JustSummoned(), boss_valithria_dreamwalker::boss_valithria_dreamwalkerAI::JustSummoned(), npc_risen_archmage::npc_risen_archmageAI::JustSummoned(), boss_algalon_the_observer::boss_algalon_the_observerAI::JustSummoned(), boss_reliquary_of_souls::boss_reliquary_of_soulsAI::JustSummoned(), boss_krik_thir::boss_krik_thirAI::KilledUnit(), boss_gurtogg_bloodboil::KilledUnit(), boss_illidan_stormrage::KilledUnit(), boss_essence_of_suffering::boss_essence_of_sufferingAI::KilledUnit(), boss_essence_of_desire::boss_essence_of_desireAI::KilledUnit(), boss_essence_of_anger::boss_essence_of_angerAI::KilledUnit(), Creature::ModifyThreatPercentTemp(), boss_ebonroc::boss_ebonrocAI::MovementInform(), npc_koltira_deathweaver::npc_koltira_deathweaverAI::MovementInform(), boss_zuljin::MovementInform(), boss_captain_skarloc::MovementInform(), boss_ayamiss::MovementInform(), boss_illidan_stormrage::MovementInform(), npc_akama_illidan::MovementInform(), boss_essence_of_suffering::boss_essence_of_sufferingAI::MovementInform(), boss_essence_of_desire::boss_essence_of_desireAI::MovementInform(), boss_felmyst::MovementInform(), gunship_npc_AI::MovementInform(), npc_gunship_boarding_addAI::MovementInform(), boss_ghazan::MovementInform(), spell_halion_twilight_realm_aura::OnApply(), boss_taldaram::OnAuraRemove(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnCreatureCreate(), go_main_chambers_access_panel::OnGossipHello(), spell_halion_leave_twilight_realm_aura::OnRemove(), at_cthun_stomach_exit::OnTrigger(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnUnitDeath(), npc_hyldsmeet_protodrake::npc_hyldsmeet_protodrakeAI::PassengerBoarded(), boss_anetheron::PathEndReached(), boss_rage_winterchill::PathEndReached(), npc_hyjal_ground_trash::PathEndReached(), npc_hyjal_frost_wyrm::PathEndReached(), boss_ambassador_hellmaw::PathEndReached(), npc_akama_illidan::PathEndReached(), npc_hyjal_gargoyle::PathEndReached(), npc_hive_zara_swarmer::PathEndReached(), boss_reliquary_of_souls::boss_reliquary_of_soulsAI::PhaseTransitionSpawns(), Spell::prepare(), SmartScript::ProcessAction(), Spell::RecalculateDelayMomentForDst(), boss_vexallus::Reset(), npc_koltira_deathweaver::npc_koltira_deathweaverAI::Reset(), boss_brutallus::Reset(), boss_kiljaeden::Reset(), boss_muru::Reset(), boss_entropius::Reset(), npc_dark_fiend::Reset(), npc_singularity::Reset(), boss_akilzon::Reset(), boss_janalai::Reset(), boss_zuljin::Reset(), boss_anubrekhan::boss_anubrekhanAI::Reset(), boss_runemaster_molgeim::boss_runemaster_molgeimAI::Reset(), boss_illidan_stormrage::Reset(), npc_akama_illidan::Reset(), npc_maiev_illidan::Reset(), boss_mother_shahraz::Reset(), boss_najentus::Reset(), boss_alar::Reset(), NPCStaveQuestAI::ResetState(), boss_alar::ScheduleAbilities(), boss_illidan_stormrage::ScheduleAbilities(), BossAI::ScheduleEnrageTimer(), npc_gunship_boarding_addAI::SetData(), boss_the_beast::boss_thebeastAI::SetData(), npc_koltira_deathweaver::npc_koltira_deathweaverAI::StartEvent(), boss_felmyst::StartIntro(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::SummonedCreatureDies(), boss_hydross_the_unstable::SummonMovementInform(), boss_hydross_the_unstable::SummonTaintedElementalOOC(), CreatureAI::Talk(), TempSummon::UnSummon(), Totem::UnSummon(), spell_illidari_council_deadly_strike_aura::Update(), Update(), npc_kalecgos_kj::UpdateAI(), boss_anomalus::UpdateAI(), and npc_dark_fiend::UpdateAI().

◆ m_executed_notifies

uint16 WorldObject::m_executed_notifies
private

◆ m_InstanceId

uint32 WorldObject::m_InstanceId
private

◆ m_invisibility

◆ m_invisibilityDetect

◆ m_isActive

bool WorldObject::m_isActive
protected

◆ m_movementInfo

MovementInfo WorldObject::m_movementInfo

Referenced by _IsWithinDist(), Unit::AddExtraUnitMovementFlag(), Vehicle::AddPassenger(), MotionTransport::AddPassenger(), StaticTransport::AddPassenger(), Unit::AddUnitMovementFlag(), Unit::BuildMovementPacket(), Object::BuildMovementUpdate(), WorldSession::BuildPartyMemberStatsChangedPacket(), Player::CanFly(), DynamicObject::CleanupsBeforeDelete(), GameObject::CleanupsBeforeDelete(), MotionTransport::CleanupsBeforeDelete(), StaticTransport::CleanupsBeforeDelete(), Unit::CleanupsBeforeDelete(), MotionTransport::CreateGOPassenger(), MotionTransport::CreateNPCPassenger(), MotionTransport::DelayedTeleportTransport(), Unit::DisableSpline(), npc_escortAI::GenerateWaypointArray(), SmartAI::GenerateWayPointArray(), Unit::GetExtraUnitMovementFlags(), GetTransOffsetO(), GetTransOffsetX(), GetTransOffsetY(), GetTransOffsetZ(), GetTransSeat(), GetTransTime(), Unit::GetUnitMovementFlags(), WorldSession::HandleChangeSeatsOnControlledVehicle(), WorldSession::HandleDismissControlledVehicle(), misc_commandscript::HandleGPSCommand(), WorldSession::HandleMoveKnockBackAck(), WorldSession::HandleMovementOpcodes(), WorldSession::HandleMoveNotActiveMover(), WorldSession::HandleMoveRootAck(), WorldSession::HandleMoveSetCanFlyAckOpcode(), WorldSession::HandleMoveTimeSkippedOpcode(), WorldSession::HandleMoveUnRootAck(), WorldSession::HandleMoveWorldportAck(), WorldSession::HandlePlayerLoginFromDB(), WorldSession::HandleRequestPartyMemberStatsOpcode(), Unit::HasExtraUnitMovementFlag(), Unit::HasLeewayMovement(), Unit::HasUnitMovementFlag(), Unit::IsFalling(), Unit::IsFlying(), Creature::IsFreeToMove(), Unit::IsHovering(), Unit::IsLevitating(), Unit::isMoving(), Unit::isSwimming(), Unit::isTurning(), Unit::IsWalking(), Movement::MoveSplineInit::Launch(), Player::LoadFromDB(), MotionMaster::MoveFall(), Movement::MoveSplineInit::MoveSplineInit(), FollowMovementGenerator< T >::PositionOkay(), PredictPosition(), spell_igb_teleport_to_enemy_ship::RelocateTransportOffset(), Unit::RemoveExtraUnitMovementFlag(), Vehicle::RemovePassenger(), MotionTransport::RemovePassenger(), StaticTransport::RemovePassenger(), Unit::RemoveUnitMovementFlag(), Unit::SetExtraUnitMovementFlags(), Unit::SetUnitMovementFlags(), Movement::MoveSplineInit::Stop(), Player::TeleportTo(), StaticTransport::UpdatePassengerPositions(), MotionTransport::UpdatePassengerPositions(), and Unit::UpdateSplinePosition().

◆ m_name

◆ m_notifyflags

uint16 WorldObject::m_notifyflags
private

◆ m_phaseMask

uint32 WorldObject::m_phaseMask
private

Referenced by GetPhaseMask(), and SetPhaseMask().

◆ m_serverSideVisibility

◆ m_serverSideVisibilityDetect

◆ m_stealth

◆ m_stealthDetect

◆ m_transport

◆ m_useCombinedPhases

bool WorldObject::m_useCombinedPhases
private

Referenced by InSamePhase(), and SetPhaseMask().

◆ m_zoneScript


The documentation for this class was generated from the following files: