Enumerator |
---|
SPELL_WARRIOR_INTERVENE_TRIGGER | |
SPELL_WARRIOR_SPELL_REFLECTION | |
SPELL_WARRIOR_IMPROVED_SPELL_REFLECTION_TRIGGER | |
SPELL_WARRIOR_BLOODTHIRST | |
SPELL_WARRIOR_BLOODTHIRST_DAMAGE | |
SPELL_WARRIOR_CHARGE | |
SPELL_WARRIOR_DAMAGE_SHIELD_DAMAGE | |
SPELL_WARRIOR_DEEP_WOUNDS_RANK_1 | |
SPELL_WARRIOR_DEEP_WOUNDS_RANK_2 | |
SPELL_WARRIOR_DEEP_WOUNDS_RANK_3 | |
SPELL_WARRIOR_DEEP_WOUNDS_RANK_PERIODIC | |
SPELL_WARRIOR_EXECUTE | |
SPELL_WARRIOR_GLYPH_OF_EXECUTION | |
SPELL_WARRIOR_GLYPH_OF_VIGILANCE | |
SPELL_WARRIOR_JUGGERNAUT_CRIT_BONUS_BUFF | |
SPELL_WARRIOR_JUGGERNAUT_CRIT_BONUS_TALENT | |
SPELL_WARRIOR_LAST_STAND_TRIGGERED | |
SPELL_WARRIOR_RETALIATION_DAMAGE | |
SPELL_WARRIOR_SLAM | |
SPELL_WARRIOR_SUNDER_ARMOR | |
SPELL_WARRIOR_SWEEPING_STRIKES_EXTRA_ATTACK_1 | |
SPELL_WARRIOR_SWEEPING_STRIKES_EXTRA_ATTACK_2 | |
SPELL_WARRIOR_TAUNT | |
SPELL_WARRIOR_UNRELENTING_ASSAULT_RANK_1 | |
SPELL_WARRIOR_UNRELENTING_ASSAULT_RANK_2 | |
SPELL_WARRIOR_UNRELENTING_ASSAULT_TRIGGER_1 | |
SPELL_WARRIOR_UNRELENTING_ASSAULT_TRIGGER_2 | |
SPELL_WARRIOR_VIGILANCE_PROC | |
SPELL_WARRIOR_VIGILANCE_REDIRECT_THREAT | |
SPELL_WARRIOR_WHIRLWIND_MAIN | |
SPELL_WARRIOR_WHIRLWIND_OFF | |
32{
64};
@ SPELL_WARRIOR_DEEP_WOUNDS_RANK_1
Definition spell_warrior.cpp:40
@ SPELL_WARRIOR_RETALIATION_DAMAGE
Definition spell_warrior.cpp:50
@ SPELL_WARRIOR_BLOODTHIRST
Definition spell_warrior.cpp:36
@ SPELL_WARRIOR_UNRELENTING_ASSAULT_TRIGGER_1
Definition spell_warrior.cpp:58
@ SPELL_WARRIOR_GLYPH_OF_EXECUTION
Definition spell_warrior.cpp:45
@ SPELL_WARRIOR_VIGILANCE_REDIRECT_THREAT
Definition spell_warrior.cpp:61
@ SPELL_WARRIOR_SWEEPING_STRIKES_EXTRA_ATTACK_1
Definition spell_warrior.cpp:53
@ SPELL_WARRIOR_DEEP_WOUNDS_RANK_PERIODIC
Definition spell_warrior.cpp:43
@ SPELL_WARRIOR_DEEP_WOUNDS_RANK_2
Definition spell_warrior.cpp:41
@ SPELL_WARRIOR_TAUNT
Definition spell_warrior.cpp:55
@ SPELL_WARRIOR_VIGILANCE_PROC
Definition spell_warrior.cpp:60
@ SPELL_WARRIOR_DEEP_WOUNDS_RANK_3
Definition spell_warrior.cpp:42
@ SPELL_WARRIOR_UNRELENTING_ASSAULT_RANK_1
Definition spell_warrior.cpp:56
@ SPELL_WARRIOR_DAMAGE_SHIELD_DAMAGE
Definition spell_warrior.cpp:39
@ SPELL_WARRIOR_LAST_STAND_TRIGGERED
Definition spell_warrior.cpp:49
@ SPELL_WARRIOR_CHARGE
Definition spell_warrior.cpp:38
@ SPELL_WARRIOR_WHIRLWIND_MAIN
Definition spell_warrior.cpp:62
@ SPELL_WARRIOR_JUGGERNAUT_CRIT_BONUS_TALENT
Definition spell_warrior.cpp:48
@ SPELL_WARRIOR_IMPROVED_SPELL_REFLECTION_TRIGGER
Definition spell_warrior.cpp:35
@ SPELL_WARRIOR_INTERVENE_TRIGGER
Definition spell_warrior.cpp:33
@ SPELL_WARRIOR_EXECUTE
Definition spell_warrior.cpp:44
@ SPELL_WARRIOR_WHIRLWIND_OFF
Definition spell_warrior.cpp:63
@ SPELL_WARRIOR_GLYPH_OF_VIGILANCE
Definition spell_warrior.cpp:46
@ SPELL_WARRIOR_SPELL_REFLECTION
Definition spell_warrior.cpp:34
@ SPELL_WARRIOR_UNRELENTING_ASSAULT_TRIGGER_2
Definition spell_warrior.cpp:59
@ SPELL_WARRIOR_BLOODTHIRST_DAMAGE
Definition spell_warrior.cpp:37
@ SPELL_WARRIOR_UNRELENTING_ASSAULT_RANK_2
Definition spell_warrior.cpp:57
@ SPELL_WARRIOR_SLAM
Definition spell_warrior.cpp:51
@ SPELL_WARRIOR_SUNDER_ARMOR
Definition spell_warrior.cpp:52
@ SPELL_WARRIOR_SWEEPING_STRIKES_EXTRA_ATTACK_2
Definition spell_warrior.cpp:54
@ SPELL_WARRIOR_JUGGERNAUT_CRIT_BONUS_BUFF
Definition spell_warrior.cpp:47