AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
PositionFullTerrainStatus Struct Reference

#include "Map.h"

Public Member Functions

 PositionFullTerrainStatus ()=default
 

Public Attributes

uint32 areaId {0}
 
float floorZ {INVALID_HEIGHT}
 
bool outdoors {false}
 
LiquidData liquidInfo
 

Detailed Description

Constructor & Destructor Documentation

◆ PositionFullTerrainStatus()

PositionFullTerrainStatus::PositionFullTerrainStatus ( )
default

Member Data Documentation

◆ areaId

uint32 PositionFullTerrainStatus::areaId {0}

◆ floorZ

float PositionFullTerrainStatus::floorZ {INVALID_HEIGHT}
#define INVALID_HEIGHT
Definition GridTerrainData.h:27

Referenced by Map::GetFullTerrainStatusForPosition(), and WorldObject::ProcessPositionDataChanged().

◆ liquidInfo

LiquidData PositionFullTerrainStatus::liquidInfo

◆ outdoors

bool PositionFullTerrainStatus::outdoors {false}

The documentation for this struct was generated from the following file: