AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_warr_rend Class Reference
Inheritance diagram for spell_warr_rend:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_warr_rend)
 
void CalculateAmount (AuraEffect const *aurEff, int32 &amount, bool &canBeRecalculated)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalculateAmount()

void spell_warr_rend::CalculateAmount ( AuraEffect const *  aurEff,
int32 amount,
bool &  canBeRecalculated 
)
inlineprivate
566 {
567 if (Unit* caster = GetCaster())
568 {
569 canBeRecalculated = false;
570
571 // $0.2 * (($MWB + $mwb) / 2 + $AP / 14 * $MWS) bonus per tick
572 float ap = caster->GetTotalAttackPowerValue(BASE_ATTACK);
573 int32 mws = caster->GetAttackTime(BASE_ATTACK);
574 float mwbMin = 0.f;
575 float mwbMax = 0.f;
576 for (uint8 i = 0; i < MAX_ITEM_PROTO_DAMAGES; ++i)
577 {
578 mwbMin += caster->GetWeaponDamageRange(BASE_ATTACK, MINDAMAGE, i);
579 mwbMax += caster->GetWeaponDamageRange(BASE_ATTACK, MAXDAMAGE, i);
580 }
581
582 float mwb = ((mwbMin + mwbMax) / 2 + ap * mws / 14000) * 0.2f;
583 amount += int32(caster->ApplyEffectModifiers(GetSpellInfo(), aurEff->GetEffIndex(), mwb));
584
585 // "If used while your target is above 75% health, Rend does 35% more damage."
586 // as for 3.1.3 only ranks above 9 (wrong tooltip?)
587 if (GetSpellInfo()->GetRank() >= 9)
588 {
589 if (GetUnitOwner()->HasAuraState(AURA_STATE_HEALTH_ABOVE_75_PERCENT, GetSpellInfo(), caster))
590 AddPct(amount, GetSpellInfo()->Effects[EFFECT_2].CalcValue(caster));
591 }
592 }
593 }
std::int32_t int32
Definition Define.h:103
std::uint8_t uint8
Definition Define.h:109
#define MAX_ITEM_PROTO_DAMAGES
Definition ItemTemplate.h:613
@ EFFECT_2
Definition SharedDefines.h:33
@ AURA_STATE_HEALTH_ABOVE_75_PERCENT
Definition SharedDefines.h:1315
@ MINDAMAGE
Definition Unit.h:135
@ MAXDAMAGE
Definition Unit.h:136
@ BASE_ATTACK
Definition Unit.h:209
T AddPct(T &base, U pct)
Definition Util.h:67
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1005
Unit * GetCaster() const
Definition SpellScript.cpp:1020
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1030
Definition Unit.h:636

References AddPct(), AURA_STATE_HEALTH_ABOVE_75_PERCENT, BASE_ATTACK, EFFECT_2, AuraScript::GetCaster(), AuraEffect::GetEffIndex(), AuraScript::GetSpellInfo(), AuraScript::GetUnitOwner(), MAX_ITEM_PROTO_DAMAGES, MAXDAMAGE, and MINDAMAGE.

Referenced by Register().

◆ PrepareAuraScript()

spell_warr_rend::PrepareAuraScript ( spell_warr_rend  )
private

◆ Register()

void spell_warr_rend::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

596 {
598 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_PERIODIC_DAMAGE
Definition SpellAuraDefines.h:66
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:772
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:771
void CalculateAmount(AuraEffect const *aurEff, int32 &amount, bool &canBeRecalculated)
Definition spell_warrior.cpp:565

References AuraEffectCalcAmountFn, CalculateAmount(), AuraScript::DoEffectCalcAmount, EFFECT_0, and SPELL_AURA_PERIODIC_DAMAGE.


The documentation for this class was generated from the following file: