AzerothCore 3.3.5a
OpenSource WoW Emulator
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WorldObject Class Reference

#include "Object.h"

Inheritance diagram for WorldObject:
Object WorldLocation Position Corpse DynamicObject GameObject Unit Transport Creature Player MotionTransport StaticTransport TempSummon Minion Guardian Puppet Totem Pet

Public Member Functions

 ~WorldObject () override
 
virtual void Update (uint32 diff)
 
void _Create (ObjectGuid::LowType guidlow, HighGuid guidhigh, uint32 phaseMask)
 
void AddToWorld () override
 
void RemoveFromWorld () override
 
void GetNearPoint2D (WorldObject const *searcher, float &x, float &y, float distance, float absAngle, Position const *startPos=nullptr) const
 
void GetNearPoint2D (float &x, float &y, float distance, float absAngle, Position const *startPos=nullptr) const
 
void GetNearPoint (WorldObject const *searcher, float &x, float &y, float &z, float searcher_size, float distance2d, float absAngle, float controlZ=0, Position const *startPos=nullptr) const
 
void GetVoidClosePoint (float &x, float &y, float &z, float size, float distance2d=0, float relAngle=0, float controlZ=0) const
 
bool GetClosePoint (float &x, float &y, float &z, float size, float distance2d=0, float angle=0, WorldObject const *forWho=nullptr, bool force=false) const
 
void MovePosition (Position &pos, float dist, float angle)
 
Position GetNearPosition (float dist, float angle)
 
void MovePositionToFirstCollision (Position &pos, float dist, float angle)
 
Position GetFirstCollisionPosition (float startX, float startY, float startZ, float destX, float destY)
 
Position GetFirstCollisionPosition (float destX, float destY, float destZ)
 
Position GetFirstCollisionPosition (float dist, float angle)
 
Position GetRandomNearPosition (float radius)
 
void GetContactPoint (WorldObject const *obj, float &x, float &y, float &z, float distance2d=CONTACT_DISTANCE) const
 
void GetChargeContactPoint (WorldObject const *obj, float &x, float &y, float &z, float distance2d=CONTACT_DISTANCE) const
 
float GetObjectSize () const
 
virtual float GetCombatReach () const
 
void UpdateGroundPositionZ (float x, float y, float &z) const
 
void UpdateAllowedPositionZ (float x, float y, float &z, float *groundZ=nullptr) const
 
void GetRandomPoint (const Position &srcPos, float distance, float &rand_x, float &rand_y, float &rand_z) const
 
Position GetRandomPoint (const Position &srcPos, float distance) const
 
uint32 GetInstanceId () const
 
virtual void SetPhaseMask (uint32 newPhaseMask, bool update)
 
uint32 GetPhaseMask () const
 
bool InSamePhase (WorldObject const *obj) const
 
bool InSamePhase (uint32 phasemask) const
 
uint32 GetZoneId () const
 
uint32 GetAreaId () const
 
void GetZoneAndAreaId (uint32 &zoneid, uint32 &areaid) const
 
bool IsOutdoors () const
 
LiquidData const & GetLiquidData () const
 
InstanceScriptGetInstanceScript () const
 
std::string const & GetName () const
 
void SetName (std::string const &newname)
 
virtual std::string const & GetNameForLocaleIdx (LocaleConstant) const
 
float GetDistance (WorldObject const *obj) const
 
float GetDistance (const Position &pos) const
 
float GetDistance (float x, float y, float z) const
 
float GetDistance2d (WorldObject const *obj) const
 
float GetDistance2d (float x, float y) const
 
float GetDistanceZ (WorldObject const *obj) const
 
bool IsSelfOrInSameMap (WorldObject const *obj) const
 
bool IsInMap (WorldObject const *obj) const
 
bool IsWithinDist3d (float x, float y, float z, float dist) const
 
bool IsWithinDist3d (const Position *pos, float dist) const
 
bool IsWithinDist2d (float x, float y, float dist) const
 
bool IsWithinDist2d (const Position *pos, float dist) const
 
bool IsWithinDist (WorldObject const *obj, float dist2compare, bool is3D=true, bool useBoundingRadius=true) const
 
bool IsWithinDistInMap (WorldObject const *obj, float dist2compare, bool is3D=true, bool useBoundingRadius=true) const
 
bool IsWithinLOS (float x, float y, float z, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS) const
 
bool IsWithinLOSInMap (WorldObject const *obj, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS, Optional< float > collisionHeight={ }, Optional< float > combatReach={ }) const
 
Position GetHitSpherePointFor (Position const &dest, Optional< float > collisionHeight={ }, Optional< float > combatReach={ }) const
 
void GetHitSpherePointFor (Position const &dest, float &x, float &y, float &z, Optional< float > collisionHeight={ }, Optional< float > combatReach={ }) const
 
bool GetDistanceOrder (WorldObject const *obj1, WorldObject const *obj2, bool is3D=true) const
 
bool IsInRange (WorldObject const *obj, float minRange, float maxRange, bool is3D=true) const
 
bool IsInRange2d (float x, float y, float minRange, float maxRange) const
 
bool IsInRange3d (float x, float y, float z, float minRange, float maxRange) const
 
bool isInFront (WorldObject const *target, float arc=M_PI) const
 
bool isInBack (WorldObject const *target, float arc=M_PI) const
 
bool IsInBetween (WorldObject const *obj1, WorldObject const *obj2, float size=0) const
 
virtual void CleanupsBeforeDelete (bool finalCleanup=true)
 
virtual void SendMessageToSet (WorldPacket const *data, bool self) const
 
virtual void SendMessageToSetInRange (WorldPacket const *data, float dist, bool self) const
 
virtual void SendMessageToSet (WorldPacket const *data, Player const *skipped_rcvr) const
 
virtual uint8 getLevelForTarget (WorldObject const *) const
 
void PlayDistanceSound (uint32 sound_id, Player *target=nullptr)
 
void PlayDirectSound (uint32 sound_id, Player *target=nullptr)
 
void PlayRadiusSound (uint32 sound_id, float radius)
 
void PlayDirectMusic (uint32 music_id, Player *target=nullptr)
 
void PlayRadiusMusic (uint32 music_id, float radius)
 
void SendObjectDeSpawnAnim (ObjectGuid guid)
 
virtual void SaveRespawnTime ()
 
void AddObjectToRemoveList ()
 
float GetGridActivationRange () const
 
float GetVisibilityRange () const
 
virtual float GetSightRange (WorldObject const *target=nullptr) const
 
bool CanSeeOrDetect (WorldObject const *obj, bool ignoreStealth=false, bool distanceCheck=false, bool checkAlert=false) const
 
void SendPlayMusic (uint32 Music, bool OnlySelf)
 
virtual void SetMap (Map *map)
 
virtual void ResetMap ()
 
MapGetMap () const
 
MapFindMap () const
 
void SetZoneScript ()
 
void ClearZoneScript ()
 
ZoneScriptGetZoneScript () const
 
TempSummonSummonCreature (uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
 
TempSummonSummonCreature (uint32 id, float x, float y, float z, float ang=0, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false)
 
GameObjectSummonGameObject (uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime, bool checkTransport=true, GOSummonType summonType=GO_SUMMON_TIMED_OR_CORPSE_DESPAWN)
 
CreatureSummonTrigger (float x, float y, float z, float ang, uint32 dur, bool setLevel=false, CreatureAI *(*GetAI)(Creature *)=nullptr)
 
void SummonCreatureGroup (uint8 group, std::list< TempSummon * > *list=nullptr)
 
CreatureFindNearestCreature (uint32 entry, float range, bool alive=true) const
 
GameObjectFindNearestGameObject (uint32 entry, float range, bool onlySpawned=false) const
 
GameObjectFindNearestGameObjectOfType (GameobjectTypes type, float range) const
 
PlayerSelectNearestPlayer (float distance=0) const
 
void GetGameObjectListWithEntryInGrid (std::list< GameObject * > &lList, uint32 uiEntry, float fMaxSearchRange) const
 
void GetCreatureListWithEntryInGrid (std::list< Creature * > &lList, uint32 uiEntry, float fMaxSearchRange) const
 
void GetDeadCreatureListInGrid (std::list< Creature * > &lList, float maxSearchRange, bool alive=false) const
 
void DestroyForNearbyPlayers ()
 
virtual void UpdateObjectVisibility (bool forced=true, bool fromUpdate=false)
 
virtual void UpdateObjectVisibilityOnCreate ()
 
void BuildUpdate (UpdateDataMapType &data_map, UpdatePlayerSet &player_set) override
 
void GetCreaturesWithEntryInRange (std::list< Creature * > &creatureList, float radius, uint32 entry)
 
void SetPositionDataUpdate ()
 
void UpdatePositionData ()
 
void AddToObjectUpdate () override
 
void RemoveFromObjectUpdate () override
 
void AddToNotify (uint16 f)
 
void RemoveFromNotify (uint16 f)
 
bool isNeedNotify (uint16 f) const
 
uint16 GetNotifyFlags () const
 
bool NotifyExecuted (uint16 f) const
 
void SetNotified (uint16 f)
 
void ResetAllNotifies ()
 
bool isActiveObject () const
 
void setActive (bool isActiveObject)
 
bool IsFarVisible () const
 
bool IsVisibilityOverridden () const
 
void SetVisibilityDistanceOverride (VisibilityDistanceType type)
 
void SetWorldObject (bool apply)
 
bool IsPermanentWorldObject () const
 
bool IsWorldObject () const
 
bool IsInWintergrasp () const
 
TransportGetTransport () const
 
float GetTransOffsetX () const
 
float GetTransOffsetY () const
 
float GetTransOffsetZ () const
 
float GetTransOffsetO () const
 
uint32 GetTransTime () const
 
int8 GetTransSeat () const
 
virtual ObjectGuid GetTransGUID () const
 
void SetTransport (Transport *t)
 
virtual float GetStationaryX () const
 
virtual float GetStationaryY () const
 
virtual float GetStationaryZ () const
 
virtual float GetStationaryO () const
 
float GetMapWaterOrGroundLevel (Position pos, float *ground=nullptr) const
 
float GetMapWaterOrGroundLevel (float x, float y, float z, float *ground=nullptr) const
 
float GetMapHeight (float x, float y, float z, bool vmap=true, float distanceToSearch=50.0f) const
 
float GetFloorZ () const
 
float GetMinHeightInWater () const
 Get the minimum height of a object that should be in water to start floating/swim.
 
virtual float GetCollisionHeight () const
 
virtual float GetCollisionWidth () const
 
virtual float GetCollisionRadius () const
 
void AddAllowedLooter (ObjectGuid guid)
 
void ResetAllowedLooters ()
 
void SetAllowedLooters (GuidUnorderedSet const looters)
 
bool HasAllowedLooter (ObjectGuid guid) const
 
GuidUnorderedSet const & GetAllowedLooters () const
 
void RemoveAllowedLooter (ObjectGuid guid)
 
std::string GetDebugInfo () const override
 
- Public Member Functions inherited from Object
virtual ~Object ()
 
bool IsInWorld () const
 
ObjectGuid GetGUID () const
 
PackedGuid const & GetPackGUID () const
 
uint32 GetEntry () const
 
void SetEntry (uint32 entry)
 
float GetObjectScale () const
 
virtual void SetObjectScale (float scale)
 
virtual uint32 GetDynamicFlags () const
 
bool HasDynamicFlag (uint32 flag) const
 
virtual void SetDynamicFlag (uint32 flag)
 
virtual void RemoveDynamicFlag (uint32 flag)
 
virtual void ReplaceAllDynamicFlags (uint32 flag)
 
TypeID GetTypeId () const
 
bool isType (uint16 mask) const
 
virtual void BuildCreateUpdateBlockForPlayer (UpdateData *data, Player *target)
 
void SendUpdateToPlayer (Player *player)
 
void BuildValuesUpdateBlockForPlayer (UpdateData *data, Player *target)
 
void BuildOutOfRangeUpdateBlock (UpdateData *data) const
 
void BuildMovementUpdateBlock (UpdateData *data, uint32 flags=0) const
 
virtual void DestroyForPlayer (Player *target, bool onDeath=false) const
 
int32 GetInt32Value (uint16 index) const
 
uint32 GetUInt32Value (uint16 index) const
 
uint64 GetUInt64Value (uint16 index) const
 
float GetFloatValue (uint16 index) const
 
uint8 GetByteValue (uint16 index, uint8 offset) const
 
uint16 GetUInt16Value (uint16 index, uint8 offset) const
 
ObjectGuid GetGuidValue (uint16 index) const
 
void SetInt32Value (uint16 index, int32 value)
 
void SetUInt32Value (uint16 index, uint32 value)
 
void UpdateUInt32Value (uint16 index, uint32 value)
 
void SetUInt64Value (uint16 index, uint64 value)
 
void SetFloatValue (uint16 index, float value)
 
void SetByteValue (uint16 index, uint8 offset, uint8 value)
 
void SetUInt16Value (uint16 index, uint8 offset, uint16 value)
 
void SetInt16Value (uint16 index, uint8 offset, int16 value)
 
void SetGuidValue (uint16 index, ObjectGuid value)
 
void SetStatFloatValue (uint16 index, float value)
 
void SetStatInt32Value (uint16 index, int32 value)
 
bool AddGuidValue (uint16 index, ObjectGuid value)
 
bool RemoveGuidValue (uint16 index, ObjectGuid value)
 
void ApplyModUInt32Value (uint16 index, int32 val, bool apply)
 
void ApplyModInt32Value (uint16 index, int32 val, bool apply)
 
void ApplyModUInt64Value (uint16 index, int32 val, bool apply)
 
void ApplyModPositiveFloatValue (uint16 index, float val, bool apply)
 
void ApplyModSignedFloatValue (uint16 index, float val, bool apply)
 
void ApplyPercentModFloatValue (uint16 index, float val, bool apply)
 
void SetFlag (uint16 index, uint32 newFlag)
 
void RemoveFlag (uint16 index, uint32 oldFlag)
 
void ToggleFlag (uint16 index, uint32 flag)
 
bool HasFlag (uint16 index, uint32 flag) const
 
void ApplyModFlag (uint16 index, uint32 flag, bool apply)
 
void SetByteFlag (uint16 index, uint8 offset, uint8 newFlag)
 
void RemoveByteFlag (uint16 index, uint8 offset, uint8 newFlag)
 
bool HasByteFlag (uint16 index, uint8 offset, uint8 flag) const
 
void SetFlag64 (uint16 index, uint64 newFlag)
 
void RemoveFlag64 (uint16 index, uint64 oldFlag)
 
void ToggleFlag64 (uint16 index, uint64 flag)
 
bool HasFlag64 (uint16 index, uint64 flag) const
 
void ApplyModFlag64 (uint16 index, uint64 flag, bool apply)
 
void ClearUpdateMask (bool remove)
 
uint16 GetValuesCount () const
 
virtual bool hasQuest (uint32) const
 
virtual bool hasInvolvedQuest (uint32) const
 
void BuildFieldsUpdate (Player *, UpdateDataMapType &)
 
void SetFieldNotifyFlag (uint16 flag)
 
void RemoveFieldNotifyFlag (uint16 flag)
 
void ForceValuesUpdateAtIndex (uint32)
 
bool IsPlayer () const
 
PlayerToPlayer ()
 
Player const * ToPlayer () const
 
bool IsCreature () const
 
CreatureToCreature ()
 
Creature const * ToCreature () const
 
bool IsUnit () const
 
UnitToUnit ()
 
Unit const * ToUnit () const
 
bool IsGameObject () const
 
GameObjectToGameObject ()
 
GameObject const * ToGameObject () const
 
bool IsCorpse () const
 
CorpseToCorpse ()
 
Corpse const * ToCorpse () const
 
bool IsDynamicObject () const
 
DynamicObjectToDynObject ()
 
DynamicObject const * ToDynObject () const
 
bool IsItem () const
 
virtual void Heartbeat ()
 
- Public Member Functions inherited from WorldLocation
 WorldLocation (uint32 _mapId=MAPID_INVALID, float x=0.f, float y=0.f, float z=0.f, float o=0.f)
 
 WorldLocation (uint32 mapId, Position const &position)
 
void WorldRelocate (const WorldLocation &loc)
 
void WorldRelocate (uint32 mapId=MAPID_INVALID, float x=0.f, float y=0.f, float z=0.f, float o=0.f)
 
void SetMapId (uint32 mapId)
 
uint32 GetMapId () const
 
void GetWorldLocation (uint32 &mapId, float &x, float &y) const
 
void GetWorldLocation (uint32 &mapId, float &x, float &y, float &z) const
 
void GetWorldLocation (uint32 &mapId, float &x, float &y, float &z, float &o) const
 
void GetWorldLocation (WorldLocation *location) const
 
WorldLocation GetWorldLocation () const
 
std::string GetDebugInfo () const
 
- Public Member Functions inherited from Position
 Position (float x=0, float y=0, float z=0, float o=0)
 
 Position (Position const &loc)
 
 Position (Position &&)=default
 
Positionoperator= (const Position &)=default
 
Positionoperator= (Position &&)=default
 
bool operator== (Position const &a) const
 
bool operator!= (Position const &a)
 
bool operator!= (Position const &a) const
 
 operator G3D::Vector3 () const
 
void Relocate (float x, float y)
 
void Relocate (float x, float y, float z)
 
void Relocate (float x, float y, float z, float orientation)
 
void Relocate (const Position &pos)
 
void Relocate (const Position *pos)
 
void RelocatePolarOffset (float angle, float dist, float z=0.0f)
 
void RelocateOffset (const Position &offset)
 
void SetOrientation (float orientation)
 
float GetPositionX () const
 
float GetPositionY () const
 
float GetPositionZ () const
 
float GetOrientation () const
 
void GetPosition (float &x, float &y) const
 
void GetPosition (float &x, float &y, float &z) const
 
void GetPosition (float &x, float &y, float &z, float &o) const
 
Position GetPosition () const
 
Position::PositionXYZStreamer PositionXYZStream ()
 
Position::PositionXYZOStreamer PositionXYZOStream ()
 
bool IsPositionValid () const
 
float GetExactDist2dSq (const float x, const float y) const
 
float GetExactDist2dSq (Position const &pos) const
 
float GetExactDist2dSq (Position const *pos) const
 
float GetExactDist2d (const float x, const float y) const
 
float GetExactDist2d (Position const &pos) const
 
float GetExactDist2d (Position const *pos) const
 
float GetExactDistSq (float x, float y, float z) const
 
float GetExactDistSq (Position const &pos) const
 
float GetExactDistSq (Position const *pos) const
 
float GetExactDist (float x, float y, float z) const
 
float GetExactDist (Position const &pos) const
 
float GetExactDist (Position const *pos) const
 
void GetPositionOffsetTo (const Position &endPos, Position &retOffset) const
 
Position GetPositionWithOffset (Position const &offset) const
 
float GetAngle (const Position *pos) const
 
float GetAngle (float x, float y) const
 
float GetAbsoluteAngle (float x, float y) const
 
float GetAbsoluteAngle (Position const &pos) const
 
float GetAbsoluteAngle (Position const *pos) const
 
float GetRelativeAngle (const Position *pos) const
 
float GetRelativeAngle (float x, float y) const
 
float ToAbsoluteAngle (float relAngle) const
 
void GetSinCos (float x, float y, float &vsin, float &vcos) const
 
bool IsInDist2d (float x, float y, float dist) const
 
bool IsInDist2d (const Position *pos, float dist) const
 
bool IsInDist (float x, float y, float z, float dist) const
 
bool IsInDist (const Position *pos, float dist) const
 
bool IsWithinBox (const Position &center, float xradius, float yradius, float zradius) const
 
bool HasInArc (float arcangle, const Position *pos, float targetRadius=0.0f) const
 
bool HasInLine (Position const *pos, float width) const
 
std::string ToString () const
 

Public Attributes

FlaggedValuesArray32< int32, uint32, StealthType, TOTAL_STEALTH_TYPESm_stealth
 
FlaggedValuesArray32< int32, uint32, StealthType, TOTAL_STEALTH_TYPESm_stealthDetect
 
FlaggedValuesArray32< int32, uint32, InvisibilityType, TOTAL_INVISIBILITY_TYPESm_invisibility
 
FlaggedValuesArray32< int32, uint32, InvisibilityType, TOTAL_INVISIBILITY_TYPESm_invisibilityDetect
 
FlaggedValuesArray32< int32, uint32, ServerSideVisibilityType, TOTAL_SERVERSIDE_VISIBILITY_TYPESm_serverSideVisibility
 
FlaggedValuesArray32< int32, uint32, ServerSideVisibilityType, TOTAL_SERVERSIDE_VISIBILITY_TYPESm_serverSideVisibilityDetect
 
uint32 LastUsedScriptID
 
MovementInfo m_movementInfo
 
ElunaEventProcessor * elunaEvents
 
EventProcessor m_Events
 
- Public Attributes inherited from Object
DataMap CustomData
 
- Public Attributes inherited from WorldLocation
uint32 m_mapId
 
- Public Attributes inherited from Position
float m_positionX = 0
 
float m_positionY = 0
 
float m_positionZ = 0
 
float m_orientation = 0
 

Protected Member Functions

 WorldObject (bool isWorldObject)
 
virtual void ProcessPositionDataChanged (PositionFullTerrainStatus const &data)
 
void SetLocationMapId (uint32 _mapId)
 
void SetLocationInstanceId (uint32 _instanceId)
 
virtual bool IsNeverVisible () const
 
virtual bool IsAlwaysVisibleFor (WorldObject const *) const
 
virtual bool IsInvisibleDueToDespawn () const
 
virtual bool IsAlwaysDetectableFor (WorldObject const *) const
 
- Protected Member Functions inherited from Object
 Object ()
 
void _InitValues ()
 
void _Create (ObjectGuid::LowType guidlow, uint32 entry, HighGuid guidhigh)
 
std::string _ConcatFields (uint16 startIndex, uint16 size) const
 
bool _LoadIntoDataField (std::string const &data, uint32 startOffset, uint32 count)
 
uint32 GetUpdateFieldData (Player const *target, uint32 *&flags) const
 
void BuildMovementUpdate (ByteBuffer *data, uint16 flags) const
 
virtual void BuildValuesUpdate (uint8 updateType, ByteBuffer *data, Player *target)
 
void AddToObjectUpdateIfNeeded ()
 

Protected Attributes

std::string m_name
 
bool m_isActive
 
bool m_isFarVisible
 
Optional< float > m_visibilityDistanceOverride
 
const bool m_isWorldObject
 
ZoneScriptm_zoneScript
 
uint32 _zoneId
 
uint32 _areaId
 
float _floorZ
 
bool _outdoors
 
LiquidData _liquidData
 
bool _updatePositionData
 
Transportm_transport
 
- Protected Attributes inherited from Object
uint16 m_objectType
 
TypeID m_objectTypeId
 
uint16 m_updateFlag
 
union { 
 
   int32 *   m_int32Values 
 
   uint32 *   m_uint32Values 
 
   float *   m_floatValues 
 
};  
 
UpdateMask _changesMask
 
uint16 m_valuesCount
 
uint16 _fieldNotifyFlags
 
bool m_objectUpdated
 

Private Member Functions

virtual bool _IsWithinDist (WorldObject const *obj, float dist2compare, bool is3D, bool useBoundingRadius=true) const
 
bool CanNeverSee (WorldObject const *obj) const
 
virtual bool CanAlwaysSee (WorldObject const *) const
 
bool CanDetect (WorldObject const *obj, bool ignoreStealth, bool checkClient, bool checkAlert=false) const
 
bool CanDetectInvisibilityOf (WorldObject const *obj) const
 
bool CanDetectStealthOf (WorldObject const *obj, bool checkAlert=false) const
 

Private Attributes

Mapm_currMap
 
Milliseconds _heartbeatTimer
 
uint32 m_InstanceId
 
uint32 m_phaseMask
 
bool m_useCombinedPhases
 
uint16 m_notifyflags
 
uint16 m_executed_notifies
 
GuidUnorderedSet _allowedLooters
 

Additional Inherited Members

- Static Public Member Functions inherited from Object
static ObjectGuid GetGUID (Object const *o)
 
- Static Public Member Functions inherited from Position
static float NormalizeOrientation (float o)
 

Detailed Description

Constructor & Destructor Documentation

◆ WorldObject()

WorldObject::WorldObject ( bool  isWorldObject)
explicitprotected
1050 : WorldLocation(),
1054{
1057
1058 sScriptMgr->OnWorldObjectCreate(this);
1059}
#define INVALID_HEIGHT
Definition GridTerrainData.h:27
@ PHASEMASK_NORMAL
Definition Object.h:60
static constexpr Milliseconds HEARTBEAT_INTERVAL
Definition Object.h:100
#define sScriptMgr
Definition ScriptMgr.h:727
@ SERVERSIDE_VISIBILITY_GHOST
Definition SharedDefines.h:1274
@ GHOST_VISIBILITY_ALIVE
Definition SharedDefines.h:1281
@ GHOST_VISIBILITY_GHOST
Definition SharedDefines.h:1282
void SetValue(FLAG_TYPE flag, T_VALUES value)
Definition Object.h:377
Definition Position.h:255
bool _updatePositionData
Definition Object.h:655
std::string m_name
Definition Object.h:642
uint16 m_executed_notifies
Definition Object.h:681
bool _outdoors
Definition Object.h:653
uint16 m_notifyflags
Definition Object.h:680
uint32 m_InstanceId
Definition Object.h:675
uint32 _zoneId
Definition Object.h:650
uint32 LastUsedScriptID
Definition Object.h:594
float _floorZ
Definition Object.h:652
ZoneScript * m_zoneScript
Definition Object.h:647
bool m_useCombinedPhases
Definition Object.h:677
uint32 m_phaseMask
Definition Object.h:676
LiquidData _liquidData
Definition Object.h:654
uint32 _areaId
Definition Object.h:651
bool m_isActive
Definition Object.h:643
const bool m_isWorldObject
Definition Object.h:646
FlaggedValuesArray32< int32, uint32, ServerSideVisibilityType, TOTAL_SERVERSIDE_VISIBILITY_TYPES > m_serverSideVisibilityDetect
Definition Object.h:529
Optional< float > m_visibilityDistanceOverride
Definition Object.h:645
Milliseconds _heartbeatTimer
Definition Object.h:673
FlaggedValuesArray32< int32, uint32, ServerSideVisibilityType, TOTAL_SERVERSIDE_VISIBILITY_TYPES > m_serverSideVisibility
Definition Object.h:528
Map * m_currMap
Definition Object.h:672
Transport * m_transport
Definition Object.h:658

References GHOST_VISIBILITY_ALIVE, GHOST_VISIBILITY_GHOST, m_serverSideVisibility, m_serverSideVisibilityDetect, SERVERSIDE_VISIBILITY_GHOST, FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::SetValue(), and sScriptMgr.

◆ ~WorldObject()

WorldObject::~WorldObject ( )
override
87{
88 sScriptMgr->OnWorldObjectDestroy(this);
89
90 // this may happen because there are many !create/delete
91 if (IsWorldObject() && m_currMap)
92 {
93 if (IsCorpse())
94 {
95 LOG_FATAL("entities.object", "Object::~Object Corpse {}, type={} deleted but still in map!!", GetGUID().ToString(), ((Corpse*)this)->GetType());
96 ABORT();
97 }
98 ResetMap();
99 }
100}
#define ABORT
Definition Errors.h:76
#define LOG_FATAL(filterType__,...)
Definition Log.h:153
Definition Corpse.h:49
bool IsCorpse() const
Definition Object.h:216
ObjectGuid GetGUID() const
Definition Object.h:113
virtual void ResetMap()
Definition Object.cpp:2142
bool IsWorldObject() const
Definition Object.cpp:1083
std::string ToString() const
Definition Position.cpp:52

References ABORT, Object::GetGUID(), Object::IsCorpse(), IsWorldObject(), LOG_FATAL, m_currMap, ResetMap(), sScriptMgr, and Position::ToString().

Member Function Documentation

◆ _Create()

void WorldObject::_Create ( ObjectGuid::LowType  guidlow,
HighGuid  guidhigh,
uint32  phaseMask 
)
1151{
1152 Object::_Create(guidlow, 0, guidhigh);
1153 SetPhaseMask(phaseMask, false);
1154}
void _Create(ObjectGuid::LowType guidlow, uint32 entry, HighGuid guidhigh)
Definition Object.cpp:134
virtual void SetPhaseMask(uint32 newPhaseMask, bool update)
Definition Object.cpp:2886

References Object::_Create(), and SetPhaseMask().

Referenced by Corpse::Create(), and DynamicObject::CreateDynamicObject().

◆ _IsWithinDist()

bool WorldObject::_IsWithinDist ( WorldObject const *  obj,
float  dist2compare,
bool  is3D,
bool  useBoundingRadius = true 
) const
privatevirtual

Reimplemented in GameObject.

1218{
1219 float sizefactor = useBoundingRadius ? GetObjectSize() + obj->GetObjectSize() : 0.0f;
1220 float maxdist = dist2compare + sizefactor;
1221
1222 if (m_transport && obj->GetTransport() && obj->GetTransport()->GetGUID() == m_transport->GetGUID())
1223 {
1224 float dtx = m_movementInfo.transport.pos.m_positionX - obj->m_movementInfo.transport.pos.m_positionX;
1225 float dty = m_movementInfo.transport.pos.m_positionY - obj->m_movementInfo.transport.pos.m_positionY;
1226 float disttsq = dtx * dtx + dty * dty;
1227 if (is3D)
1228 {
1229 float dtz = m_movementInfo.transport.pos.m_positionZ - obj->m_movementInfo.transport.pos.m_positionZ;
1230 disttsq += dtz * dtz;
1231 }
1232 return disttsq < (maxdist * maxdist);
1233 }
1234
1235 float dx = GetPositionX() - obj->GetPositionX();
1236 float dy = GetPositionY() - obj->GetPositionY();
1237 float distsq = dx * dx + dy * dy;
1238 if (is3D)
1239 {
1240 float dz = GetPositionZ() - obj->GetPositionZ();
1241 distsq += dz * dz;
1242 }
1243
1244 return distsq < maxdist * maxdist;
1245}
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:112
Transport * GetTransport() const
Definition Object.h:597
MovementInfo m_movementInfo
Definition Object.h:607
float GetObjectSize() const
Definition Object.cpp:2784
Position pos
Definition Object.h:302
struct MovementInfo::TransportInfo transport
float m_positionZ
Definition Position.h:57
float m_positionX
Definition Position.h:55
float GetPositionZ() const
Definition Position.h:123
float m_positionY
Definition Position.h:56
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122

References Object::GetGUID(), GetObjectSize(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), GetTransport(), m_movementInfo, Position::m_positionX, Position::m_positionY, Position::m_positionZ, m_transport, MovementInfo::TransportInfo::pos, and MovementInfo::transport.

Referenced by IsWithinDist(), and IsWithinDistInMap().

◆ AddAllowedLooter()

void WorldObject::AddAllowedLooter ( ObjectGuid  guid)
3190{
3191 _allowedLooters.insert(guid);
3192}
GuidUnorderedSet _allowedLooters
Definition Object.h:693

References _allowedLooters.

Referenced by GameObject::SetLootRecipient(), and Creature::SetLootRecipient().

◆ AddObjectToRemoveList()

void WorldObject::AddObjectToRemoveList ( )
2161{
2163
2164 Map* map = FindMap();
2165 if (!map)
2166 {
2167 LOG_ERROR("entities.object", "Object {} at attempt add to move list not have valid map (Id: {}).", GetGUID().ToString(), GetMapId());
2168 return;
2169 }
2170
2171 map->AddObjectToRemoveList(this);
2172}
#define ASSERT
Definition Errors.h:68
#define LOG_ERROR(filterType__,...)
Definition Log.h:157
Definition Map.h:156
void AddObjectToRemoveList(WorldObject *obj)
Definition Map.cpp:1833
uint32 * m_uint32Values
Definition Object.h:253
uint32 GetMapId() const
Definition Position.h:280
Map * FindMap() const
Definition Object.h:537

References Map::AddObjectToRemoveList(), ASSERT, FindMap(), Object::GetGUID(), WorldLocation::GetMapId(), LOG_ERROR, Object::m_uint32Values, and Position::ToString().

Referenced by MotionTransport::DelayedTeleportTransport(), Battleground::DelCreature(), OPvPCapturePoint::DelCreature(), GameObject::Delete(), OPvPCapturePointNA::DespawnCreatures(), CinematicMgr::EndCinematic(), ResetEncounterEvent::Execute(), npc_commandscript::HandleNpcDeleteCommand(), SmartScript::ProcessAction(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::ProcessEvent(), DynamicObject::Remove(), Player::RemovePet(), go_firework_show::SpawnNextFirework(), npc_midsummer_bonfire::StampOut(), MotionTransport::UnloadStaticPassengers(), TempSummon::UnSummon(), Totem::UnSummon(), and outdoorpvp_na_halaa_creatures::UpdateAI().

◆ AddToNotify()

void WorldObject::AddToNotify ( uint16  f)
2990{
2991 if (!(m_notifyflags & f))
2992 if (Unit* u = ToUnit())
2993 {
2995 {
2996 uint32 EVENT_VISIBILITY_DELAY = u->FindMap() ? DynamicVisibilityMgr::GetVisibilityNotifyDelay(u->FindMap()->GetEntry()->map_type) : 1000;
2997
2998 uint32 diff = getMSTimeDiff(u->m_last_notify_mstime, GameTime::GetGameTimeMS().count());
2999 if (diff >= EVENT_VISIBILITY_DELAY / 2)
3000 EVENT_VISIBILITY_DELAY /= 2;
3001 else
3002 EVENT_VISIBILITY_DELAY -= diff;
3003 u->m_delayed_unit_relocation_timer = EVENT_VISIBILITY_DELAY;
3004 u->m_last_notify_mstime = GameTime::GetGameTimeMS().count() + EVENT_VISIBILITY_DELAY - 1;
3005 }
3006 else if (f & NOTIFY_AI_RELOCATION)
3007 {
3008 u->m_delayed_unit_ai_notify_timer = u->FindMap() ? DynamicVisibilityMgr::GetAINotifyDelay(u->FindMap()->GetEntry()->map_type) : 500;
3009 }
3010
3011 m_notifyflags |= f;
3012 }
3013}
std::uint32_t uint32
Definition Define.h:107
@ NOTIFY_AI_RELOCATION
Definition Object.h:67
@ NOTIFY_VISIBILITY_CHANGED
Definition Object.h:68
uint32 getMSTimeDiff(uint32 oldMSTime, uint32 newMSTime)
Definition Timer.h:110
static uint32 GetAINotifyDelay(uint32 map_type)
Definition DynamicVisibility.h:52
static uint32 GetVisibilityNotifyDelay(uint32 map_type)
Definition DynamicVisibility.h:51
Unit * ToUnit()
Definition Object.h:209
Definition Unit.h:636
Milliseconds GetGameTimeMS()
Definition GameTime.cpp:43

References DynamicVisibilityMgr::GetAINotifyDelay(), GameTime::GetGameTimeMS(), getMSTimeDiff(), DynamicVisibilityMgr::GetVisibilityNotifyDelay(), m_notifyflags, NOTIFY_AI_RELOCATION, NOTIFY_VISIBILITY_CHANGED, and Object::ToUnit().

Referenced by Unit::ExecuteDelayedUnitRelocationEvent(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnCreatureCreate(), Unit::SetContestedPvP(), Player::UpdateObjectVisibility(), and Unit::UpdateObjectVisibility().

◆ AddToObjectUpdate()

void WorldObject::AddToObjectUpdate ( )
overridevirtual

Implements Object.

3105{
3106 GetMap()->AddUpdateObject(this);
3107}
void AddUpdateObject(Object *obj)
Definition Map.h:493
Map * GetMap() const
Definition Object.h:536

References Map::AddUpdateObject(), and GetMap().

◆ AddToWorld()

void WorldObject::AddToWorld ( )
overridevirtual

Reimplemented from Object.

1188{
1191}
void GetZoneAndAreaId(uint32 phaseMask, uint32 &zoneid, uint32 &areaid, float x, float y, float z) const
Definition Map.cpp:1347
virtual void AddToWorld()
Definition Object.cpp:152
uint32 GetPhaseMask() const
Definition Object.h:451

References _areaId, _zoneId, Object::AddToWorld(), GetMap(), GetPhaseMask(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), and Map::GetZoneAndAreaId().

Referenced by DynamicObject::AddToWorld(), GameObject::AddToWorld(), and Unit::AddToWorld().

◆ BuildUpdate()

void WorldObject::BuildUpdate ( UpdateDataMapType data_map,
UpdatePlayerSet player_set 
)
overridevirtual

Reimplemented from Object.

3089{
3090 WorldObjectChangeAccumulator notifier(*this, data_map, player_set);
3091 //we must build packets for all visible players
3093
3094 ClearUpdateMask(false);
3095}
void ClearUpdateMask(bool remove)
Definition Object.cpp:533
float GetVisibilityRange() const
Definition Object.cpp:1656
static void VisitWorldObjects(WorldObject const *obj, T &visitor, float radius)
Definition CellImpl.h:175
Definition Object.cpp:3016

References Object::ClearUpdateMask(), GetVisibilityRange(), and Cell::VisitWorldObjects().

◆ CanAlwaysSee()

virtual bool WorldObject::CanAlwaysSee ( WorldObject const *  ) const
inlineprivatevirtual

Reimplemented in Creature, and Player.

686{ return false; }

Referenced by CanSeeOrDetect().

◆ CanDetect()

bool WorldObject::CanDetect ( WorldObject const *  obj,
bool  ignoreStealth,
bool  checkClient,
bool  checkAlert = false 
) const
private
1892{
1893 WorldObject const* seer = this;
1894
1895 // Pets don't have detection, they use the detection of their masters
1896 if (Unit const* thisUnit = ToUnit())
1897 if (Unit* controller = thisUnit->GetCharmerOrOwner())
1898 seer = controller;
1899
1900 if (obj->IsAlwaysDetectableFor(seer) || GetEntry() == WORLD_TRIGGER) // xinef: World Trigger can detect all objects, used for wild gameobjects without owner!
1901 return true;
1902
1903 if (!ignoreStealth)
1904 {
1905 if (!seer->CanDetectInvisibilityOf(obj)) // xinef: added ignoreStealth, allow AoE spells to hit invisible targets!
1906 {
1907 return false;
1908 }
1909
1910 if (!seer->CanDetectStealthOf(obj, checkAlert))
1911 {
1912 // xinef: ignore units players have at client, this cant be cheated!
1913 if (checkClient)
1914 {
1915 if (!IsPlayer() || !ToPlayer()->HaveAtClient(obj))
1916 return false;
1917 }
1918 else
1919 return false;
1920 }
1921 }
1922
1923 return true;
1924}
#define WORLD_TRIGGER
Definition Unit.h:37
bool IsPlayer() const
Definition Object.h:200
Player * ToPlayer()
Definition Object.h:201
uint32 GetEntry() const
Definition Object.h:115
Unit * GetCharmerOrOwner() const
Definition Unit.h:1220
Definition Object.h:410
bool CanDetectStealthOf(WorldObject const *obj, bool checkAlert=false) const
Definition Object.cpp:1989
bool CanDetectInvisibilityOf(WorldObject const *obj) const
Definition Object.cpp:1926

References CanDetectInvisibilityOf(), CanDetectStealthOf(), Unit::GetCharmerOrOwner(), Object::GetEntry(), IsAlwaysDetectableFor(), Object::IsPlayer(), Object::ToPlayer(), Object::ToUnit(), and WORLD_TRIGGER.

Referenced by CanSeeOrDetect().

◆ CanDetectInvisibilityOf()

bool WorldObject::CanDetectInvisibilityOf ( WorldObject const *  obj) const
private
1927{
1928 uint32 mask = obj->m_invisibility.GetFlags() & m_invisibilityDetect.GetFlags();
1929 // xinef: include invisible flags of caster in the mask, 2 invisible objects should be able to detect eachother
1930 mask |= obj->m_invisibility.GetFlags() & m_invisibility.GetFlags();
1931
1932 // Check for not detected types
1933 if (mask != obj->m_invisibility.GetFlags())
1934 return false;
1935
1936 // It isn't possible in invisibility to detect something that can't detect the invisible object
1937 // (it's at least true for spell: 66)
1938 // It seems like that only Units are affected by this check (couldn't see arena doors with preparation invisibility)
1939 if (obj->ToUnit())
1940 {
1941 // Permanently invisible creatures should be able to engage non-invisible targets.
1942 // ex. Skulking Witch (20882) / Greater Invisibility (16380)
1943 bool isPermInvisibleCreature = false;
1944 if (Creature const* baseObj = ToCreature())
1945 {
1946 auto auraEffects = baseObj->GetAuraEffectsByType(SPELL_AURA_MOD_INVISIBILITY);
1947 for (auto const effect : auraEffects)
1948 {
1949 if (SpellInfo const* spell = effect->GetSpellInfo())
1950 {
1951 if (spell->GetMaxDuration() == -1)
1952 {
1953 isPermInvisibleCreature = true;
1954 }
1955 }
1956 }
1957 }
1958
1959 if (!isPermInvisibleCreature)
1960 {
1961 uint32 objMask = m_invisibility.GetFlags() & obj->m_invisibilityDetect.GetFlags();
1962 // xinef: include invisible flags of caster in the mask, 2 invisible objects should be able to detect eachother
1963 objMask |= m_invisibility.GetFlags() & obj->m_invisibility.GetFlags();
1964 if (objMask != m_invisibility.GetFlags())
1965 return false;
1966 }
1967 }
1968
1969 for (uint32 i = 0; i < TOTAL_INVISIBILITY_TYPES; ++i)
1970 {
1971 if (!(mask & (1 << i)))
1972 continue;
1973
1974 // xinef: visible for the same invisibility type:
1975 if (m_invisibility.GetValue(InvisibilityType(i)) && obj->m_invisibility.GetValue(InvisibilityType(i)))
1976 continue;
1977
1978 int32 objInvisibilityValue = obj->m_invisibility.GetValue(InvisibilityType(i));
1979 int32 ownInvisibilityDetectValue = m_invisibilityDetect.GetValue(InvisibilityType(i));
1980
1981 // Too low value to detect
1982 if (ownInvisibilityDetectValue < objInvisibilityValue)
1983 return false;
1984 }
1985
1986 return true;
1987}
std::int32_t int32
Definition Define.h:103
InvisibilityType
Definition SharedDefines.h:1254
@ TOTAL_INVISIBILITY_TYPES
Definition SharedDefines.h:1268
@ SPELL_AURA_MOD_INVISIBILITY
Definition SpellAuraDefines.h:81
Definition Creature.h:43
T_FLAGS GetFlags() const
Definition Object.h:371
T_VALUES GetValue(FLAG_TYPE flag) const
Definition Object.h:376
Creature * ToCreature()
Definition Object.h:205
Definition SpellInfo.h:316
FlaggedValuesArray32< int32, uint32, InvisibilityType, TOTAL_INVISIBILITY_TYPES > m_invisibility
Definition Object.h:525
FlaggedValuesArray32< int32, uint32, InvisibilityType, TOTAL_INVISIBILITY_TYPES > m_invisibilityDetect
Definition Object.h:526

References FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetFlags(), FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetValue(), m_invisibility, m_invisibilityDetect, SPELL_AURA_MOD_INVISIBILITY, Object::ToCreature(), TOTAL_INVISIBILITY_TYPES, and Object::ToUnit().

Referenced by CanDetect().

◆ CanDetectStealthOf()

bool WorldObject::CanDetectStealthOf ( WorldObject const *  obj,
bool  checkAlert = false 
) const
private
1990{
1991 // Combat reach is the minimal distance (both in front and behind),
1992 // and it is also used in the range calculation.
1993 // One stealth point increases the visibility range by 0.3 yard.
1994
1995 if (!obj->m_stealth.GetFlags())
1996 return true;
1997
1998 // dead players shouldnt be able to detect stealth on arenas
2000 if (!ToPlayer()->IsAlive())
2001 return false;
2002
2003 float distance = GetExactDist(obj);
2004 float combatReach = 0.0f;
2005
2006 if (IsUnit())
2007 combatReach = ((Unit*)this)->GetCombatReach();
2008
2009 if (distance < combatReach)
2010 return true;
2011
2012 if (!HasInArc(M_PI, obj))
2013 return false;
2014
2015 for (uint32 i = 0; i < TOTAL_STEALTH_TYPES; ++i)
2016 {
2017 if (!(obj->m_stealth.GetFlags() & (1 << i)))
2018 continue;
2019
2020 if (IsUnit())
2021 if (((Unit*)this)->HasAuraTypeWithMiscvalue(SPELL_AURA_DETECT_STEALTH, i))
2022 return true;
2023
2024 // Starting points
2025 int32 detectionValue = 30;
2026
2027 // Level difference: 5 point / level, starting from level 1.
2028 // There may be spells for this and the starting points too, but
2029 // not in the DBCs of the client.
2030 detectionValue += int32(getLevelForTarget(obj) - 1) * 5;
2031
2032 // Apply modifiers
2033 detectionValue += m_stealthDetect.GetValue(StealthType(i));
2034 if (obj->isType(TYPEMASK_GAMEOBJECT))
2035 {
2036 detectionValue += 30; // pussywizard: increase detection range for gameobjects (ie. traps)
2037 if (Unit* owner = ((GameObject*)obj)->GetOwner())
2038 detectionValue -= int32(owner->getLevelForTarget(this) - 1) * 5;
2039 }
2040
2041 detectionValue -= obj->m_stealth.GetValue(StealthType(i));
2042
2043 // Calculate max distance
2044 float visibilityRange = float(detectionValue) * 0.3f + combatReach;
2045
2046 Unit const* unit = ToUnit();
2047
2048 // If this unit is an NPC then player detect range doesn't apply
2049 if (unit && unit->IsPlayer() && visibilityRange > MAX_PLAYER_STEALTH_DETECT_RANGE)
2050 visibilityRange = MAX_PLAYER_STEALTH_DETECT_RANGE;
2051
2052 if (checkAlert)
2053 visibilityRange += (visibilityRange * 0.08f) + 1.5f;
2054
2055 Unit const* targetUnit = obj->ToUnit();
2056
2057 // If checking for alert, and creature's visibility range is greater than aggro distance, No alert
2058 if (checkAlert && unit && unit->ToCreature() && visibilityRange >= unit->ToCreature()->GetAttackDistance(targetUnit) + unit->ToCreature()->m_CombatDistance)
2059 return false;
2060
2061 if (distance > visibilityRange)
2062 return false;
2063 }
2064
2065 return true;
2066}
@ TYPEMASK_GAMEOBJECT
Definition ObjectGuid.h:51
@ TYPEMASK_PLAYER
Definition ObjectGuid.h:50
StealthType
Definition SharedDefines.h:1246
@ TOTAL_STEALTH_TYPES
Definition SharedDefines.h:1250
@ SPELL_AURA_DETECT_STEALTH
Definition SpellAuraDefines.h:291
#define MAX_PLAYER_STEALTH_DETECT_RANGE
Definition Unit.h:631
float GetAttackDistance(Unit const *player) const
Definition Creature.cpp:3613
float m_CombatDistance
Definition Creature.h:377
Definition GameObject.h:120
bool IsUnit() const
Definition Object.h:208
bool isType(uint16 mask) const
Definition Object.h:128
FlaggedValuesArray32< int32, uint32, StealthType, TOTAL_STEALTH_TYPES > m_stealthDetect
Definition Object.h:523
FlaggedValuesArray32< int32, uint32, StealthType, TOTAL_STEALTH_TYPES > m_stealth
Definition Object.h:522
virtual uint8 getLevelForTarget(WorldObject const *) const
Definition Object.h:503
float GetExactDist(float x, float y, float z) const
Definition Position.h:182
bool HasInArc(float arcangle, const Position *pos, float targetRadius=0.0f) const
Definition Position.cpp:141

References Creature::GetAttackDistance(), Position::GetExactDist(), FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetFlags(), getLevelForTarget(), FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetValue(), Position::HasInArc(), Object::IsPlayer(), Object::isType(), Object::IsUnit(), Creature::m_CombatDistance, m_stealth, m_stealthDetect, MAX_PLAYER_STEALTH_DETECT_RANGE, SPELL_AURA_DETECT_STEALTH, Object::ToCreature(), Object::ToPlayer(), TOTAL_STEALTH_TYPES, Object::ToUnit(), TYPEMASK_GAMEOBJECT, and TYPEMASK_PLAYER.

Referenced by CanDetect().

◆ CanNeverSee()

bool WorldObject::CanNeverSee ( WorldObject const *  obj) const
private
1885{
1886 if (IsCreature() && obj->IsCreature())
1887 return GetMap() != obj->GetMap() || (!InSamePhase(obj) && ToUnit()->GetVehicleBase() != obj && this != obj->ToUnit()->GetVehicleBase());
1888 return GetMap() != obj->GetMap() || !InSamePhase(obj);
1889}
bool IsCreature() const
Definition Object.h:204
Unit * GetVehicleBase() const
Definition Unit.cpp:18794
bool InSamePhase(WorldObject const *obj) const
Definition Object.h:452

References GetMap(), Unit::GetVehicleBase(), InSamePhase(), Object::IsCreature(), and Object::ToUnit().

Referenced by CanSeeOrDetect().

◆ CanSeeOrDetect()

bool WorldObject::CanSeeOrDetect ( WorldObject const *  obj,
bool  ignoreStealth = false,
bool  distanceCheck = false,
bool  checkAlert = false 
) const
1738{
1739 if (this == obj)
1740 return true;
1741
1742 if (obj->IsNeverVisible() || CanNeverSee(obj))
1743 return false;
1744
1745 if (obj->IsAlwaysVisibleFor(this) || CanAlwaysSee(obj))
1746 return true;
1747
1748 // Creature scripts
1749 if (Creature const* cObj = obj->ToCreature())
1750 {
1751 if (Player const* player = ToPlayer())
1752 {
1753 if (cObj->IsAIEnabled && !cObj->AI()->CanBeSeen(player))
1754 {
1755 return false;
1756 }
1757
1758 ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_CREATURE_VISIBILITY, cObj->GetEntry());
1759 if (!sConditionMgr->IsObjectMeetToConditions((WorldObject*)this, (WorldObject*)obj, conditions))
1760 {
1761 return false;
1762 }
1763 }
1764 }
1765
1766 // Gameobject scripts
1767 if (GameObject const* goObj = obj->ToGameObject())
1768 {
1769 if (ToPlayer() && !goObj->AI()->CanBeSeen(ToPlayer()))
1770 {
1771 return false;
1772 }
1773 }
1774
1775 // pussywizard: arena spectator
1776 if (obj->IsPlayer())
1777 if (((Player const*)obj)->IsSpectator() && ((Player const*)obj)->FindMap()->IsBattleArena())
1778 return false;
1779
1780 bool corpseVisibility = false;
1781 if (distanceCheck)
1782 {
1783 bool corpseCheck = false;
1784 WorldObject const* viewpoint = this;
1785 if (Player const* thisPlayer = ToPlayer())
1786 {
1787 if (Creature const* creature = obj->ToCreature())
1788 {
1789 if (TempSummon const* tempSummon = creature->ToTempSummon())
1790 {
1791 if (tempSummon->IsVisibleBySummonerOnly() && GetGUID() != tempSummon->GetSummonerGUID())
1792 {
1793 return false;
1794 }
1795 }
1796 }
1797
1798 if (thisPlayer->isDead() && thisPlayer->GetHealth() > 0 && // Cheap way to check for ghost state
1800 {
1801 if (Corpse* corpse = thisPlayer->GetCorpse())
1802 {
1803 corpseCheck = true;
1804 if (corpse->IsWithinDist(thisPlayer, GetSightRange(obj), false))
1805 if (corpse->IsWithinDist(obj, GetSightRange(obj), false))
1806 corpseVisibility = true;
1807 }
1808 }
1809
1810 // our additional checks
1811 if (Unit const* target = obj->ToUnit())
1812 {
1813 // xinef: don't allow to detect vehicle accessory if you can't see vehicle base!
1814 if (Unit const* vehicle = target->GetVehicleBase())
1815 if (!thisPlayer->HaveAtClient(vehicle))
1816 return false;
1817
1818 // pussywizard: during arena preparation, don't allow to detect pets if can't see its owner (spoils enemy arena frames)
1819 if (target->IsPet() && target->GetOwnerGUID() && target->FindMap()->IsBattleArena() && GetGUID() != target->GetOwnerGUID())
1820 if (BattlegroundMap* bgmap = target->FindMap()->ToBattlegroundMap())
1821 if (Battleground* bg = bgmap->GetBG())
1822 if (bg->GetStatus() < STATUS_IN_PROGRESS && !thisPlayer->HaveAtClient(target->GetOwnerGUID()))
1823 return false;
1824 }
1825
1826 if (thisPlayer->GetViewpoint())
1827 viewpoint = thisPlayer->GetViewpoint();
1828
1829 if (thisPlayer->GetFarSightDistance() && !thisPlayer->isInFront(obj))
1830 {
1831 return false;
1832 }
1833 }
1834
1835 // Xinef: check reversely obj vs viewpoint, object could be a gameObject which overrides _IsWithinDist function to include gameobject size
1836 if (!corpseCheck && !viewpoint->IsWithinDist(obj, GetSightRange(obj), true))
1837 return false;
1838 }
1839
1840 // GM visibility off or hidden NPC
1842 {
1843 // Stop checking other things for GMs
1845 return true;
1846 }
1847 else
1849
1850 // Ghost players, Spirit Healers, and some other NPCs
1852 {
1853 // Alive players can see dead players in some cases, but other objects can't do that
1854 if (Player const* thisPlayer = ToPlayer())
1855 {
1856 if (Player const* objPlayer = obj->ToPlayer())
1857 {
1858 if (thisPlayer->GetTeamId() != objPlayer->GetTeamId() || !thisPlayer->IsGroupVisibleFor(objPlayer))
1859 return false;
1860 }
1861 else
1862 return false;
1863 }
1864 else
1865 return false;
1866 }
1867
1868 if (obj->IsInvisibleDueToDespawn())
1869 return false;
1870
1871 // pussywizard: arena spectator
1872 if (this->IsPlayer())
1873 if (((Player const*)this)->IsSpectator() && ((Player const*)this)->FindMap()->IsBattleArena() && (obj->m_invisibility.GetFlags() || obj->m_stealth.GetFlags()))
1874 return false;
1875
1876 if (!CanDetect(obj, ignoreStealth, !distanceCheck, checkAlert))
1877 {
1878 return false;
1879 }
1880
1881 return true;
1882}
@ STATUS_IN_PROGRESS
Definition Battleground.h:203
#define sConditionMgr
Definition ConditionMgr.h:290
@ CONDITION_SOURCE_TYPE_CREATURE_VISIBILITY
Definition ConditionMgr.h:153
std::list< Condition * > ConditionList
Definition ConditionMgr.h:237
@ SERVERSIDE_VISIBILITY_GM
Definition SharedDefines.h:1273
Definition Map.h:686
Definition Battleground.h:304
BattlegroundMap * ToBattlegroundMap()
Definition Map.h:396
GameObject * ToGameObject()
Definition Object.h:213
Definition Player.h:1081
Definition TemporarySummon.h:40
TempSummon * ToTempSummon()
Definition Unit.h:702
virtual bool IsInvisibleDueToDespawn() const
Definition Object.h:668
bool IsWithinDist(WorldObject const *obj, float dist2compare, bool is3D=true, bool useBoundingRadius=true) const
Definition Object.cpp:1327
virtual float GetSightRange(WorldObject const *target=nullptr) const
Definition Object.cpp:1683
bool CanNeverSee(WorldObject const *obj) const
Definition Object.cpp:1884
bool CanDetect(WorldObject const *obj, bool ignoreStealth, bool checkClient, bool checkAlert=false) const
Definition Object.cpp:1891
virtual bool CanAlwaysSee(WorldObject const *) const
Definition Object.h:686

References CanAlwaysSee(), CanDetect(), CanNeverSee(), CONDITION_SOURCE_TYPE_CREATURE_VISIBILITY, FindMap(), FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetFlags(), Object::GetGUID(), GetSightRange(), FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetValue(), Unit::GetVehicleBase(), GHOST_VISIBILITY_GHOST, IsAlwaysVisibleFor(), IsInvisibleDueToDespawn(), IsNeverVisible(), Object::IsPlayer(), IsWithinDist(), m_invisibility, m_serverSideVisibility, m_serverSideVisibilityDetect, m_stealth, sConditionMgr, SERVERSIDE_VISIBILITY_GHOST, SERVERSIDE_VISIBILITY_GM, STATUS_IN_PROGRESS, Map::ToBattlegroundMap(), Object::ToCreature(), Object::ToGameObject(), Object::ToPlayer(), Unit::ToTempSummon(), and Object::ToUnit().

Referenced by Unit::_IsValidAssistTarget(), Unit::_IsValidAttackTarget(), Creature::CanAssistTo(), SpellInfo::CheckTarget(), CreatureUnitRelocationWorker(), npc_icc_vengeful_fleshreaper::npc_icc_vengeful_fleshreaperAI::MoveInLineOfSight(), npc_pet_dk_ebon_gargoyle::npc_pet_dk_ebon_gargoyleAI::MySelectNextTarget(), Acore::NearestAttackableUnitInObjectRangeCheck::operator()(), Acore::NearestVisibleDetectableContestedGuardUnitCheck::operator()(), Acore::VisibleNotifier::SendToSelf(), TotemAI::UpdateAI(), Player::UpdateVisibilityOf(), and Player::UpdateVisibilityOf().

◆ CleanupsBeforeDelete()

void WorldObject::CleanupsBeforeDelete ( bool  finalCleanup = true)
virtual

Reimplemented in DynamicObject, GameObject, Player, MotionTransport, StaticTransport, and Unit.

1143{
1144 if (IsInWorld())
1146
1147 m_Events.KillAllEvents(false); // non-delatable (currently cast spells) will not deleted now but it will deleted at call in Map::RemoveAllObjectsInRemoveList
1148}
void KillAllEvents(bool force)
Definition EventProcessor.cpp:82
bool IsInWorld() const
Definition Object.h:107
void RemoveFromWorld() override
Definition Object.cpp:1193
EventProcessor m_Events
Definition Object.h:639

References Object::IsInWorld(), EventProcessor::KillAllEvents(), m_Events, and RemoveFromWorld().

Referenced by Map::AddObjectToRemoveList(), and DynamicObject::CleanupsBeforeDelete().

◆ ClearZoneScript()

void WorldObject::ClearZoneScript ( )
2364{
2365 m_zoneScript = nullptr;
2366}

References m_zoneScript.

◆ DestroyForNearbyPlayers()

void WorldObject::DestroyForNearbyPlayers ( )
Todo:
: this is for puppet
2956{
2957 if (!IsInWorld())
2958 return;
2959
2960 std::list<Player*> targets;
2964 for (std::list<Player*>::const_iterator iter = targets.begin(); iter != targets.end(); ++iter)
2965 {
2966 Player* player = (*iter);
2967
2968 if (player == this)
2969 continue;
2970
2971 if (!player->HaveAtClient(this))
2972 continue;
2973
2974 if (IsUnit() && ((Unit*)this)->GetCharmerGUID() == player->GetGUID())
2975 continue;
2976
2977 DestroyForPlayer(player);
2978 player->m_clientGUIDs.erase(GetGUID());
2979 }
2980}
#define VISIBILITY_COMPENSATION
Definition ObjectDefines.h:26
Definition GridNotifiers.h:1354
virtual void DestroyForPlayer(Player *target, bool onDeath=false) const
Definition Object.cpp:274
bool HaveAtClient(WorldObject const *u) const
Definition Player.cpp:11473
GuidUnorderedSet m_clientGUIDs
Definition Player.h:2389
Definition GridNotifiers.h:541

References Object::DestroyForPlayer(), Object::GetGUID(), Object::GetGUID(), GetVisibilityRange(), Player::HaveAtClient(), Object::IsInWorld(), Object::IsUnit(), Player::m_clientGUIDs, VISIBILITY_COMPENSATION, and Cell::VisitWorldObjects().

Referenced by Creature::DisappearAndDie(), boss_cyanigosa::boss_cyanigosaAI::JustDied(), Creature::RemoveCorpse(), Map::RemoveCorpse(), RemoveFromWorld(), Map::RemovePlayerFromMap(), boss_urom::boss_uromAI::SpellHit(), GameObject::Update(), and go_witherbark_totem_bundle::go_witherbark_totem_bundleAI::UpdateAI().

◆ FindMap()

Map * WorldObject::FindMap ( ) const
inline
537{ return m_currMap; }

References m_currMap.

Referenced by Player::_AddSpellCooldown(), Group::_cancelHomebindIfInstance(), Group::_homebindIfInstance(), Player::_SaveCharacter(), HomeMovementGenerator< Creature >::_setTargetLocation(), FormationMgr::AddCreatureToGroup(), AddObjectToRemoveList(), Pet::AddToWorld(), Vehicle::ApplyAllImmunities(), Spell::cancel(), CanSeeOrDetect(), Spell::CheckCast(), Group::CountTheRoll(), Spell::DoAllEffectOnTarget(), ScriptedAI::DoPlayMusic(), Spell::EffectPersistentAA(), AuraMunchingQueue::Execute(), EoEDrakeEnterVehicleEvent::Execute(), Spell::finish(), lfg::LFGMgr::FinishDungeon(), spell_dk_scourge_strike::HandleAfterHit(), WorldSession::HandleCastSpellOpcode(), WorldSession::HandleEnterPlayerVehicle(), WorldSession::HandlePlayerLoginOpcode(), spell_dk_blood_caked_blade::HandleProc(), ArenaSpectator::HandleResetCommand(), spell_temple_of_atal_hakkar_awaken_the_soulflayer::HandleSendEvent(), WorldSession::HandleSetDungeonDifficultyOpcode(), WorldSession::HandleSetRaidDifficultyOpcode(), misc_commandscript::HandleSkirmishCommand(), spectator_commandscript::HandleSpectatorLeaveCommand(), ArenaSpectator::HandleSpectatorSpectateCommand(), ArenaSpectator::HandleSpectatorWatchCommand(), Unit::HandleSpellClick(), IsInMap(), GameObject::IsInstanceGameobject(), boss_headless_horseman::JustDied(), Player::LoadFromDB(), Pet::LoadPetFromDB(), LogCommandUsage(), WorldSession::LogoutPlayer(), Map::MoveAllCreaturesInMoveList(), Map::MoveAllDynamicObjectsInMoveList(), Map::MoveAllGameObjectsInMoveList(), Player::NeedSendSpectatorData(), achievement_once_bitten_twice_shy::OnCheck(), Unit::PatchValuesUpdate(), spell_blood_queen_pact_of_the_darkfallen_dmg_aura::PeriodicTick(), SmartScript::ProcessAction(), FormationMgr::RemoveCreatureFromGroup(), Player::RemovePet(), Player::ResetInstances(), KillRewarder::Reward(), Spell::SendChannelStart(), Player::SendClearCooldown(), Spell::SendSpellStart(), setActive(), Player::setDeathState(), Unit::SetHealth(), Unit::SetMaxHealth(), Unit::SetMaxPower(), Player::SetMover(), Unit::SetPower(), Unit::setPowerType(), Player::SetSelection(), SetZoneScript(), SummonCreature(), Player::SummonPet(), OutdoorPvP::TeamCastSpell(), Map::Update(), Player::Update(), and Unit::Update().

◆ FindNearestCreature()

Creature * WorldObject::FindNearestCreature ( uint32  entry,
float  range,
bool  alive = true 
) const
2460{
2461 Creature* creature = nullptr;
2462 Acore::NearestCreatureEntryWithLiveStateInObjectRangeCheck checker(*this, entry, alive, range);
2464 Cell::VisitAllObjects(this, searcher, range);
2465 return creature;
2466}
Definition GridNotifiers.h:458
static void VisitAllObjects(WorldObject const *obj, T &visitor, float radius)
Definition CellImpl.h:185

References Cell::VisitAllObjects().

Referenced by npc_thrall_bfu::npc_thrall_bfuAI::ActivateValimathrasPortal(), npc_commander_dawnforge::npc_commander_dawnforgeAI::CanStartEvent(), boss_murmur::CastSuppressionOOC(), spell_renew_skirmisher::CheckRequirement(), spell_challenge_veraku::CheckRequirement(), spell_disrupt_summoning_ritual::CheckRequirement(), spell_item_demon_broiled_surprise::CheckRequirement(), spell_q12943_shadow_vault_decree::CheckRequirement(), spell_item_map_of_the_geyser_fields::CheckSinkholes(), npc_q24545_lich_king::npc_q24545_lich_kingAI::CleanAll(), boss_grand_champion::boss_grand_championAI::DamageTaken(), npc_gunship::npc_gunshipAI::DamageTaken(), npc_terenas_menethil::npc_terenas_menethilAI::DamageTaken(), boss_the_lich_king::boss_the_lich_kingAI::DamageTaken(), boss_jarien::DoAction(), boss_sothos::DoAction(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::DoAction(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::DoAction(), npc_blade_of_azzinoth::DoAction(), boss_kelidan_the_breaker::DoAction(), go_transport_the_iron_eagle::EventInform(), go_transport_the_thundercaller::EventInform(), go_transport_the_purple_princess::EventInform(), UtherBatteredHiltEvent::Execute(), DelayedCastMincharEvent::Execute(), spell_the_lich_king_restore_soul::FilterTargets(), npc_dark_iron_guzzler::FindNextKeg(), npc_dark_iron_attack_generator::FinishAttackDueToWin(), npc_dark_iron_attack_generator::FinishEventDueToLoss(), GetClosestCreatureWithEntry(), npc_shattered_hand_scout::GetPorung(), npc_dark_iron_attack_generator::GetRandomBartender(), npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::HandleAnimation(), spell_igb_on_gunship_deck_aura::HandleApply(), HandleBothDead(), npc_echo_of_medivh::HandleCellInitialData(), npc_echo_of_medivh::HandleCheat(), spell_panther_cage_key::HandleDummy(), spell_q12589_shoot_rjr::HandleDummy(), spell_valanar_kinetic_bomb_aura::HandleDummyTick(), spell_q11719_bloodspore_ruination_45997::HandleEffect(), spell_midsummer_ribbon_pole::HandleEffectPeriodic(), spell_pursuing_spikes_aura::HandleEffectPeriodic(), spell_gen_haunted_aura::HandleOnEffectRemove(), aura_class_call_siphon_blessing::HandlePeriodic(), spell_brewfest_toss_mug::HandleScriptEffect(), spell_q12943_shadow_vault_decree::HandleScriptEffect(), spell_q12620_the_lifewarden_wrath::HandleSendEvent(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::HideNozdormu(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::InstanceCleanup(), npc_flame_of_azzinoth::IsSummonedBy(), npc_vaelastrasz_the_red::npc_vaelastrasz_the_redAI::IsSummonedBy(), npc_oculus_drake::npc_oculus_drakeAI::IsSummonedBy(), npc_maiev_illidan::IsSummonedBy(), boss_rend_blackhand::boss_rend_blackhandAI::JustDied(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::JustDied(), npc_gunship::npc_gunshipAI::JustDied(), gunship_npc_AI::JustDied(), npc_q24545_vegard::npc_q24545_vegardAI::JustDied(), npc_enraged_spirit::npc_enraged_spiritAI::JustDied(), boss_jarien::JustDied(), boss_sothos::JustDied(), boss_cthun::JustDied(), boss_porung::JustDied(), npc_blackhand_incarcerator::npc_blackhand_incarceratorAI::JustEngagedWith(), boss_devourer_of_souls::boss_devourer_of_soulsAI::JustEngagedWith(), boss_eregos::boss_eregosAI::JustEngagedWith(), boss_razorscale::boss_razorscaleAI::JustEngagedWith(), boss_thorim_gauntlet_npcs::boss_thorim_gauntlet_npcsAI::JustEngagedWith(), npc_ulduar_storm_tempered_keeper::npc_ulduar_storm_tempered_keeperAI::JustEngagedWith(), boss_warlord_kalithresh::JustEngagedWith(), boss_thaddius_summon::boss_thaddius_summonAI::JustEngagedWith(), boss_festergut::boss_festergutAI::JustEngagedWith(), npc_sindragosa_trash::npc_sindragosa_trashAI::JustEngagedWith(), npc_kalecgos_kj::JustSummoned(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::MoveInLineOfSight(), npc_cw_area_trigger::npc_cw_area_triggerAI::MoveInLineOfSight(), npc_black_knight_graveyard::npc_black_knight_graveyardAI::MoveInLineOfSight(), npc_daranelle::npc_daranelleAI::MoveInLineOfSight(), npc_sentinel_leader::MovementInform(), npc_sentinel_infiltrator::MovementInform(), boss_felmyst::MovementInform(), boss_ymiron::boss_ymironAI::MovementInform(), npc_janalai_hatcher::MovementInform(), npc_attracted_reef_bull::npc_attracted_reef_bullAI::MovementInform(), spell_q12987_read_pronouncement::OnApply(), go_ulduar_tower::OnDestroyed(), spell_bh_cleanse_quel_delar::OnEffect(), go_gong_of_bethekk::OnGossipHello(), go_resonite_cask::OnGossipHello(), go_duskwither_spire_power_source::OnGossipHello(), go_manticron_cube::OnGossipHello(), go_acherus_soul_prison::OnGossipHello(), go_ravager_cage::OnGossipHello(), go_bristlelimb_cage::OnGossipHello(), go_the_pearl_of_the_depths::OnGossipHello(), go_pressure_valve::OnGossipHello(), go_brazier::OnGossipHello(), go_finklestein_cauldron::OnGossipHello(), go_scourge_enclosure::OnGossipHello(), go_simon_cluster::OnGossipHello(), go_warmaul_prison::OnGossipHello(), go_scourge_cage::OnGossipHello(), go_arcane_prison::OnGossipHello(), go_jotunheim_cage::OnGossipHello(), go_dragonflayer_cage::OnGossipHello(), go_hive_pod::OnGossipHello(), go_mistwhisper_treasure::OnGossipHello(), npc_mcmanus::OnGossipSelect(), go_pumpkin_shrine::OnGossipSelect(), npc_mikhail::OnQuestAccept(), npc_tyrion::OnQuestAccept(), go_crystal_prison::OnQuestAccept(), go_crystalline_tear::OnQuestAccept(), go_loosely_turned_soil::OnQuestReward(), spell_item_instant_statue::OnRemove(), at_cthun_stomach_exit::OnTrigger(), at_q24545_frostmourne_cavern::OnTrigger(), AreaTrigger_at_scent_larkorwi::OnTrigger(), AreaTrigger_at_nats_landing::OnTrigger(), AreaTrigger_at_sentry_point::OnTrigger(), AreaTrigger_at_brewfest::OnTrigger(), at_blackrock_stadium::OnTrigger(), near_scarshield_infiltrator::OnTrigger(), at_scarshield_infiltrator::OnTrigger(), at_malfurion_stormrage::OnTrigger(), at_commander_dawnforge::OnTrigger(), item_incendiary_explosives::OnUse(), item_captured_frog::OnUse(), npc_akama_illidan::PathEndReached(), spell_quest_test_flight_charging::PerformKick(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::ProcessEvent(), npc_blackhand_incarcerator::npc_blackhand_incarceratorAI::Reset(), boss_rend_blackhand::boss_rend_blackhandAI::Reset(), boss_victor_nefarius::boss_victor_nefariusAI::Reset(), boss_nefarian::Reset(), boss_jarien::Reset(), boss_sothos::Reset(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::Reset(), boss_eye_of_cthun::Reset(), boss_festergut::boss_festergutAI::Reset(), boss_thaddius_summon::boss_thaddius_summonAI::Reset(), npc_freya_ward::npc_freya_wardAI::Reset(), boss_thorim_start_npcs::boss_thorim_start_npcsAI::Reset(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::Reset(), npc_cosmetic_toy_plane::Reset(), npc_amberpine_woodsman::npc_amberpine_woodsmanAI::Reset(), boss_yoggsaron_lich_king::boss_yoggsaron_lich_kingAI::Say(), boss_yoggsaron_llane::boss_yoggsaron_llaneAI::Say(), boss_yoggsaron_neltharion::boss_yoggsaron_neltharionAI::Say(), boss_razuvious_minion::boss_razuvious_minionAI::ScheduleAttackDummy(), boss_rend_blackhand::boss_rend_blackhandAI::SetData(), npc_highlord_tirion_fordring_lh::npc_highlord_tirion_fordringAI::SetData(), npc_q24545_lich_king::npc_q24545_lich_kingAI::SetData(), npc_shandy_dalaran::npc_shandy_dalaranAI::SetData(), npc_tharnarian::npc_tharnarianAI::SetGUID(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::ShowNozdormu(), npc_midsummer_ribbon_pole_target::SpawnFireSpiralBunny(), npc_shadowmoon_tuber_node::npc_shadowmoon_tuber_nodeAI::SpellHit(), boss_thorim_pillar::boss_thorim_pillarAI::SpellHit(), npc_living_constellation::npc_living_constellationAI::SpellHit(), npc_enslaved_netherwing_drake::SpellHit(), npc_greengill_slave::npc_greengill_slaveAI::SpellHit(), npc_ulduar_flames_initial::npc_ulduar_flames_initialAI::SpreadFlame(), npc_commander_eligor_dawnbringer::npc_commander_eligor_dawnbringerAI::StoreTargets(), spell_midsummer_fling_torch::ThrowNextTorch(), instance_stratholme::instance_stratholme_InstanceMapScript::Update(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::Update(), go_bear_trap::go_bear_trapAI::UpdateAI(), SmartAI::UpdateAI(), npc_blackhand_incarcerator::npc_blackhand_incarceratorAI::UpdateAI(), npc_vaelastrasz_the_red::npc_vaelastrasz_the_redAI::UpdateAI(), boss_victor_nefarius::boss_victor_nefariusAI::UpdateAI(), npc_unworthy_initiate::npc_unworthy_initiateAI::UpdateAI(), npc_balance_of_light_and_shadow::npc_balance_of_light_and_shadowAI::UpdateAI(), npc_cameron::UpdateAI(), npc_eastvale_peasent::UpdateAI(), npc_sentinel_leader::UpdateAI(), npc_sentinel_infiltrator::UpdateAI(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::UpdateAI(), npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), npc_alexstraza_the_lifebinder::UpdateAI(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::UpdateAI(), npc_medivh_bm::UpdateAI(), npc_murkdeep::npc_murkdeepAI::UpdateAI(), npc_giant_spotlight::npc_giant_spotlightAI::UpdateAI(), npc_qiraj_war_spawn::npc_qiraj_war_spawnAI::UpdateAI(), boss_elder_nadox::UpdateAI(), boss_grand_champion::boss_grand_championAI::UpdateAI(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::UpdateAI(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::UpdateAI(), boss_professor_putricide::boss_professor_putricideAI::UpdateAI(), boss_the_lich_king::boss_the_lich_kingAI::UpdateAI(), npc_tirion_fordring_tft::npc_tirion_fordringAI::UpdateAI(), npc_terenas_menethil::npc_terenas_menethilAI::UpdateAI(), npc_frostwing_vrykul::npc_frostwing_vrykulAI::UpdateAI(), boss_thaddius_summon::boss_thaddius_summonAI::UpdateAI(), boss_malygos::boss_malygosAI::UpdateAI(), boss_varos::boss_varosAI::UpdateAI(), boss_flame_leviathan::boss_flame_leviathanAI::UpdateAI(), npc_freya_ward::npc_freya_wardAI::UpdateAI(), npc_ulduar_iron_construct::npc_ulduar_iron_constructAI::UpdateAI(), boss_kologarn::boss_kologarnAI::UpdateAI(), npc_ulduar_emergency_fire_bot::npc_ulduar_emergency_fire_botAI::UpdateAI(), npc_ulduar_storm_tempered_keeper::npc_ulduar_storm_tempered_keeperAI::UpdateAI(), npc_sinkhole_kill_credit::npc_sinkhole_kill_creditAI::UpdateAI(), npc_thassarian::npc_thassarianAI::UpdateAI(), npc_thassarian2::npc_thassarian2AI::UpdateAI(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::UpdateAI(), npc_q24545_lich_king::npc_q24545_lich_kingAI::UpdateAI(), npc_lord_arete::npc_lord_areteAI::UpdateAI(), go_wg_vehicle_teleporter::go_wg_vehicle_teleporterAI::UpdateAI(), npc_drakuru_shackles::npc_drakuru_shacklesAI::UpdateAI(), npc_fel_guard_hound::npc_fel_guard_houndAI::UpdateAI(), npc_captain_saeed::npc_captain_saeedAI::UpdateAI(), npc_spring_rabbit::npc_spring_rabbitAI::UpdateAI(), npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI::UpdateAI(), npc_tyrion_spybot::npc_tyrion_spybotAI::UpdateAI(), npc_magwin::npc_magwinAI::UpdateEscortAI(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI(), npc_ranger_lilatha::WaypointReached(), npc_deathstalker_erland::npc_deathstalker_erlandAI::WaypointReached(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::WaypointReached(), npc_magwin::npc_magwinAI::WaypointReached(), npc_apothecary_hanes::npc_Apothecary_HanesAI::WaypointReached(), npc_ancestral_wolf::npc_ancestral_wolfAI::WaypointReached(), and npc_bessy::npc_bessyAI::WaypointReached().

◆ FindNearestGameObject()

GameObject * WorldObject::FindNearestGameObject ( uint32  entry,
float  range,
bool  onlySpawned = false 
) const
2469{
2470 GameObject* go = nullptr;
2471 Acore::NearestGameObjectEntryInObjectRangeCheck checker(*this, entry, range, onlySpawned);
2473 Cell::VisitGridObjects(this, searcher, range);
2474 return go;
2475}
Definition GridNotifiers.h:335
static void VisitGridObjects(WorldObject const *obj, T &visitor, float radius)
Definition CellImpl.h:165

References Cell::VisitGridObjects().

Referenced by spell_q9452_cast_net::CheckCast(), npc_q24545_lich_king::npc_q24545_lich_kingAI::CleanAll(), boss_mimiron::boss_mimironAI::CloseDoorAndButton(), boss_hodir::boss_hodirAI::DamageTaken(), npc_ulduar_toasty_fire::npc_ulduar_toasty_fireAI::DoAction(), npc_thrall_warchief::npc_thrall_warchiefAI::DoAction(), boss_yoggsaron_brain::boss_yoggsaron_brainAI::DoAction(), Spell::EffectScriptEffect(), boss_ouro::EnterEvadeMode(), npc_dirt_mound::EnterEvadeMode(), GetClosestGameObjectWithEntry(), spell_halion_twilight_division::HandleDummy(), npc_midsummer_bonfire::Ignite(), boss_vezax::boss_vezaxAI::JustDied(), boss_kologarn::boss_kologarnAI::JustDied(), boss_fathomlord_karathress::JustDied(), boss_hodir::boss_hodirAI::JustEngagedWith(), npc_midsummer_ribbon_pole_target::LocateRibbonPole(), npc_andorhal_tower::npc_andorhal_towerAI::MoveInLineOfSight(), npc_ulduar_snow_mound::MoveInLineOfSight(), npc_pos_leader_second::npc_pos_leader_secondAI::MovementInform(), npc_dragonmaw_peon::npc_dragonmaw_peonAI::MovementInform(), go_thorim_lever::OnGossipHello(), npc_lurgglbr::OnQuestAccept(), npc_simon_bunny::npc_simon_bunnyAI::PrepareClusters(), instance_stratholme::instance_stratholme_InstanceMapScript::ProcessSlaughterEvent(), npc_ranger_lilatha::Reset(), npc_stillpine_capitive::npc_stillpine_capitiveAI::Reset(), boss_thaddius::boss_thaddiusAI::Reset(), boss_hodir::boss_hodirAI::Reset(), npc_wounded_blood_elf::npc_wounded_blood_elfAI::Reset(), boss_mimiron::boss_mimironAI::ResetGameObjects(), npc_simon_bunny::npc_simon_bunnyAI::ResetNode(), npc_shadowmoon_tuber_node::npc_shadowmoon_tuber_nodeAI::SetData(), npc_ulduar_harpoonfirestate::npc_ulduar_harpoonfirestateAI::SetData(), boss_rend_blackhand::boss_rend_blackhandAI::SetData(), npc_q24545_lich_king::npc_q24545_lich_kingAI::SetData(), npc_simon_bunny::npc_simon_bunnyAI::SetUpPreGame(), npc_crate_helper::npc_crate_helperAI::SpellHit(), npc_rabid_thistle_bear::npc_rabid_thistle_bearAI::SpellHit(), npc_rinji::npc_rinjiAI::sQuestAccept(), npc_simon_bunny::npc_simon_bunnyAI::StartGame(), boss_ouro::Submerge(), npc_grimstone::npc_grimstoneAI::SummonBoss(), boss_ambassador_flamelash::boss_ambassador_flamelashAI::TurnRunes(), boss_gyth::boss_gythAI::UpdateAI(), boss_victor_nefarius::boss_victor_nefariusAI::UpdateAI(), npc_unworthy_initiate::npc_unworthy_initiateAI::UpdateAI(), npc_scarlet_courier::npc_scarlet_courierAI::UpdateAI(), npc_partygoer::UpdateAI(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::UpdateAI(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::UpdateAI(), npc_giant_spotlight::npc_giant_spotlightAI::UpdateAI(), boss_thaddius::boss_thaddiusAI::UpdateAI(), boss_mimiron::boss_mimironAI::UpdateAI(), npc_ulduar_aerial_command_unit::npc_ulduar_aerial_command_unitAI::UpdateAI(), npc_sinkhole_kill_credit::npc_sinkhole_kill_creditAI::UpdateAI(), npc_valiance_keep_cannoneer::npc_valiance_keep_cannoneerAI::UpdateAI(), npc_q24545_lich_king::npc_q24545_lich_kingAI::UpdateAI(), npc_mature_netherwing_drake::npc_mature_netherwing_drakeAI::UpdateAI(), npc_dragonmaw_peon::npc_dragonmaw_peonAI::UpdateAI(), npc_pet_gen_plump_turkey::UpdateAI(), npc_tallhorn_stag::npc_tallhorn_stagAI::UpdateAI(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI(), npc_ranger_lilatha::WaypointReached(), npc_wounded_blood_elf::npc_wounded_blood_elfAI::WaypointReached(), and npc_isla_starmane::npc_isla_starmaneAI::WaypointReached().

◆ FindNearestGameObjectOfType()

GameObject * WorldObject::FindNearestGameObjectOfType ( GameobjectTypes  type,
float  range 
) const

◆ GetAllowedLooters()

GuidUnorderedSet const & WorldObject::GetAllowedLooters ( ) const
3215{
3216 return _allowedLooters;
3217}

References _allowedLooters.

Referenced by GameObject::SetLootRecipient().

◆ GetAreaId()

uint32 WorldObject::GetAreaId ( ) const
3157{
3159 const_cast<WorldObject*>(this)->UpdatePositionData();
3160
3161 return _areaId;
3162}
void UpdatePositionData()
Definition Object.cpp:1165

References _areaId, _updatePositionData, and UpdatePositionData().

Referenced by Player::AddQuest(), Player::CheckAreaExploreAndOutdoor(), Spell::CheckCast(), Player::CompleteQuest(), ScriptedAI::DoPlayMusic(), Spell::EffectBind(), Spell::EffectDuel(), npc_costumed_orphan_matron::GetInitXYZ(), go_bells::go_bellsAI::go_bellsAI(), spell_item_socrethars_stone::HandleDummy(), WorldSession::HandleHearthAndResurrect(), OutdoorPvPNA::HandleKill(), misc_commandscript::HandlePInfoCommand(), WorldSession::HandlePlayerLoginFromDB(), spell_gen_teleporting::HandleScript(), spell_q12735_song_of_cleansing::HandleScript(), Player::IncompleteQuest(), DisableMgr::IsDisabledFor(), SpellArea::IsFitToRequirements(), npc_gilthares::npc_giltharesAI::JustEngagedWith(), LogCommandUsage(), npc_the_scourge_cauldron::npc_the_scourge_cauldronAI::MoveInLineOfSight(), npc_mageguard_dalaran::npc_mageguard_dalaranAI::MoveInLineOfSight(), npc_guardian_pavilion::npc_guardian_pavilionAI::MoveInLineOfSight(), achievement_tilted::OnCheck(), BattlefieldWG::OnCreatureCreate(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnPlayerAreaUpdate(), instance_hyjal::instance_mount_hyjal_InstanceMapScript::OnPlayerInWaterStateUpdate(), instance_ulduar::instance_ulduar_InstanceMapScript::OnUnitDeath(), item_petrov_cluster_bombs::OnUse(), item_only_for_flight::OnUse(), FlameLeviathanPursuedTargetSelector::operator()(), SmartScript::ProcessAction(), Player::RemoveActiveQuest(), Player::RepopAtGraveyard(), Player::RewardHonor(), Player::RewardQuest(), CreatureTextMgr::SendChatPacket(), BattlefieldWG::SendInitWorldStatesTo(), CreatureTextMgr::SendNonChatPacket(), Creature::SendZoneUnderAttackMessage(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::SetData(), npc_counselor_talbot::npc_counselor_talbotAI::UpdateAI(), npc_freed_protodrake::npc_freed_protodrakeAI::UpdateAI(), go_brewfest_music::go_brewfest_musicAI::UpdateAI(), and lfg::LFGMgr::UpdateRaidBrowser().

◆ GetChargeContactPoint()

void WorldObject::GetChargeContactPoint ( WorldObject const *  obj,
float &  x,
float &  y,
float &  z,
float  distance2d = CONTACT_DISTANCE 
) const
2771{
2772 // angle to face `obj` to `this` using distance includes size of `obj`
2773 GetNearPoint(obj, x, y, z, obj->GetObjectSize(), distance2d, GetAngle(obj));
2774
2775 if (std::fabs(this->GetPositionZ() - z) > 3.0f || !IsWithinLOS(x, y, z))
2776 {
2777 x = this->GetPositionX();
2778 y = this->GetPositionY();
2779 z = this->GetPositionZ();
2780 obj->UpdateGroundPositionZ(x, y, z);
2781 }
2782}
void GetNearPoint(WorldObject const *searcher, float &x, float &y, float &z, float searcher_size, float distance2d, float absAngle, float controlZ=0, Position const *startPos=nullptr) const
Definition Object.cpp:2639
bool IsWithinLOS(float x, float y, float z, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS) const
Definition Object.cpp:1337
float GetAngle(const Position *pos) const
Definition Position.cpp:78

References Position::GetAngle(), GetNearPoint(), GetObjectSize(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), IsWithinLOS(), and UpdateGroundPositionZ().

◆ GetClosePoint()

bool WorldObject::GetClosePoint ( float &  x,
float &  y,
float &  z,
float  size,
float  distance2d = 0,
float  angle = 0,
WorldObject const *  forWho = nullptr,
bool  force = false 
) const
2713{
2714 // angle calculated from current orientation
2715 GetNearPoint(forWho, x, y, z, size, distance2d, GetOrientation() + angle);
2716
2717 if (std::fabs(this->GetPositionZ() - z) > 3.0f || !IsWithinLOS(x, y, z))
2718 {
2719 x = this->GetPositionX();
2720 y = this->GetPositionY();
2721 z = this->GetPositionZ();
2722 if (forWho)
2723 if (Unit const* u = forWho->ToUnit())
2724 u->UpdateAllowedPositionZ(x, y, z);
2725 }
2726 float maxDist = GetObjectSize() + size + distance2d + 1.0f;
2727 if (GetExactDistSq(x, y, z) >= maxDist * maxDist)
2728 {
2729 if (force)
2730 {
2731 x = this->GetPositionX();
2732 y = this->GetPositionY();
2733 z = this->GetPositionZ();
2734 return true;
2735 }
2736 return false;
2737 }
2738 return true;
2739}
float GetOrientation() const
Definition Position.h:124
float GetExactDistSq(float x, float y, float z) const
Definition Position.h:174

References Position::GetExactDistSq(), GetNearPoint(), GetObjectSize(), Position::GetOrientation(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), IsWithinLOS(), and Object::ToUnit().

Referenced by Spell::EffectResurrectPet(), Spell::EffectSummonObject(), Spell::EffectSummonObjectWild(), Spell::EffectSummonPet(), Spell::EffectTransmitted(), cast_commandscript::HandleCastDistCommand(), debug_commandscript::HandleDebugSpawnVehicleCommand(), misc_commandscript::HandleGroupSummonCommand(), spell_item_draenic_pale_ale::HandleSummon(), misc_commandscript::HandleSummonCommand(), Pet::LoadPetFromDB(), SmartAI::MoveAway(), MotionMaster::MoveJumpTo(), SmartScript::ProcessAction(), npc_released_offspring_harkoa::npc_released_offspring_harkoaAI::Reset(), npc_dragonmaw_peon::npc_dragonmaw_peonAI::SpellHit(), SummonCreature(), npc_valkyr_battle_maiden::npc_valkyr_battle_maidenAI::UpdateAI(), and npc_toc_dk::npc_toc_dkAI::UpdateAI().

◆ GetCollisionHeight()

◆ GetCollisionRadius()

virtual float WorldObject::GetCollisionRadius ( ) const
inlinevirtual

Reimplemented in Unit.

626{ return GetObjectSize() / 2; }

References GetObjectSize().

◆ GetCollisionWidth()

virtual float WorldObject::GetCollisionWidth ( ) const
inlinevirtual

Reimplemented in Unit.

625{ return GetObjectSize(); }

References GetObjectSize().

Referenced by GetMinHeightInWater().

◆ GetCombatReach()

virtual float WorldObject::GetCombatReach ( ) const
inlinevirtual

Reimplemented in Unit.

441{ return 0.0f; } // overridden (only) in Unit

Referenced by GetHitSpherePointFor(), GetNearPoint2D(), SmartScript::ProcessAction(), and Cell::Visit().

◆ GetContactPoint()

void WorldObject::GetContactPoint ( WorldObject const *  obj,
float &  x,
float &  y,
float &  z,
float  distance2d = CONTACT_DISTANCE 
) const
2756{
2757 // angle to face `obj` to `this` using distance includes size of `obj`
2758 GetNearPoint(obj, x, y, z, obj->GetObjectSize(), distance2d, GetAngle(obj));
2759
2760 // Exclude gameobjects from LoS calculations
2761 if (std::fabs(this->GetPositionZ() - z) > 3.0f || (!IsGameObject() && !IsWithinLOS(x, y, z)))
2762 {
2763 x = this->GetPositionX();
2764 y = this->GetPositionY();
2765 z = this->GetPositionZ();
2766 obj->UpdateAllowedPositionZ(x, y, z);
2767 }
2768}
bool IsGameObject() const
Definition Object.h:212

References Position::GetAngle(), GetNearPoint(), GetObjectSize(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Object::IsGameObject(), IsWithinLOS(), and UpdateAllowedPositionZ().

Referenced by npc_unworthy_initiate::npc_unworthy_initiateAI::EventStart(), and Unit::JumpTo().

◆ GetCreatureListWithEntryInGrid()

void WorldObject::GetCreatureListWithEntryInGrid ( std::list< Creature * > &  lList,
uint32  uiEntry,
float  fMaxSearchRange 
) const
2514{
2515 Acore::AllCreaturesOfEntryInRange check(this, entry, maxSearchRange);
2516 Acore::CreatureListSearcher<Acore::AllCreaturesOfEntryInRange> searcher(this, creatureList, check);
2517 Cell::VisitGridObjects(this, searcher, maxSearchRange);
2518}
Definition GridNotifiers.h:1461
Definition GridNotifiers.h:473

References Cell::VisitGridObjects().

Referenced by npc_anubisath_sentinel::aqsentinelAI::AddSentinelsNear(), npc_akama_shade::DamageTaken(), boss_apothecary_hummel::boss_apothecary_hummelAI::DoAction(), npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI::DoGuardsDisappearAndDie(), spell_the_lich_king_restore_soul::FilterTargets(), boss_the_beast::boss_thebeastAI::FindNearbyOrcs(), GetCreatureListWithEntryInGrid(), spell_apothecary_lingering_fumes::HandleAfterCast(), npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::HandleAnimation(), spell_q12243_fire_upon_the_waters_aura::HandleApplyEffect(), BattlegroundIC::HandleCapturedNodes(), BattlegroundIC::HandleContestedNodes(), spell_warhead_detonate::HandleDummy(), spell_icc_sprit_alarm::HandleEvent(), spell_kiljaeden_armageddon_periodic_aura::HandlePeriodic(), spell_q12243_fire_upon_the_waters_aura::HandleRemoveEffect(), spell_q12620_the_lifewarden_wrath::HandleSendEvent(), boss_twilight_corrupter::InitializeAI(), boss_rajaxx::JustDied(), npc_lava_spawn::JustEngagedWith(), boss_elder_nadox::JustEngagedWith(), npc_akama_shade::MovementInform(), SmartScript::ProcessEvent(), boss_jaraxxus::boss_jaraxxusAI::Reset(), npc_gothik_trigger::npc_gothik_triggerAI::SelectRandomSkullPile(), npc_harrison_jones::SpellHit(), boss_shade_of_akama::SpellHit(), go_firework_show::StopShow(), boss_ouro::Submerge(), npc_thrall_bfu::npc_thrall_bfuAI::SummonedCreatureDies(), npc_varian_wrynn::npc_varian_wrynnAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), and outdoorpvp_na_halaa_creatures::UpdateAI().

◆ GetCreaturesWithEntryInRange()

void WorldObject::GetCreaturesWithEntryInRange ( std::list< Creature * > &  creatureList,
float  radius,
uint32  entry 
)
3098{
3099 Acore::AllCreaturesOfEntryInRange check(this, entry, radius);
3100 Acore::CreatureListSearcher<Acore::AllCreaturesOfEntryInRange> searcher(this, creatureList, check);
3101 Cell::VisitAllObjects(this, searcher, radius);
3102}

References Cell::VisitAllObjects().

Referenced by boss_kelthuzad_minion::boss_kelthuzad_minionAI::AttackStart(), npc_midsummer_ribbon_pole_target::DoDancingFLameChecks(), npc_midsummer_ribbon_pole_target::DoGroundFlowerChecks(), FixOrientation::Execute(), boss_alyson_antille::GetNearbyFriendlies(), spell_black_template_harpooners_mark_aura::HandleEffectApply(), spell_botanica_call_of_the_falcon_aura::HandleEffectApply(), spell_mc_play_dead_aura::HandleEffectRemove(), spell_winter_veil_racer_rocket_slam::HandleTriggerSpell(), boss_janalai::HatchAllEggs(), boss_headless_horseman::JustDied(), boss_ignis::boss_ignisAI::JustDied(), boss_malchezaar::JustEngagedWith(), boss_ignis::boss_ignisAI::JustEngagedWith(), boss_razorscale::boss_razorscaleAI::JustEngagedWith(), boss_buru::ManipulateEggs(), boss_nalorakk::MoveInLineOfSight(), go_beacon::go_beaconAI::OnStateChanged(), spell_dreamwalker_summon_suppresser_aura::PeriodicTick(), spell_midsummer_ribbon_pole_visual::PrepareSpellScript(), boss_grobbulus::boss_grobbulusAI::PullChamberAdds(), npc_hallows_end_soh::Reset(), boss_watchkeeper_gargolmar::Reset(), npc_captain_saeed::npc_captain_saeedAI::SetGUID(), boss_hodir::boss_hodirAI::SpellHitTarget(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::UpdateAI(), boss_sjonnir_malformed_ooze::boss_sjonnir_malformed_oozeAI::UpdateAI(), npc_ulduar_hodir_mage::npc_ulduar_hodir_mageAI::UpdateAI(), boss_ignis::boss_ignisAI::UpdateAI(), npc_ulduar_aerial_command_unit::npc_ulduar_aerial_command_unitAI::UpdateAI(), boss_svala::boss_svalaAI::UpdateAI(), and npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI().

◆ GetDeadCreatureListInGrid()

void WorldObject::GetDeadCreatureListInGrid ( std::list< Creature * > &  lList,
float  maxSearchRange,
bool  alive = false 
) const
2521{
2522 Acore::AllDeadCreaturesInRange check(this, maxSearchRange, alive);
2523 Acore::CreatureListSearcher<Acore::AllDeadCreaturesInRange> searcher(this, creaturedeadList, check);
2524 Cell::VisitGridObjects(this, searcher, maxSearchRange);
2525}
Definition GridNotifiers.h:1528

References Cell::VisitGridObjects().

Referenced by GetDeadCreatureListInGrid().

◆ GetDebugInfo()

std::string WorldObject::GetDebugInfo ( ) const
overridevirtual

Reimplemented from Object.

2498{
2499 std::stringstream sstr;
2500 sstr << WorldLocation::GetDebugInfo() << "\n"
2501 << Object::GetDebugInfo() << "\n"
2502 << "Name: " << GetName();
2503 return sstr.str();
2504}
virtual std::string GetDebugInfo() const
Definition Object.cpp:1009
std::string GetDebugInfo() const
Definition Position.cpp:213
std::string const & GetName() const
Definition Object.h:463

References Object::GetDebugInfo(), WorldLocation::GetDebugInfo(), and GetName().

Referenced by Aura::GetDebugInfo(), GameObject::GetDebugInfo(), and Unit::GetDebugInfo().

◆ GetDistance() [1/3]

float WorldObject::GetDistance ( const Position pos) const
1263{
1264 float d = GetExactDist(&pos) - GetObjectSize();
1265 return d > 0.0f ? d : 0.0f;
1266}

References Position::GetExactDist(), and GetObjectSize().

◆ GetDistance() [2/3]

float WorldObject::GetDistance ( float  x,
float  y,
float  z 
) const
1269{
1270 float d = GetExactDist(x, y, z) - GetObjectSize();
1271 return d > 0.0f ? d : 0.0f;
1272}

References Position::GetExactDist(), and GetObjectSize().

◆ GetDistance() [3/3]

float WorldObject::GetDistance ( WorldObject const *  obj) const
1257{
1258 float d = GetExactDist(obj) - GetObjectSize() - obj->GetObjectSize();
1259 return d > 0.0f ? d : 0.0f;
1260}

References Position::GetExactDist(), and GetObjectSize().

Referenced by Spell::AddGOTarget(), Spell::AddUnitTarget(), boss_hadronox::boss_hadronoxAI::AnyPlayerValid(), boss_urom::boss_uromAI::AttackStart(), boss_attumen::CanMeleeHit(), boss_midnight::CanMeleeHit(), Spell::CheckCast(), boss_priestess_delrissa::CheckInRoom(), boss_kalecgos::CheckInRoom(), boss_isle_of_conquest::boss_isle_of_conquestAI::CheckRageBuff(), npc_ulduar_aerial_command_unit::npc_ulduar_aerial_command_unitAI::DamageTaken(), Spell::EffectChargeDest(), Spell::EffectPullTowards(), boss_sapphiron::boss_sapphironAI::EnterCombatSelfFunction(), boss_magmadar::boss_magmadarAI::ExecuteEvent(), boss_nightbane::FlyToClosestPreFlyWayPoint(), Unit::GetMagicHitRedirectTarget(), boss_urom::boss_uromAI::GetPhaseByCurrentPosition(), FleeingMovementGenerator< T >::GetPoint(), npc_wild_wyrm::npc_wild_wyrmAI::GetValidPlayer(), OutdoorPvPSI::HandleDropFlag(), Unit::HandleDummyAuraProc(), spell_image_of_drakuru_reagent_check::HandleDummyEffect(), spell_herald_volzaj_insanity::HandleDummyEffect(), spell_egg_explosion::HandleDummyHitTarget(), misc_commandscript::HandleGetDistanceCommand(), spell_yogg_saron_brain_link_aura::HandleOnEffectApply(), spell_garr_separation_anxiety_aura::HandlePeriodic(), spell_majordomo_separation_anxiety_aura::HandlePeriodic(), spell_entropius_black_hole_effect::HandlePull(), spell_boss_magus_telestra_gravity_well::HandlePull(), spell_gen_ds_flush_knockback::HandleScript(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::InformCloud(), Player::IsAtGroupRewardDistance(), Player::IsAtRecruitAFriendDistance(), SmartAI::IsEscortInvokerInRange(), Player::IsInAreaTriggerRadius(), boss_sartharion::boss_sartharionAI::IsTargetInBounds(), boss_shirrak_the_dead_watcher::JustEngagedWith(), boss_hadronox::boss_hadronoxAI::JustSummoned(), boss_gal_darah::boss_gal_darahAI::JustSummoned(), npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI::JustSummoned(), Condition::Meets(), npc_brewfest_keg_thrower::MoveInLineOfSight(), npc_brewfest_keg_reciver::MoveInLineOfSight(), npc_brewfest_bark_trigger::MoveInLineOfSight(), npc_love_in_air_supply_sentry::MoveInLineOfSight(), npc_love_in_air_snivel::MoveInLineOfSight(), boss_kelthuzad::boss_kelthuzadAI::MoveInLineOfSight(), npc_black_knight_graveyard::npc_black_knight_graveyardAI::MoveInLineOfSight(), npc_captain_saeed::npc_captain_saeedAI::MoveInLineOfSight(), boss_felmyst::MovementInform(), spell_yogg_saron_brain_link_aura::OnPeriodic(), Acore::NearestAssistCreatureInCreatureRangeCheck::operator()(), Acore::NearestCreatureEntryWithLiveStateInObjectRangeCheck::operator()(), Acore::NearestGameObjectFishingHole::operator()(), Acore::NearestGameObjectCheck::operator()(), Acore::NearestGameObjectEntryInObjectRangeCheck::operator()(), Acore::NearestGameObjectTypeInObjectRangeCheck::operator()(), Acore::NearestPlayerInObjectRangeCheck::operator()(), Acore::NearestAttackableUnitInObjectRangeCheck::operator()(), Acore::NearestHostileUnitCheck::operator()(), Acore::NearestHostileUnitInAttackDistanceCheck::operator()(), ManaVoidSelector::operator()(), LeechingThrowSelector::operator()(), Acore::WorldObjectSpellNearbyTargetCheck::operator()(), npc_vortex_ride::npc_vortex_rideAI::PassengerBoarded(), spell_quest_test_flight_charging::PerformKick(), SmartScript::ProcessAction(), Creature::reachWithSpellAttack(), Creature::reachWithSpellCure(), Map::ScriptsProcess(), boss_yoggsaron_constrictor_tentacle::boss_yoggsaron_constrictor_tentacleAI::SelectConstrictTarget(), boss_yoggsaron_corruptor_tentacle::boss_yoggsaron_corruptor_tentacleAI::SelectCorruptionTarget(), npc_enslaved_proto_drake::SetData(), Pet::Update(), boss_broodlord::boss_broodlordAI::UpdateAI(), npc_core_rager::npc_core_ragerAI::UpdateAI(), npc_kernobee::npc_kernobeeAI::UpdateAI(), npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI::UpdateAI(), npc_highborne_lamenter::npc_highborne_lamenterAI::UpdateAI(), npc_black_knight_ghoul::npc_black_knight_ghoulAI::UpdateAI(), npc_dark_nucleus::npc_dark_nucleusAI::UpdateAI(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::UpdateAI(), npc_frostwing_vrykul::npc_frostwing_vrykulAI::UpdateAI(), npc_icc_vengeful_fleshreaper::npc_icc_vengeful_fleshreaperAI::UpdateAI(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::UpdateAI(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::UpdateAI(), boss_volkhan::boss_volkhanAI::UpdateAI(), boss_stormcaller_brundir::boss_stormcaller_brundirAI::UpdateAI(), npc_auriaya_sanctum_sentry::npc_auriaya_sanctum_sentryAI::UpdateAI(), boss_freya::boss_freyaAI::UpdateAI(), boss_vezax::boss_vezaxAI::UpdateAI(), npc_ulduar_aerial_command_unit::npc_ulduar_aerial_command_unitAI::UpdateAI(), boss_thorim_start_npcs::boss_thorim_start_npcsAI::UpdateAI(), npc_ulduar_arachnopod_destroyer::npc_ulduar_arachnopod_destroyerAI::UpdateAI(), boss_xevozz::boss_xevozzAI::UpdateAI(), npc_battle_at_valhalas::npc_battle_at_valhalasAI::UpdateAI(), npc_pet_gen_target_following_bomb::UpdateAI(), npc_koltira_deathweaver::npc_koltira_deathweaverAI::UpdateAI(), Player::UpdateCharmedAI(), and brann_bronzebeard::brann_bronzebeardAI::UpdateEscortAI().

◆ GetDistance2d() [1/2]

float WorldObject::GetDistance2d ( float  x,
float  y 
) const
1281{
1282 float d = GetExactDist2d(x, y) - GetObjectSize();
1283 return d > 0.0f ? d : 0.0f;
1284}
float GetExactDist2d(const float x, const float y) const
Definition Position.h:170

References Position::GetExactDist2d(), and GetObjectSize().

◆ GetDistance2d() [2/2]

float WorldObject::GetDistance2d ( WorldObject const *  obj) const
1275{
1276 float d = GetExactDist2d(obj) - GetObjectSize() - obj->GetObjectSize();
1277 return d > 0.0f ? d : 0.0f;
1278}

References Position::GetExactDist2d(), and GetObjectSize().

Referenced by spell_krystallus_shatter_effect::CalculateDamage(), spell_gruul_shatter_effect::CalculateDamage(), spell_loken_pulsing_shockwave::CalculateDamage(), boss_shade_of_aran::CheckAranInRoom(), npc_cork_gizelton::npc_cork_gizeltonAI::CheckCaravan(), spell_baltharus_enervating_brand_trigger::CheckDistance(), boss_onyxia::CheckInRoom(), npc_argent_captainAI::DoAction(), boss_faction_championsAI::EnemiesInRange(), BattlegroundAB::EventPlayerClickedOnFlag(), spell_blade_dance_targeting::FilterTargets(), BfGraveyard::GetDistance(), npc_spiritual_insight::npc_spiritual_insightAI::GetSpeachId(), GetVelocity(), spell_shadowblink::HandleDummy(), misc_commandscript::HandleGetDistanceCommand(), boss_balinda::JustEngagedWith(), boss_aeonus::JustReachedHome(), npc_winterfin_playmate::MoveInLineOfSight(), npc_snowfall_glade_playmate::MoveInLineOfSight(), npc_the_biggest_tree::MoveInLineOfSight(), npc_high_oracle_soo_roo::MoveInLineOfSight(), npc_elder_kekek::MoveInLineOfSight(), npc_the_etymidian::MoveInLineOfSight(), npc_alexstraza_the_lifebinder::MoveInLineOfSight(), npc_cw_area_trigger::npc_cw_area_triggerAI::MoveInLineOfSight(), npc_grizzlemaw_cw_trigger::npc_grizzlemaw_cw_triggerAI::MoveInLineOfSight(), npc_hol_monument::npc_hol_monumentAI::MoveInLineOfSight(), npc_jungle_punch_target::npc_jungle_punch_targetAI::MoveInLineOfSight(), boss_reliquary_of_souls::boss_reliquary_of_soulsAI::MoveInLineOfSight(), instance_blackrock_depths::instance_blackrock_depths_InstanceMapScript::OnCreatureCreate(), ChargeTargetSelector::operator()(), spell_algalon_cosmic_smash_damage::RecalculateDamage(), boss_priestess_lackey_commonAI::RecalculateThreat(), boss_faction_championsAI::RecalculateThreat(), RevivePlayer(), boss_razuvious::boss_razuviousAI::ScheduleRP(), npc_kiljaeden_controller::SummonedCreatureDies(), Player::TeleportTo(), npc_av_marshal_or_warmaster::npc_av_marshal_or_warmasterAI::UpdateAI(), boss_drekthar::boss_drektharAI::UpdateAI(), boss_galvangar::boss_galvangarAI::UpdateAI(), boss_vanndar::boss_vanndarAI::UpdateAI(), boss_gorosh_the_dervish::boss_gorosh_the_dervishAI::UpdateAI(), boss_grizzle::boss_grizzleAI::UpdateAI(), boss_hedrum::boss_hedrumAI::UpdateAI(), boss_okthor::boss_okthorAI::UpdateAI(), npc_rookery_hatcher::npc_rookery_hatcherAI::UpdateAI(), npc_unworthy_initiate::npc_unworthy_initiateAI::UpdateAI(), npc_eris_hevenfire::npc_eris_hevenfireAI::UpdateAI(), npc_rabid_thistle_bear::npc_rabid_thistle_bearAI::UpdateAI(), npc_twiggy_flathead::npc_twiggy_flatheadAI::UpdateAI(), npc_toc_hunter::npc_toc_hunterAI::UpdateAI(), npc_toc_warrior::npc_toc_warriorAI::UpdateAI(), npc_toc_dk::npc_toc_dkAI::UpdateAI(), npc_toc_rogue::npc_toc_rogueAI::UpdateAI(), npc_vortex_ride::npc_vortex_rideAI::UpdateAI(), npc_preparations_for_war_vehicle::UpdateAI(), npc_boneguard_footman::npc_boneguard_footmanAI::UpdateAI(), npc_pet_gen_fetch_ball::UpdateAI(), BattlefieldWG::UpdatedDestroyedTowerCount(), boss_netherspite::UpdatePortals(), and GameObject::Use().

◆ GetDistanceOrder()

bool WorldObject::GetDistanceOrder ( WorldObject const *  obj1,
WorldObject const *  obj2,
bool  is3D = true 
) const
1393{
1394 float dx1 = GetPositionX() - obj1->GetPositionX();
1395 float dy1 = GetPositionY() - obj1->GetPositionY();
1396 float distsq1 = dx1 * dx1 + dy1 * dy1;
1397 if (is3D)
1398 {
1399 float dz1 = GetPositionZ() - obj1->GetPositionZ();
1400 distsq1 += dz1 * dz1;
1401 }
1402
1403 float dx2 = GetPositionX() - obj2->GetPositionX();
1404 float dy2 = GetPositionY() - obj2->GetPositionY();
1405 float distsq2 = dx2 * dx2 + dy2 * dy2;
1406 if (is3D)
1407 {
1408 float dz2 = GetPositionZ() - obj2->GetPositionZ();
1409 distsq2 += dz2 * dz2;
1410 }
1411
1412 return distsq1 < distsq2;
1413}

References Position::GetPositionX(), Position::GetPositionY(), and Position::GetPositionZ().

Referenced by Acore::ObjectDistanceOrderPred::operator()(), and Spell::SearchChainTargets().

◆ GetDistanceZ()

float WorldObject::GetDistanceZ ( WorldObject const *  obj) const
1210{
1211 float dz = std::fabs(GetPositionZ() - obj->GetPositionZ());
1212 float sizefactor = GetObjectSize() + obj->GetObjectSize();
1213 float dist = dz - sizefactor;
1214 return (dist > 0 ? dist : 0);
1215}

References GetObjectSize(), and Position::GetPositionZ().

Referenced by Creature::CanStartAttack(), and npc_pet_hunter_snake_trap::MoveInLineOfSight().

◆ GetFirstCollisionPosition() [1/3]

Position WorldObject::GetFirstCollisionPosition ( float  destX,
float  destY,
float  destZ 
)
2850{
2851 Position pos = GetPosition();
2852 auto distance = GetExactDistSq(destX,destY,destZ);
2853
2854 auto dx = destX - pos.GetPositionX();
2855 auto dy = destY - pos.GetPositionY();
2856
2857 auto ang = std::atan2(dy, dx);
2858 ang = (ang >= 0) ? ang : 2 * M_PI + ang;
2859
2860 MovePositionToFirstCollision(pos, distance, ang);
2861 return pos;
2862}
void MovePositionToFirstCollision(Position &pos, float dist, float angle)
Definition Object.cpp:2871
Definition Position.h:27
Position GetPosition() const
Definition Position.h:147

References Position::GetExactDistSq(), Position::GetPosition(), Position::GetPositionX(), Position::GetPositionY(), and MovePositionToFirstCollision().

◆ GetFirstCollisionPosition() [2/3]

Position WorldObject::GetFirstCollisionPosition ( float  dist,
float  angle 
)
2865{
2866 Position pos = GetPosition();
2867 MovePositionToFirstCollision(pos, dist, angle);
2868 return pos;
2869}

References Position::GetPosition(), and MovePositionToFirstCollision().

◆ GetFirstCollisionPosition() [3/3]

Position WorldObject::GetFirstCollisionPosition ( float  startX,
float  startY,
float  startZ,
float  destX,
float  destY 
)
2835{
2836 auto dx = destX - startX;
2837 auto dy = destY - startY;
2838
2839 auto ang = std::atan2(dy, dx);
2840 ang = (ang >= 0) ? ang : 2 * M_PI + ang;
2841 Position pos = Position(startX, startY, startZ, ang);
2842
2843 auto distance = pos.GetExactDist2d(destX,destY);
2844
2845 MovePositionToFirstCollision(pos, distance, ang);
2846 return pos;
2847}

References Position::GetExactDist2d(), and MovePositionToFirstCollision().

Referenced by Spell::EffectCharge(), Spell::EffectChargeDest(), and spell_class_call_handler::HandleOnHitRogue().

◆ GetFloorZ()

float WorldObject::GetFloorZ ( ) const
3138{
3140 const_cast<WorldObject*>(this)->UpdatePositionData();
3141
3142 if (!IsInWorld())
3143 return _floorZ;
3144
3145 return std::max<float>(_floorZ, GetMap()->GetGameObjectFloor(GetPhaseMask(), GetPositionX(), GetPositionY(), GetPositionZ() + std::max(GetCollisionHeight(), Z_OFFSET_FIND_HEIGHT)));
3146}
constexpr float Z_OFFSET_FIND_HEIGHT
Definition SharedDefines.h:27
virtual float GetCollisionHeight() const
Definition Object.h:624

References _floorZ, _updatePositionData, GetCollisionHeight(), GetMap(), GetPhaseMask(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Object::IsInWorld(), UpdatePositionData(), and Z_OFFSET_FIND_HEIGHT.

Referenced by npc_icc_nerubar_broodkeeper::npc_icc_nerubar_broodkeeperAI::MoveInLineOfSight(), Unit::SetHover(), and Creature::UpdateMovementFlags().

◆ GetGameObjectListWithEntryInGrid()

◆ GetGridActivationRange()

float WorldObject::GetGridActivationRange ( ) const
1635{
1636 if (ToPlayer())
1637 {
1638 if (ToPlayer()->GetCinematicMgr()->IsOnCinematic())
1639 {
1641 }
1643 }
1644 else if (ToCreature())
1645 {
1646 return ToCreature()->m_SightDistance;
1647 }
1648 else if (((IsGameObject() && ToGameObject()->IsTransport()) || IsDynamicObject()) && isActiveObject())
1649 {
1650 return GetMap()->GetVisibilityRange();
1651 }
1652
1653 return 0.0f;
1654}
#define VISIBILITY_DIST_WINTERGRASP
Definition ObjectDefines.h:42
#define DEFAULT_VISIBILITY_INSTANCE
Definition ObjectDefines.h:41
float m_SightDistance
Definition Creature.h:377
float GetVisibilityRange() const
Definition Map.h:195
bool IsDynamicObject() const
Definition Object.h:220
bool IsInWintergrasp() const
Definition Object.h:589
bool isActiveObject() const
Definition Object.h:580

References DEFAULT_VISIBILITY_INSTANCE, GetMap(), Map::GetVisibilityRange(), isActiveObject(), Object::IsDynamicObject(), Object::IsGameObject(), IsInWintergrasp(), Creature::m_SightDistance, Object::ToCreature(), Object::ToGameObject(), Object::ToPlayer(), and VISIBILITY_DIST_WINTERGRASP.

Referenced by misc_commandscript::HandleRespawnAllCommand(), Map::Update(), and Map::VisitNearbyCellsOf().

◆ GetHitSpherePointFor() [1/2]

void WorldObject::GetHitSpherePointFor ( Position const &  dest,
float &  x,
float &  y,
float &  z,
Optional< float >  collisionHeight = { },
Optional< float >  combatReach = { } 
) const
1385{
1386 Position pos = GetHitSpherePointFor(dest, collisionHeight, combatReach);
1387 x = pos.GetPositionX();
1388 y = pos.GetPositionY();
1389 z = pos.GetPositionZ();
1390}
Position GetHitSpherePointFor(Position const &dest, Optional< float > collisionHeight={ }, Optional< float > combatReach={ }) const
Definition Object.cpp:1247

References GetHitSpherePointFor(), Position::GetPositionX(), Position::GetPositionY(), and Position::GetPositionZ().

◆ GetHitSpherePointFor() [2/2]

Position WorldObject::GetHitSpherePointFor ( Position const &  dest,
Optional< float >  collisionHeight = { },
Optional< float >  combatReach = { } 
) const
1248{
1249 G3D::Vector3 vThis(GetPositionX(), GetPositionY(), GetPositionZ() + (collisionHeight ? *collisionHeight : GetCollisionHeight()));
1250 G3D::Vector3 vObj(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ());
1251 G3D::Vector3 contactPoint = vThis + (vObj - vThis).directionOrZero() * std::min(dest.GetExactDist(this), (combatReach ? *combatReach : GetCombatReach()));
1252
1253 return Position(contactPoint.x, contactPoint.y, contactPoint.z, GetAngle(contactPoint.x, contactPoint.y));
1254}
virtual float GetCombatReach() const
Definition Object.h:441

References Position::GetAngle(), GetCollisionHeight(), GetCombatReach(), Position::GetExactDist(), Position::GetPositionX(), Position::GetPositionY(), and Position::GetPositionZ().

Referenced by GetHitSpherePointFor(), IsWithinLOS(), IsWithinLOSInMap(), and PathGenerator::ShortenPathUntilDist().

◆ GetInstanceId()

◆ GetInstanceScript()

InstanceScript * WorldObject::GetInstanceScript ( ) const
1204{
1205 Map* map = GetMap();
1206 return map->IsDungeon() ? map->ToInstanceMap()->GetInstanceScript() : nullptr;
1207}
InstanceScript * GetInstanceScript()
Definition Map.h:664
bool IsDungeon() const
Definition Map.h:295
InstanceMap * ToInstanceMap()
Definition Map.h:393

References InstanceMap::GetInstanceScript(), GetMap(), Map::IsDungeon(), and Map::ToInstanceMap().

Referenced by CreatureAI::_EnterEvadeMode(), at_karazhan_side_entrance::_OnTrigger(), at_sunwell_madrigosa::_OnTrigger(), at_sunwell_eredar_twins::_OnTrigger(), at_rp_nethekurse::_OnTrigger(), at_icc_spire_frostwyrm::_OnTrigger(), at_zulgurub_entrance_speech::_OnTrigger(), at_zulgurub_bridge_speech::_OnTrigger(), at_zulgurub_temple_speech::_OnTrigger(), at_zulgurub_bloodfire_pit_speech::_OnTrigger(), at_zulgurub_edge_of_madness_speech::_OnTrigger(), at_twin_emperors::_OnTrigger(), at_underbog_ghazan::_OnTrigger(), Pet::AddToWorld(), boss_algalon_the_observer::boss_algalon_the_observerAI::boss_algalon_the_observerAI(), boss_anubarak_trial::boss_anubarak_trialAI::boss_anubarak_trialAI(), boss_archavon::boss_archavonAI::boss_archavonAI(), boss_auriaya::boss_auriayaAI::boss_auriayaAI(), boss_bigbadwolf::boss_bigbadwolf(), boss_bjarngrim::boss_bjarngrimAI::boss_bjarngrimAI(), boss_black_knight::boss_black_knightAI::boss_black_knightAI(), boss_blindeye_the_seer::boss_blindeye_the_seer(), boss_bronjahm::boss_bronjahmAI::boss_bronjahmAI(), boss_crone::boss_crone(), boss_cyanigosa::boss_cyanigosaAI::boss_cyanigosaAI(), boss_dalronn_the_controller::boss_dalronn_the_controller(), boss_devourer_of_souls::boss_devourer_of_soulsAI::boss_devourer_of_soulsAI(), boss_doomrel::boss_doomrelAI::boss_doomrelAI(), boss_dorothee::boss_dorothee(), boss_drakos::boss_drakosAI::boss_drakosAI(), boss_eadric::boss_eadricAI::boss_eadricAI(), boss_emalon::boss_emalonAI::boss_emalonAI(), boss_eregos::boss_eregosAI::boss_eregosAI(), boss_erekem::boss_erekemAI::boss_erekemAI(), boss_faction_championsAI::boss_faction_championsAI(), boss_falric::boss_falricAI::boss_falricAI(), boss_fathomguard_caribdis::boss_fathomguard_caribdis(), boss_fathomguard_sharkkis::boss_fathomguard_sharkkis(), boss_fathomguard_tidalvess::boss_fathomguard_tidalvess(), boss_flame_leviathan_defense_turret::boss_flame_leviathan_defense_turretAI::boss_flame_leviathan_defense_turretAI(), boss_flame_leviathan::boss_flame_leviathanAI::boss_flame_leviathanAI(), boss_freya_summons::boss_freya_summonsAI::boss_freya_summonsAI(), boss_freya::boss_freyaAI::boss_freyaAI(), boss_frostsworn_general::boss_frostsworn_generalAI::boss_frostsworn_generalAI(), boss_garfrost::boss_garfrostAI::boss_garfrostAI(), boss_gormok::boss_gormokAI::boss_gormokAI(), boss_grand_champion::boss_grand_championAI::boss_grand_championAI(), boss_hodir::boss_hodirAI::boss_hodirAI(), boss_icehowl::boss_icehowlAI::boss_icehowlAI(), boss_ichoron::boss_ichoronAI::boss_ichoronAI(), boss_ick::boss_ickAI::boss_ickAI(), boss_illidari_council_memberAI::boss_illidari_council_memberAI(), boss_ingvar_the_plunderer::boss_ingvar_the_plunderer(), boss_ionar::boss_ionarAI::boss_ionarAI(), boss_jaraxxus::boss_jaraxxusAI::boss_jaraxxusAI(), boss_jormungarAI::boss_jormungarAI(), boss_julianne::boss_julianne(), boss_kiggler_the_crazed::boss_kiggler_the_crazed(), 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boss_volkhan::boss_volkhanAI::boss_volkhanAI(), boss_xevozz::boss_xevozzAI::boss_xevozzAI(), boss_xt002::boss_xt002AI::boss_xt002AI(), boss_ymiron::boss_ymironAI::boss_ymironAI(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::boss_yoggsaron_saraAI(), boss_yoggsaron::boss_yoggsaronAI::boss_yoggsaronAI(), boss_zuramat::boss_zuramatAI::boss_zuramatAI(), brann_bronzebeard::brann_bronzebeardAI::brann_bronzebeardAI(), spell_serpentshrine_cavern_coilfang_water::CalcPeriodic(), spell_igb_rocket_pack_useable_aura::CheckAreaTarget(), Spell::CheckCast(), spell_putricide_mutation_init::CheckRequirementInternal(), GameObject::Create(), boss_kologarn_eyebeam::boss_kologarn_eyebeamAI::DamageDealt(), boss_illidari_council_memberAI::DamageTaken(), npc_ulduar_iron_construct::npc_ulduar_iron_constructAI::DamageTaken(), boss_thorim_start_npcs::boss_thorim_start_npcsAI::DamageTaken(), boss_mal_ganis::boss_mal_ganisAI::DamageTaken(), boss_kologarn_arms::boss_kologarn_armsAI::DamageTaken(), 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npc_kinetic_bomb::npc_kinetic_bombAI::IsSummonedBy(), npc_putricide_oozeAI::IsSummonedBy(), boss_kalec::JustDied(), boss_entropius::JustDied(), boss_headless_horseman::JustDied(), npc_hyjal_jaina::hyjalJainaAI::JustDied(), npc_hyjal_thrall::hyjalThrallAI::JustDied(), npc_hyjal_tyrande::hyjalTyrandeAI::JustDied(), boss_infinite_corruptor::boss_infinite_corruptorAI::JustDied(), npc_hor_raging_ghoul::npc_hor_raging_ghoulAI::JustDied(), npc_hor_risen_witch_doctor::npc_hor_risen_witch_doctorAI::JustDied(), npc_hor_lumbering_abomination::npc_hor_lumbering_abominationAI::JustDied(), npc_stinky_icc::npc_stinky_iccAI::JustDied(), npc_precious_icc::npc_precious_iccAI::JustDied(), boss_kelthuzad_minion::boss_kelthuzad_minionAI::JustDied(), boss_thaddius_summon::boss_thaddius_summonAI::JustDied(), npc_mr_bigglesworth::JustDied(), boss_sjonnir_iron_sludge::boss_sjonnir_iron_sludgeAI::JustDied(), npc_auriaya_feral_defender::npc_auriaya_feral_defenderAI::JustDied(), npc_ulduar_iron_construct::npc_ulduar_iron_constructAI::JustDied(), boss_ignis::boss_ignisAI::JustDied(), boss_kologarn_arms::boss_kologarn_armsAI::JustDied(), boss_thorim_start_npcs::boss_thorim_start_npcsAI::JustDied(), boss_thorim_runic_colossus::boss_thorim_runic_colossusAI::JustDied(), boss_thorim_ancient_rune_giant::boss_thorim_ancient_rune_giantAI::JustDied(), npc_xt002_heart::npc_xt002_heartAI::JustDied(), boss_epoch_hunter::JustDied(), boss_freya_elder_stonebark::boss_freya_elder_stonebarkAI::JustDied(), boss_freya_elder_brightleaf::boss_freya_elder_brightleafAI::JustDied(), boss_freya_elder_ironbranch::boss_freya_elder_ironbranchAI::JustDied(), npc_xt002_scrapbot::npc_xt002_scrapbotAI::JustDied(), npc_frost_tomb::JustDied(), npc_crystalline_frayer::JustEngagedWith(), npc_auriaya_sanctum_sentry::npc_auriaya_sanctum_sentryAI::JustEngagedWith(), boss_ignis::boss_ignisAI::JustEngagedWith(), boss_thaddius_summon::boss_thaddius_summonAI::JustEngagedWith(), boss_razuvious_minion::boss_razuvious_minionAI::JustEngagedWith(), boss_headless_horseman::JustReachedHome(), boss_yoggsaron_cloud::boss_yoggsaron_cloudAI::JustSummoned(), npc_frozen_orb_stalker::npc_frozen_orb_stalkerAI::JustSummoned(), npc_warchief_portal::JustSummoned(), boss_captain_skarloc::JustSummoned(), npc_gluttonous_abomination::npc_gluttonous_abominationAI::JustSummoned(), npc_gothik_trigger::npc_gothik_triggerAI::JustSummoned(), npc_boss_gothik_minion::npc_boss_gothik_minionAI::KilledUnit(), boss_grobbulus_poison_cloud::boss_grobbulus_poison_cloudAI::KilledUnit(), boss_kelthuzad_minion::boss_kelthuzad_minionAI::KilledUnit(), boss_razuvious_minion::boss_razuvious_minionAI::KilledUnit(), boss_thaddius_summon::boss_thaddius_summonAI::KilledUnit(), spell_felmyst_open_brutallus_back_doors::Load(), spell_igb_rocket_pack_useable_aura::Load(), spell_igb_gunship_fall_teleport::Load(), spell_igb_teleport_players_on_victory::Load(), spell_the_lich_king_quake::Load(), spell_the_lich_king_harvest_soul_aura::Load(), spell_the_lich_king_restore_soul::Load(), spell_dreamwalker_nightmare_cloud_aura::Load(), npc_ouro_spawner::MoveInLineOfSight(), npc_announcer_toc5::npc_announcer_toc5AI::MovementInform(), npc_xt002_scrapbot::npc_xt002_scrapbotAI::MovementInform(), npc_ahune_bunny::npc_ahune_bunny(), npc_akama_illidan::npc_akama_illidan(), npc_akama_shade::npc_akama_shade(), npc_ancient_wisp::npc_ancient_wisp(), npc_argent_soldier::npc_argent_soldierAI::npc_argent_soldierAI(), npc_arthas::npc_arthasAI::npc_arthasAI(), npc_azure_saboteur::npc_azure_saboteurAI::npc_azure_saboteurAI(), npc_barnes::npc_barnesAI::npc_barnesAI(), npc_belnistrasz::npc_belnistraszAI::npc_belnistraszAI(), npc_black_knight_ghoul::npc_black_knight_ghoulAI::npc_black_knight_ghoulAI(), npc_blood_queen_lana_thel::npc_blood_queen_lana_thelAI::npc_blood_queen_lana_thelAI(), npc_buru_egg::npc_buru_egg(), npc_chained_spirit::npc_chained_spirit(), npc_chesspiece::npc_chesspiece(), npc_creature_generator_akama::npc_creature_generator_akama(), npc_dirt_mound::npc_dirt_mound(), npc_dragonflayer_forge_master::npc_dragonflayer_forge_master(), npc_earthen_ring_flamecaller::npc_earthen_ring_flamecaller(), npc_echo_of_medivh::npc_echo_of_medivh(), npc_erekem_guard::npc_erekem_guardAI::npc_erekem_guardAI(), npc_ferocious_rhino::npc_ferocious_rhinoAI::npc_ferocious_rhinoAI(), npc_forest_frog::npc_forest_frog(), npc_fos_corrupted_soul_fragment::npc_fos_corrupted_soul_fragmentAI::npc_fos_corrupted_soul_fragmentAI(), npc_frenzied_worgen::npc_frenzied_worgenAI::npc_frenzied_worgenAI(), npc_frost_tomb::npc_frost_tomb(), npc_frozen_core::npc_frozen_core(), npc_general_andorov::npc_general_andorov(), npc_grimstone::npc_grimstoneAI::npc_grimstoneAI(), npc_harrison_jones::npc_harrison_jones(), npc_healing_ward::npc_healing_ward(), npc_high_overlord_saurfang_icc::npc_high_overlord_saurfangAI::npc_high_overlord_saurfangAI(), npc_hive_zara_larva::npc_hive_zara_larva(), npc_hor_leader_second::npc_hor_leader_secondAI::npc_hor_leader_secondAI(), npc_hor_leader::npc_hor_leaderAI::npc_hor_leaderAI(), npc_hor_lich_king::npc_hor_lich_kingAI::npc_hor_lich_kingAI(), npc_hover_disk::npc_hover_diskAI::npc_hover_diskAI(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::npc_icc_gauntlet_controllerAI(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::npc_icc_putricades_trapAI(), npc_ichor_globule::npc_ichor_globuleAI::npc_ichor_globuleAI(), npc_image_of_medivh::npc_image_of_medivhAI::npc_image_of_medivhAI(), npc_kalecgos_kj::npc_kalecgos_kj(), npc_kiljaeden_controller::npc_kiljaeden_controller(), npc_kilrek::npc_kilrek(), npc_madrigosa::npc_madrigosa(), npc_maiev_illidan::npc_maiev_illidan(), npc_massive_jormungar::npc_massive_jormungarAI::npc_massive_jormungarAI(), npc_medivh_bm::npc_medivh_bm(), npc_memory::npc_memoryAI::npc_memoryAI(), npc_millhouse_manastorm::npc_millhouse_manastormAI::npc_millhouse_manastormAI(), npc_molten_golem::npc_molten_golemAI::npc_molten_golemAI(), npc_muradin_bronzebeard_icc::npc_muradin_bronzebeard_iccAI::npc_muradin_bronzebeard_iccAI(), npc_nerubian_burrower::npc_nerubian_burrowerAI::npc_nerubian_burrowerAI(), npc_nexus_lord::npc_nexus_lordAI::npc_nexus_lordAI(), npc_oculus_drake::npc_oculus_drakeAI::npc_oculus_drakeAI(), npc_oculus_drakegiver::npc_oculus_drakegiverAI::npc_oculus_drakegiverAI(), npc_pos_after_first_boss::npc_pos_after_first_bossAI::npc_pos_after_first_bossAI(), npc_pos_collapsing_icicle::npc_pos_collapsing_icicleAI::npc_pos_collapsing_icicleAI(), npc_pos_deathwhisper_necrolyte::npc_pos_deathwhisper_necrolyteAI::npc_pos_deathwhisper_necrolyteAI(), npc_pos_icicle_trigger::npc_pos_icicle_triggerAI::npc_pos_icicle_triggerAI(), npc_pos_leader_second::npc_pos_leader_secondAI::npc_pos_leader_secondAI(), npc_pos_leader::npc_pos_leaderAI::npc_pos_leaderAI(), npc_pos_martin_or_gorkun_second::npc_pos_martin_or_gorkun_secondAI::npc_pos_martin_or_gorkun_secondAI(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::npc_pos_tyrannus_eventsAI(), npc_power_spark::npc_power_sparkAI::npc_power_sparkAI(), npc_ravenous_furbolg::npc_ravenous_furbolgAI::npc_ravenous_furbolgAI(), npc_risen_guardian::npc_risen_guardianAI::npc_risen_guardianAI(), npc_rocknot::npc_rocknotAI::npc_rocknotAI(), npc_scholomance_occultist::npc_scholomance_occultistAI::npc_scholomance_occultistAI(), npc_scion_of_eternity::npc_scion_of_eternityAI::npc_scion_of_eternityAI(), npc_sergeant_bly::npc_sergeant_blyAI::npc_sergeant_blyAI(), npc_sindragosa_trash::npc_sindragosa_trashAI::npc_sindragosa_trashAI(), npc_snobold_vassal::npc_snobold_vassalAI::npc_snobold_vassalAI(), npc_taretha::npc_tarethaAI::npc_tarethaAI(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::npc_thrall_old_hillsbradAI(), npc_time_rift::npc_time_rift(), npc_tito::npc_tito(), npc_toc5_grand_champion_minion::npc_toc5_grand_champion_minionAI::npc_toc5_grand_champion_minionAI(), npc_ulduar_aerial_command_unit::npc_ulduar_aerial_command_unitAI::npc_ulduar_aerial_command_unitAI(), npc_ulduar_expedition_commander::npc_ulduar_expedition_commanderAI::npc_ulduar_expedition_commanderAI(), npc_ulduar_expedition_engineer::npc_ulduar_expedition_engineerAI::npc_ulduar_expedition_engineerAI(), npc_ulduar_flash_freeze::npc_ulduar_flash_freezeAI::npc_ulduar_flash_freezeAI(), npc_ulduar_harpoonfirestate::npc_ulduar_harpoonfirestateAI::npc_ulduar_harpoonfirestateAI(), npc_ulduar_hodir_druid::npc_ulduar_hodir_druidAI::npc_ulduar_hodir_druidAI(), npc_ulduar_hodir_mage::npc_ulduar_hodir_mageAI::npc_ulduar_hodir_mageAI(), npc_ulduar_hodir_priest::npc_ulduar_hodir_priestAI::npc_ulduar_hodir_priestAI(), npc_ulduar_hodir_shaman::npc_ulduar_hodir_shamanAI::npc_ulduar_hodir_shamanAI(), npc_ulduar_leviathan_mkii::npc_ulduar_leviathan_mkiiAI::npc_ulduar_leviathan_mkiiAI(), npc_ulduar_magnetic_core::npc_ulduar_magnetic_coreAI::npc_ulduar_magnetic_coreAI(), npc_ulduar_saronite_animus::npc_ulduar_saronite_animusAI::npc_ulduar_saronite_animusAI(), npc_ulduar_saronite_vapors::npc_ulduar_saronite_vaporsAI::npc_ulduar_saronite_vaporsAI(), npc_ulduar_vx001::npc_ulduar_vx001AI::npc_ulduar_vx001AI(), npc_vh_teleportation_portal::npc_vh_teleportation_portalAI::npc_vh_teleportation_portalAI(), npc_vh_void_sentry::npc_vh_void_sentryAI::npc_vh_void_sentryAI(), npc_vrykul_skeleton::npc_vrykul_skeleton(), npc_weegli_blastfuse::npc_weegli_blastfuseAI::npc_weegli_blastfuseAI(), npc_zealot_lorkhan::npc_zealot_lorkhan(), npc_zealot_zath::npc_zealot_zath(), spell_blood_queen_vampiric_bite::OnCast(), achievement_cant_do_that_while_stunned::OnCheck(), achievement_auriaya_crazy_cat_lady::OnCheck(), achievement_auriaya_nine_lives::OnCheck(), achievement_kologarn_looks_could_kill::OnCheck(), achievement_kologarn_rubble_and_roll::OnCheck(), achievement_kologarn_with_open_arms::OnCheck(), achievement_xt002_nerf_engineering::OnCheck(), achievement_xt002_nerf_gravity_bombs::OnCheck(), achievement_flame_leviathan_unbroken::OnCheck(), achievement_thorim_stand_in_the_lightning::OnCheck(), achievement_thorim_lose_your_illusion::OnCheck(), achievement_yogg_saron_darkness::OnCheck(), achievement_yogg_saron_he_waits_dreaming::OnCheck(), go_shadowforge_brazier::OnGossipHello(), go_blackened_urn::OnGossipHello(), go_gong_of_bethekk::OnGossipHello(), go_palehoof_sphere::OnGossipHello(), go_vh_activation_crystal::OnGossipHello(), go_main_chambers_access_panel::OnGossipHello(), go_broggok_lever::OnGossipHello(), npc_barnes::OnGossipHello(), npc_arthas::OnGossipHello(), npc_cos_chromie_middle::OnGossipHello(), npc_thrall_old_hillsbrad::OnGossipHello(), npc_announcer_toc5::OnGossipHello(), npc_announcer_toc10::OnGossipHello(), npc_hor_leader::OnGossipHello(), npc_high_overlord_saurfang_icc::OnGossipHello(), npc_muradin_bronzebeard_icc::OnGossipHello(), npc_alchemist_adrianna::OnGossipHello(), npc_oculus_drakegiver::OnGossipHello(), brann_bronzebeard::OnGossipHello(), npc_ulduar_expedition_commander::OnGossipHello(), npc_vh_sinclari::OnGossipHello(), go_orb_of_domination::OnGossipHello(), icecrown_citadel_teleport::OnGossipHello(), go_ulduar_do_not_push_this_button::OnGossipHello(), go_strange_pool::OnGossipHello(), go_ulduar_pure_saronite_deposit::OnGossipHello(), go_harpoon_canon::OnGossipHello(), go_the_focusing_iris::OnGossipHello(), go_ulduar_working_harpoon::OnGossipHello(), npc_hyjal_jaina::OnGossipSelect(), npc_hyjal_thrall::OnGossipSelect(), boss_gloomrel::OnGossipSelect(), boss_doomrel::OnGossipSelect(), npc_zulaman_hostage::OnGossipSelect(), npc_high_overlord_saurfang_icc::OnGossipSelect(), npc_muradin_bronzebeard_icc::OnGossipSelect(), npc_announcer_toc5::OnGossipSelect(), npc_announcer_toc10::OnGossipSelect(), npc_hor_leader::OnGossipSelect(), npc_ulduar_expedition_commander::OnGossipSelect(), npc_vh_sinclari::OnGossipSelect(), npc_cos_chromie_start::OnGossipSelect(), npc_cos_chromie_middle::OnGossipSelect(), npc_thrall_old_hillsbrad::OnGossipSelect(), npc_hor_leader_second::OnGossipSelect(), npc_icc_buff_switcher::OnGossipSelect(), go_pumpkin_shrine::OnGossipSelect(), go_father_flame::OnLootStateChanged(), npc_cos_chromie_start::OnQuestAccept(), npc_cos_chromie_middle::OnQuestAccept(), npc_rocknot::OnQuestReward(), spell_blood_queen_frenzied_bloodthirst_aura::OnRemove(), OnlyOnceAreaTriggerScript::OnTrigger(), at_trigger_the_beast_movement::OnTrigger(), at_the_beast_room::OnTrigger(), at_karazhan_atiesh_aran::OnTrigger(), at_cthun_stomach_exit::OnTrigger(), at_cthun_center::OnTrigger(), at_baltharus_plateau::OnTrigger(), at_hor_battered_hilt_start::OnTrigger(), at_hor_battered_hilt_throw::OnTrigger(), at_lady_deathwhisper_entrance::OnTrigger(), at_sindragosa_lair::OnTrigger(), at_icc_saurfang_portal::OnTrigger(), at_icc_shutdown_traps::OnTrigger(), at_icc_start_blood_quickening::OnTrigger(), at_icc_start_frostwing_gauntlet::OnTrigger(), at_icc_gauntlet_event::OnTrigger(), at_icc_putricide_trap::OnTrigger(), at_frozen_throne_teleport::OnTrigger(), at_thaddius_entrance::OnTrigger(), at_naxxramas_hub_portal::OnTrigger(), at_quagmirran_lair::OnTrigger(), at_shattered_halls_execution::OnTrigger(), at_ring_of_law::OnTrigger(), at_dragonspire_hall::OnTrigger(), at_blackrock_stadium::OnTrigger(), at_malfurion_stormrage::OnTrigger(), at_battleguard_sartura::OnTrigger(), at_hor_shadow_throne::OnTrigger(), at_tyrannus_event_starter::OnTrigger(), ValithriaDespawner::operator()(), npc_hyjal_jaina::hyjalJainaAI::PathEndReached(), SmartScript::ProcessAction(), spell_igb_gunship_fall_teleport::RelocateDest(), npc_hyjal_jaina::hyjalJainaAI::Reset(), npc_hyjal_thrall::hyjalThrallAI::Reset(), boss_infinite_corruptor::boss_infinite_corruptorAI::Reset(), go_sand_trap::Reset(), npc_xerestrasza::npc_xerestraszaAI::Reset(), npc_announcer_toc5::npc_announcer_toc5AI::Reset(), boss_ignis::boss_ignisAI::Reset(), npc_xt002_scrapbot::npc_xt002_scrapbotAI::Reset(), npc_xt002_boombot::npc_xt002_boombotAI::Reset(), OnlyOnceAreaTriggerScript::ResetAreaTriggerDone(), GameObject::SaveStateToDB(), spell_the_lich_king_valkyr_target_search::SelectTarget(), spell_igb_gunship_fall_teleport::SelectTransport(), Player::SendInitWorldStates(), Player::SendLoot(), Unit::setDeathState(), Player::SetInWater(), boss_victor_nefarius::boss_victor_nefariusAI::sGossipSelect(), npc_ulduar_iron_construct::npc_ulduar_iron_constructAI::SpellHit(), npc_ulduar_keeper::npc_ulduar_keeperAI::SpellHit(), npc_living_constellation::npc_living_constellationAI::SpellHit(), npc_ulduar_proximity_mine::npc_ulduar_proximity_mineAI::SpellHitTarget(), npc_ulduar_rocket_strike_trigger::npc_ulduar_rocket_strike_triggerAI::SpellHitTarget(), boss_yoggsaron_voice::boss_yoggsaron_voiceAI::SpellHitTarget(), npc_gothik_trigger::npc_gothik_triggerAI::SummonedCreatureDespawn(), TriggerBurningPitch(), npc_bone_spike::npc_bone_spikeAI::UpdateAI(), npc_frost_freeze_trap::npc_frost_freeze_trapAI::UpdateAI(), boss_thaddius_summon::boss_thaddius_summonAI::UpdateAI(), npc_brann_bronzebeard_algalon::npc_brann_bronzebeard_algalonAI::UpdateAI(), npc_ulduar_flash_freeze::npc_ulduar_flash_freezeAI::UpdateAI(), npc_ulduar_bot_summon_trigger::npc_ulduar_bot_summon_triggerAI::UpdateAI(), npc_ulduar_flames_initial::npc_ulduar_flames_initialAI::UpdateAI(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::UpdateAI(), npc_xt002_scrapbot::npc_xt002_scrapbotAI::UpdateAI(), npc_xt002_boombot::npc_xt002_boombotAI::UpdateAI(), Player::UpdateArea(), Map::UpdateEncounterState(), violet_hold_trashAI::violet_hold_trashAI(), and npc_black_knight_skeletal_gryphon::npc_black_knight_skeletal_gryphonAI::WaypointReached().

◆ getLevelForTarget()

virtual uint8 WorldObject::getLevelForTarget ( WorldObject const *  ) const
inlinevirtual

Reimplemented in Unit, Creature, and GameObject.

503{ return 1; }

Referenced by CanDetectStealthOf().

◆ GetLiquidData()

◆ GetMap()

Map * WorldObject::GetMap ( ) const
inline
536{ ASSERT(m_currMap); return m_currMap; }

References ASSERT, and m_currMap.

Referenced by Map::_FindGameObject(), Battleground::_ProcessResurrect(), RandomMovementGenerator< T >::_setRandomLocation(), boss_sjonnir::boss_sjonnirAI::ActivatePipe(), Map::AddPlayerToMap(), AddToObjectUpdate(), GameObject::AddToSkillupList(), Corpse::AddToWorld(), Creature::AddToWorld(), DynamicObject::AddToWorld(), GameObject::AddToWorld(), AddToWorld(), Pet::AddToWorld(), boss_hadronox::boss_hadronoxAI::AnyPlayerValid(), Map::ApplyDynamicModeRespawnScaling(), npc_ritual_channeler::npc_ritual_channelerAI::AttackStart(), npc_av_marshal_or_warmaster::npc_av_marshal_or_warmasterAI::AttackStart(), boss_drekthar::boss_drektharAI::AttackStart(), boss_vanndar::boss_vanndarAI::AttackStart(), CinematicMgr::BeginCinematic(), boss_flame_leviathan::boss_flame_leviathanAI::BindPlayers(), DynamicObject::BindToCaster(), Player::BuildPlayerRepop(), PathGenerator::BuildPolyPath(), MotionTransport::BuildUpdate(), StaticTransport::BuildUpdate(), spell_svala_ritual_strike_aura::CalculateAmount(), spell_gen_consumption::CalculateDamage(), Creature::CanCreatureAttack(), Unit::CanHaveThreatList(), CanNeverSee(), Creature::CanPeriodicallyCallForAssistance(), Player::CanRollForItemInLFG(), boss_professor_putricide::boss_professor_putricideAI::ChangePhase(), Spell::CheckCast(), Map::CheckCollisionAndGetValidCoords(), Player::CheckDuelDistance(), Spell::CheckEffectTarget(), spell_sha_fire_nova::CheckFireTotem(), boss_gothik::boss_gothikAI::CheckGroupSplitted(), Player::CheckInstanceLoginValid(), boss_volazj::CheckPhaseMinions(), boss_skadi_grauf::boss_skadi_graufAI::CheckPlayers(), BattlegroundRV::CheckPositionForUnit(), Spell::CheckSpellFocus(), Creature::Create(), Pet::CreateBaseAtCreature(), Pet::CreateBaseAtCreatureInfo(), Player::CreateCorpse(), DynamicObject::CreateDynamicObject(), Creature::CreateFromProto(), MotionTransport::CreateGOPassenger(), MotionTransport::CreateNPCPassenger(), Player::CreatePet(), Player::CreatePet(), TransportMgr::CreateTransport(), boss_eregos::boss_eregosAI::DamageTaken(), boss_eadric::boss_eadricAI::DamageTaken(), boss_ick::boss_ickAI::DamageTaken(), boss_freya::boss_freyaAI::DamageTaken(), boss_the_lich_king::boss_the_lich_kingAI::DamageTaken(), boss_thorim::boss_thorimAI::DamageTaken(), MotionTransport::DelayedTeleportTransport(), Creature::DeleteFromDB(), GameObject::DeleteFromDB(), Creature::DespawnOnEvade(), boss_twin_valkyrAI::DoAction(), boss_nightbane::DoAction(), npc_harrison_jones::DoAction(), boss_ayamiss::DoAction(), npc_thrall_warchief::npc_thrall_warchiefAI::DoAction(), npc_orb_carrier::npc_orb_carrierAI::DoAction(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::DoAction(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::DoAction(), boss_the_lich_king::boss_the_lich_kingAI::DoAction(), npc_strangulate_vehicle::npc_strangulate_vehicleAI::DoAction(), brann_bronzebeard::brann_bronzebeardAI::DoAction(), npc_arthas::npc_arthasAI::DoAction(), npc_molten_golem::npc_molten_golemAI::DoAction(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::DoAction(), boss_illidari_council::DoAction(), Spell::DoAllEffectOnTarget(), boss_algalon_the_observer::boss_algalon_the_observerAI::DoCheckHeraldOfTheTitans(), MotionTransport::DoEventIfAny(), FlightPathMovementGenerator::DoEventIfAny(), WorldSession::DoLootRelease(), ScriptedAI::DoPlayMusic(), npc_forest_frog::DoSpawnRandom(), ScriptedAI::DoTeleportAll(), boss_icehowl::boss_icehowlAI::DoTrampleIfValid(), CreatureAI::DoZoneInCombat(), Player::DuelComplete(), DynObjAura::DynObjAura(), Spell::EffectAddFarsight(), Spell::EffectCreateTamedPet(), Spell::EffectDestroyAllTotems(), Spell::EffectDuel(), Spell::EffectDummy(), Spell::EffectPersistentAA(), Spell::EffectScriptEffect(), Spell::EffectSendEvent(), Spell::EffectSummonObject(), Spell::EffectSummonObjectWild(), Spell::EffectSummonPet(), Spell::EffectSummonType(), Spell::EffectTameCreature(), Spell::EffectTeleportUnits(), Spell::EffectTransmitted(), boss_sapphiron::boss_sapphironAI::EnterCombatSelfFunction(), npc_av_marshal_or_warmaster::npc_av_marshal_or_warmasterAI::EnterEvadeMode(), boss_drekthar::boss_drektharAI::EnterEvadeMode(), boss_vanndar::boss_vanndarAI::EnterEvadeMode(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::EnterEvadeMode(), boss_malygos::boss_malygosAI::EnterEvadeMode(), BattleExperienceEvent::Execute(), Unit::ExecuteDelayedUnitRelocationEvent(), SmartScript::FillScript(), npc_singularity::FindAndFollowTarget(), SmartScript::FindCreatureNear(), SmartScript::FindGameObjectNear(), Creature::ForcedDespawn(), Acore::XP::Gain(), boss_thorim::boss_thorimAI::GetArenaPlayer(), Player::GetCorpse(), ObjectAccessor::GetCorpse(), ObjectAccessor::GetCreature(), ChatHandler::GetCreatureFromPlayerMapByDbGuid(), ObjectAccessor::GetDynamicObject(), GetFloorZ(), ObjectAccessor::GetGameObject(), Player::GetGameObjectIfCanInteractWith(), GetGridActivationRange(), GetInstanceScript(), GetMapHeight(), GetMapWaterOrGroundLevel(), Unit::GetMeleeAttackPoint(), PathGenerator::GetNavTerrain(), Player::GetNextQuest(), ChatHandler::GetObjectFromPlayerMapByDbGuid(), ObjectAccessor::GetPet(), ObjectAccessor::GetPlayer(), GetSightRange(), npc_ranshalla::npc_ranshallaAI::GetSpeakerByEntry(), SpellMgr::GetSpellIdForDifficulty(), SmartScript::GetTargets(), ObjectAccessor::GetTransport(), GetVisibilityRange(), go_celestial_planetarium_access::go_celestial_planetarium_accessAI::GossipHello(), misc_commandscript::HandleAppearCommand(), WorldSession::HandleAreaSpiritHealerQueryOpcode(), WorldSession::HandleAreaSpiritHealerQueueOpcode(), WorldSession::HandleAreaTriggerOpcode(), AuraEffect::HandleAuraDummy(), Unit::HandleAuraProc(), WorldSession::HandleAutostoreLootItemOpcode(), WorldSession::HandleBattlemasterHelloOpcode(), WorldSession::HandleBattlemasterJoinArena(), spell_freezing_circle::HandleDamage(), debug_commandscript::HandleDebugMapDataCommand(), debug_commandscript::HandleDebugSpawnVehicleCommand(), OutdoorPvPSI::HandleDropFlag(), spell_item_nitro_boots::HandleDummy(), spell_sha_fire_nova::HandleDummy(), spell_teron_gorefiend_shadowy_construct::HandleEffectApply(), spell_valkyr_touch_aura::HandleEffectPeriodic(), AuraEffect::HandleFeignDeath(), gobject_commandscript::HandleGameObjectAddCommand(), WorldSession::HandleGameobjectReportUse(), WorldSession::HandleGossipSelectOptionOpcode(), misc_commandscript::HandleGroupSummonCommand(), instance_commandscript::HandleInstanceSaveDataCommand(), list_commandscript::HandleListCreatureCommand(), list_commandscript::HandleListObjectCommand(), WorldSession::HandleLootMasterGiveOpcode(), WorldSession::HandleLootMoneyOpcode(), AuraEffect::HandleModInvisibility(), AuraEffect::HandleModPossessPet(), AuraEffect::HandleModStealth(), WorldSession::HandleMovementOpcodes(), WorldSession::HandleMoveTeleportAck(), WorldSession::HandleMoveWorldportAck(), npc_commandscript::HandleNpcAddCommand(), spell_yogg_saron_brain_link_aura::HandleOnEffectApply(), WorldSession::HandlePetAction(), WorldSession::HandlePetActionHelper(), AuraEffect::HandlePhase(), WorldSession::HandlePlayerLoginFromDB(), WorldSession::HandlePlayerLoginToCharInWorld(), AuraEffect::HandlePreventResurrection(), spell_dreamwalker_summon_portal::HandleScript(), spell_archavon_rock_shards::HandleScript(), spell_prince_taldaram_conjure_flame_sphere::HandleScript(), WorldSession::HandleSetDungeonDifficultyOpcode(), WorldSession::HandleSetRaidDifficultyOpcode(), misc_commandscript::HandleSkirmishCommand(), spell_halion_damage_aoe_summon::HandleSummon(), spell_putricide_mutated_transformation::HandleSummon(), spell_wintergrasp_create_vehicle::HandleSummon(), misc_commandscript::HandleSummonCommand(), WorldSession::HandleTotemDestroyed(), spell_winter_veil_racer_rocket_slam::HandleTriggerSpell(), wp_commandscript::HandleWpModifyCommand(), wp_commandscript::HandleWpShowCommand(), Player::HasQuestForGO(), Player::HasQuestForItem(), boss_ichoron::boss_ichoronAI::IchoronDoCastToAllHostilePlayers(), Creature::InitEntry(), TempSummon::InitStats(), Player::inRandomLfgDungeon(), InstanceHasScript(), boss_halion::boss_halionAI::IsAnyPlayerValid(), Player::IsAtGroupRewardDistance(), Unit::isAttackingPlayer(), npc_valkyr_shadowguard::npc_valkyr_shadowguardAI::IsHeroic(), npc_strangulate_vehicle::npc_strangulate_vehicleAI::IsHeroic(), Unit::isInAccessiblePlaceFor(), PathGenerator::IsSwimmableSegment(), IsWithinLOS(), IsWithinLOSInMap(), npc_ranshalla::npc_ranshallaAI::JustDidDialogueStep(), boss_rend_blackhand::boss_rend_blackhandAI::JustDied(), boss_apothecary_hummel::boss_apothecary_hummelAI::JustDied(), npc_coren_direbrew::JustDied(), boss_headless_horseman::JustDied(), boss_azuregos::boss_azuregosAI::JustDied(), boss_rajaxx::JustDied(), boss_skeram::JustDied(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::JustDied(), npc_gunship::npc_gunshipAI::JustDied(), boss_sjonnir::boss_sjonnirAI::JustDied(), boss_yoggsaron::boss_yoggsaronAI::JustDied(), boss_ahune::JustDied(), boss_four_horsemen::boss_four_horsemenAI::JustDied(), boss_alar::JustDied(), boss_devourer_of_souls::boss_devourer_of_soulsAI::JustEngagedWith(), boss_loken::boss_lokenAI::JustEngagedWith(), boss_krystallus::boss_krystallusAI::JustEngagedWith(), boss_sjonnir::boss_sjonnirAI::JustEngagedWith(), boss_shirrak_the_dead_watcher::JustEngagedWith(), boss_alyson_antille::JustEngagedWith(), boss_ossirian::JustEngagedWith(), npc_tirion_fordring_tft::npc_tirion_fordringAI::JustReachedHome(), boss_lady_deathwhisper::boss_lady_deathwhisperAI::JustSummoned(), boss_gothik::boss_gothikAI::JustSummoned(), Unit::Kill(), Player::KilledMonsterCredit(), Player::KilledPlayerCredit(), spell_svalna_revive_champion::Land(), boss_felblood_kaelthas::LapseAction(), spell_the_lich_king_vile_spirits_aura::Load(), Creature::LoadCreatureFromDB(), GameObject::LoadGameObjectFromDB(), Pet::LoadPetFromDB(), MotionTransport::LoadStaticPassengers(), WorldSession::LogoutPlayer(), AchievementCriteriaData::Meets(), MotionMaster::MoveBackwards(), MotionMaster::MoveFall(), MotionMaster::MoveForwards(), npc_ulduar_snow_mound::MoveInLineOfSight(), npc_tirion_fordring_tft::npc_tirion_fordringAI::MovementInform(), npc_valkyr_shadowguard::npc_valkyr_shadowguardAI::MovementInform(), boss_malygos::boss_malygosAI::MovementInform(), boss_the_lich_king::boss_the_lich_kingAI::MovementInform(), MovePositionToFirstCollision(), npc_image_of_medivh::npc_image_of_medivhAI::NextStep(), npc_frost_sphere::npc_frost_sphereAI::npc_frost_sphereAI(), WaypointMovementGenerator< Creature >::OnArrived(), achievement_once_bitten_twice_shy::OnCheck(), npc_essence_of_twin::OnGossipHello(), lfg::LFGPlayerScript::OnPlayerMapChanged(), at_ancient_leaf::OnTrigger(), at_icc_saurfang_portal::OnTrigger(), AreaTrigger_at_celestial_planetarium_enterance::OnTrigger(), at_shattered_halls_execution::OnTrigger(), boss_pyroguard_emberseer::boss_pyroguard_emberseerAI::OpenDoors(), boss_nightbane::PathEndReached(), Unit::PetSpellFail(), spell_halion_twilight_phasing::Phase(), Player::PrepareQuestMenu(), spell_fire_festival_fortitude::PrepareSpellScript(), SmartScript::ProcessAction(), GameObject::Refresh(), Vehicle::RelocatePassengers(), Player::RemovedInsignia(), RemoveFromObjectUpdate(), Corpse::RemoveFromWorld(), Creature::RemoveFromWorld(), DynamicObject::RemoveFromWorld(), GameObject::RemoveFromWorld(), Pet::RemoveFromWorld(), boss_krystallus::boss_krystallusAI::RemoveStonedEffect(), boss_sartharion_dragonAI::RemoveTwilightPortal(), Player::RepopAtGraveyard(), boss_rend_blackhand::boss_rend_blackhandAI::Reset(), boss_azuregos::boss_azuregosAI::Reset(), boss_ossirian::Reset(), npc_tirion_fordring_tft::npc_tirion_fordringAI::Reset(), npc_raging_spirit::npc_raging_spiritAI::Reset(), npc_frostwing_vrykul::npc_frostwing_vrykulAI::Reset(), boss_sjonnir::boss_sjonnirAI::Reset(), boss_kologarn_pit_kill_bunny::Reset(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::Reset(), Player::ResetMap(), boss_volazj::ResetPlayersPhaseMask(), GameObject::Respawn(), Creature::Respawn(), Player::RewardQuest(), Player::RewardReputation(), Creature::SaveRespawnTime(), GameObject::SaveRespawnTime(), ScriptedAI::ScriptedAI(), Map::ScriptsProcess(), Spell::SearchTargets(), boss_yoggsaron_constrictor_tentacle::boss_yoggsaron_constrictor_tentacleAI::SelectConstrictTarget(), boss_yoggsaron_corruptor_tentacle::boss_yoggsaron_corruptor_tentacleAI::SelectCorruptionTarget(), Spell::SelectImplicitCasterDestTargets(), boss_gluth::boss_gluthAI::SelectPlayerInRoom(), boss_thorim_arena_npcs::boss_thorim_arena_npcsAI::SelectT(), spell_gen_rallying_cry_of_the_dragonslayer::SelectTarget(), ScriptedAI::SelectTargetFromPlayerList(), npc_minigob_manabonk::SelectTargetInDalaran(), CreatureTextMgr::SendChatPacket(), Player::SendInitialPacketsAfterAddToMap(), Player::SendInitialPacketsBeforeAddToMap(), Player::SendLoot(), CreatureTextMgr::SendNonChatPacket(), SendPacketToPlayers(), Player::SendQuestGiverStatusMultiple(), Acore::VisibleNotifier::SendToSelf(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::SendUpdateWorldState(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::SetData(), boss_pyroguard_emberseer::boss_pyroguard_emberseerAI::SetData(), Creature::setDeathState(), spell_blood_council_summon_shadow_resonance::SetDest(), spell_spawn_blood_pool::SetDest(), GameObject::SetDestructibleState(), Player::SetEntryPoint(), npc_gunship::npc_gunshipAI::SetGUID(), Creature::SetLootRecipient(), Unit::SetPhaseMask(), Creature::SetPosition(), GameObject::SetPosition(), boss_akilzon::SetWeather(), SetWorldObject(), npc_tirion_fordring_tft::npc_tirion_fordringAI::sGossipSelect(), PathGenerator::ShortenPathUntilDist(), Player::SpawnCorpseBones(), boss_skadi_grauf::boss_skadi_graufAI::SpawnFlameTriggers(), boss_hodir::boss_hodirAI::SpawnHelpers(), boss_jaraxxus::boss_jaraxxusAI::SpellHit(), boss_the_lich_king::boss_the_lich_kingAI::SpellHitTarget(), boss_skadi_grauf::boss_skadi_graufAI::SpellHitTarget(), boss_ionar::boss_ionarAI::Split(), Player::StoreRaidMapDifficulty(), boss_majordomo::boss_majordomoAI::SummonedCreatureDies(), npc_kiljaeden_controller::SummonedCreatureDies(), npc_varian_wrynn::npc_varian_wrynnAI::SummonedCreatureDies(), npc_thrall_bfu::npc_thrall_bfuAI::SummonedCreatureDies(), SummonGameObject(), Spell::SummonGuardian(), Player::SummonPet(), boss_rend_blackhand::boss_rend_blackhandAI::SummonWave(), brann_bronzebeard::brann_bronzebeardAI::SwitchHeadVisaul(), lfg::LFGMgr::TeleportPlayer(), Player::TeleportTo(), MotionTransport::TeleportTransport(), Vehicle::TeleportVehicle(), Unit::UnsummonAllTotems(), Pet::Update(), MotionTransport::Update(), DynamicObject::Update(), GameObject::Update(), Creature::Update(), Player::Update(), AchievementMgr::UpdateAchievementCriteria(), boss_rend_blackhand::boss_rend_blackhandAI::UpdateAI(), boss_chromaggus::boss_chromaggusAI::UpdateAI(), boss_nefarian::UpdateAI(), boss_vaelastrasz::boss_vaelAI::UpdateAI(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::UpdateAI(), npc_varian_wrynn::npc_varian_wrynnAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), npc_forest_frog::UpdateAI(), npc_arthas::npc_arthasAI::UpdateAI(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::UpdateAI(), npc_time_rift::UpdateAI(), boss_cthun::UpdateAI(), npc_toc5_grand_champion_minion::npc_toc5_grand_champion_minionAI::UpdateAI(), boss_grand_champion::boss_grand_championAI::UpdateAI(), npc_snobold_vassal::npc_snobold_vassalAI::UpdateAI(), boss_gormok::boss_gormokAI::UpdateAI(), boss_twin_valkyrAI::UpdateAI(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::UpdateAI(), boss_prince_valanar_icc::boss_prince_valanarAI::UpdateAI(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::UpdateAI(), boss_deathbringer_saurfang::boss_deathbringer_saurfangAI::UpdateAI(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::UpdateAI(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::UpdateAI(), npc_gunship_boarding_addAI::UpdateAI(), npc_gunship_gunner::npc_gunship_gunnerAI::UpdateAI(), boss_lady_deathwhisper::boss_lady_deathwhisperAI::UpdateAI(), boss_the_lich_king::boss_the_lich_kingAI::UpdateAI(), npc_tirion_fordring_tft::npc_tirion_fordringAI::UpdateAI(), npc_raging_spirit::npc_raging_spiritAI::UpdateAI(), npc_icc_valkyr_herald::npc_icc_valkyr_heraldAI::UpdateAI(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::UpdateAI(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::UpdateAI(), npc_ioc_gunship_captain::npc_ioc_gunship_captainAI::UpdateAI(), boss_gluth::boss_gluthAI::UpdateAI(), boss_grobbulus_poison_cloud::boss_grobbulus_poison_cloudAI::UpdateAI(), boss_heigan::boss_heiganAI::UpdateAI(), boss_sapphiron::boss_sapphironAI::UpdateAI(), boss_malygos::boss_malygosAI::UpdateAI(), npc_scion_of_eternity::npc_scion_of_eternityAI::UpdateAI(), npc_alexstrasza::npc_alexstraszaAI::UpdateAI(), boss_keristrasza::UpdateAI(), npc_stormforged_lieutenant::npc_stormforged_lieutenantAI::UpdateAI(), boss_ionar::boss_ionarAI::UpdateAI(), boss_loken::boss_lokenAI::UpdateAI(), boss_volkhan::boss_volkhanAI::UpdateAI(), npc_molten_golem::npc_molten_golemAI::UpdateAI(), npc_hol_monument::npc_hol_monumentAI::UpdateAI(), npc_brann_bronzebeard_algalon::npc_brann_bronzebeard_algalonAI::UpdateAI(), boss_freya::boss_freyaAI::UpdateAI(), boss_freya_lifebinder::boss_freya_lifebinderAI::UpdateAI(), boss_freya_nature_bomb::boss_freya_nature_bombAI::UpdateAI(), boss_vezax::boss_vezaxAI::UpdateAI(), boss_hodir::boss_hodirAI::UpdateAI(), boss_ignis::boss_ignisAI::UpdateAI(), boss_mimiron::boss_mimironAI::UpdateAI(), npc_ulduar_leviathan_mkii::npc_ulduar_leviathan_mkiiAI::UpdateAI(), npc_ulduar_flames_initial::npc_ulduar_flames_initialAI::UpdateAI(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::UpdateAI(), npc_preparations_for_war_vehicle::UpdateAI(), npc_pet_gen_plump_turkey::UpdateAI(), npc_gunship::npc_gunshipAI::UpdateAI(), UpdateAllowedPositionZ(), npc_midsummer_bonfire::UpdateBonfireBlessingBuffs(), Player::UpdateCharmedAI(), npc_grimstone::npc_grimstoneAI::UpdateEscortAI(), GameObject::UpdateModel(), GameObject::UpdateModelPosition(), StaticTransport::UpdatePassengerPositions(), MotionTransport::UpdatePassengerPositions(), boss_netherspite::UpdatePortals(), Unit::UpdatePosition(), MotionTransport::UpdatePosition(), StaticTransport::UpdatePosition(), UpdatePositionData(), boss_pyroguard_emberseer::boss_pyroguard_emberseerAI::UpdateRunes(), Player::UpdateTriggerVisibility(), Player::UpdateZone(), GameObject::Use(), Cell::VisitAllObjects(), Cell::VisitGridObjects(), Cell::VisitWorldObjects(), npc_ranshalla::npc_ranshallaAI::WaypointReached(), npc_grimstone::npc_grimstoneAI::WaypointReached(), npc_thrall_bfu::npc_thrall_bfuAI::WaypointReached(), and npc_cork_gizelton::npc_cork_gizeltonAI::WaypointReached().

◆ GetMapHeight()

◆ GetMapWaterOrGroundLevel() [1/2]

float WorldObject::GetMapWaterOrGroundLevel ( float  x,
float  y,
float  z,
float *  ground = nullptr 
) const
3131{
3132 return GetMap()->GetWaterOrGroundLevel(GetPhaseMask(), x, y, z, ground,
3133 IsUnit() ? !static_cast<Unit const*>(this)->HasWaterWalkAura() : false,
3135}
float GetWaterOrGroundLevel(uint32 phasemask, float x, float y, float z, float *ground=nullptr, bool swim=false, float collisionHeight=DEFAULT_COLLISION_HEIGHT) const
Definition Map.cpp:1146
STL namespace.

References GetCollisionHeight(), GetMap(), GetPhaseMask(), Map::GetWaterOrGroundLevel(), Object::IsUnit(), and Z_OFFSET_FIND_HEIGHT.

◆ GetMapWaterOrGroundLevel() [2/2]

float WorldObject::GetMapWaterOrGroundLevel ( Position  pos,
float *  ground = nullptr 
) const
inline

◆ GetMinHeightInWater()

float WorldObject::GetMinHeightInWater ( ) const

Get the minimum height of a object that should be in water to start floating/swim.

Returns
float
1555{
1556 // have a fun with Archimedes' formula
1557 auto height = GetCollisionHeight();
1558 auto width = GetCollisionWidth();
1559 auto weight = getWeight(height, width, 1040); // avg human specific weight
1560 auto heightOutOfWater = getOutOfWater(width, weight, 10202) * 4.0f; // avg human density
1561 auto heightInWater = height - heightOutOfWater;
1562 return (height > heightInWater ? heightInWater : (height - (height / 3)));
1563}
float getWeight(float height, float width, float specificWeight)
Definition Physics.h:31
float getOutOfWater(float width, float weight, float density)
Get the height immersed in water.
Definition Physics.h:46
virtual float GetCollisionWidth() const
Definition Object.h:625

References GetCollisionHeight(), GetCollisionWidth(), getOutOfWater(), and getWeight().

Referenced by Map::HasEnoughWater(), and UpdateAllowedPositionZ().

◆ GetName()

std::string const & WorldObject::GetName ( ) const
inline
463{ return m_name; }

References m_name.

Referenced by Player::_LoadActions(), Player::_LoadHomeBind(), Player::_LoadInventory(), Player::_LoadItem(), Player::_LoadMailedItem(), Player::_LoadQuestStatus(), Player::_SaveCharacter(), Player::_SaveInventory(), Guild::_SendBankList(), Group::AddLeaderInvite(), Guild::AddMember(), ArenaTeam::AddMember(), Group::AddMember(), Vehicle::AddPassenger(), Battleground::AddPlayer(), InstanceMap::AddPlayerToMap(), Group::BroadcastGroupUpdate(), WorldSession::BuildPartyMemberStatsChangedPacket(), Player::BuildPlayerRepop(), Player::BuyItemFromVendorSlot(), Player::CanBankItem(), InstanceMap::CannotEnter(), WorldSession::CanOpenMailBox(), Player::CastItemCombatSpell(), Group::ChangeLeader(), Player::CheckAreaExploreAndOutdoor(), Corpse::Create(), Group::Create(), Guild::Create(), TransportMgr::CreateTransport(), FlightPathMovementGenerator::DoEventIfAny(), Player::DuelComplete(), Spell::EffectScriptEffect(), Player::EnvironmentalDamage(), ChatHandler::extractPlayerTarget(), Pet::FillPetInfo(), GetDebugInfo(), Unit::GetFactionTemplateEntry(), Player::GetGameObjectIfCanInteractWith(), Creature::GetNameForLocaleIdx(), GameObject::GetNameForLocaleIdx(), ChatHandler::GetNameLink(), WorldSession::GetPlayerInfo(), GetPlayerInfo(), Player::GetPlayerName(), WorldSession::GetPlayerName(), ReputationMgr::GetReputation(), Creature::GetSummonerGUID(), GmTicket::GmTicket(), WorldSession::HandleAcceptTradeOpcode(), account_commandscript::HandleAccountCreateCommand(), spell_rog_deadly_poison::HandleAfterHit(), WorldSession::HandleAreaTriggerOpcode(), WorldSession::HandleArenaTeamAcceptOpcode(), WorldSession::HandleArenaTeamInviteOpcode(), WorldSession::HandleArenaTeamLeaderOpcode(), WorldSession::HandleArenaTeamLeaveOpcode(), WorldSession::HandleArenaTeamRemoveOpcode(), WorldSession::HandleAuctionSellItem(), WorldSession::HandleBattlefieldListOpcode(), WorldSession::HandleBattleFieldPortOpcode(), WorldSession::HandleBattlemasterJoinArena(), debug_commandscript::HandleDebugGetLootRecipientCommand(), debug_commandscript::HandleDebugHostileRefListCommand(), debug_commandscript::HandleDebugLoSCommand(), debug_commandscript::HandleDebugSendOpcodeCommand(), debug_commandscript::HandleDebugThreatListCommand(), deserter_commandscript::HandleDeserterAdd(), WorldSession::HandleDuelAcceptedOpcode(), WorldSession::HandleFarSightOpcode(), WorldSession::HandleForceSpeedChangeAck(), ticket_commandscript::HandleGMTicketCloseByIdCommand(), ticket_commandscript::HandleGMTicketCommentCommand(), ticket_commandscript::HandleGMTicketCompleteCommand(), ticket_commandscript::HandleGMTicketDeleteByIdCommand(), ticket_commandscript::HandleGMTicketResponseDeleteCommand(), ticket_commandscript::HandleGMTicketUnAssignCommand(), WorldSession::HandleGrantLevel(), WorldSession::HandleGroupDeclineOpcode(), WorldSession::HandleGroupInviteOpcode(), group_commandscript::HandleGroupJoinCommand(), WorldSession::HandleInstanceLockResponse(), inventory_commandscript::HandleInventoryCountCommand(), Guild::HandleInviteMember(), Guild::HandleLeaveMember(), lookup_commandscript::HandleLookupTitleCommand(), WorldSession::HandleLootMasterGiveOpcode(), WorldSession::HandleMailTakeItem(), Guild::HandleMemberDepositMoney(), Guild::HandleMemberLogout(), Guild::HandleMemberWithdrawMoney(), WorldSession::HandleMessagechatOpcode(), mmaps_commandscript::HandleMmapPathCommand(), misc_commandscript::HandleMovegensCommand(), npc_commandscript::HandleNpcFollowCommand(), npc_commandscript::HandleNpcSetDataCommand(), npc_commandscript::HandleNpcUnFollowCommand(), WorldSession::HandleOfferPetitionOpcode(), WorldSession::HandleOpenItemOpcode(), WorldSession::HandlePetitionBuyOpcode(), WorldSession::HandlePetitionSignOpcode(), OutdoorPvP::HandlePlayerLeaveZone(), WorldSession::HandlePlayerLoginFromDB(), WorldSession::HandleQuestgiverChooseRewardOpcode(), WorldSession::HandleQuestgiverCompleteQuest(), Guild::HandleRemoveMember(), WorldSession::HandleReportPvPAFK(), WorldSession::HandleRequestPartyMemberStatsOpcode(), ArenaSpectator::HandleResetCommand(), spell_the_flag_of_ownership::HandleScript(), WorldSession::HandleSendMail(), WorldSession::HandleSetActionButtonOpcode(), Guild::HandleSetLeader(), misc_commandscript::HandleSkirmishCommand(), misc_commandscript::HandleSummonCommand(), titles_commandscript::HandleTitlesAddCommand(), titles_commandscript::HandleTitlesCurrentCommand(), titles_commandscript::HandleTitlesRemoveCommand(), WorldSession::HandleTurnInPetitionOpcode(), Guild::HandleUpdateMemberRank(), npc_pet_gen_imp_in_a_bottle::InitializeAI(), PlayerNameMapHolder::Insert(), Channel::Invite(), BattlegroundQueue::InviteGroupToBG(), Player::IsActionButtonDataValid(), ReputationMgr::IsAtWar(), lfg::LFGMgr::JoinLfg(), WorldSession::KickPlayer(), Player::LearnCustomSpells(), Player::LoadFromDB(), WaypointMovementGenerator< Creature >::LoadPath(), LogCommandUsage(), WorldSession::LogoutPlayer(), MotionMaster::MoveTaxiFlight(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnCreatureCreate(), ChatLogScript::OnPlayerChat(), ChatLogScript::OnPlayerChat(), ChatLogScript::OnPlayerChat(), ChatLogScript::OnPlayerChat(), ChatLogScript::OnPlayerChat(), lfg::LFGPlayerScript::OnPlayerMapChanged(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnUnitDeath(), Unit::OutDebugInfo(), MapMgr::PlayerCannotEnter(), SmartScript::ProcessAction(), PlayerNameMapHolder::Remove(), Map::RemoveAllPlayers(), Player::RemoveFromWorld(), Vehicle::RemovePassenger(), Creature::Respawn(), Pet::SavePetToDB(), AchievementMgr::SendAchievementEarned(), CreatureTextMgr::SendChat(), Guild::SendLoginInfo(), Spell::SendLoot(), WorldSession::SendPetNameQuery(), BattlegroundMgr::SendToBattleground(), Unit::SetCharm(), Player::setDeathState(), Player::SetEquipmentSet(), Channel::SetMode(), CreatureTextMgr::SetRepeatId(), Guild::Member::SetStats(), Player::SetViewpoint(), npc_chesspiece::sGossipHello(), FollowerAI::StartFollow(), Player::StopCastingCharm(), lfg::LFGMgr::TeleportPlayer(), Player::TeleportTo(), Channel::UnBan(), Pet::Update(), Player::Update(), boss_archavon::boss_archavonAI::UpdateAI(), Player::UpdateHomebindTime(), GameObject::Use(), and Player::Whisper().

◆ GetNameForLocaleIdx()

virtual std::string const & WorldObject::GetNameForLocaleIdx ( LocaleConstant  ) const
inlinevirtual

◆ GetNearPoint()

void WorldObject::GetNearPoint ( WorldObject const *  searcher,
float &  x,
float &  y,
float &  z,
float  searcher_size,
float  distance2d,
float  absAngle,
float  controlZ = 0,
Position const *  startPos = nullptr 
) const
2640{
2641 GetNearPoint2D(x, y, distance2d + searcher_size, absAngle, startPos);
2642 z = GetPositionZ();
2643
2644 if (searcher)
2645 {
2646 if (Unit const* unit = searcher->ToUnit(); Unit const* target = ToUnit())
2647 {
2648 if (unit && target && unit->IsInWater() && target->IsInWater())
2649 {
2650 // if the searcher is in water
2651 // we have no ground so we can
2652 // set the target height to the
2653 // z-coord to keep the searcher
2654 // at the correct height (face to face)
2655 z += GetCollisionHeight() - unit->GetCollisionHeight();
2656 }
2657 }
2658 searcher->UpdateAllowedPositionZ(x, y, z);
2659 }
2660 else
2661 {
2662 UpdateAllowedPositionZ(x, y, z);
2663 }
2664
2665 // if detection disabled, return first point
2666 if (!sWorld->getBoolConfig(CONFIG_DETECT_POS_COLLISION))
2667 return;
2668
2669 // return if the point is already in LoS
2670 if (!controlZ && IsWithinLOS(x, y, z))
2671 return;
2672
2673 // remember first point
2674 float first_x = x;
2675 float first_y = y;
2676 float first_z = z;
2677
2678 // loop in a circle to look for a point in LoS using small steps
2679 for (float angle = float(M_PI) / 8; angle < float(M_PI) * 2; angle += float(M_PI) / 8)
2680 {
2681 GetNearPoint2D(x, y, distance2d + searcher_size, absAngle + angle, startPos);
2682 z = GetPositionZ();
2683 UpdateAllowedPositionZ(x, y, z);
2684 if (controlZ && fabsf(GetPositionZ() - z) > controlZ)
2685 continue;
2686
2687 if (IsWithinLOS(x, y, z))
2688 return;
2689 }
2690
2691 // still not in LoS, give up and return first position found
2692 if (startPos)
2693 {
2694 x = searcher->GetPositionX();
2695 y = searcher->GetPositionY();
2696 z = searcher->GetPositionZ();
2697 }
2698 else
2699 {
2700 x = first_x;
2701 y = first_y;
2702 z = first_z;
2703 }
2704}
@ CONFIG_DETECT_POS_COLLISION
Definition IWorld.h:95
virtual bool IsInWater() const
Definition Unit.cpp:4371
void UpdateAllowedPositionZ(float x, float y, float &z, float *groundZ=nullptr) const
Definition Object.cpp:1565
void GetNearPoint2D(WorldObject const *searcher, float &x, float &y, float distance, float absAngle, Position const *startPos=nullptr) const
Definition Object.cpp:2602
#define sWorld
Definition World.h:363

References CONFIG_DETECT_POS_COLLISION, GetCollisionHeight(), Unit::GetCollisionHeight(), GetNearPoint2D(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Unit::IsInWater(), IsWithinLOS(), sWorld, Object::ToUnit(), and UpdateAllowedPositionZ().

Referenced by npc_maiev_illidan::DoAction(), ChaseMovementGenerator< T >::DoUpdate(), GetChargeContactPoint(), GetClosePoint(), GetContactPoint(), Unit::GetMeleeAttackPoint(), Unit::GetRandomContactPoint(), GetVoidClosePoint(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::InitializeAI(), npc_akama_shade::JustSummoned(), npc_akama_illidan::MovementInform(), SmartScript::ProcessAction(), Spell::SelectImplicitCasterDestTargets(), and npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::UpdateAI().

◆ GetNearPoint2D() [1/2]

void WorldObject::GetNearPoint2D ( float &  x,
float &  y,
float  distance,
float  absAngle,
Position const *  startPos = nullptr 
) const
2635{
2636 GetNearPoint2D(nullptr, x, y, distance2d, absAngle, startPos);
2637}

References GetNearPoint2D().

◆ GetNearPoint2D() [2/2]

void WorldObject::GetNearPoint2D ( WorldObject const *  searcher,
float &  x,
float &  y,
float  distance,
float  absAngle,
Position const *  startPos = nullptr 
) const
2603{
2604 float effectiveReach = GetCombatReach();
2605
2606 if (searcher)
2607 {
2608 effectiveReach += searcher->GetCombatReach();
2609
2610 if (this != searcher)
2611 {
2612 float myHover = 0.0f, searcherHover = 0.0f;
2613 if (Unit const* unit = ToUnit())
2614 myHover = unit->GetHoverHeight();
2615 if (Unit const* searchUnit = searcher->ToUnit())
2616 searcherHover = searchUnit->GetHoverHeight();
2617
2618 float hoverDelta = myHover - searcherHover;
2619 if (hoverDelta != 0.0f)
2620 effectiveReach = std::sqrt(std::max(effectiveReach * effectiveReach - hoverDelta * hoverDelta, 0.0f));
2621 }
2622 }
2623
2624 float positionX = startPos ? startPos->GetPositionX() : GetPositionX();
2625 float positionY = startPos ? startPos->GetPositionY() : GetPositionY();
2626
2627 x = positionX + (effectiveReach + distance2d) * std::cos(absAngle);
2628 y = positionY + (effectiveReach + distance2d) * std::sin(absAngle);
2629
2632}
void NormalizeMapCoord(float &c)
Definition GridDefines.h:198

References GetCombatReach(), Unit::GetHoverHeight(), Position::GetPositionX(), Position::GetPositionY(), Acore::NormalizeMapCoord(), and Object::ToUnit().

Referenced by GetNearPoint(), GetNearPoint2D(), and npc_frostbrood_skytalon::npc_frostbrood_skytalonAI::UpdateAI().

◆ GetNearPosition()

◆ GetNotifyFlags()

uint16 WorldObject::GetNotifyFlags ( ) const
inline
575{ return m_notifyflags; }

References m_notifyflags.

◆ GetObjectSize()

float WorldObject::GetObjectSize ( ) const
2785{
2787}
#define DEFAULT_WORLD_OBJECT_SIZE
Definition ObjectDefines.h:45
@ UNIT_FIELD_COMBATREACH
Definition UpdateFields.h:123
float GetObjectScale() const
Definition Object.h:118
uint16 m_valuesCount
Definition Object.h:259
float * m_floatValues
Definition Object.h:254

References DEFAULT_WORLD_OBJECT_SIZE, Object::GetObjectScale(), Object::m_floatValues, Object::m_valuesCount, and UNIT_FIELD_COMBATREACH.

Referenced by _IsWithinDist(), GameObject::_IsWithinDist(), Creature::CanCreatureAttack(), Spell::EffectSummonPet(), GetChargeContactPoint(), GetClosePoint(), GetCollisionRadius(), GetCollisionWidth(), Unit::GetCollisionWidth(), GetContactPoint(), GetDistance(), GetDistance(), GetDistance(), GetDistance2d(), GetDistance2d(), GetDistanceZ(), Unit::GetMeleeAttackPoint(), GetVelocity(), misc_commandscript::HandleGroupSummonCommand(), spell_marrowgar_coldflame::HandleScriptEffect(), IsInBetween(), IsInRange(), IsInRange2d(), IsInRange3d(), IsWithinDist2d(), IsWithinDist2d(), IsWithinDist3d(), IsWithinDist3d(), SmartAI::MoveAway(), MotionMaster::MoveJumpTo(), Acore::WorldObjectSpellConeTargetCheck::operator()(), Acore::WorldObjectSpellTrajTargetCheck::operator()(), SmartScript::ProcessAction(), npc_released_offspring_harkoa::npc_released_offspring_harkoaAI::Reset(), Player::SendMessageToSetInRange(), npc_dragonmaw_peon::npc_dragonmaw_peonAI::SpellHit(), SummonCreature(), and npc_valkyr_battle_maiden::npc_valkyr_battle_maidenAI::UpdateAI().

◆ GetPhaseMask()

uint32 WorldObject::GetPhaseMask ( ) const
inline
451{ return m_phaseMask; }

References m_phaseMask.

Referenced by RandomMovementGenerator< T >::_setRandomLocation(), AddToWorld(), PathGenerator::BuildPolyPath(), Map::CheckCollisionAndGetValidCoords(), boss_volazj::CheckPhaseMinions(), BattlegroundRV::CheckPositionForUnit(), Map::ConvertCorpseToBones(), Creature::Create(), Corpse::Create(), Pet::CreateBaseAtCreature(), Pet::CreateBaseAtCreatureInfo(), DynamicObject::CreateDynamicObject(), Spell::EffectDuel(), Spell::EffectSummonObject(), Spell::EffectSummonObjectWild(), Spell::EffectTransmitted(), GameObject::EnableCollision(), GetFloorZ(), GetMapHeight(), GetMapWaterOrGroundLevel(), PathGenerator::GetNavTerrain(), GameObjectModelOwnerImpl::GetPhaseMask(), Player::GetPhaseMaskForSpawn(), debug_commandscript::HandleDebugSpawnVehicleCommand(), OutdoorPvPSI::HandleDropFlag(), gobject_commandscript::HandleGameObjectInfoCommand(), gobject_commandscript::HandleGameObjectNearCommand(), misc_commandscript::HandleGPSCommand(), WorldSession::HandleMovementOpcodes(), npc_commandscript::HandleNpcInfoCommand(), npc_commandscript::HandleNpcNearCommand(), misc_commandscript::HandlePInfoCommand(), Map::HasEnoughWater(), InSamePhase(), InSamePhase(), PathGenerator::IsSwimmableSegment(), IsWithinLOS(), IsWithinLOSInMap(), npc_the_lich_king_controller::npc_the_lich_king_controllerAI::JustSummoned(), spell_svalna_revive_champion::Land(), Creature::LoadCreatureFromDB(), Pet::LoadPetFromDB(), instance_old_hillsbrad::instance_old_hillsbrad_InstanceMapScript::OnGameObjectCreate(), at_q24545_frostmourne_cavern::OnTrigger(), IgbArtilleryCheck::operator()(), Corpse::SaveToDB(), Creature::SaveToDB(), Creature::SaveToDB(), GameObject::SaveToDB(), Spell::SelectImplicitCasterDestTargets(), Creature::setDeathState(), spell_blood_council_summon_shadow_resonance::SetDest(), spell_spawn_blood_pool::SetDest(), Unit::SetPhaseMask(), PathGenerator::ShortenPathUntilDist(), Map::SummonCreature(), SummonGameObject(), Player::SummonPet(), SummonTrigger(), Creature::Update(), UpdateAllowedPositionZ(), and UpdatePositionData().

◆ GetRandomNearPosition()

Position WorldObject::GetRandomNearPosition ( float  radius)
2749{
2750 Position pos = GetPosition();
2751 MovePosition(pos, radius * (float) rand_norm(), (float) rand_norm() * static_cast<float>(2 * M_PI));
2752 return pos;
2753}
double rand_norm()
Definition Random.cpp:77

References Position::GetPosition(), MovePosition(), and rand_norm().

Referenced by CreatureAI::DoSummon(), CreatureAI::DoSummonFlyer(), npc_cyclone::JustEngagedWith(), npc_enslaved_netherwing_drake::SpellHit(), and npc_minigob_manabonk::UpdateAI().

◆ GetRandomPoint() [1/2]

Position WorldObject::GetRandomPoint ( const Position srcPos,
float  distance 
) const
1535{
1536 float x, y, z;
1537 GetRandomPoint(srcPos, distance, x, y, z);
1538 return Position(x, y, z, GetOrientation());
1539}
void GetRandomPoint(const Position &srcPos, float distance, float &rand_x, float &rand_y, float &rand_z) const
Definition Object.cpp:1513

References Position::GetOrientation(), and GetRandomPoint().

◆ GetRandomPoint() [2/2]

void WorldObject::GetRandomPoint ( const Position srcPos,
float  distance,
float &  rand_x,
float &  rand_y,
float &  rand_z 
) const
1514{
1515 if (!distance)
1516 {
1517 pos.GetPosition(rand_x, rand_y, rand_z);
1518 return;
1519 }
1520
1521 // angle to face `obj` to `this`
1522 float angle = (float)rand_norm() * static_cast<float>(2 * M_PI);
1523 float new_dist = (float)rand_norm() * static_cast<float>(distance);
1524
1525 rand_x = pos.m_positionX + new_dist * cos(angle);
1526 rand_y = pos.m_positionY + new_dist * std::sin(angle);
1527 rand_z = pos.m_positionZ;
1528
1531 UpdateGroundPositionZ(rand_x, rand_y, rand_z); // update to LOS height if available
1532}
void UpdateGroundPositionZ(float x, float y, float &z) const
Definition Object.cpp:1541

References Position::GetPosition(), Position::m_positionX, Position::m_positionY, Position::m_positionZ, Acore::NormalizeMapCoord(), rand_norm(), and UpdateGroundPositionZ().

Referenced by boss_isalien::DamageTaken(), instance_stratholme::instance_stratholme_InstanceMapScript::DoSpawnPlaguedCritters(), Spell::EffectSummonType(), OrcMoveEvent::Execute(), GetRandomPoint(), SmartScript::ProcessAction(), Spell::SummonGuardian(), and boss_fankriss::SummonHatchlingWaves().

◆ GetSightRange()

float WorldObject::GetSightRange ( WorldObject const *  target = nullptr) const
virtual

Reimplemented in Player.

1684{
1685 if (ToUnit())
1686 {
1687 if (ToPlayer())
1688 {
1689 if (target)
1690 {
1691 if (target->IsVisibilityOverridden() && target->IsCreature())
1692 {
1693 return *target->m_visibilityDistanceOverride;
1694 }
1695 else if (target->IsGameObject())
1696 {
1697 if (IsInWintergrasp() && target->IsInWintergrasp())
1698 {
1700 }
1701 else if (target->IsVisibilityOverridden())
1702 {
1703 return *target->m_visibilityDistanceOverride;
1704 }
1705 else if (ToPlayer()->GetCinematicMgr()->IsOnCinematic())
1706 {
1708 }
1709 else
1710 {
1712 }
1713 }
1714
1715 return IsInWintergrasp() && target->IsInWintergrasp() ? VISIBILITY_DIST_WINTERGRASP : GetMap()->GetVisibilityRange();
1716 }
1718 }
1719 else if (ToCreature())
1720 {
1721 return ToCreature()->m_SightDistance;
1722 }
1723 else
1724 {
1725 return SIGHT_RANGE_UNIT;
1726 }
1727 }
1728
1729 if (ToDynObject() && isActiveObject())
1730 {
1731 return GetMap()->GetVisibilityRange();
1732 }
1733
1734 return 0.0f;
1735}
#define SIGHT_RANGE_UNIT
Definition ObjectDefines.h:32
#define VISIBILITY_INC_FOR_GOBJECTS
Definition ObjectDefines.h:28
DynamicObject * ToDynObject()
Definition Object.h:221

References DEFAULT_VISIBILITY_INSTANCE, GetMap(), Map::GetVisibilityRange(), isActiveObject(), Object::IsCreature(), Object::IsGameObject(), IsInWintergrasp(), IsVisibilityOverridden(), Creature::m_SightDistance, m_visibilityDistanceOverride, SIGHT_RANGE_UNIT, Object::ToCreature(), Object::ToDynObject(), Object::ToPlayer(), Object::ToUnit(), VISIBILITY_DIST_WINTERGRASP, and VISIBILITY_INC_FOR_GOBJECTS.

Referenced by CanSeeOrDetect(), and Player::GetSightRange().

◆ GetStationaryO()

virtual float WorldObject::GetStationaryO ( ) const
inlinevirtual

Reimplemented in GameObject.

612{ return GetOrientation(); }

References Position::GetOrientation().

◆ GetStationaryX()

virtual float WorldObject::GetStationaryX ( ) const
inlinevirtual

Reimplemented in GameObject.

609{ return GetPositionX(); }

References Position::GetPositionX().

◆ GetStationaryY()

virtual float WorldObject::GetStationaryY ( ) const
inlinevirtual

Reimplemented in GameObject.

610{ return GetPositionY(); }

References Position::GetPositionY().

◆ GetStationaryZ()

virtual float WorldObject::GetStationaryZ ( ) const
inlinevirtual

Reimplemented in GameObject.

611{ return GetPositionZ(); }

References Position::GetPositionZ().

◆ GetTransGUID()

ObjectGuid WorldObject::GetTransGUID ( ) const
virtual

Reimplemented in Unit.

3115{
3116 if (GetTransport())
3117 return GetTransport()->GetGUID();
3118
3119 return ObjectGuid::Empty;
3120}
static ObjectGuid const Empty
Definition ObjectGuid.h:120

References ObjectGuid::Empty, Object::GetGUID(), and GetTransport().

Referenced by IgbTeleportOnVictoryCheck::operator()(), and SpellDestination::SpellDestination().

◆ GetTransOffsetO()

◆ GetTransOffsetX()

◆ GetTransOffsetY()

◆ GetTransOffsetZ()

◆ GetTransport()

Transport * WorldObject::GetTransport ( ) const
inline
597{ return m_transport; }

References m_transport.

Referenced by _IsWithinDist(), Player::_SaveCharacter(), MotionTransport::AddPassenger(), StaticTransport::AddPassenger(), Unit::BuildMovementPacket(), Object::BuildMovementUpdate(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::CanAIAttack(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::CanAIAttack(), npc_igb_ship_crew::npc_igb_ship_crewAI::CanAIAttack(), npc_gunship_boarding_addAI::CanAIAttack(), npc_gunship_gunner::npc_gunship_gunnerAI::CanAIAttack(), DynamicObject::CleanupsBeforeDelete(), GameObject::CleanupsBeforeDelete(), Unit::CleanupsBeforeDelete(), npc_gunship::npc_gunshipAI::DamageTaken(), DelayedMovementEvent::Execute(), ResetEncounterEvent::Execute(), npc_gunship::GetAI(), Unit::GetDirectTransport(), Creature::GetRespawnPosition(), GetTransGUID(), Unit::GetTransGUID(), GameObject::GetWorldRotation(), WorldSession::HandleForceSpeedChangeAck(), misc_commandscript::HandleGPSCommand(), WorldSession::HandleMovementOpcodes(), WorldSession::HandleMoveWorldportAck(), npc_commandscript::HandleNpcAddCommand(), WorldSession::HandlePlayerLoginFromDB(), Unit::isInAccessiblePlaceFor(), npc_gunship::npc_gunshipAI::JustDied(), Player::KillPlayer(), npc_gunship_boarding_addAI::MovementInform(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::npc_high_overlord_saurfang_igbAI(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::npc_muradin_bronzebeard_igbAI(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnCreatureCreate(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnUnitDeath(), item_petrov_cluster_bombs::OnUse(), IgbExplosionCheck::operator()(), BurningPitchFilterCheck::operator()(), IgbArtilleryCheck::operator()(), Player::ProcessTerrainStatusUpdate(), spell_igb_teleport_to_enemy_ship::RelocateTransportOffset(), Creature::RemoveFromWorld(), DynamicObject::RemoveFromWorld(), GameObject::RemoveFromWorld(), Vehicle::RemovePassenger(), Creature::SaveToDB(), Creature::SaveToDB(), spell_igb_gunship_fall_teleport::SelectTransport(), Map::SendInitSelf(), Map::SendInitTransports(), Map::SendRemoveTransports(), Acore::VisibleNotifier::SendToSelf(), Unit::SetCharmedBy(), gunship_npc_AI::SetData(), Movement::MoveSplineInit::SetFacing(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::sGossipSelect(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::sGossipSelect(), WaypointMovementGenerator< Creature >::StartMove(), Map::SummonCreature(), Player::TeleportTo(), Creature::Update(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::UpdateAI(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::UpdateAI(), and UpdateAllowedPositionZ().

◆ GetTransSeat()

◆ GetTransTime()

uint32 WorldObject::GetTransTime ( ) const
inline

◆ GetVisibilityRange()

◆ GetVoidClosePoint()

void WorldObject::GetVoidClosePoint ( float &  x,
float &  y,
float &  z,
float  size,
float  distance2d = 0,
float  relAngle = 0,
float  controlZ = 0 
) const
2707{
2708 // angle calculated from current orientation
2709 GetNearPoint(nullptr, x, y, z, size, distance2d, GetOrientation() + relAngle, controlZ);
2710}

References GetNearPoint(), and Position::GetOrientation().

◆ GetZoneAndAreaId()

◆ GetZoneId()

uint32 WorldObject::GetZoneId ( ) const
3149{
3151 const_cast<WorldObject*>(this)->UpdatePositionData();
3152
3153 return _zoneId;
3154}

References _updatePositionData, _zoneId, and UpdatePositionData().

Referenced by Player::_LoadInventory(), Player::_SaveCharacter(), Player::AddQuest(), Vehicle::ApplyAllImmunities(), Map::ApplyDynamicModeRespawnScaling(), WorldSession::BuildPartyMemberStatsChangedPacket(), Spell::CheckCast(), Player::CompleteQuest(), ScriptedAI::DoPlayMusic(), Spell::EffectSummonPlayer(), Spell::EffectSummonRaFFriend(), Acore::XP::Gain(), SocialMgr::GetFriendInfo(), Player::GetOutdoorPvP(), Player::GiveXP(), go_bells::go_bellsAI::go_bellsAI(), WorldSession::HandleAreaSpiritHealerQueryOpcode(), WorldSession::HandleAreaSpiritHealerQueueOpcode(), AuraEffect::HandleAuraDummy(), WorldSession::HandleBfEntryInviteResponse(), misc_commandscript::HandleChangeWeather(), spell_midsummer_summon_ahune_lieutenant::HandleDummy(), go_commandscript::HandleGoZoneXYCommand(), WorldSession::HandleHearthAndResurrect(), misc_commandscript::HandleLinkGraveCommand(), WorldSession::HandleMoveTeleportAck(), misc_commandscript::HandleNearGraveCommand(), spell_wintergrasp_hide_small_elementals_aura::HandlePeriodicDummy(), WorldSession::HandlePlayerLoginFromDB(), WorldSession::HandleRequestPartyMemberStatsOpcode(), misc_commandscript::HandleSummonCommand(), Player::IncompleteQuest(), go_firework_show::InitShow(), SpellArea::IsFitToRequirements(), boss_azuregos::boss_azuregosAI::JustDied(), Unit::Kill(), Player::KilledPlayerCredit(), LogCommandUsage(), WorldSession::LogoutPlayer(), npc_mageguard_dalaran::npc_mageguard_dalaranAI::MoveInLineOfSight(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnPlayerAreaUpdate(), item_petrov_cluster_bombs::OnUse(), item_only_for_flight::OnUse(), spell_fire_festival_fortitude::PrepareSpellScript(), SmartScript::ProcessAction(), Player::RemoveActiveQuest(), Player::RemovedInsignia(), Player::RepopAtGraveyard(), boss_azuregos::boss_azuregosAI::Reset(), Player::RewardQuest(), npc_minigob_manabonk::SelectTargetInDalaran(), CreatureTextMgr::SendChatPacket(), CreatureTextMgr::SendNonChatPacket(), Map::SendZoneDynamicInfo(), Guild::Member::SetStats(), boss_akilzon::SetWeather(), SetZoneScript(), and npc_midsummer_bonfire::UpdateBonfireBlessingBuffs().

◆ GetZoneScript()

◆ HasAllowedLooter()

bool WorldObject::HasAllowedLooter ( ObjectGuid  guid) const
3205{
3206 if (_allowedLooters.empty())
3207 {
3208 return true;
3209 }
3210
3211 return _allowedLooters.find(guid) != _allowedLooters.end();
3212}

References _allowedLooters.

Referenced by Player::IsAtLootRewardDistance(), and GameObject::IsLootAllowedFor().

◆ InSamePhase() [1/2]

bool WorldObject::InSamePhase ( uint32  phasemask) const
inline
453{ return m_useCombinedPhases ? GetPhaseMask() & phasemask : GetPhaseMask() == phasemask; }

References GetPhaseMask(), and m_useCombinedPhases.

◆ InSamePhase() [2/2]

◆ isActiveObject()

◆ IsAlwaysDetectableFor()

virtual bool WorldObject::IsAlwaysDetectableFor ( WorldObject const *  ) const
inlineprotectedvirtual

Reimplemented in Creature, Player, and Unit.

670{ return false; }

Referenced by CanDetect(), and Unit::IsAlwaysDetectableFor().

◆ IsAlwaysVisibleFor()

virtual bool WorldObject::IsAlwaysVisibleFor ( WorldObject const *  ) const
inlineprotectedvirtual

Reimplemented in GameObject, and Unit.

667{ return false; }

Referenced by CanSeeOrDetect(), GameObject::IsAlwaysVisibleFor(), and Unit::IsAlwaysVisibleFor().

◆ IsFarVisible()

bool WorldObject::IsFarVisible ( ) const
inline
582{ return m_isFarVisible; }
bool m_isFarVisible
Definition Object.h:644

References m_isFarVisible.

◆ isInBack()

bool WorldObject::isInBack ( WorldObject const *  target,
float  arc = M_PI 
) const
1509{
1510 return !HasInArc(2 * M_PI - arc, target);
1511}

References Position::HasInArc().

Referenced by Acore::WorldObjectSpellConeTargetCheck::operator()().

◆ IsInBetween()

bool WorldObject::IsInBetween ( WorldObject const *  obj1,
WorldObject const *  obj2,
float  size = 0 
) const
1482{
1483 if (!obj1 || !obj2)
1484 return false;
1485
1486 if (!size)
1487 size = GetObjectSize() / 2;
1488
1489 float pdist = obj1->GetExactDist2dSq(obj2) + size / 2.0f;
1490 if (GetExactDist2dSq(obj1) >= pdist || GetExactDist2dSq(obj2) >= pdist)
1491 return false;
1492
1493 if (G3D::fuzzyEq(obj1->GetPositionX(), obj2->GetPositionX()))
1494 return GetPositionX() >= obj1->GetPositionX() - size && GetPositionX() <= obj1->GetPositionX() + size;
1495
1496 float A = (obj2->GetPositionY() - obj1->GetPositionY()) / (obj2->GetPositionX() - obj1->GetPositionX());
1497 float B = -1;
1498 float C = obj1->GetPositionY() - A * obj1->GetPositionX();
1499 float dist = std::fabs(A * GetPositionX() + B * GetPositionY() + C) / std::sqrt(A * A + B * B);
1500 return dist <= size;
1501}
float GetExactDist2dSq(const float x, const float y) const
Definition Position.h:161

References Position::GetExactDist2dSq(), GetObjectSize(), Position::GetPositionX(), and Position::GetPositionY().

Referenced by TwilightCutterSelector::operator()().

◆ isInFront()

◆ IsInMap()

◆ IsInRange()

bool WorldObject::IsInRange ( WorldObject const *  obj,
float  minRange,
float  maxRange,
bool  is3D = true 
) const
1416{
1417 float dx = GetPositionX() - obj->GetPositionX();
1418 float dy = GetPositionY() - obj->GetPositionY();
1419 float distsq = dx * dx + dy * dy;
1420 if (is3D)
1421 {
1422 float dz = GetPositionZ() - obj->GetPositionZ();
1423 distsq += dz * dz;
1424 }
1425
1426 float sizefactor = GetObjectSize() + obj->GetObjectSize();
1427
1428 // check only for real range
1429 if (minRange > 0.0f)
1430 {
1431 float mindist = minRange + sizefactor;
1432 if (distsq < mindist * mindist)
1433 return false;
1434 }
1435
1436 float maxdist = maxRange + sizefactor;
1437 return distsq < maxdist * maxdist;
1438}

References GetObjectSize(), Position::GetPositionX(), Position::GetPositionY(), and Position::GetPositionZ().

Referenced by SmartScript::GetTargets(), npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::HandleAnimation(), FarthestTargetSelector::operator()(), SmartScript::ProcessEvent(), npc_varian_wrynn::npc_varian_wrynnAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), boss_grand_champion::boss_grand_championAI::UpdateAI(), and boss_gathios_the_shatterer::UpdateAI().

◆ IsInRange2d()

bool WorldObject::IsInRange2d ( float  x,
float  y,
float  minRange,
float  maxRange 
) const
1441{
1442 float dx = GetPositionX() - x;
1443 float dy = GetPositionY() - y;
1444 float distsq = dx * dx + dy * dy;
1445
1446 float sizefactor = GetObjectSize();
1447
1448 // check only for real range
1449 if (minRange > 0.0f)
1450 {
1451 float mindist = minRange + sizefactor;
1452 if (distsq < mindist * mindist)
1453 return false;
1454 }
1455
1456 float maxdist = maxRange + sizefactor;
1457 return distsq < maxdist * maxdist;
1458}

References GetObjectSize(), Position::GetPositionX(), and Position::GetPositionY().

◆ IsInRange3d()

bool WorldObject::IsInRange3d ( float  x,
float  y,
float  z,
float  minRange,
float  maxRange 
) const
1461{
1462 float dx = GetPositionX() - x;
1463 float dy = GetPositionY() - y;
1464 float dz = GetPositionZ() - z;
1465 float distsq = dx * dx + dy * dy + dz * dz;
1466
1467 float sizefactor = GetObjectSize();
1468
1469 // check only for real range
1470 if (minRange > 0.0f)
1471 {
1472 float mindist = minRange + sizefactor;
1473 if (distsq < mindist * mindist)
1474 return false;
1475 }
1476
1477 float maxdist = maxRange + sizefactor;
1478 return distsq < maxdist * maxdist;
1479}

References GetObjectSize(), Position::GetPositionX(), Position::GetPositionY(), and Position::GetPositionZ().

◆ IsInvisibleDueToDespawn()

virtual bool WorldObject::IsInvisibleDueToDespawn ( ) const
inlineprotectedvirtual

Reimplemented in Creature, and GameObject.

668{ return false; }

Referenced by CanSeeOrDetect(), Creature::IsInvisibleDueToDespawn(), and GameObject::IsInvisibleDueToDespawn().

◆ IsInWintergrasp()

bool WorldObject::IsInWintergrasp ( ) const
inline
590 {
591 return GetMapId() == 571 && GetPositionX() > 3733.33331f && GetPositionX() < 5866.66663f && GetPositionY() > 1599.99999f && GetPositionY() < 4799.99997f;
592 }

References WorldLocation::GetMapId(), Position::GetPositionX(), and Position::GetPositionY().

Referenced by GetGridActivationRange(), GetSightRange(), and GetVisibilityRange().

◆ isNeedNotify()

bool WorldObject::isNeedNotify ( uint16  f) const
inline

◆ IsNeverVisible()

virtual bool WorldObject::IsNeverVisible ( ) const
inlineprotectedvirtual

Reimplemented in GameObject, and Player.

666{ return !IsInWorld(); }

References Object::IsInWorld().

Referenced by CanSeeOrDetect(), GameObject::IsNeverVisible(), and Player::IsNeverVisible().

◆ IsOutdoors()

bool WorldObject::IsOutdoors ( ) const

◆ IsPermanentWorldObject()

bool WorldObject::IsPermanentWorldObject ( ) const
inline

◆ IsSelfOrInSameMap()

bool WorldObject::IsSelfOrInSameMap ( WorldObject const *  obj) const
1287{
1288 if (this == obj)
1289 {
1290 return true;
1291 }
1292
1293 return IsInMap(obj);
1294}
bool IsInMap(WorldObject const *obj) const
Definition Object.cpp:1296

References IsInMap().

Referenced by Aura::UpdateTargetMap().

◆ IsVisibilityOverridden()

bool WorldObject::IsVisibilityOverridden ( ) const
inline

◆ IsWithinDist()

bool WorldObject::IsWithinDist ( WorldObject const *  obj,
float  dist2compare,
bool  is3D = true,
bool  useBoundingRadius = true 
) const
1328{
1329 return obj && _IsWithinDist(obj, dist2compare, is3D, useBoundingRadius);
1330}
virtual bool _IsWithinDist(WorldObject const *obj, float dist2compare, bool is3D, bool useBoundingRadius=true) const
Definition Object.cpp:1217

References _IsWithinDist().

Referenced by Unit::CalcAbsorbResist(), Creature::CanCreatureAttack(), CanSeeOrDetect(), Creature::CanStartAttack(), npc_cork_gizelton::npc_cork_gizeltonAI::CheckPlayer(), npc_maiev_illidan::DoAction(), boss_attumen::IsSummonedBy(), npc_yor::JustEngagedWith(), boss_twinemperorsAI::JustEngagedWith(), CreatureAI::MoveInLineOfSight(), npc_brew_bubble::MoveInLineOfSight(), npc_a_special_surprise::npc_a_special_surpriseAI::MoveInLineOfSight(), npc_amanishi_lookout::MoveInLineOfSight(), npc_eagle_trash_aggro_trigger::MoveInLineOfSight(), npc_mageguard_dalaran::npc_mageguard_dalaranAI::MoveInLineOfSight(), Acore::NearestCreatureEntryWithLiveStateInObjectRangeCheck::operator()(), Acore::AllGameObjectsWithEntryInRange::operator()(), Acore::PlayerAtMinimumRangeAway::operator()(), Acore::AllCreaturesOfEntryInRange::operator()(), FrostwingVrykulSearcher::operator()(), Acore::AllWorldObjectsInRange::operator()(), Spell::SearchChainTargets(), dragonmaw_race_npc::StartRace(), npc_daphne_stilwell::npc_daphne_stilwellAI::Update(), npc_unworthy_initiate::npc_unworthy_initiateAI::UpdateAI(), npc_rizzle_sprysprocket::npc_rizzle_sprysprocketAI::UpdateAI(), npc_ichor_globule::npc_ichor_globuleAI::UpdateAI(), and Group::UpdatePlayerOutOfRange().

◆ IsWithinDist2d() [1/2]

bool WorldObject::IsWithinDist2d ( const Position pos,
float  dist 
) const
1322{
1323 return IsInDist2d(pos, dist + GetObjectSize());
1324}
bool IsInDist2d(float x, float y, float dist) const
Definition Position.h:211

References GetObjectSize(), and Position::IsInDist2d().

◆ IsWithinDist2d() [2/2]

◆ IsWithinDist3d() [1/2]

bool WorldObject::IsWithinDist3d ( const Position pos,
float  dist 
) const
1312{
1313 return IsInDist(pos, dist + GetObjectSize());
1314}
bool IsInDist(float x, float y, float z, float dist) const
Definition Position.h:221

References GetObjectSize(), and Position::IsInDist().

◆ IsWithinDist3d() [2/2]

◆ IsWithinDistInMap()

bool WorldObject::IsWithinDistInMap ( WorldObject const *  obj,
float  dist2compare,
bool  is3D = true,
bool  useBoundingRadius = true 
) const
1333{
1334 return obj && IsInMap(obj) && InSamePhase(obj) && _IsWithinDist(obj, dist2compare, is3D, useBoundingRadius);
1335}

References _IsWithinDist(), InSamePhase(), and IsInMap().

Referenced by npc_escortAI::AssistPlayerInCombatAgainst(), FollowerAI::AssistPlayerInCombatAgainst(), SmartAI::AssistPlayerInCombatAgainst(), Creature::CanStartAttack(), Player::CheckDuelDistance(), npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI::CheckEventFail(), npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI::CheckEventFail(), spell_sha_fire_nova::CheckFireTotem(), WorldSession::DoLootRelease(), CreatureAI::DoZoneInCombat(), boss_halazzi::EnterPhase(), BattlegroundEY::EventPlayerClickedOnFlag(), BattlegroundWS::EventPlayerClickedOnFlag(), BattlegroundAB::EventPlayerClickedOnFlag(), FollowerAI::GetLeaderForFollower(), Player::GetNextRandomRaidMember(), Unit::GetNextRandomRaidMemberOrPet(), Player::GetNPCIfCanInteractWith(), Unit::HandleAuraRaidProcFromChargeWithValue(), WorldSession::HandleAutostoreLootItemOpcode(), WorldSession::HandleInitiateTradeOpcode(), WorldSession::HandleLootMoneyOpcode(), AuraEffect::HandleModPossessPet(), WorldSession::HandleReclaimCorpseOpcode(), Unit::isInBackInMap(), Unit::isInFrontInMap(), npc_escortAI::IsPlayerOrGroupInRange(), boss_gothik::boss_gothikAI::JustSummoned(), npc_dkc1_gothik::npc_dkc1_gothikAI::MoveInLineOfSight(), boss_muru::MoveInLineOfSight(), boss_aeonus::MoveInLineOfSight(), boss_chrono_lord_deja::MoveInLineOfSight(), boss_temporus::MoveInLineOfSight(), npc_medivh_bm::MoveInLineOfSight(), npc_general_andorov::MoveInLineOfSight(), npc_ouro_spawner::MoveInLineOfSight(), npc_depth_charge::npc_depth_chargeAI::MoveInLineOfSight(), npc_draenei_survivor::npc_draenei_survivorAI::MoveInLineOfSight(), npc_kerlonian::npc_kerlonianAI::MoveInLineOfSight(), npc_aged_dying_ancient_kodo::npc_aged_dying_ancient_kodoAI::MoveInLineOfSight(), npc_custodian_of_time::npc_custodian_of_timeAI::MoveInLineOfSight(), npc_tooga::npc_toogaAI::MoveInLineOfSight(), npc_twiggy_flathead::npc_twiggy_flatheadAI::MoveInLineOfSight(), npc_ringo::npc_ringoAI::MoveInLineOfSight(), boss_gluth::boss_gluthAI::MoveInLineOfSight(), npc_khunok_the_behemoth::npc_khunok_the_behemothAI::MoveInLineOfSight(), npc_jenny::MoveInLineOfSight(), npc_captured_beryl_sorcerer::npc_captured_beryl_sorcererAI::MoveInLineOfSight(), npc_overlord_drakuru_betrayal::npc_overlord_drakuru_betrayalAI::MoveInLineOfSight(), boss_exarch_maladaar::MoveInLineOfSight(), boss_nexusprince_shaffar::MoveInLineOfSight(), boss_warlord_kalithresh::MoveInLineOfSight(), npc_daranelle::npc_daranelleAI::MoveInLineOfSight(), npc_ancestral_wolf::npc_ancestral_wolfAI::MoveInLineOfSight(), npc_pet_hunter_snake_trap::MoveInLineOfSight(), npc_air_force_bots::npc_air_force_botsAI::MoveInLineOfSight(), boss_leotheras_the_blind::MoveToTargetIfOutOfRange(), Acore::AnyDeadUnitObjectInRangeCheck::operator()(), Acore::AnyDeadUnitObjectInRangeCheck::operator()(), Acore::CallOfHelpCreatureInRangeDo::operator()(), Acore::AnyAssistCreatureInRangeCheck::operator()(), Acore::NearestAssistCreatureInCreatureRangeCheck::operator()(), Acore::NearestGameObjectFishingHole::operator()(), Acore::NearestGameObjectCheck::operator()(), Acore::NearestGameObjectEntryInObjectRangeCheck::operator()(), Acore::NearestGameObjectTypeInObjectRangeCheck::operator()(), Acore::AnyDeadUnitObjectInRangeCheck::operator()(), Acore::AnyPlayerInObjectRangeCheck::operator()(), Acore::NearestPlayerInObjectRangeCheck::operator()(), Acore::AnyPlayerInObjectRangeCheck::operator()(), Acore::MostHPMissingInRange::operator()(), Acore::MostHPPercentMissingInRange::operator()(), Acore::FriendlyCCedInRange::operator()(), Acore::FriendlyMissingBuffInRange::operator()(), Acore::AnyUnfriendlyUnitInObjectRangeCheck::operator()(), Acore::AnyUnfriendlyNoTotemUnitInObjectRangeCheck::operator()(), Acore::NearestAttackableNoTotemUnitInObjectRangeCheck::operator()(), Acore::AnyFriendlyUnitInObjectRangeCheck::operator()(), Acore::AnyFriendlyNotSelfUnitInObjectRangeCheck::operator()(), Acore::AnyGroupedUnitInObjectRangeCheck::operator()(), Acore::AnyUnitInObjectRangeCheck::operator()(), Acore::NearestAttackableUnitInObjectRangeCheck::operator()(), Acore::AnyAoETargetUnitInObjectRangeCheck::operator()(), Acore::AnyAttackableUnitExceptForOriginalCasterInObjectRangeCheck::operator()(), Acore::NearestHostileUnitCheck::operator()(), Acore::NearestHostileUnitInAttackDistanceCheck::operator()(), Acore::MostHPMissingGroupInRange::operator()(), Acore::AllDeadCreaturesInRange::operator()(), Acore::AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck::operator()(), SmartScript::ProcessEvent(), npc_lake_frog::npc_lake_frogAI::ReceiveEmote(), npc_dancing_flames::npc_dancing_flamesAI::ReceiveEmote(), Map::ScriptsProcess(), ScriptedAI::SelectSpell(), ScriptedAI::SelectTargetFromPlayerList(), Player::SendLoot(), npc_corrupted_totem::SetAura(), Pet::Update(), Creature::Update(), Player::Update(), TotemAI::UpdateAI(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::UpdateAI(), boss_four_horsemen::boss_four_horsemenAI::UpdateAI(), FollowerAI::UpdateAI(), Spell::UpdateChanneledTargetList(), and Player::UpdatePosition().

◆ IsWithinLOS()

bool WorldObject::IsWithinLOS ( float  x,
float  y,
float  z,
VMAP::ModelIgnoreFlags  ignoreFlags = VMAP::ModelIgnoreFlags::Nothing,
LineOfSightChecks  checks = LINEOFSIGHT_ALL_CHECKS 
) const

◆ IsWithinLOSInMap()

bool WorldObject::IsWithinLOSInMap ( WorldObject const *  obj,
VMAP::ModelIgnoreFlags  ignoreFlags = VMAP::ModelIgnoreFlags::Nothing,
LineOfSightChecks  checks = LINEOFSIGHT_ALL_CHECKS,
Optional< float >  collisionHeight = { },
Optional< float >  combatReach = { } 
) const
1359{
1360 if (!IsInMap(obj))
1361 return false;
1362
1363 float ox, oy, oz;
1364 if (obj->IsPlayer())
1365 {
1366 obj->GetPosition(ox, oy, oz);
1367 oz += obj->GetCollisionHeight();
1368 }
1369 else
1370 obj->GetHitSpherePointFor({ GetPositionX(), GetPositionY(), GetPositionZ() + (collisionHeight ? *collisionHeight : GetCollisionHeight()) }, ox, oy, oz);
1371
1372 float x, y, z;
1373 if (IsPlayer())
1374 {
1375 GetPosition(x, y, z);
1376 z += GetCollisionHeight();
1377 }
1378 else
1379 GetHitSpherePointFor({ obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ() + obj->GetCollisionHeight() }, x, y, z, collisionHeight, combatReach);
1380
1381 return GetMap()->isInLineOfSight(x, y, z, ox, oy, oz, GetPhaseMask(), checks, ignoreFlags);
1382}

References GetCollisionHeight(), GetHitSpherePointFor(), GetMap(), GetPhaseMask(), Position::GetPosition(), Position::GetPosition(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Map::isInLineOfSight(), IsInMap(), and Object::IsPlayer().

Referenced by npc_escortAI::AssistPlayerInCombatAgainst(), FollowerAI::AssistPlayerInCombatAgainst(), SmartAI::AssistPlayerInCombatAgainst(), Unit::AttackerStateUpdate(), boss_swamplord_muselek::CanShootVictim(), Creature::CanStartAttack(), Spell::CheckCast(), Spell::CheckEffectTarget(), spell_hun_masters_call::DoCheckCast(), DynObjAura::FillTargetMap(), npc_singularity::FindAndFollowTarget(), debug_commandscript::HandleDebugLoSCommand(), WorldSession::HandlePetActionHelper(), boss_halion::boss_halionAI::IsAnyPlayerValid(), npc_amanishi_lookout::MoveInLineOfSight(), boss_eye_of_cthun::MoveInLineOfSight(), Acore::CallOfHelpCreatureInRangeDo::operator()(), Acore::AnyAssistCreatureInRangeCheck::operator()(), Acore::NearestAssistCreatureInCreatureRangeCheck::operator()(), Acore::NearestAttackableNoTotemUnitInObjectRangeCheck::operator()(), NecroticPlagueTargetCheck::operator()(), FarthestTargetSelector::operator()(), ShadowTrapLKTargetSelector::operator()(), NonTankLKTargetSelector::operator()(), DefileTargetSelector::operator()(), MysticBuffetTargetFilter::operator()(), SmartScript::ProcessAction(), SmartScript::ProcessEvent(), Spell::SearchChainTargets(), Unit::SelectNearbyNoTotemTarget(), Unit::SelectNearbyTarget(), ScriptedAI::SelectTargetFromPlayerList(), CreatureAI::TriggerAlert(), Pet::Update(), boss_quartermaster_zigris::UpdateAI(), boss_mandokir::boss_mandokirAI::UpdateAI(), boss_sindragosa::boss_sindragosaAI::UpdateAI(), and boss_the_lich_king::boss_the_lich_kingAI::UpdateAI().

◆ IsWorldObject()

bool WorldObject::IsWorldObject ( ) const
1084{
1085 if (m_isWorldObject)
1086 return true;
1087
1088 if (ToCreature() && ToCreature()->m_isTempWorldObject)
1089 return true;
1090
1091 return false;
1092}

References m_isWorldObject, and Object::ToCreature().

Referenced by Map::AddToGrid(), Map::AddToGrid(), Map::AddToGrid(), DynamicObject::CreateDynamicObject(), ResetMap(), SetMap(), Map::~Map(), and ~WorldObject().

◆ MovePosition()

void WorldObject::MovePosition ( Position pos,
float  dist,
float  angle 
)
2790{
2791 angle += GetOrientation();
2792 float destx, desty, destz, ground, floor;
2793 destx = pos.m_positionX + dist * cos(angle);
2794 desty = pos.m_positionY + dist * std::sin(angle);
2795
2796 // Prevent invalid coordinates here, position is unchanged
2797 if (!Acore::IsValidMapCoord(destx, desty))
2798 {
2799 LOG_FATAL("entities.object", "WorldObject::MovePosition invalid coordinates X: {} and Y: {} were passed!", destx, desty);
2800 return;
2801 }
2802
2803 ground = GetMapHeight(destx, desty, MAX_HEIGHT);
2804 floor = GetMapHeight(destx, desty, pos.m_positionZ);
2805 destz = std::fabs(ground - pos.m_positionZ) <= std::fabs(floor - pos.m_positionZ) ? ground : floor;
2806
2807 float step = dist / 10.0f;
2808
2809 for (uint8 j = 0; j < 10; ++j)
2810 {
2811 // do not allow too big z changes
2812 if (std::fabs(pos.m_positionZ - destz) > 6.0f)
2813 {
2814 destx -= step * cos(angle);
2815 desty -= step * std::sin(angle);
2816 ground = GetMapHeight(destx, desty, MAX_HEIGHT);
2817 floor = GetMapHeight(destx, desty, pos.m_positionZ);
2818 destz = std::fabs(ground - pos.m_positionZ) <= std::fabs(floor - pos.m_positionZ) ? ground : floor;
2819 }
2820 // we have correct destz now
2821 else
2822 {
2823 pos.Relocate(destx, desty, destz);
2824 break;
2825 }
2826 }
2827
2832}
std::uint8_t uint8
Definition Define.h:109
float GetMapHeight(float x, float y, float z, bool vmap=true, float distanceToSearch=50.0f) const
Definition Object.cpp:3122
bool IsValidMapCoord(float c)
Definition GridDefines.h:206
void SetOrientation(float orientation)
Definition Position.h:116
void Relocate(float x, float y)
Definition Position.h:77

References GetMapHeight(), Position::GetOrientation(), Acore::IsValidMapCoord(), LOG_FATAL, Position::m_positionX, Position::m_positionY, Position::m_positionZ, MAX_HEIGHT, Acore::NormalizeMapCoord(), Position::Relocate(), Position::SetOrientation(), and UpdateGroundPositionZ().

Referenced by GetNearPosition(), GetRandomNearPosition(), and Spell::SelectImplicitDestDestTargets().

◆ MovePositionToFirstCollision()

void WorldObject::MovePositionToFirstCollision ( Position pos,
float  dist,
float  angle 
)
2872{
2873 angle += GetOrientation();
2874 float destx, desty, destz;
2875 destx = pos.m_positionX + dist * cos(angle);
2876 desty = pos.m_positionY + dist * std::sin(angle);
2877 destz = pos.m_positionZ;
2878
2879 if (!GetMap()->CheckCollisionAndGetValidCoords(this, pos.m_positionX, pos.m_positionY, pos.m_positionZ, destx, desty, destz, false))
2880 return;
2881
2883 pos.Relocate(destx, desty, destz);
2884}

References GetMap(), Position::GetOrientation(), Position::m_positionX, Position::m_positionY, Position::m_positionZ, Position::Relocate(), and Position::SetOrientation().

Referenced by FollowMovementGenerator< T >::DoUpdate(), Spell::EffectStuck(), VehicleDespawnEvent::Execute(), GetFirstCollisionPosition(), GetFirstCollisionPosition(), GetFirstCollisionPosition(), spell_boss_magus_telestra_gravity_well::HandlePull(), MotionMaster::MoveKnockbackFrom(), Spell::SelectImplicitCasterDestTargets(), and Spell::SelectImplicitTargetDestTargets().

◆ NotifyExecuted()

bool WorldObject::NotifyExecuted ( uint16  f) const
inline
576{ return m_executed_notifies & f;}

References m_executed_notifies.

◆ PlayDirectMusic()

void WorldObject::PlayDirectMusic ( uint32  music_id,
Player target = nullptr 
)
2928{
2929 if (target)
2930 {
2931 target->SendDirectMessage(WorldPackets::Misc::PlayMusic(music_id).Write());
2932 }
2933 else
2934 {
2935 SendMessageToSet(WorldPackets::Misc::PlayMusic(music_id).Write(), true);
2936 }
2937}
void SendDirectMessage(WorldPacket const *data) const
Definition Player.cpp:5733
virtual void SendMessageToSet(WorldPacket const *data, bool self) const
Definition Object.cpp:2091
Definition MiscPackets.h:58

References Player::SendDirectMessage(), and SendMessageToSet().

Referenced by debug_commandscript::HandleDebugPlayMusicCommand(), go_l70_etc_music::go_l70_etc_musicAI::UpdateAI(), go_brewfest_music::go_brewfest_musicAI::UpdateAI(), go_pirate_day_music::go_pirate_day_musicAI::UpdateAI(), go_darkmoon_faire_music::go_darkmoon_faire_musicAI::UpdateAI(), and go_midsummer_music::go_midsummer_musicAI::UpdateAI().

◆ PlayDirectSound()

◆ PlayDistanceSound()

void WorldObject::PlayDistanceSound ( uint32  sound_id,
Player target = nullptr 
)

◆ PlayRadiusMusic()

void WorldObject::PlayRadiusMusic ( uint32  music_id,
float  radius 
)
2940{
2941 std::list<Player*> targets;
2942 Acore::AnyPlayerInObjectRangeCheck check(this, radius, false);
2944 Cell::VisitWorldObjects(this, searcher, radius);
2945
2946 for (Player* player : targets)
2947 {
2948 if (player)
2949 {
2950 player->SendDirectMessage(WorldPackets::Misc::PlayMusic(music_id).Write());
2951 }
2952 }
2953}
Definition GridNotifiers.h:525

References Cell::VisitWorldObjects(), and WorldPackets::Misc::PlayMusic::Write().

◆ PlayRadiusSound()

void WorldObject::PlayRadiusSound ( uint32  sound_id,
float  radius 
)
2912{
2913 std::list<Player*> targets;
2914 Acore::AnyPlayerInObjectRangeCheck check(this, radius, false);
2916 Cell::VisitWorldObjects(this, searcher, radius);
2917
2918 for (Player* player : targets)
2919 {
2920 if (player)
2921 {
2922 player->SendDirectMessage(WorldPackets::Misc::Playsound(sound_id).Write());
2923 }
2924 }
2925}

References Cell::VisitWorldObjects(), and WorldPackets::Misc::Playsound::Write().

Referenced by npc_blade_of_azzinoth::IsSummonedBy().

◆ ProcessPositionDataChanged()

void WorldObject::ProcessPositionDataChanged ( PositionFullTerrainStatus const &  data)
protectedvirtual

Reimplemented in Unit.

1175{
1176 _zoneId = _areaId = data.areaId;
1177
1178 if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(_areaId))
1179 if (area->zone)
1180 _zoneId = area->zone;
1181
1182 _outdoors = data.outdoors;
1183 _floorZ = data.floorZ;
1184 _liquidData = data.liquidInfo;
1185}
DBCStorage< AreaTableEntry > sAreaTableStore(AreaTableEntryfmt)
Definition DBCStructure.h:518

References _areaId, _floorZ, _liquidData, _outdoors, _zoneId, PositionFullTerrainStatus::areaId, PositionFullTerrainStatus::floorZ, PositionFullTerrainStatus::liquidInfo, PositionFullTerrainStatus::outdoors, and sAreaTableStore.

Referenced by Unit::ProcessPositionDataChanged(), and UpdatePositionData().

◆ RemoveAllowedLooter()

void WorldObject::RemoveAllowedLooter ( ObjectGuid  guid)
3220{
3221 _allowedLooters.erase(guid);
3222}

References _allowedLooters.

◆ RemoveFromNotify()

void WorldObject::RemoveFromNotify ( uint16  f)
inline

◆ RemoveFromObjectUpdate()

void WorldObject::RemoveFromObjectUpdate ( )
overridevirtual

Implements Object.

3110{
3111 GetMap()->RemoveUpdateObject(this);
3112}
void RemoveUpdateObject(Object *obj)
Definition Map.h:498

References GetMap(), and Map::RemoveUpdateObject().

◆ RemoveFromWorld()

void WorldObject::RemoveFromWorld ( )
overridevirtual

Reimplemented from Object.

1194{
1195 if (!IsInWorld())
1196 return;
1197
1199
1201}
virtual void RemoveFromWorld()
Definition Object.cpp:166
void DestroyForNearbyPlayers()
Definition Object.cpp:2955

References DestroyForNearbyPlayers(), Object::IsInWorld(), and Object::RemoveFromWorld().

Referenced by CleanupsBeforeDelete(), Corpse::RemoveFromWorld(), DynamicObject::RemoveFromWorld(), GameObject::RemoveFromWorld(), Unit::RemoveFromWorld(), and Map::~Map().

◆ ResetAllNotifies()

void WorldObject::ResetAllNotifies ( )
inline

◆ ResetAllowedLooters()

void WorldObject::ResetAllowedLooters ( )
3200{
3201 _allowedLooters.clear();
3202}

References _allowedLooters.

Referenced by GameObject::SetLootRecipient(), and Creature::SetLootRecipient().

◆ ResetMap()

void WorldObject::ResetMap ( )
virtual

Reimplemented in Player.

2143{
2145 ASSERT(!IsInWorld());
2146
2147 if (IsWorldObject())
2148 {
2150 }
2151
2152 sScriptMgr->OnWorldObjectResetMap(this);
2153
2154 m_currMap = nullptr;
2155 //maybe not for corpse
2156 //m_mapId = 0;
2157 //m_InstanceId = 0;
2158}
void RemoveWorldObject(WorldObject *obj)
Definition Map.h:328

References ASSERT, Object::IsInWorld(), IsWorldObject(), m_currMap, Map::RemoveWorldObject(), and sScriptMgr.

Referenced by Map::RemoveCorpse(), Map::RemoveFromMap(), Player::ResetMap(), Map::~Map(), and ~WorldObject().

◆ SaveRespawnTime()

virtual void WorldObject::SaveRespawnTime ( )
inlinevirtual

Reimplemented in Creature, and GameObject.

513{}

◆ SelectNearestPlayer()

Player * WorldObject::SelectNearestPlayer ( float  distance = 0) const
2487{
2488 Player* target = nullptr;
2489
2490 Acore::NearestPlayerInObjectRangeCheck checker(this, distance);
2492 Cell::VisitWorldObjects(this, searcher, distance);
2493
2494 return target;
2495}
Definition GridNotifiers.h:1405
Definition GridNotifiers.h:557

References Cell::VisitWorldObjects().

Referenced by spell_blade_dance_targeting::FilterTargets(), spell_tsh_shoot_flame_arrow::FilterTargets(), SmartScript::GetTargets(), spell_valkyr_ball_periodic_dummy_aura::HandleEffectPeriodic(), npc_big_ooze::npc_big_oozeAI::IsSummonedBy(), boss_kiggler_the_crazed::JustEngagedWith(), boss_krosh_firehand::JustEngagedWith(), npc_hor_lich_king::npc_hor_lich_kingAI::JustSummoned(), boss_devourer_of_souls::boss_devourer_of_soulsAI::JustSummoned(), npc_hover_disk::npc_hover_diskAI::MovementInform(), npc_shattered_hand_scout::MovementInform(), npc_omen::npc_omenAI::MovementInform(), npc_gunship_mage::npc_gunship_mageAI::MovementInform(), npc_pos_martin_or_gorkun_second::npc_pos_martin_or_gorkun_secondAI::npc_pos_martin_or_gorkun_secondAI(), boss_headless_horseman_pumpkin::Reset(), npc_ahnqiraji_critter::Reset(), boss_grand_warlock_nethekurse::SetData(), npc_cork_gizelton::npc_cork_gizeltonAI::SetData(), instance_eye_of_eternity::instance_eye_of_eternity_InstanceMapScript::SetData(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::SetData(), npc_argent_captainAI::SpellHit(), boss_headless_horseman_head::SpellHit(), npc_giant_claw_tentacle::Submerge(), instance_blackrock_depths::instance_blackrock_depths_InstanceMapScript::TombOfSevenEvent(), boss_rend_blackhand::boss_rend_blackhandAI::UpdateAI(), boss_victor_nefarius::boss_victor_nefariusAI::UpdateAI(), npc_hallows_end_soh::UpdateAI(), npc_murkdeep::npc_murkdeepAI::UpdateAI(), npc_amanitar_mushrooms::UpdateAI(), npc_high_overlord_saurfang_icc::npc_high_overlord_saurfangAI::UpdateAI(), npc_muradin_bronzebeard_icc::npc_muradin_bronzebeard_iccAI::UpdateAI(), npc_big_ooze::npc_big_oozeAI::UpdateAI(), npc_valithria_cloud::npc_valithria_cloudAI::UpdateAI(), boss_four_horsemen::boss_four_horsemenAI::UpdateAI(), boss_razorscale::boss_razorscaleAI::UpdateAI(), npc_hor_raging_ghoul::npc_hor_raging_ghoulAI::UpdateAI(), and npc_grimstone::npc_grimstoneAI::UpdateEscortAI().

◆ SendMessageToSet() [1/2]

void WorldObject::SendMessageToSet ( WorldPacket const *  data,
bool  self 
) const
virtual

Reimplemented in Player.

2092{
2093 if (IsInWorld())
2095}
virtual void SendMessageToSetInRange(WorldPacket const *data, float dist, bool self) const
Definition Object.cpp:2097

References GetVisibilityRange(), Object::IsInWorld(), and SendMessageToSetInRange().

Referenced by Unit::_ExitVehicle(), AuraApplication::ClientUpdate(), Unit::DealMeleeDamage(), Spell::Delayed(), Unit::Dismount(), Spell::EffectDispel(), Spell::EffectInstaKill(), Spell::EffectStealBeneficialBuff(), npc_xt002_boombot::npc_xt002_boombotAI::Explode(), AuraEffect::HandleAuraSetVehicle(), Unit::HandleEmoteCommand(), WorldSession::HandleMovementOpcodes(), WorldSession::HandleUpdateProjectilePosition(), npc_gunship::npc_gunshipAI::JustDied(), Movement::MoveSplineInit::Launch(), Unit::Mount(), boss_volkhan::boss_volkhanAI::MovementInform(), PlayDirectMusic(), PlayDirectSound(), PlayDistanceSound(), Unit::SendAttackStateUpdate(), Unit::SendChangeCurrentVictimOpcode(), Spell::SendChannelStart(), Spell::SendChannelUpdate(), Unit::SendClearTarget(), Unit::SendClearThreatListOpcode(), GameObject::SendCustomAnim(), Unit::SendEnergizeSpellLog(), Unit::SendHealSpellLog(), Spell::SendInterrupted(), Spell::SendLogExecute(), Unit::SendMeleeAttackStart(), Unit::SendMeleeAttackStop(), Unit::SendMonsterMove(), Unit::SendMovementFlagUpdate(), SendObjectDeSpawnAnim(), Unit::SendPeriodicAuraLog(), SendPlayMusic(), Unit::SendPlaySpellImpact(), Unit::SendPlaySpellVisual(), Unit::SendRemoveFromThreatListOpcode(), Unit::SendSpellDamageImmune(), Unit::SendSpellDamageResist(), Spell::SendSpellGo(), Unit::SendSpellMiss(), Unit::SendSpellNonMeleeDamageLog(), Spell::SendSpellStart(), Unit::SendTeleportPacket(), Unit::SendThreatListUpdate(), Creature::SetCanFly(), Creature::SetDisableGravity(), Creature::SetFeatherFall(), Creature::SetHover(), Unit::SetPower(), Unit::SetRooted(), Unit::SetSpeed(), Creature::SetSwim(), Creature::SetWalk(), Creature::SetWaterWalking(), Movement::MoveSplineInit::Stop(), and boss_svala::boss_svalaAI::UpdateAI().

◆ SendMessageToSet() [2/2]

void WorldObject::SendMessageToSet ( WorldPacket const *  data,
Player const *  skipped_rcvr 
) const
virtual

Reimplemented in Player.

2104{
2105 Acore::MessageDistDeliverer notifier(this, data, GetVisibilityRange(), false, skipped_rcvr);
2107}
Definition GridNotifiers.h:100

References GetVisibilityRange(), and Cell::VisitWorldObjects().

◆ SendMessageToSetInRange()

void WorldObject::SendMessageToSetInRange ( WorldPacket const *  data,
float  dist,
bool  self 
) const
virtual

Reimplemented in Player.

2098{
2099 Acore::MessageDistDeliverer notifier(this, data, dist);
2100 Cell::VisitWorldObjects(this, notifier, dist);
2101}

References Cell::VisitWorldObjects().

Referenced by SendMessageToSet(), and CreatureTextMgr::SendNonChatPacket().

◆ SendObjectDeSpawnAnim()

void WorldObject::SendObjectDeSpawnAnim ( ObjectGuid  guid)
2110{
2112 data << guid;
2113 SendMessageToSet(&data, true);
2114}
Definition WorldPacket.h:26
@ SMSG_GAMEOBJECT_DESPAWN_ANIM
Definition Opcodes.h:563

References SendMessageToSet(), and SMSG_GAMEOBJECT_DESPAWN_ANIM.

Referenced by GameObject::Delete(), GameObject::DespawnOrUnsummon(), DynamicObject::Remove(), and GameObject::Update().

◆ SendPlayMusic()

void WorldObject::SendPlayMusic ( uint32  Music,
bool  OnlySelf 
)
2069{
2071 data << Music;
2072 if (OnlySelf && IsPlayer())
2073 this->ToPlayer()->GetSession()->SendPacket(&data);
2074 else
2075 SendMessageToSet(&data, true); // ToSelf ignored in this case
2076}
WorldSession * GetSession() const
Definition Player.h:2005
void SendPacket(WorldPacket const *packet)
Send a packet to the client.
Definition WorldSession.cpp:226
@ SMSG_PLAY_MUSIC
Definition Opcodes.h:661

References Player::GetSession(), Object::IsPlayer(), SendMessageToSet(), WorldSession::SendPacket(), SMSG_PLAY_MUSIC, and Object::ToPlayer().

◆ setActive()

void WorldObject::setActive ( bool  isActiveObject)
1095{
1096 if (m_isActive == on)
1097 return;
1098
1099 if (IsPlayer())
1100 return;
1101
1102 m_isActive = on;
1103
1104 if (on && !IsInWorld())
1105 return;
1106
1107 Map* map = FindMap();
1108 if (!map)
1109 return;
1110
1111 if (on)
1112 {
1113 if (IsCreature())
1114 map->AddToActive(this->ToCreature());
1115 else if (IsDynamicObject())
1116 map->AddToActive((DynamicObject*)this);
1117 else if (IsGameObject())
1118 map->AddToActive((GameObject*)this);
1119 }
1120 else
1121 {
1122 if (IsCreature())
1123 map->RemoveFromActive(this->ToCreature());
1124 else if (IsDynamicObject())
1125 map->RemoveFromActive((DynamicObject*)this);
1126 else if (IsGameObject())
1127 map->RemoveFromActive((GameObject*)this);
1128 }
1129}
Definition DynamicObject.h:35
void RemoveFromActive(T *obj)
Definition Map.cpp:1967
void AddToActive(T *obj)
Definition Map.cpp:1943

References Map::AddToActive(), FindMap(), Object::IsCreature(), Object::IsDynamicObject(), Object::IsGameObject(), Object::IsInWorld(), Object::IsPlayer(), m_isActive, Map::RemoveFromActive(), and Object::ToCreature().

Referenced by BossAI::_JustEngagedWith(), BossAI::_JustReachedHome(), Unit::AddPlayerToVision(), CinematicMgr::BeginCinematic(), boss_twilight_halion::boss_twilight_halionAI::boss_twilight_halionAI(), StaticTransport::Create(), DynamicObject::CreateDynamicObject(), TransportMgr::CreateTransport(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::DamageTaken(), npc_warden_mellichar::npc_warden_mellicharAI::DamageTaken(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::DoAction(), boss_krick::boss_krickAI::DoAction(), npc_hyjal_ground_trash::DoAction(), npc_hyjal_gargoyle::DoAction(), npc_hyjal_frost_wyrm::DoAction(), npc_xerestrasza::npc_xerestraszaAI::DoAction(), boss_sindragosa::boss_sindragosaAI::DoAction(), npc_spinestalker::npc_spinestalkerAI::DoAction(), npc_rimefang::npc_rimefangAI::DoAction(), npc_terenas_menethil::npc_terenas_menethilAI::DoAction(), npc_crok_scourgebane::npc_crok_scourgebaneAI::DoAction(), boss_sister_svalna::boss_sister_svalnaAI::DoAction(), boss_hadronox::boss_hadronoxAI::DoAction(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::DoAction(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::DoAction(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::DoAction(), boss_illidari_council::DoAction(), boss_kologarn::boss_kologarnAI::EnterEvadeMode(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::EnterEvadeMode(), ValithriaDespawner::Execute(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::InitFight(), npc_cork_gizelton::npc_cork_gizeltonAI::Initialize(), boss_razorscale::boss_razorscaleAI::InitializeAI(), npc_lord_arete::npc_lord_areteAI::InitializeAI(), Totem::InitSummon(), npc_warden_mellichar::npc_warden_mellicharAI::JustDied(), boss_sartharion_dragonAI::JustEngagedWith(), boss_servant_quarters::JustEngagedWith(), boss_anubarak_trial::boss_anubarak_trialAI::JustEngagedWith(), boss_jaraxxus::boss_jaraxxusAI::JustEngagedWith(), boss_gormok::boss_gormokAI::JustEngagedWith(), boss_jormungarAI::JustEngagedWith(), boss_icehowl::boss_icehowlAI::JustEngagedWith(), boss_twin_valkyrAI::JustEngagedWith(), npc_stinky_icc::npc_stinky_iccAI::JustEngagedWith(), boss_lord_marrowgar::JustEngagedWith(), npc_precious_icc::npc_precious_iccAI::JustEngagedWith(), npc_icc_valkyr_herald::npc_icc_valkyr_heraldAI::JustEngagedWith(), boss_algalon_the_observer::boss_algalon_the_observerAI::JustEngagedWith(), boss_auriaya::boss_auriayaAI::JustEngagedWith(), boss_flame_leviathan::boss_flame_leviathanAI::JustEngagedWith(), boss_freya::boss_freyaAI::JustEngagedWith(), boss_vezax::boss_vezaxAI::JustEngagedWith(), boss_ignis::boss_ignisAI::JustEngagedWith(), boss_kologarn::boss_kologarnAI::JustEngagedWith(), boss_mimiron::boss_mimironAI::JustEngagedWith(), boss_thorim::boss_thorimAI::JustEngagedWith(), boss_xt002::boss_xt002AI::JustEngagedWith(), boss_the_lich_king::boss_the_lich_kingAI::JustEngagedWith(), npc_green_dragon_combat_trigger::npc_green_dragon_combat_triggerAI::JustEngagedWith(), boss_trollgore::boss_trollgoreAI::JustEngagedWith(), boss_prince_keleseth_icc::boss_prince_kelesethAI::JustEngagedWith(), boss_prince_taldaram_icc::boss_prince_taldaramAI::JustEngagedWith(), boss_prince_valanar_icc::boss_prince_valanarAI::JustEngagedWith(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::JustEngagedWith(), boss_deathbringer_saurfang::boss_deathbringer_saurfangAI::JustEngagedWith(), boss_festergut::boss_festergutAI::JustEngagedWith(), boss_lady_deathwhisper::boss_lady_deathwhisperAI::JustEngagedWith(), boss_professor_putricide::boss_professor_putricideAI::JustEngagedWith(), boss_rotface::boss_rotfaceAI::JustEngagedWith(), boss_sindragosa::boss_sindragosaAI::JustEngagedWith(), boss_steelbreaker::boss_steelbreakerAI::JustEngagedWith(), boss_runemaster_molgeim::boss_runemaster_molgeimAI::JustEngagedWith(), boss_stormcaller_brundir::boss_stormcaller_brundirAI::JustEngagedWith(), boss_anubarak_trial::boss_anubarak_trialAI::JustReachedHome(), boss_jaraxxus::boss_jaraxxusAI::JustReachedHome(), boss_gormok::boss_gormokAI::JustReachedHome(), boss_jormungarAI::JustReachedHome(), boss_icehowl::boss_icehowlAI::JustReachedHome(), boss_twin_valkyrAI::JustReachedHome(), boss_prince_keleseth_icc::boss_prince_kelesethAI::JustReachedHome(), boss_prince_taldaram_icc::boss_prince_taldaramAI::JustReachedHome(), boss_prince_valanar_icc::boss_prince_valanarAI::JustReachedHome(), npc_icc_valkyr_herald::npc_icc_valkyr_heraldAI::JustReachedHome(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::JustReachedHome(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::JustReachedHome(), boss_algalon_the_observer::boss_algalon_the_observerAI::JustReachedHome(), boss_steelbreaker::boss_steelbreakerAI::JustReachedHome(), boss_runemaster_molgeim::boss_runemaster_molgeimAI::JustReachedHome(), boss_stormcaller_brundir::boss_stormcaller_brundirAI::JustReachedHome(), boss_auriaya::boss_auriayaAI::JustReachedHome(), boss_flame_leviathan::boss_flame_leviathanAI::JustReachedHome(), boss_freya::boss_freyaAI::JustReachedHome(), boss_vezax::boss_vezaxAI::JustReachedHome(), boss_ignis::boss_ignisAI::JustReachedHome(), boss_mimiron::boss_mimironAI::JustReachedHome(), boss_thorim::boss_thorimAI::JustReachedHome(), boss_xt002::boss_xt002AI::JustReachedHome(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::JustRespawned(), npc_kiljaeden_controller::JustSummoned(), boss_hydross_the_unstable::JustSummoned(), Creature::LoadCreaturesAddon(), boss_krik_thir::boss_krik_thirAI::MoveInLineOfSight(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::MovementInform(), boss_sindragosa::boss_sindragosaAI::MovementInform(), npc_spinestalker::npc_spinestalkerAI::MovementInform(), npc_rimefang::npc_rimefangAI::MovementInform(), npc_minigob_manabonk::npc_minigob_manabonk(), npc_time_lost_proto_drake::npc_time_lost_proto_drakeAI::npc_time_lost_proto_drakeAI(), npc_wg_spirit_guide::npc_wg_spirit_guideAI::npc_wg_spirit_guideAI(), npc_koltira_deathweaver::OnQuestAccept(), npc_vehicle_d16_propelled_delivery::npc_vehicle_d16_propelled_deliveryAI::PassengerBoarded(), Unit::RemovePlayerFromVision(), npc_valkyr_battle_maiden::npc_valkyr_battle_maidenAI::Reset(), npc_q24545_lich_king::npc_q24545_lich_kingAI::Reset(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::Reset(), npc_akama_illidan::Reset(), npc_warden_mellichar::npc_warden_mellicharAI::Reset(), boss_svala::boss_svalaAI::SetData(), npc_highlord_tirion_fordring_lh::npc_highlord_tirion_fordringAI::SetData(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::SetData(), npc_pos_leader::npc_pos_leaderAI::SetData(), Creature::setDeathState(), npc_q24545_lich_king::npc_q24545_lich_kingAI::SetGUID(), BattlegroundIC::SetupBattleground(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::sGossipSelect(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::sGossipSelect(), npc_akama_illidan::sGossipSelect(), Battlefield::SpawnCreature(), Battlefield::SpawnGameObject(), go_firework_show::SpawnNextFirework(), go_firework_show::StartShow(), go_firework_show::StopShow(), npc_warden_mellichar::npc_warden_mellicharAI::SummonedCreatureDies(), instance_halls_of_reflection::instance_halls_of_reflection_InstanceMapScript::Update(), npc_kalecgos_kj::UpdateAI(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::UpdateAI(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::UpdateAI(), npc_varian_wrynn::npc_varian_wrynnAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), npc_xerestrasza::npc_xerestraszaAI::UpdateAI(), npc_hor_leader_second::npc_hor_leader_secondAI::UpdateAI(), boss_krick::boss_krickAI::UpdateAI(), npc_pos_leader::npc_pos_leaderAI::UpdateAI(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::UpdateAI(), npc_highlord_tirion_fordring_lh::npc_highlord_tirion_fordringAI::UpdateAI(), and boss_svala::boss_svalaAI::UpdateAI().

◆ SetAllowedLooters()

void WorldObject::SetAllowedLooters ( GuidUnorderedSet const  looters)
3195{
3196 _allowedLooters = looters;
3197}

References _allowedLooters.

Referenced by GameObject::SetLootRecipient().

◆ SetLocationInstanceId()

void WorldObject::SetLocationInstanceId ( uint32  _instanceId)
inlineprotected
664{ m_InstanceId = _instanceId; }

References m_InstanceId.

Referenced by Corpse::LoadCorpseFromDB().

◆ SetLocationMapId()

void WorldObject::SetLocationMapId ( uint32  _mapId)
inlineprotected
663{ m_mapId = _mapId; }
uint32 m_mapId
Definition Position.h:323

References WorldLocation::m_mapId.

Referenced by Corpse::LoadCorpseFromDB().

◆ SetMap()

void WorldObject::SetMap ( Map map)
virtual

Reimplemented in Player.

2117{
2118 ASSERT(map);
2119 ASSERT(!IsInWorld());
2120
2121 if (m_currMap == map) // command add npc: first create, than loadfromdb
2122 {
2123 return;
2124 }
2125
2126 if (m_currMap)
2127 {
2128 LOG_FATAL("entities.object", "WorldObject::SetMap: obj {} new map {} {}, old map {} {}", (uint32)GetTypeId(), map->GetId(), map->GetInstanceId(), m_currMap->GetId(), m_currMap->GetInstanceId());
2129 ABORT();
2130 }
2131
2132 m_currMap = map;
2133 m_mapId = map->GetId();
2134 m_InstanceId = map->GetInstanceId();
2135
2136 sScriptMgr->OnWorldObjectSetMap(this, map);
2137
2138 if (IsWorldObject())
2140}
void AddWorldObject(WorldObject *obj)
Definition Map.h:327
uint32 GetId() const
Definition Map.h:229
uint32 GetInstanceId() const
Definition Map.h:266
TypeID GetTypeId() const
Definition Object.h:127

References ABORT, Map::AddWorldObject(), ASSERT, Map::GetId(), Map::GetInstanceId(), Object::GetTypeId(), Object::IsInWorld(), IsWorldObject(), LOG_FATAL, m_currMap, m_InstanceId, WorldLocation::m_mapId, and sScriptMgr.

Referenced by Map::AddCorpse(), Pet::Create(), Creature::Create(), GameObject::Create(), StaticTransport::Create(), DynamicObject::CreateDynamicObject(), TransportMgr::CreateTransport(), MotionTransport::DelayedTeleportTransport(), and Player::SetMap().

◆ SetName()

◆ SetNotified()

void WorldObject::SetNotified ( uint16  f)
inline
577{ m_executed_notifies |= f;}

References m_executed_notifies.

◆ SetPhaseMask()

void WorldObject::SetPhaseMask ( uint32  newPhaseMask,
bool  update 
)
virtual

Reimplemented in GameObject, and Unit.

2887{
2888 sScriptMgr->OnBeforeWorldObjectSetPhaseMask(this, m_phaseMask, newPhaseMask, m_useCombinedPhases, update);
2889 m_phaseMask = newPhaseMask;
2890
2891 if (update && IsInWorld())
2893}
virtual void UpdateObjectVisibility(bool forced=true, bool fromUpdate=false)
Definition Object.cpp:2982

References Object::IsInWorld(), m_phaseMask, m_useCombinedPhases, sScriptMgr, and UpdateObjectVisibility().

Referenced by _Create(), Map::ConvertCorpseToBones(), Corpse::LoadCorpseFromDB(), GameObject::SetPhaseMask(), and Unit::SetPhaseMask().

◆ SetPositionDataUpdate()

void WorldObject::SetPositionDataUpdate ( )
1157{
1158 _updatePositionData = true;
1159
1160 // Calls immediately for charmed units
1161 if (IsCreature() && ToUnit()->IsCharmedOwnedByPlayerOrPlayer())
1163}

References _updatePositionData, Object::IsCreature(), Object::ToUnit(), and UpdatePositionData().

Referenced by Map::DynamicObjectRelocation(), and Map::GameObjectRelocation().

◆ SetTransport()

◆ SetVisibilityDistanceOverride()

void WorldObject::SetVisibilityDistanceOverride ( VisibilityDistanceType  type)
1132{
1134 if (IsPlayer())
1135 {
1136 return;
1137 }
1138
1140}
constexpr float VisibilityDistances[AsUnderlyingType(VisibilityDistanceType::Max)]
Definition Object.cpp:61
constexpr std::underlying_type< E >::type AsUnderlyingType(E enumValue)
Definition Util.h:619

References ASSERT, AsUnderlyingType(), Object::IsPlayer(), m_visibilityDistanceOverride, Max, and VisibilityDistances.

Referenced by GameObject::Create(), Totem::InitSummon(), and Creature::LoadCreaturesAddon().

◆ SetWorldObject()

void WorldObject::SetWorldObject ( bool  apply)
1076{
1077 if (!IsInWorld())
1078 return;
1079
1080 GetMap()->AddObjectToSwitchList(this, on);
1081}
void AddObjectToSwitchList(WorldObject *obj, bool on)
Definition Map.cpp:1843

References Map::AddObjectToSwitchList(), GetMap(), and Object::IsInWorld().

Referenced by Unit::AddPlayerToVision(), and Unit::RemovePlayerFromVision().

◆ SetZoneScript()

void WorldObject::SetZoneScript ( )
2347{
2348 if (Map* map = FindMap())
2349 {
2350 if (InstanceMap* instanceMap = map->ToInstanceMap())
2351 m_zoneScript = reinterpret_cast<ZoneScript*>(instanceMap->GetInstanceScript());
2352 else if (!map->IsBattlegroundOrArena())
2353 {
2354 uint32 zoneId = GetZoneId();
2355 if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(zoneId))
2356 m_zoneScript = bf;
2357 else
2358 m_zoneScript = sOutdoorPvPMgr->GetZoneScript(zoneId);
2359 }
2360 }
2361}
#define sBattlefieldMgr
Definition BattlefieldMgr.h:77
#define sOutdoorPvPMgr
Definition OutdoorPvPMgr.h:102
Definition Battlefield.h:204
Definition Map.h:652
uint32 GetZoneId() const
Definition Object.cpp:3148
Definition ZoneScript.h:26

References FindMap(), GetZoneId(), m_zoneScript, sBattlefieldMgr, sOutdoorPvPMgr, and Map::ToInstanceMap().

Referenced by GameObject::Create(), StaticTransport::Create(), and Creature::CreateFromProto().

◆ SummonCreature() [1/2]

TempSummon * WorldObject::SummonCreature ( uint32  id,
const Position pos,
TempSummonType  spwtype = TEMPSUMMON_MANUAL_DESPAWN,
uint32  despwtime = 0,
uint32  vehId = 0,
SummonPropertiesEntry const *  properties = nullptr,
bool  visibleBySummonerOnly = false 
) const
2369{
2370 if (Map* map = FindMap())
2371 {
2372 if (TempSummon* summon = map->SummonCreature(entry, pos, properties, duration, (WorldObject*)this, 0, 0, visibleBySummonerOnly))
2373 {
2374 summon->SetTempSummonType(spwtype);
2375 return summon;
2376 }
2377 }
2378
2379 return nullptr;
2380}
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition Object.cpp:2368

References FindMap(), TempSummon::SetTempSummonType(), and SummonCreature().

Referenced by at_icc_spire_frostwyrm::_OnTrigger(), Battleground::AddCreature(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::AddPortals(), boss_xt002::boss_xt002AI::AttachHeart(), boss_kologarn::boss_kologarnAI::AttachLeftArm(), boss_kologarn::boss_kologarnAI::AttachRightArm(), CinematicMgr::BeginCinematic(), boss_eydis::boss_eydisAI::boss_eydisAI(), boss_fjola::boss_fjolaAI::boss_fjolaAI(), boss_headless_horseman::DamageTaken(), boss_algalon_the_observer::boss_algalon_the_observerAI::DamageTaken(), npc_ulduar_arachnopod_destroyer::npc_ulduar_arachnopod_destroyerAI::DamageTaken(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::DamageTaken(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::DoAction(), boss_victor_nefarius::boss_victor_nefariusAI::DoAction(), boss_archimonde::DoAction(), npc_thrall_warchief::npc_thrall_warchiefAI::DoAction(), npc_ahune_bunny::DoAction(), boss_cthun::DoAction(), npc_costumed_orphan_matron::DoAction(), npc_arthas::npc_arthasAI::DoAction(), boss_palehoof::boss_palehoofAI::DoAction(), boss_archimonde::DoCastDoomFire(), boss_bug_trio::DoFinalSpell(), npc_rinji::npc_rinjiAI::DoSpawnAmbush(), npc_lakota_windsong::npc_lakota_windsongAI::DoSpawnBandits(), ScriptedAI::DoSpawnCreature(), instance_stratholme::instance_stratholme_InstanceMapScript::DoSpawnPlaguedCritters(), npc_paoka_swiftmountain::npc_paoka_swiftmountainAI::DoSpawnWyvern(), npc_midsummer_ribbon_pole_target::DoSpewLavaChecks(), CreatureAI::DoSummon(), CreatureAI::DoSummon(), npc_time_rift::DoSummonAtRift(), CreatureAI::DoSummonFlyer(), npc_ranshalla::npc_ranshallaAI::DoSummonPriestess(), npc_muglash::npc_muglashAI::DoWaveSummon(), Spell::EffectDummy(), Spell::EffectSummonType(), npc_giant_claw_tentacle::Emerge(), DelayedSummonEvent::Execute(), IceTombSummonEvent::Execute(), boss_sartharion_tenebron::boss_sartharion_tenebronAI::ExecuteEvent(), boss_sartharion_shadron::boss_sartharion_shadronAI::ExecuteEvent(), boss_sartharion_vesperon::boss_sartharion_vesperonAI::ExecuteEvent(), boss_kaelthas::ExecuteMiddleEvent(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::FinishFight(), boss_janalai::FireWall(), npc_simon_bunny::npc_simon_bunnyAI::GivePunishment(), go_brazier_of_madness::GossipHello(), go_celestial_planetarium_access::go_celestial_planetarium_accessAI::GossipHello(), spell_rotface_unstable_ooze_explosion_init::HandleCast(), debug_commandscript::HandleDebugSpawnVehicleCommand(), spell_midsummer_summon_ahune_lieutenant::HandleDummy(), spell_dred_raptor_call::HandleDummy(), spell_q11010_q11102_q11023_choose_loc::HandleDummy(), spell_herald_volzaj_insanity::HandleDummyEffect(), spell_midsummer_torch_quest::HandleEffectApply(), spell_hor_gunship_cannon_fire_aura::HandleEffectPeriodic(), spell_gen_haunted_aura::HandleEffectPeriodic(), spell_hodir_flash_freeze_aura::HandleEffectPeriodic(), spell_ignis_scorch_aura::HandleEffectPeriodic(), spell_dtk_raise_dead_aura::HandleEffectRemove(), spell_icc_geist_alarm::HandleEvent(), mmaps_commandscript::HandleMmapPathCommand(), npc_commandscript::HandleNpcAddTempSpawnCommand(), spell_gen_haunted::HandleOnEffectHit(), spell_kaelthas_summon_nether_vapor::HandleScriptEffect(), spell_q12478_frostmourne_cavern::HandleSendEvent(), spell_q9847_a_spirit_ally::HandleSendEvent(), spell_item_draenic_pale_ale::HandleSummon(), spell_q11322_q11317_the_cleansing::if(), boss_priestess_delrissa::InitializeAI(), npc_general_andorov::InitializeAI(), boss_prince_keleseth_icc::boss_prince_kelesethAI::InitializeAI(), boss_prince_taldaram_icc::boss_prince_taldaramAI::InitializeAI(), boss_prince_valanar_icc::boss_prince_valanarAI::InitializeAI(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::InitializeAI(), brann_bronzebeard::brann_bronzebeardAI::InitializeEvent(), boss_moroes::InitializeGuests(), Vehicle::InstallAccessory(), instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::InstanceCleanup(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::InstanceCleanup(), npc_ranshalla::npc_ranshallaAI::JustDidDialogueStep(), boss_halycon::boss_halyconAI::JustDied(), npc_auriaya_feral_defender::npc_auriaya_feral_defenderAI::JustDied(), boss_kologarn_arms::boss_kologarn_armsAI::JustDied(), boss_exarch_maladaar::JustDied(), boss_jarien::JustDied(), boss_sothos::JustDied(), boss_felmyst::JustDied(), boss_kurinnaxx::JustDied(), npc_webbed_creature::npc_webbed_creatureAI::JustDied(), boss_shade_of_aran::JustEngagedWith(), boss_mandokir::boss_mandokirAI::JustEngagedWith(), npc_anub_ar_crusher::npc_anub_ar_crusherAI::JustEngagedWith(), boss_anubarak_trial::boss_anubarak_trialAI::JustEngagedWith(), boss_devourer_of_souls::boss_devourer_of_soulsAI::JustEngagedWith(), boss_keleseth::JustEngagedWith(), boss_exarch_maladaar::JustEngagedWith(), boss_shirrak_the_dead_watcher::JustEngagedWith(), boss_blackheart_the_inciter::JustEngagedWith(), boss_sacrolash::JustEngagedWith(), boss_kalecgos::JustEngagedWith(), boss_hexlord_malacrass::JustEngagedWith(), boss_janalai::JustEngagedWith(), boss_onyxia::JustEngagedWith(), boss_ossirian::JustEngagedWith(), boss_novos::boss_novosAI::JustEngagedWith(), boss_anubrekhan::boss_anubrekhanAI::JustEngagedWith(), boss_high_astromancer_solarian::JustEngagedWith(), boss_halion::boss_halionAI::JustSummoned(), npc_akama_illidan::KilledUnit(), npc_the_scourge_cauldron::npc_the_scourge_cauldronAI::MoveInLineOfSight(), npc_ulduar_snow_mound::MoveInLineOfSight(), npc_black_knight_graveyard::npc_black_knight_graveyardAI::MoveInLineOfSight(), boss_captain_skarloc::MovementInform(), boss_malygos::boss_malygosAI::MovementInform(), boss_vazruden_the_herald::MovementInform(), boss_flame_leviathan_safety_container::boss_flame_leviathan_safety_containerAI::MovementInform(), npc_claw_tentacle::npc_claw_tentacle(), npc_eye_tentacle::npc_eye_tentacle(), npc_giant_claw_tentacle::npc_giant_claw_tentacle(), npc_giant_eye_tentacle::npc_giant_eye_tentacle(), npc_ulduar_flames_initial::npc_ulduar_flames_initialAI::npc_ulduar_flames_initialAI(), npc_vh_void_sentry::npc_vh_void_sentryAI::npc_vh_void_sentryAI(), go_gong_of_bethekk::OnGossipHello(), go_resonite_cask::OnGossipHello(), go_inconspicuous_mine_car::OnGossipHello(), go_southfury_moonstone::OnGossipHello(), go_strange_pool::OnGossipHello(), go_ethereum_prison::OnGossipHello(), go_ethereum_stasis::OnGossipHello(), go_sacred_fire_of_life::OnGossipHello(), go_arcane_prison::OnGossipHello(), go_hive_pod::OnGossipHello(), go_mistwhisper_treasure::OnGossipHello(), npc_grandmother::OnGossipSelect(), go_pumpkin_shrine::OnGossipSelect(), go_apexis_relic::OnGossipSelect(), instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::OnPlayerEnter(), instance_eye_of_eternity::instance_eye_of_eternity_InstanceMapScript::OnPlayerEnter(), npc_maghar_captive::OnQuestAccept(), npc_karynaku::OnQuestAccept(), go_crystalline_tear::OnQuestAccept(), go_loosely_turned_soil::OnQuestReward(), spell_xt002_gravity_bomb_aura::OnRemove(), AreaTrigger_at_scent_larkorwi::OnTrigger(), AreaTrigger_at_nats_landing::OnTrigger(), AreaTrigger_at_sentry_point::OnTrigger(), AreaTrigger_at_area_52_entrance::OnTrigger(), at_malfurion_stormrage::OnTrigger(), at_twilight_grove::OnTrigger(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnUnitDeath(), boss_jeklik::PathEndReached(), npc_akama_illidan::PathEndReached(), boss_yoggsaron_brain::boss_yoggsaron_brainAI::PrepareChamberIllusion(), npc_barnes::npc_barnesAI::PrepareEncounter(), npc_dark_iron_attack_generator::PrepareEvent(), boss_yoggsaron_brain::boss_yoggsaron_brainAI::PrepareIceCrownIllusion(), boss_yoggsaron_brain::boss_yoggsaron_brainAI::PrepareStormwindIllusion(), npc_battle_at_valhalas::npc_battle_at_valhalasAI::PrepareSummons(), SmartScript::ProcessAction(), boss_flame_leviathan::boss_flame_leviathanAI::RadioSay(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::ReorderInstance(), boss_majordomo::boss_majordomoAI::Reset(), boss_malchezaar::Reset(), npc_image_of_medivh::npc_image_of_medivhAI::Reset(), boss_garaxxas::Reset(), npc_kiljaeden_controller::Reset(), npc_coren_direbrew::Reset(), boss_archimonde::Reset(), boss_infinite_corruptor::boss_infinite_corruptorAI::Reset(), boss_hadronox::boss_hadronoxAI::Reset(), boss_krik_thir::boss_krik_thirAI::Reset(), boss_anubarak_trial::boss_anubarak_trialAI::Reset(), boss_drakkari_colossus::boss_drakkari_colossusAI::Reset(), boss_the_lich_king::boss_the_lich_kingAI::Reset(), boss_thaddius::boss_thaddiusAI::Reset(), boss_bjarngrim::boss_bjarngrimAI::Reset(), boss_auriaya::boss_auriayaAI::Reset(), npc_ulduar_leviathan_mkii::npc_ulduar_leviathan_mkiiAI::Reset(), boss_thorim_runic_colossus::boss_thorim_runic_colossusAI::Reset(), boss_skadi::boss_skadiAI::Reset(), npc_artruis_the_hearthless::npc_artruis_the_hearthlessAI::Reset(), boss_nexusprince_shaffar::Reset(), boss_vazruden_the_herald::Reset(), npc_oscillating_frequency_scanner_master_bunny::npc_oscillating_frequency_scanner_master_bunnyAI::Reset(), npc_firework::npc_fireworkAI::Reset(), boss_emalon::boss_emalonAI::ResetSummons(), boss_warchief_kargath_bladefist::RespawnAssassins(), boss_alar::ScheduleAbilities(), boss_illidan_stormrage::ScheduleAbilities(), boss_kiljaeden::ScheduleBasicAbilities(), boss_the_lurker_below::SchedulerPhaseOne(), boss_cthun::ScheduleTasks(), boss_svala::boss_svalaAI::SetData(), npc_ulduar_harpoonfirestate::npc_ulduar_harpoonfirestateAI::SetData(), instance_eye_of_eternity::instance_eye_of_eternity_InstanceMapScript::SetData(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::SetData(), npc_idol_room_spawner::npc_idol_room_spawnerAI::SetData(), npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI::SetGUID(), npc_kurenai_captive::npc_kurenai_captiveAI::SetGUID(), npc_echo_of_medivh::SetupBoard(), boss_hexlord_malacrass::SpawnAdds(), boss_zuljin::SpawnAdds(), boss_thorim::boss_thorimAI::SpawnAllNPCs(), boss_thorim::boss_thorimAI::SpawnArenaNPCs(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::SpawnClouds(), boss_selin_fireheart::SpawnCrystals(), boss_skadi_grauf::boss_skadi_graufAI::SpawnFlameTriggers(), boss_kelthuzad::boss_kelthuzadAI::SpawnHelpers(), boss_razuvious::boss_razuviousAI::SpawnHelpers(), boss_hodir::boss_hodirAI::SpawnHelpers(), boss_skadi_grauf::boss_skadi_graufAI::SpawnHelpers(), boss_malchezaar::SpawnInfernal(), boss_darkmaster_gandling::boss_darkmaster_gandlingAI::SpawnMobsInRoom(), boss_ossirian::SpawnNextCrystal(), boss_alar::SpawnPhoenixes(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::SpawnTentacle(), npc_arthas::npc_arthasAI::SpawnTimeRift(), boss_grandmaster_vorpil::spawnVoidTraveler(), boss_freya::boss_freyaAI::SpawnWave(), npc_grimstone::npc_grimstoneAI::SpawnWave(), npc_varian_wrynn::npc_varian_wrynnAI::SpawnWave(), npc_thrall_bfu::npc_thrall_bfuAI::SpawnWave(), boss_julianne::SpellHit(), boss_urom::boss_uromAI::SpellHit(), boss_headless_horseman_pumpkin::SpellHit(), boss_sister_svalna::boss_sister_svalnaAI::SpellHitTarget(), npc_icc_valkyr_herald::npc_icc_valkyr_heraldAI::SpellHitTarget(), boss_freya::boss_freyaAI::SpellHitTarget(), boss_lethon::boss_lethonAI::SpellHitTarget(), boss_grobbulus::boss_grobbulusAI::SpellHitTarget(), npc_xt002_heart::npc_xt002_heartAI::SpellHitTarget(), boss_ionar::boss_ionarAI::Split(), npc_ulduar_flames_initial::npc_ulduar_flames_initialAI::SpreadFlame(), boss_lady_deathwhisper::boss_lady_deathwhisperAI::Summon(), npc_koltira_deathweaver::npc_koltira_deathweaverAI::SummonAcolyte(), npc_eris_hevenfire::npc_eris_hevenfireAI::SummonArchers(), npc_grimstone::npc_grimstoneAI::SummonBoss(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::SummonBroodling(), boss_anzu::SummonBroods(), SummonCreature(), SummonCreature(), SummonCreatureGroup(), PassengerController::SummonCreatures(), brann_bronzebeard::brann_bronzebeardAI::SummonCreatures(), npc_deathstalker_fearleia::SummonCreatureWithRandomTarget(), SummonCroneIfReady(), npc_ravenclaw_apparition::npc_ravenclaw_apparitionAI::SummonCrowd(), boss_anubrekhan::boss_anubrekhanAI::SummonCryptGuards(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::SummonDeathOrbs(), boss_sjonnir::boss_sjonnirAI::SummonDwarfes(), boss_akilzon::SummonEagles(), boss_cthun::SummonedCreatureDies(), npc_kiljaeden_controller::SummonedCreatureDies(), boss_jedoga_shadowseeker::SummonedCreatureDies(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::SummonFrostwardens(), npc_air_force_bots::npc_air_force_botsAI::SummonGuard(), boss_fankriss::SummonHatchlingWaves(), boss_kelthuzad::boss_kelthuzadAI::SummonHelper(), boss_noth::boss_nothAI::SummonHelper(), npc_cork_gizelton::npc_cork_gizeltonAI::SummonHelpers(), boss_faerlina::boss_faerlinaAI::SummonHelpers(), boss_anub_arak::boss_anub_arakAI::SummonHelpers(), boss_gothik::boss_gothikAI::SummonHelpers(), boss_yoggsaron::boss_yoggsaronAI::SummonImmortalGuardian(), npc_invis_infernal_caster::npc_invis_infernal_casterAI::SummonInfernal(), boss_sartharion::boss_sartharionAI::SummonLavaWaves(), boss_amanitar::SummonMushroom(), npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI::SummonNextWave(), npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI::SummonNextWave(), go_wind_stone::go_wind_stoneAI::SummonNPC(), npc_medivh_bm::SummonOrcs(), npc_eris_hevenfire::npc_eris_hevenfireAI::SummonPeasants(), npc_xt002_heart::npc_xt002_heartAI::SummonPiles(), boss_netherspite::SummonPortals(), boss_grandmaster_vorpil::summonPortals(), npc_coren_direbrew::SummonSister(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::SummonSpiders(), boss_ambassador_flamelash::boss_ambassador_flamelashAI::SummonSpirits(), boss_anzu::SummonSpirits(), boss_sartharion::boss_sartharionAI::SummonStartingTriggers(), go_tadpole_cage::go_tadpole_cageAI::SummonTadpoles(), boss_dorothee::SummonTito(), SummonTrigger(), instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::Update(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::Update(), instance_violet_hold::instance_violet_hold_InstanceMapScript::Update(), boss_overlord_wyrmthalak::boss_overlordwyrmthalakAI::UpdateAI(), boss_rend_blackhand::boss_rend_blackhandAI::UpdateAI(), boss_victor_nefarius::boss_victor_nefariusAI::UpdateAI(), boss_vaelastrasz::boss_vaelAI::UpdateAI(), npc_scarlet_cannon::npc_scarlet_cannonAI::UpdateAI(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::UpdateAI(), npc_kalecgos_kj::UpdateAI(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), npc_dark_iron_attack_generator::UpdateAI(), npc_dark_iron_attack_mole_machine::UpdateAI(), npc_pilgrims_bounty_chair::UpdateAI(), npc_arthas::npc_arthasAI::UpdateAI(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::UpdateAI(), npc_medivh_bm::UpdateAI(), npc_time_rift::UpdateAI(), boss_onyxia::UpdateAI(), npc_belnistrasz::npc_belnistraszAI::UpdateAI(), npc_murkdeep::npc_murkdeepAI::UpdateAI(), npc_clintar_spirit::npc_clintar_spiritAI::UpdateAI(), npc_twiggy_flathead::npc_twiggy_flatheadAI::UpdateAI(), npc_shadowpriest_sezziz::npc_shadowpriest_sezzizAI::UpdateAI(), npc_twilight_volunteer::UpdateAI(), boss_anubarak_trial::boss_anubarak_trialAI::UpdateAI(), npc_snobold_vassal::npc_snobold_vassalAI::UpdateAI(), boss_jormungarAI::UpdateAI(), boss_twin_valkyrAI::UpdateAI(), npc_phantom_mage::npc_phantom_mageAI::UpdateAI(), npc_pos_leader::npc_pos_leaderAI::UpdateAI(), npc_pos_after_first_boss::npc_pos_after_first_bossAI::UpdateAI(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::UpdateAI(), npc_pos_martin_or_gorkun_second::npc_pos_martin_or_gorkun_secondAI::UpdateAI(), npc_pos_leader_second::npc_pos_leader_secondAI::UpdateAI(), boss_slad_ran::boss_slad_ranAI::UpdateAI(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::UpdateAI(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::UpdateAI(), boss_rotface::boss_rotfaceAI::UpdateAI(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::UpdateAI(), boss_gluth::boss_gluthAI::UpdateAI(), boss_kelthuzad::boss_kelthuzadAI::UpdateAI(), boss_maexxna::boss_maexxnaAI::UpdateAI(), boss_sapphiron::boss_sapphironAI::UpdateAI(), npc_naxxramas_trigger::UpdateAI(), boss_malygos::boss_malygosAI::UpdateAI(), boss_ormorok::UpdateAI(), boss_drakos::boss_drakosAI::UpdateAI(), boss_eregos::boss_eregosAI::UpdateAI(), boss_varos::boss_varosAI::UpdateAI(), boss_sjonnir::boss_sjonnirAI::UpdateAI(), boss_sjonnir_malformed_ooze::boss_sjonnir_malformed_oozeAI::UpdateAI(), boss_algalon_the_observer::boss_algalon_the_observerAI::UpdateAI(), npc_hodirs_fury::npc_hodirs_furyAI::UpdateAI(), npc_mimirons_inferno::npc_mimirons_infernoAI::UpdateAI(), npc_thorims_hammer::npc_thorims_hammerAI::UpdateAI(), npc_storm_beacon_spawn::npc_storm_beacon_spawnAI::UpdateAI(), boss_freya::boss_freyaAI::UpdateAI(), boss_freya_elder_brightleaf::boss_freya_elder_brightleafAI::UpdateAI(), boss_mimiron::boss_mimironAI::UpdateAI(), npc_ulduar_vx001::npc_ulduar_vx001AI::UpdateAI(), npc_ulduar_aerial_command_unit::npc_ulduar_aerial_command_unitAI::UpdateAI(), npc_ulduar_bot_summon_trigger::npc_ulduar_bot_summon_triggerAI::UpdateAI(), boss_razorscale::boss_razorscaleAI::UpdateAI(), boss_thorim::boss_thorimAI::UpdateAI(), boss_thorim_sif::boss_thorim_sifAI::UpdateAI(), boss_thorim_ancient_rune_giant::boss_thorim_ancient_rune_giantAI::UpdateAI(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::UpdateAI(), npc_massive_jormungar::npc_massive_jormungarAI::UpdateAI(), boss_svala::boss_svalaAI::UpdateAI(), boss_ymiron::boss_ymironAI::UpdateAI(), boss_emalon::boss_emalonAI::UpdateAI(), boss_toravon::boss_toravonAI::UpdateAI(), npc_thassarian2::npc_thassarian2AI::UpdateAI(), npc_archmage_landalock::npc_archmage_landalockAI::UpdateAI(), npc_conversing_with_the_depths_trigger::npc_conversing_with_the_depths_triggerAI::UpdateAI(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::UpdateAI(), npc_q24545_lich_king::npc_q24545_lich_kingAI::UpdateAI(), npc_llod_generic::npc_llod_genericAI::UpdateAI(), npc_overlord_drakuru_betrayal::npc_overlord_drakuru_betrayalAI::UpdateAI(), npc_ahune_bunny::UpdateAI(), npc_warden_mellichar::npc_warden_mellicharAI::UpdateAI(), npc_deaths_door_fell_cannon_target_bunny::npc_deaths_door_fell_cannon_target_bunnyAI::UpdateAI(), npc_commander_dawnforge::npc_commander_dawnforgeAI::UpdateAI(), npc_doctor::npc_doctorAI::UpdateAI(), npc_koltira_deathweaver::npc_koltira_deathweaverAI::UpdateAI(), npc_wizzlecrank_shredder::npc_wizzlecrank_shredderAI::UpdateEscortAI(), brann_bronzebeard::brann_bronzebeardAI::UpdateEscortAI(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI(), boss_yoggsaron_sara::boss_yoggsaron_saraAI::UpdateKeeperSpawns(), boss_netherspite::UpdatePortals(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::WaypointReached(), npc_arthas::npc_arthasAI::WaypointReached(), npc_barnes::npc_barnesAI::WaypointReached(), npc_professor_phizzlethorpe::npc_professor_phizzlethorpeAI::WaypointReached(), npc_ranger_lilatha::WaypointReached(), npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI::WaypointReached(), npc_daphne_stilwell::npc_daphne_stilwellAI::WaypointReached(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::WaypointReached(), npc_cork_gizelton::npc_cork_gizeltonAI::WaypointReached(), npc_kaya_flathoof::npc_kaya_flathoofAI::WaypointReached(), npc_wizzlecrank_shredder::npc_wizzlecrank_shredderAI::WaypointReached(), npc_ame::npc_ameAI::WaypointReached(), npc_emily::npc_emilyAI::WaypointReached(), npc_maghar_captive::npc_maghar_captiveAI::WaypointReached(), npc_kurenai_captive::npc_kurenai_captiveAI::WaypointReached(), and npc_bessy::npc_bessyAI::WaypointReached().

◆ SummonCreature() [2/2]

TempSummon * WorldObject::SummonCreature ( uint32  id,
float  x,
float  y,
float  z,
float  ang = 0,
TempSummonType  spwtype = TEMPSUMMON_MANUAL_DESPAWN,
uint32  despwtime = 0,
SummonPropertiesEntry const *  properties = nullptr,
bool  visibleBySummonerOnly = false 
)
2304{
2305 if (!x && !y && !z)
2306 {
2307 GetClosePoint(x, y, z, GetObjectSize());
2308 ang = GetOrientation();
2309 }
2310 Position pos;
2311 pos.Relocate(x, y, z, ang);
2312 return SummonCreature(id, pos, spwtype, despwtime, 0, properties, visibleBySummonerOnly);
2313}
bool GetClosePoint(float &x, float &y, float &z, float size, float distance2d=0, float angle=0, WorldObject const *forWho=nullptr, bool force=false) const
Definition Object.cpp:2712

References GetClosePoint(), GetObjectSize(), Position::GetOrientation(), Position::Relocate(), and SummonCreature().

◆ SummonCreatureGroup()

void WorldObject::SummonCreatureGroup ( uint8  group,
std::list< TempSummon * > *  list = nullptr 
)

Summons group of creatures. Should be called only by instances of Creature and GameObject classes.

Parameters
groupId of group to summon.
listList to store pointers to summoned creatures.
2446{
2447 ASSERT((IsGameObject() || IsCreature()) && "Only GOs and creatures can summon npc groups!");
2448
2449 std::vector<TempSummonData> const* data = sObjectMgr->GetSummonGroup(GetEntry(), IsGameObject() ? SUMMONER_TYPE_GAMEOBJECT : SUMMONER_TYPE_CREATURE, group);
2450 if (!data)
2451 return;
2452
2453 for (std::vector<TempSummonData>::const_iterator itr = data->begin(); itr != data->end(); ++itr)
2454 if (TempSummon* summon = SummonCreature(itr->entry, itr->pos, itr->type, itr->time))
2455 if (list)
2456 list->push_back(summon);
2457}
#define sObjectMgr
Definition ObjectMgr.h:1636
@ SUMMONER_TYPE_CREATURE
Definition TemporarySummon.h:25
@ SUMMONER_TYPE_GAMEOBJECT
Definition TemporarySummon.h:26

References ASSERT, Object::GetEntry(), Object::IsCreature(), Object::IsGameObject(), sObjectMgr, SummonCreature(), SUMMONER_TYPE_CREATURE, and SUMMONER_TYPE_GAMEOBJECT.

Referenced by boss_eye_of_cthun::DoAction(), boss_majordomo::boss_majordomoAI::InitializeAI(), boss_taldaram::InitializeAI(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::JustRespawned(), npc_akama_shade::MovementInform(), npc_hyjal_thrall::OnGossipSelect(), SmartScript::ProcessAction(), boss_apothecary_hummel::boss_apothecary_hummelAI::Reset(), boss_jedoga_shadowseeker::Reset(), boss_rend_blackhand::boss_rend_blackhandAI::SummonWave(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::UpdateAI(), and npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI().

◆ SummonGameObject()

GameObject * WorldObject::SummonGameObject ( uint32  entry,
float  x,
float  y,
float  z,
float  ang,
float  rotation0,
float  rotation1,
float  rotation2,
float  rotation3,
uint32  respawnTime,
bool  checkTransport = true,
GOSummonType  summonType = GO_SUMMON_TIMED_OR_CORPSE_DESPAWN 
)
2383{
2384 if (!IsInWorld())
2385 return nullptr;
2386
2387 GameObjectTemplate const* goinfo = sObjectMgr->GetGameObjectTemplate(entry);
2388 if (!goinfo)
2389 {
2390 LOG_ERROR("sql.sql", "Gameobject template {} not found in database!", entry);
2391 return nullptr;
2392 }
2393
2394 Map* map = GetMap();
2395 GameObject* go = sObjectMgr->IsGameObjectStaticTransport(entry) ? new StaticTransport() : new GameObject();
2396 if (!go->Create(map->GenerateLowGuid<HighGuid::GameObject>(), entry, map, GetPhaseMask(), x, y, z, ang, G3D::Quat(rotation0, rotation1, rotation2, rotation3), 100, GO_STATE_READY))
2397 {
2398 delete go;
2399 return nullptr;
2400 }
2401
2402 go->SetRespawnTime(respawnTime);
2403
2404 // Xinef: if gameobject is temporary, set custom spellid
2405 if (respawnTime)
2406 go->SetSpellId(1);
2407
2408 if (IsPlayer() || (IsCreature() && summonType == GO_SUMMON_TIMED_OR_CORPSE_DESPAWN)) //not sure how to handle this
2409 ToUnit()->AddGameObject(go);
2410 else
2411 go->SetSpawnedByDefault(false);
2412
2413 map->AddToMap(go, checkTransport);
2414 return go;
2415}
@ GO_STATE_READY
Definition GameObjectData.h:690
@ GO_SUMMON_TIMED_OR_CORPSE_DESPAWN
Definition Object.h:74
virtual bool Create(ObjectGuid::LowType guidlow, uint32 name_id, Map *map, uint32 phaseMask, float x, float y, float z, float ang, G3D::Quat const &rotation, uint32 animprogress, GOState go_state, uint32 artKit=0)
Definition GameObject.cpp:254
void SetRespawnTime(int32 respawn)
Definition GameObject.cpp:1288
void SetSpawnedByDefault(bool b)
Definition GameObject.h:196
void SetSpellId(uint32 id)
Definition GameObject.h:176
ObjectGuid::LowType GenerateLowGuid()
Definition Map.h:487
bool AddToMap(T *, bool checkTransport=false)
Definition Map.cpp:394
Definition Transport.h:113
void AddGameObject(GameObject *gameObj)
Definition Unit.cpp:6234
Definition GameObjectData.h:31

References Unit::AddGameObject(), Map::AddToMap(), GameObject::Create(), GameObject, Map::GenerateLowGuid(), GetMap(), GetPhaseMask(), GO_STATE_READY, GO_SUMMON_TIMED_OR_CORPSE_DESPAWN, Object::IsCreature(), Object::IsInWorld(), Object::IsPlayer(), LOG_ERROR, GameObject::SetRespawnTime(), GameObject::SetSpawnedByDefault(), GameObject::SetSpellId(), sObjectMgr, and Object::ToUnit().

Referenced by boss_freya::boss_freyaAI::DamageTaken(), boss_thorim::boss_thorimAI::DamageTaken(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::DoAction(), instance_obsidian_sanctum::instance_obsidian_sanctum_InstanceMapScript::DoAction(), npc_ahune_bunny::DoAction(), npc_medivh_bm::DoAction(), IceTombSummonEvent::Execute(), boss_sartharion_tenebron::boss_sartharion_tenebronAI::ExecuteEvent(), boss_sartharion_shadron::boss_sartharion_shadronAI::ExecuteEvent(), boss_sartharion_vesperon::boss_sartharion_vesperonAI::ExecuteEvent(), npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::HandleAnimation(), HandleBothDead(), spell_gordunni_trap::HandleDummy(), spell_q12014_steady_as_a_rock::HandleFinish(), gobject_commandscript::HandleGameObjectAddTempCommand(), boss_sapphiron::boss_sapphironAI::InitializeAI(), boss_eregos::boss_eregosAI::JustDied(), boss_kologarn::boss_kologarnAI::JustDied(), npc_artruis_the_hearthless::npc_artruis_the_hearthlessAI::JustDied(), boss_four_horsemen::boss_four_horsemenAI::JustDied(), spell_pagles_point_cast::OnEffect(), instance_sunken_temple::instance_sunken_temple_InstanceMapScript::OnGameObjectCreate(), npc_zulaman_hostage::OnGossipSelect(), spell_silithyst::OnRemove(), SmartScript::ProcessAction(), npc_brewfest_super_brew_trigger::Reset(), boss_ossirian::Reset(), npc_crystal_spike::Reset(), boss_freya_nature_bomb::boss_freya_nature_bombAI::Reset(), npc_oscillating_frequency_scanner_master_bunny::npc_oscillating_frequency_scanner_master_bunnyAI::Reset(), npc_ulduar_harpoonfirestate::npc_ulduar_harpoonfirestateAI::SetData(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::SetData(), instance_ulduar::instance_ulduar_InstanceMapScript::SpawnHodirChests(), boss_ossirian::SpawnNextCrystal(), go_firework_show::SpawnNextFirework(), npc_thrall_bfu::npc_thrall_bfuAI::SpawnWave(), npc_deaths_door_fell_cannon_target_bunny::npc_deaths_door_fell_cannon_target_bunnyAI::SpellHit(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::Update(), instance_halls_of_reflection::instance_halls_of_reflection_InstanceMapScript::Update(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), npc_dark_iron_attack_mole_machine::UpdateAI(), npc_arthas::npc_arthasAI::UpdateAI(), npc_belnistrasz::npc_belnistraszAI::UpdateAI(), npc_pos_leader_second::npc_pos_leader_secondAI::UpdateAI(), boss_sapphiron::boss_sapphironAI::UpdateAI(), npc_alexstrasza::npc_alexstraszaAI::UpdateAI(), boss_algalon_the_observer::boss_algalon_the_observerAI::UpdateAI(), boss_mimiron::boss_mimironAI::UpdateAI(), boss_razorscale::boss_razorscaleAI::UpdateAI(), npc_shandy_dalaran::npc_shandy_dalaranAI::UpdateAI(), npc_still_at_it_trigger::npc_still_at_it_triggerAI::UpdateAI(), npc_grimstone::npc_grimstoneAI::UpdateEscortAI(), brann_bronzebeard::brann_bronzebeardAI::UpdateEscortAI(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI(), and npc_engineer_helice::npc_engineer_heliceAI::WaypointReached().

◆ SummonTrigger()

Creature * WorldObject::SummonTrigger ( float  x,
float  y,
float  z,
float  ang,
uint32  dur,
bool  setLevel = false,
CreatureAI *(*)(Creature *)  GetAI = nullptr 
)
2418{
2419 TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN;
2420 Creature* summon = SummonCreature(WORLD_TRIGGER, x, y, z, ang, summonType, duration);
2421 if (!summon)
2422 return nullptr;
2423
2424 //summon->SetName(GetName());
2425 if (setLevel && (IsPlayer() || IsCreature()))
2426 {
2427 summon->SetFaction(((Unit*)this)->GetFaction());
2428 summon->SetLevel(((Unit*)this)->GetLevel());
2429 }
2430
2431 // Xinef: correctly set phase mask in case of gameobjects
2432 summon->SetPhaseMask(GetPhaseMask(), false);
2433
2434 if (GetAI)
2435 summon->AIM_Initialize(GetAI(summon));
2436 return summon;
2437}
TempSummonType
Definition Object.h:45
@ TEMPSUMMON_DEAD_DESPAWN
Definition Object.h:52
@ TEMPSUMMON_TIMED_DESPAWN
Definition Object.h:48
bool AIM_Initialize(CreatureAI *ai=nullptr)
Definition Creature.cpp:1091
void SetFaction(uint32 faction)
Definition Unit.cpp:10097
void SetLevel(uint8 lvl, bool showLevelChange=true)
Definition Unit.cpp:15512
void SetPhaseMask(uint32 newPhaseMask, bool update) override
Definition Unit.cpp:19101

References Creature::AIM_Initialize(), GetPhaseMask(), Object::IsCreature(), Object::IsPlayer(), Unit::SetFaction(), Unit::SetLevel(), Unit::SetPhaseMask(), SummonCreature(), TEMPSUMMON_DEAD_DESPAWN, TEMPSUMMON_TIMED_DESPAWN, and WORLD_TRIGGER.

Referenced by GameObject::CastSpell(), boss_kiljaeden::EmpowerOrb(), spell_q10612_10613_the_fel_and_the_furious::HandleScriptEffect(), go_wg_vehicle_teleporter::go_wg_vehicle_teleporterAI::IsValidVehicle(), boss_kologarn_arms::boss_kologarn_armsAI::JustDied(), SmartScript::ProcessAction(), Map::ScriptsProcess(), boss_headless_horseman::UpdateAI(), boss_ymiron::boss_ymironAI::UpdateAI(), go_flames::go_flamesAI::UpdateAI(), and go_heat::go_heatAI::UpdateAI().

◆ Update()

void WorldObject::Update ( uint32  diff)
virtual

Reimplemented in Pet, MotionTransport, StaticTransport, DynamicObject, GameObject, Creature, TempSummon, Puppet, Player, Totem, and Unit.

1062{
1063 m_Events.Update(diff);
1064
1066 while (_heartbeatTimer <= 0ms)
1067 {
1069 Heartbeat();
1070 }
1071
1072 sScriptMgr->OnWorldObjectUpdate(this, diff);
1073}
std::chrono::milliseconds Milliseconds
Milliseconds shorthand typedef.
Definition Duration.h:27
void Update(uint32 p_time)
Definition EventProcessor.cpp:40
virtual void Heartbeat()
Definition Object.h:226

References _heartbeatTimer, Object::Heartbeat(), HEARTBEAT_INTERVAL, m_Events, sScriptMgr, and EventProcessor::Update().

Referenced by GameObject::Update(), and Unit::Update().

◆ UpdateAllowedPositionZ()

void WorldObject::UpdateAllowedPositionZ ( float  x,
float  y,
float &  z,
float *  groundZ = nullptr 
) const
1566{
1567 if (GetTransport())
1568 {
1569 if (groundZ)
1570 *groundZ = z;
1571
1572 return;
1573 }
1574
1575 if (Unit const* unit = ToUnit())
1576 {
1577 if (!unit->CanFly())
1578 {
1579 Creature const* c = unit->ToCreature();
1580 bool canSwim = c ? c->CanSwim() : true;
1581 float ground_z = z;
1582 float max_z;
1583 if (canSwim)
1584 max_z = GetMapWaterOrGroundLevel(x, y, z, &ground_z);
1585 else
1586 max_z = ground_z = GetMapHeight(x, y, z);
1587
1588 if (max_z > INVALID_HEIGHT)
1589 {
1590 if (canSwim && unit->GetMap()->IsInWater(unit->GetPhaseMask(), x, y, max_z - Z_OFFSET_FIND_HEIGHT, unit->GetCollisionHeight()))
1591 {
1592 // do not allow creatures to walk on
1593 // water level while swimming
1594 max_z = std::max(max_z - GetMinHeightInWater(), ground_z);
1595 }
1596 else
1597 {
1598 // hovering units cannot go below their hover height
1599 float hoverOffset = unit->GetHoverHeight();
1600 max_z += hoverOffset;
1601 ground_z += hoverOffset;
1602 }
1603
1604 if (z > max_z)
1605 z = max_z;
1606 else if (z < ground_z)
1607 z = ground_z;
1608 }
1609
1610 if (groundZ)
1611 *groundZ = ground_z;
1612 }
1613 else
1614 {
1615 float ground_z = GetMapHeight(x, y, z) + unit->GetHoverHeight();
1616 if (z < ground_z)
1617 z = ground_z;
1618
1619 if (groundZ)
1620 *groundZ = ground_z;
1621 }
1622 }
1623 else
1624 {
1625 float ground_z = GetMapHeight(x, y, z);
1626 if (ground_z > INVALID_HEIGHT)
1627 z = ground_z;
1628
1629 if (groundZ)
1630 *groundZ = ground_z;
1631 }
1632}
bool CanSwim() const override
This method check the current flag/status of a creature and its inhabit type.
Definition Creature.cpp:3277
float GetMinHeightInWater() const
Get the minimum height of a object that should be in water to start floating/swim.
Definition Object.cpp:1554

References Unit::CanFly(), Creature::CanSwim(), Unit::GetCollisionHeight(), Unit::GetHoverHeight(), GetMap(), GetMapHeight(), GetMapWaterOrGroundLevel(), GetMinHeightInWater(), GetPhaseMask(), GetTransport(), INVALID_HEIGHT, Map::IsInWater(), Object::ToCreature(), Object::ToUnit(), and Z_OFFSET_FIND_HEIGHT.

Referenced by RandomMovementGenerator< T >::_setRandomLocation(), HomeMovementGenerator< Creature >::_setTargetLocation(), Map::CheckCollisionAndGetValidCoords(), GetContactPoint(), GetNearPoint(), Unit::GetRandomContactPoint(), PathGenerator::NormalizePath(), CharmInfo::SaveStayPosition(), spell_valanar_kinetic_bomb_summon::SelectDest(), Unit::SetHover(), and WaypointMovementGenerator< Creature >::StartMove().

◆ UpdateGroundPositionZ()

void WorldObject::UpdateGroundPositionZ ( float  x,
float  y,
float &  z 
) const

◆ UpdateObjectVisibility()

void WorldObject::UpdateObjectVisibility ( bool  forced = true,
bool  fromUpdate = false 
)
virtual

◆ UpdateObjectVisibilityOnCreate()

virtual void WorldObject::UpdateObjectVisibilityOnCreate ( )
inlinevirtual

Reimplemented in TempSummon.

561{ UpdateObjectVisibility(true); }

References UpdateObjectVisibility().

◆ UpdatePositionData()

Member Data Documentation

◆ _allowedLooters

◆ _areaId

uint32 WorldObject::_areaId
protected

◆ _floorZ

float WorldObject::_floorZ
protected

◆ _heartbeatTimer

Milliseconds WorldObject::_heartbeatTimer
private

Referenced by Update().

◆ _liquidData

LiquidData WorldObject::_liquidData
protected

◆ _outdoors

bool WorldObject::_outdoors
protected

◆ _updatePositionData

bool WorldObject::_updatePositionData
protected

◆ _zoneId

uint32 WorldObject::_zoneId
protected

◆ elunaEvents

ElunaEventProcessor* WorldObject::elunaEvents

◆ LastUsedScriptID

◆ m_currMap

Map* WorldObject::m_currMap
private

◆ m_Events

EventProcessor WorldObject::m_Events

Referenced by Unit::_ExitVehicle(), BossAI::_Reset(), npc_q24545_wretched_ghoul::npc_q24545_wretched_ghoulAI::Activate(), CharmInfo::AddSpellToActionBar(), Spell::AddUnitTarget(), spell_sindragosa_ice_tomb_trap_aura::AfterApply(), Creature::CallAssistance(), boss_high_nethermancer_zerevor::CastDampenMagicIfPossible(), Unit::CastDelayedSpellWithPeriodicAmount(), boss_murmur::CastSuppressionOOC(), CleanupsBeforeDelete(), boss_romulo::DamageTaken(), boss_muru::DamageTaken(), boss_felblood_kaelthas::DamageTaken(), boss_the_lich_king::boss_the_lich_kingAI::DamageTaken(), npc_q24545_wretched_ghoul::npc_q24545_wretched_ghoulAI::DoAction(), boss_julianne::DoAction(), boss_baltharus_the_warborn::boss_baltharus_the_warbornAI::DoAction(), boss_prince_keleseth_icc::boss_prince_kelesethAI::DoAction(), boss_prince_taldaram_icc::boss_prince_taldaramAI::DoAction(), boss_prince_valanar_icc::boss_prince_valanarAI::DoAction(), boss_sindragosa::boss_sindragosaAI::DoAction(), npc_spinestalker::npc_spinestalkerAI::DoAction(), npc_rimefang::npc_rimefangAI::DoAction(), npc_green_dragon_combat_trigger::npc_green_dragon_combat_triggerAI::DoAction(), boss_felblood_kaelthas::DoAction(), boss_akilzon::DoAction(), boss_cthun::DoAction(), boss_kalecgos::DoAction(), boss_illidan_stormrage::DoAction(), npc_akama_illidan::DoAction(), npc_maiev_illidan::DoAction(), npc_blade_of_azzinoth::DoAction(), boss_ouro::Emerge(), boss_illidan_stormrage::EnterEvadeMode(), boss_zuljin::EnterPhase(), SpellEvent::Execute(), BattleExperienceEvent::Execute(), UtherBatteredHiltEvent::Execute(), TriggerWickedSpirit::Execute(), lapseTeleport::Execute(), PartyTimeEmoteEvent::Execute(), npc_xt002_boombot::npc_xt002_boombotAI::Explode(), Creature::ForcedDespawn(), spell_item_party_time::HandleEffectApply(), spell_alar_flame_quills::HandlePeriodic(), WorldSession::HandlePlayerLoginFromDB(), spell_ayamiss_swarmer_teleport_trigger::HandleScript(), boss_akilzon::HandleStormSequence(), boss_kiljaeden::InitializeAI(), boss_ambassador_hellmaw::InitializeAI(), npc_pet_mage_mirror_image::InitializeAI(), Totem::InitSummon(), npc_blade_of_azzinoth::IsSummonedBy(), npc_flame_of_azzinoth::IsSummonedBy(), npc_demonic_vapor::IsSummonedBy(), npc_maiev_illidan::IsSummonedBy(), boss_akilzon::JustDied(), boss_zuljin::JustDied(), npc_swarm_scarab::npc_swarm_scarabAI::JustDied(), npc_nerubian_burrower::npc_nerubian_burrowerAI::JustDied(), npc_gunship::npc_gunshipAI::JustDied(), npc_xt002_boombot::npc_xt002_boombotAI::JustDied(), npc_q24545_wretched_ghoul::npc_q24545_wretched_ghoulAI::JustDied(), boss_felmyst::JustDied(), boss_mother_shahraz::JustDied(), boss_najentus::JustDied(), boss_akilzon::JustEngagedWith(), boss_zuljin::JustEngagedWith(), boss_keleseth::JustEngagedWith(), npc_flame_of_azzinoth::JustEngagedWith(), boss_essence_of_suffering::boss_essence_of_sufferingAI::JustEngagedWith(), boss_swamplord_muselek::JustEngagedWith(), boss_felmyst::JustEngagedWith(), boss_muru::JustEngagedWith(), boss_janalai::JustEngagedWith(), boss_anubrekhan::boss_anubrekhanAI::JustEngagedWith(), boss_murmur::JustEngagedWith(), boss_gurtogg_bloodboil::JustEngagedWith(), boss_illidan_stormrage::JustEngagedWith(), boss_mother_shahraz::JustEngagedWith(), boss_najentus::JustEngagedWith(), boss_hydross_the_unstable::JustEngagedWith(), npc_akama_illidan::JustReachedHome(), boss_kiljaeden::JustSummoned(), boss_hazzarah::JustSummoned(), boss_baltharus_the_warborn::boss_baltharus_the_warbornAI::JustSummoned(), boss_drakkari_colossus::boss_drakkari_colossusAI::JustSummoned(), boss_prince_valanar_icc::boss_prince_valanarAI::JustSummoned(), boss_sindragosa::boss_sindragosaAI::JustSummoned(), boss_the_lich_king::boss_the_lich_kingAI::JustSummoned(), boss_valithria_dreamwalker::boss_valithria_dreamwalkerAI::JustSummoned(), npc_risen_archmage::npc_risen_archmageAI::JustSummoned(), boss_algalon_the_observer::boss_algalon_the_observerAI::JustSummoned(), boss_reliquary_of_souls::boss_reliquary_of_soulsAI::JustSummoned(), boss_gurtogg_bloodboil::KilledUnit(), boss_illidan_stormrage::KilledUnit(), boss_essence_of_suffering::boss_essence_of_sufferingAI::KilledUnit(), boss_essence_of_desire::boss_essence_of_desireAI::KilledUnit(), boss_essence_of_anger::boss_essence_of_angerAI::KilledUnit(), Creature::ModifyThreatPercentTemp(), boss_ebonroc::boss_ebonrocAI::MovementInform(), boss_zuljin::MovementInform(), boss_captain_skarloc::MovementInform(), boss_ayamiss::MovementInform(), boss_illidan_stormrage::MovementInform(), npc_akama_illidan::MovementInform(), boss_essence_of_suffering::boss_essence_of_sufferingAI::MovementInform(), boss_essence_of_desire::boss_essence_of_desireAI::MovementInform(), boss_felmyst::MovementInform(), gunship_npc_AI::MovementInform(), npc_gunship_boarding_addAI::MovementInform(), boss_ghazan::MovementInform(), spell_halion_twilight_realm_aura::OnApply(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnCreatureCreate(), go_main_chambers_access_panel::OnGossipHello(), spell_halion_leave_twilight_realm_aura::OnRemove(), at_cthun_stomach_exit::OnTrigger(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnUnitDeath(), npc_hyldsmeet_protodrake::npc_hyldsmeet_protodrakeAI::PassengerBoarded(), boss_anetheron::PathEndReached(), boss_rage_winterchill::PathEndReached(), npc_hyjal_ground_trash::PathEndReached(), npc_hyjal_frost_wyrm::PathEndReached(), boss_ambassador_hellmaw::PathEndReached(), npc_akama_illidan::PathEndReached(), npc_hyjal_gargoyle::PathEndReached(), npc_hive_zara_swarmer::PathEndReached(), boss_reliquary_of_souls::boss_reliquary_of_soulsAI::PhaseTransitionSpawns(), Spell::prepare(), SmartScript::ProcessAction(), Spell::RecalculateDelayMomentForDst(), boss_vexallus::Reset(), boss_brutallus::Reset(), boss_kiljaeden::Reset(), boss_muru::Reset(), boss_entropius::Reset(), npc_dark_fiend::Reset(), npc_singularity::Reset(), boss_akilzon::Reset(), boss_janalai::Reset(), boss_zuljin::Reset(), boss_anubrekhan::boss_anubrekhanAI::Reset(), boss_runemaster_molgeim::boss_runemaster_molgeimAI::Reset(), boss_illidan_stormrage::Reset(), npc_akama_illidan::Reset(), npc_maiev_illidan::Reset(), boss_mother_shahraz::Reset(), boss_najentus::Reset(), boss_alar::Reset(), NPCStaveQuestAI::ResetState(), boss_alar::ScheduleAbilities(), boss_illidan_stormrage::ScheduleAbilities(), BossAI::ScheduleEnrageTimer(), npc_gunship_boarding_addAI::SetData(), boss_the_beast::boss_thebeastAI::SetData(), boss_felmyst::StartIntro(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::SummonedCreatureDies(), boss_hydross_the_unstable::SummonMovementInform(), boss_hydross_the_unstable::SummonTaintedElementalOOC(), CreatureAI::Talk(), TempSummon::UnSummon(), Totem::UnSummon(), spell_illidari_council_deadly_strike_aura::Update(), Update(), npc_kalecgos_kj::UpdateAI(), boss_anomalus::UpdateAI(), and npc_dark_fiend::UpdateAI().

◆ m_executed_notifies

uint16 WorldObject::m_executed_notifies
private

◆ m_InstanceId

uint32 WorldObject::m_InstanceId
private

◆ m_invisibility

◆ m_invisibilityDetect

◆ m_isActive

bool WorldObject::m_isActive
protected

◆ m_isFarVisible

bool WorldObject::m_isFarVisible
protected

Referenced by IsFarVisible().

◆ m_isWorldObject

const bool WorldObject::m_isWorldObject
protected

◆ m_movementInfo

MovementInfo WorldObject::m_movementInfo

Referenced by _IsWithinDist(), Unit::AddExtraUnitMovementFlag(), Vehicle::AddPassenger(), MotionTransport::AddPassenger(), StaticTransport::AddPassenger(), Unit::AddUnitMovementFlag(), Unit::BuildMovementPacket(), Object::BuildMovementUpdate(), WorldSession::BuildPartyMemberStatsChangedPacket(), Player::CanFly(), DynamicObject::CleanupsBeforeDelete(), GameObject::CleanupsBeforeDelete(), MotionTransport::CleanupsBeforeDelete(), StaticTransport::CleanupsBeforeDelete(), Unit::CleanupsBeforeDelete(), MotionTransport::CreateGOPassenger(), MotionTransport::CreateNPCPassenger(), MotionTransport::DelayedTeleportTransport(), Unit::DisableSpline(), npc_escortAI::GenerateWaypointArray(), SmartAI::GenerateWayPointArray(), Unit::GetExtraUnitMovementFlags(), GetTransOffsetO(), GetTransOffsetX(), GetTransOffsetY(), GetTransOffsetZ(), GetTransSeat(), GetTransTime(), Unit::GetUnitMovementFlags(), WorldSession::HandleChangeSeatsOnControlledVehicle(), WorldSession::HandleDismissControlledVehicle(), misc_commandscript::HandleGPSCommand(), WorldSession::HandleMoveKnockBackAck(), WorldSession::HandleMovementOpcodes(), WorldSession::HandleMoveNotActiveMover(), WorldSession::HandleMoveRootAck(), WorldSession::HandleMoveSetCanFlyAckOpcode(), WorldSession::HandleMoveTimeSkippedOpcode(), WorldSession::HandleMoveUnRootAck(), WorldSession::HandleMoveWorldportAck(), WorldSession::HandlePlayerLoginFromDB(), WorldSession::HandleRequestPartyMemberStatsOpcode(), Unit::HasExtraUnitMovementFlag(), Unit::HasUnitMovementFlag(), Unit::IsFalling(), Unit::IsFlying(), Creature::IsFreeToMove(), Unit::IsHovering(), Unit::IsLevitating(), Unit::isMoving(), Unit::isSwimming(), Unit::isTurning(), Unit::IsWalking(), Movement::MoveSplineInit::Launch(), Player::LoadFromDB(), MotionMaster::MoveFall(), Movement::MoveSplineInit::MoveSplineInit(), FollowMovementGenerator< T >::PositionOkay(), PredictPosition(), spell_igb_teleport_to_enemy_ship::RelocateTransportOffset(), Unit::RemoveExtraUnitMovementFlag(), Vehicle::RemovePassenger(), MotionTransport::RemovePassenger(), StaticTransport::RemovePassenger(), Unit::RemoveUnitMovementFlag(), Unit::SetExtraUnitMovementFlags(), Unit::SetUnitMovementFlags(), Movement::MoveSplineInit::Stop(), Player::TeleportTo(), StaticTransport::UpdatePassengerPositions(), MotionTransport::UpdatePassengerPositions(), and Unit::UpdateSplinePosition().

◆ m_name

◆ m_notifyflags

uint16 WorldObject::m_notifyflags
private

◆ m_phaseMask

uint32 WorldObject::m_phaseMask
private

Referenced by GetPhaseMask(), and SetPhaseMask().

◆ m_serverSideVisibility

◆ m_serverSideVisibilityDetect

◆ m_stealth

◆ m_stealthDetect

◆ m_transport

◆ m_useCombinedPhases

bool WorldObject::m_useCombinedPhases
private

Referenced by InSamePhase(), and SetPhaseMask().

◆ m_visibilityDistanceOverride

Optional<float> WorldObject::m_visibilityDistanceOverride
protected

◆ m_zoneScript


The documentation for this class was generated from the following files: