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instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript Struct Reference
Inheritance diagram for instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript:
InstanceScript ZoneScript

Public Member Functions

 instance_ruins_of_ahnqiraj_InstanceMapScript (Map *map)
 
void OnPlayerEnter (Player *player) override
 
void OnCreatureCreate (Creature *creature) override
 
void OnCreatureEvade (Creature *creature) override
 
void SetData (uint32 type, uint32 data) override
 
uint32 GetData (uint32 type) const override
 
void OnUnitDeath (Unit *unit) override
 
void SetGuidData (uint32 type, ObjectGuid data) override
 
ObjectGuid GetGuidData (uint32 type) const override
 
void CallNextRajaxxLeader (bool announce=false)
 
void ResetRajaxxWaves ()
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (Map *map)
 
 ~InstanceScript () override
 
virtual void Initialize ()
 
virtual void Load (char const *data)
 
virtual void CreatureLooted (Creature *, LootType)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
virtual bool IsEncounterInProgress () const
 
void OnCreatureCreate (Creature *creature) override
 
void OnCreatureRemove (Creature *creature) override
 
void OnGameObjectCreate (GameObject *go) override
 
void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
ObjectGuid GetGuidData (uint32 type) const override
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
virtual void OnPlayerAreaUpdate (Player *, uint32, uint32)
 
virtual void OnPlayerInWaterStateUpdate (Player *, bool)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE)
 
void DoRespawnCreature (ObjectGuid guid, bool force=false)
 
void DoRespawnCreature (uint32 type, bool force=false)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets, bool includeControlled)
 
bool ServerAllowsTwoSideGroups ()
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
BossInfo const * GetBossInfo (uint32 id) const
 
uint32 GetPersistentData (uint32 index) const
 
void StorePersistentData (uint32 index, uint32 data)
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void SetCompletedEncountersMask (uint32 newMask, bool save)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (uint32 type, Unit *unit=nullptr, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPacket &)
 
uint32 GetEncounterCount () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
virtual void DoAction (int32)
 
void DoForAllMinions (uint32 id, std::function< void(Creature *)> exec)
 
void StoreGameObjectState (ObjectGuid::LowType spawnId, uint8 state)
 
uint8 GetStoredGameObjectState (ObjectGuid::LowType spawnId) const
 
void LoadInstanceSavedGameobjectStateData ()
 
bool IsBossDone (uint32 bossId) const
 
bool AllBossesDone () const
 
bool AllBossesDone (std::initializer_list< uint32 > bossIds) const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnCreatureCreate (Creature *)
 
virtual void OnCreatureRemove (Creature *)
 
virtual void OnGameObjectCreate (GameObject *)
 
virtual void OnGameObjectRemove (GameObject *)
 
virtual void OnUnitDeath (Unit *)
 
virtual void OnCreatureEvade (Creature *)
 
virtual ObjectGuid GetGuidData (uint32) const
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Private Attributes

ObjectGuid _kurinnaxxGUID
 
ObjectGuid _rajaxxGUID
 
ObjectGuid _moamGUID
 
ObjectGuid _buruGUID
 
ObjectGuid _ossirianGUID
 
ObjectGuid _paralyzedGUID
 
ObjectGuid _andorovGUID
 
uint32 _rajaxWaveCounter
 
uint8 _buruPhase
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static std::string GetBossStateName (uint8 state)
 
- Public Attributes inherited from InstanceScript
Mapinstance
 
TaskScheduler scheduler
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void SetPersistentDataCount (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void LoadSummonData (ObjectData const *data)
 
void SetSummoner (Creature *creature)
 
void AddObject (Creature *obj, bool add=true)
 
void RemoveObject (Creature *obj)
 
void AddObject (GameObject *obj, bool add=true)
 
void RemoveObject (GameObject *obj)
 
void AddObject (WorldObject *obj, uint32 type, bool add=true)
 
void RemoveObject (WorldObject *obj, uint32 type)
 
void AddDoor (GameObject *door, bool add=true)
 
void RemoveDoor (GameObject *door)
 
void AddMinion (Creature *minion, bool add=true)
 
void RemoveMinion (Creature *minion)
 
void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
void ReadSavePersistentData (std::istringstream &data)
 
virtual void ReadSaveDataMore (std::istringstream &)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
void WritePersistentData (std::ostringstream &data)
 
virtual void WriteSaveDataMore (std::ostringstream &)
 

Detailed Description

Constructor & Destructor Documentation

◆ instance_ruins_of_ahnqiraj_InstanceMapScript()

instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::instance_ruins_of_ahnqiraj_InstanceMapScript ( Map map)
inline
74 : InstanceScript(map)
75 {
80 _buruPhase = 1;
81 }
ObjectData const creatureData[]
Definition: instance_ruins_of_ahnqiraj.cpp:25
@ NUM_ENCOUNTER
Definition: ruins_of_ahnqiraj.h:34
#define DataHeader
Definition: blackrock_depths.h:23
Definition: InstanceScript.h:142
void SetBossNumber(uint32 number)
Definition: InstanceScript.h:285
void SetHeaders(std::string const &dataHeaders)
Definition: InstanceScript.cpp:141
void LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)
Definition: InstanceScript.cpp:176
uint32 _rajaxWaveCounter
Definition: instance_ruins_of_ahnqiraj.cpp:313
uint8 _buruPhase
Definition: instance_ruins_of_ahnqiraj.cpp:314

References _buruPhase, _rajaxWaveCounter, creatureData, DataHeader, InstanceScript::LoadObjectData(), NUM_ENCOUNTER, InstanceScript::SetBossNumber(), and InstanceScript::SetHeaders().

Member Function Documentation

◆ CallNextRajaxxLeader()

void instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::CallNextRajaxxLeader ( bool  announce = false)
inline
254 {
256
257 if (Creature* nextLeader = GetCreature(RajaxxWavesData[_rajaxWaveCounter].at(0)))
258 {
259 if (announce)
260 {
261 if (_rajaxWaveCounter >= 2)
262 {
263 if (Creature* rajaxx = GetCreature(DATA_RAJAXX))
264 {
265 rajaxx->AI()->Talk(RajaxxWavesData[_rajaxWaveCounter].at(1));
266 }
267 }
268 }
269
270 if (nextLeader->IsAlive())
271 {
272 Creature* generalAndorov = instance->GetCreature(_andorovGUID);
273 if (generalAndorov && generalAndorov->IsAlive() && generalAndorov->AI()->GetData(DATA_ANDOROV))
274 {
275 nextLeader->AI()->AttackStart(generalAndorov);
276 }
277 else
278 {
279 nextLeader->SetInCombatWithZone();
280 }
281 }
282 else
283 {
285 }
286 }
287 }
std::array< uint32, 8 > RajaxxWavesData[]
Definition: instance_ruins_of_ahnqiraj.cpp:55
@ DATA_RAJAXX
Definition: ruins_of_ahnqiraj.h:29
@ DATA_ANDOROV
Definition: ruins_of_ahnqiraj.h:45
virtual uint32 GetData(uint32) const
Definition: UnitAI.h:213
virtual void AttackStart(Unit *)
Definition: UnitAI.cpp:27
Definition: Creature.h:43
CreatureAI * AI() const
Definition: Creature.h:140
bool IsAlive() const
Definition: Unit.h:1654
Creature * GetCreature(uint32 type)
Definition: InstanceScript.cpp:103
Map * instance
Definition: InstanceScript.h:148
Creature * GetCreature(ObjectGuid const guid)
Definition: Map.cpp:3317
void CallNextRajaxxLeader(bool announce=false)
Definition: instance_ruins_of_ahnqiraj.cpp:253
ObjectGuid _andorovGUID
Definition: instance_ruins_of_ahnqiraj.cpp:312

References _andorovGUID, _rajaxWaveCounter, Creature::AI(), UnitAI::AttackStart(), CallNextRajaxxLeader(), DATA_ANDOROV, DATA_RAJAXX, Map::GetCreature(), InstanceScript::GetCreature(), UnitAI::GetData(), InstanceScript::instance, Unit::IsAlive(), and RajaxxWavesData.

Referenced by CallNextRajaxxLeader(), and SetData().

◆ GetData()

uint32 instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::GetData ( uint32  type) const
inlineoverridevirtual

Reimplemented from ZoneScript.

178 {
179 if (type == DATA_BURU_PHASE)
180 return _buruPhase;
181
182 return 0;
183 }
@ DATA_BURU_PHASE
Definition: ruins_of_ahnqiraj.h:47

References _buruPhase, and DATA_BURU_PHASE.

◆ GetGuidData()

ObjectGuid instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::GetGuidData ( uint32  type) const
inlineoverridevirtual

Reimplemented from InstanceScript.

231 {
232 switch (type)
233 {
234 case DATA_KURINNAXX:
235 return _kurinnaxxGUID;
236 case DATA_RAJAXX:
237 return _rajaxxGUID;
238 case DATA_MOAM:
239 return _moamGUID;
240 case DATA_BURU:
241 return _buruGUID;
242 case DATA_OSSIRIAN:
243 return _ossirianGUID;
244 case DATA_PARALYZED:
245 return _paralyzedGUID;
246 case DATA_ANDOROV:
247 return _andorovGUID;
248 }
249
250 return ObjectGuid::Empty;
251 }
@ DATA_PARALYZED
Definition: ruins_of_ahnqiraj.h:36
@ DATA_OSSIRIAN
Definition: ruins_of_ahnqiraj.h:33
@ DATA_BURU
Definition: ruins_of_ahnqiraj.h:31
@ DATA_MOAM
Definition: ruins_of_ahnqiraj.h:30
@ DATA_KURINNAXX
Definition: ruins_of_ahnqiraj.h:28
static ObjectGuid const Empty
Definition: ObjectGuid.h:120
ObjectGuid _moamGUID
Definition: instance_ruins_of_ahnqiraj.cpp:308
ObjectGuid _ossirianGUID
Definition: instance_ruins_of_ahnqiraj.cpp:310
ObjectGuid _rajaxxGUID
Definition: instance_ruins_of_ahnqiraj.cpp:307
ObjectGuid _paralyzedGUID
Definition: instance_ruins_of_ahnqiraj.cpp:311
ObjectGuid _kurinnaxxGUID
Definition: instance_ruins_of_ahnqiraj.cpp:306
ObjectGuid _buruGUID
Definition: instance_ruins_of_ahnqiraj.cpp:309

References _andorovGUID, _buruGUID, _kurinnaxxGUID, _moamGUID, _ossirianGUID, _paralyzedGUID, _rajaxxGUID, DATA_ANDOROV, DATA_BURU, DATA_KURINNAXX, DATA_MOAM, DATA_OSSIRIAN, DATA_PARALYZED, DATA_RAJAXX, and ObjectGuid::Empty.

◆ OnCreatureCreate()

void instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from InstanceScript.

99 {
101
102 switch (creature->GetEntry())
103 {
104 case NPC_KURINNAXX:
105 _kurinnaxxGUID = creature->GetGUID();
106 break;
107 case NPC_RAJAXX:
108 _rajaxxGUID = creature->GetGUID();
109 break;
110 case NPC_MOAM:
111 _moamGUID = creature->GetGUID();
112 break;
113 case NPC_BURU:
114 _buruGUID = creature->GetGUID();
115 break;
116 case NPC_OSSIRIAN:
117 _ossirianGUID = creature->GetGUID();
118 break;
119 case NPC_ANDOROV:
120 _andorovGUID = creature->GetGUID();
121 break;
122 }
123 }
@ NPC_MOAM
Definition: ruins_of_ahnqiraj.h:56
@ NPC_RAJAXX
Definition: ruins_of_ahnqiraj.h:55
@ NPC_KURINNAXX
Definition: ruins_of_ahnqiraj.h:54
@ NPC_ANDOROV
Definition: ruins_of_ahnqiraj.h:76
@ NPC_OSSIRIAN
Definition: ruins_of_ahnqiraj.h:59
@ NPC_BURU
Definition: ruins_of_ahnqiraj.h:57
uint32 GetEntry() const
Definition: Object.h:115
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:112
void OnCreatureCreate(Creature *creature) override
Definition: InstanceScript.cpp:58

References _andorovGUID, _buruGUID, _kurinnaxxGUID, _moamGUID, _ossirianGUID, _rajaxxGUID, Object::GetEntry(), Object::GetGUID(), NPC_ANDOROV, NPC_BURU, NPC_KURINNAXX, NPC_MOAM, NPC_OSSIRIAN, NPC_RAJAXX, and InstanceScript::OnCreatureCreate().

◆ OnCreatureEvade()

void instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::OnCreatureEvade ( Creature creature)
inlineoverridevirtual

Reimplemented from ZoneScript.

126 {
127 if (CreatureGroup* formation = creature->GetFormation())
128 {
129 if (Creature* leader = formation->GetLeader())
130 {
131 switch (leader->GetEntry())
132 {
133 case NPC_QUUEZ:
134 case NPC_TUUBID:
135 case NPC_DRENN:
136 case NPC_XURREM:
137 case NPC_YEGGETH:
138 case NPC_PAKKON:
139 case NPC_ZERRAN:
140 if (!formation->IsFormationInCombat())
141 {
143 }
144 break;
145 default:
146 break;
147 }
148 }
149 }
150 else if (creature->GetEntry() == NPC_RAJAXX)
151 {
153 }
154 }
@ NPC_TUUBID
Definition: ruins_of_ahnqiraj.h:70
@ NPC_PAKKON
Definition: ruins_of_ahnqiraj.h:74
@ NPC_QUUEZ
Definition: ruins_of_ahnqiraj.h:69
@ NPC_YEGGETH
Definition: ruins_of_ahnqiraj.h:73
@ NPC_DRENN
Definition: ruins_of_ahnqiraj.h:71
@ NPC_ZERRAN
Definition: ruins_of_ahnqiraj.h:75
@ NPC_XURREM
Definition: ruins_of_ahnqiraj.h:72
CreatureGroup const * GetFormation() const
Definition: Creature.h:353
Definition: CreatureGroups.h:90
void ResetRajaxxWaves()
Definition: instance_ruins_of_ahnqiraj.cpp:289

References Object::GetEntry(), Creature::GetFormation(), NPC_DRENN, NPC_PAKKON, NPC_QUUEZ, NPC_RAJAXX, NPC_TUUBID, NPC_XURREM, NPC_YEGGETH, NPC_ZERRAN, and ResetRajaxxWaves().

◆ OnPlayerEnter()

void instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::OnPlayerEnter ( Player player)
inlineoverridevirtual

Reimplemented from InstanceScript.

84 {
87 _rajaxWaveCounter == 0 && // if non-zero, encounter is in progress
88 !_andorovGUID) // cleared if he is dead
89 {
90 instance->LoadGrid(-8538.17f, 1486.09f); // Andorov run path grid
91 if (Creature* creature = player->SummonCreature(NPC_ANDOROV, -8538.177f, 1486.0956f, 32.39054f, 3.7638654f, TEMPSUMMON_CORPSE_DESPAWN, 0))
92 {
93 creature->setActive(true);
94 }
95 }
96 }
@ DONE
Definition: InstanceScript.h:60
@ TEMPSUMMON_CORPSE_DESPAWN
Definition: Object.h:50
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2366
EncounterState GetBossState(uint32 id) const
Definition: InstanceScript.h:235
void LoadGrid(float x, float y)
Definition: Map.cpp:495

References _andorovGUID, _rajaxWaveCounter, DATA_KURINNAXX, DATA_RAJAXX, DONE, InstanceScript::GetBossState(), InstanceScript::instance, Map::LoadGrid(), NPC_ANDOROV, WorldObject::SummonCreature(), and TEMPSUMMON_CORPSE_DESPAWN.

◆ OnUnitDeath()

void instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::OnUnitDeath ( Unit unit)
inlineoverridevirtual

Reimplemented from ZoneScript.

186 {
187 if (Creature* creature = unit->ToCreature())
188 {
189 if (CreatureGroup* formation = creature->GetFormation())
190 {
191 if (Creature* leader = formation->GetLeader())
192 {
193 switch (leader->GetEntry())
194 {
195 case NPC_QUUEZ:
196 case NPC_TUUBID:
197 case NPC_DRENN:
198 case NPC_XURREM:
199 case NPC_YEGGETH:
200 case NPC_PAKKON:
201 case NPC_ZERRAN:
203 scheduler.Schedule(1s, [this, formation](TaskContext /*context*/)
204 {
205 if (!formation->IsAnyMemberAlive())
206 {
207 CallNextRajaxxLeader(true);
208 }
209 });
210 break;
211 default:
212 break;
213 }
214 }
215 }
216
217 if (creature->GetEntry() == NPC_ANDOROV)
218 {
220 }
221 }
222 }
TaskScheduler & CancelAll()
Definition: TaskScheduler.cpp:45
TaskScheduler & Schedule(std::chrono::duration< _Rep, _Period > const &time, task_handler_t const &task)
Definition: TaskScheduler.h:232
Definition: TaskScheduler.h:421
Creature * ToCreature()
Definition: Object.h:205
void Clear()
Definition: ObjectGuid.h:138
TaskScheduler scheduler
Definition: InstanceScript.h:282

References _andorovGUID, TaskScheduler::CancelAll(), ObjectGuid::Clear(), NPC_ANDOROV, NPC_DRENN, NPC_PAKKON, NPC_QUUEZ, NPC_TUUBID, NPC_XURREM, NPC_YEGGETH, NPC_ZERRAN, TaskScheduler::Schedule(), InstanceScript::scheduler, and Object::ToCreature().

◆ ResetRajaxxWaves()

void instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::ResetRajaxxWaves ( )
inline
290 {
293 for (auto const& data : RajaxxWavesData)
294 {
295 if (Creature* creature = GetCreature(data.at(0)))
296 {
297 if (CreatureGroup* group = creature->GetFormation())
298 {
299 group->RespawnFormation(true);
300 }
301 }
302 }
303 }

References _rajaxWaveCounter, TaskScheduler::CancelAll(), InstanceScript::GetCreature(), RajaxxWavesData, and InstanceScript::scheduler.

Referenced by OnCreatureEvade().

◆ SetData()

void instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::SetData ( uint32  type,
uint32  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

157 {
158 switch (type)
159 {
162 scheduler.Schedule(2min, [this](TaskContext context)
163 {
166 context.Repeat();
167 });
168 break;
169 case DATA_BURU_PHASE:
170 _buruPhase = data;
171 break;
172 default:
173 break;
174 }
175 }
@ GROUP_RAJAXX_WAVE_TIMER
Definition: instance_ruins_of_ahnqiraj.cpp:52
@ DATA_RAJAXX_WAVE_ENGAGED
Definition: instance_ruins_of_ahnqiraj.cpp:51
TaskScheduler & CancelGroup(group_t const group)
Definition: TaskScheduler.cpp:53
TaskContext & Repeat(std::chrono::duration< _Rep, _Period > const &duration)
Definition: TaskScheduler.h:493
TaskContext & SetGroup(TaskScheduler::group_t const group)
Sets the event in the given group.
Definition: TaskScheduler.cpp:234

References _buruPhase, CallNextRajaxxLeader(), TaskScheduler::CancelGroup(), DATA_BURU_PHASE, DATA_RAJAXX_WAVE_ENGAGED, GROUP_RAJAXX_WAVE_TIMER, TaskContext::Repeat(), TaskScheduler::Schedule(), InstanceScript::scheduler, and TaskContext::SetGroup().

◆ SetGuidData()

void instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::SetGuidData ( uint32  type,
ObjectGuid  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

225 {
226 if (type == DATA_PARALYZED)
227 _paralyzedGUID = data;
228 }

References _paralyzedGUID, and DATA_PARALYZED.

Member Data Documentation

◆ _andorovGUID

ObjectGuid instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::_andorovGUID
private

◆ _buruGUID

ObjectGuid instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::_buruGUID
private

Referenced by GetGuidData(), and OnCreatureCreate().

◆ _buruPhase

uint8 instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::_buruPhase
private

◆ _kurinnaxxGUID

ObjectGuid instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::_kurinnaxxGUID
private

Referenced by GetGuidData(), and OnCreatureCreate().

◆ _moamGUID

ObjectGuid instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::_moamGUID
private

Referenced by GetGuidData(), and OnCreatureCreate().

◆ _ossirianGUID

ObjectGuid instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::_ossirianGUID
private

Referenced by GetGuidData(), and OnCreatureCreate().

◆ _paralyzedGUID

ObjectGuid instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::_paralyzedGUID
private

Referenced by GetGuidData(), and SetGuidData().

◆ _rajaxWaveCounter

uint32 instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::_rajaxWaveCounter
private

◆ _rajaxxGUID

ObjectGuid instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::_rajaxxGUID
private

Referenced by GetGuidData(), and OnCreatureCreate().