AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "Creature.h"
#include "GameObject.h"
#include "InstanceMapScript.h"
#include "InstanceScript.h"
#include "Map.h"
#include "Player.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "karazhan.h"
Go to the source code of this file.
Classes | |
class | instance_karazhan |
struct | instance_karazhan::instance_karazhan_InstanceMapScript |
class | spell_karazhan_brittle_bones_aura |
class | spell_karazhan_overload_aura |
class | spell_karazhan_blink |
Functions | |
void | AddSC_instance_karazhan () |
Variables | |
const Position | OptionalSpawn [] |
ObjectData const | creatureData [] |
ObjectData const | gameObjectData [] |
DoorData const | doorData [] |
void AddSC_instance_karazhan | ( | ) |
References RegisterSpellScript.
Referenced by AddEasternKingdomsScripts().
ObjectData const creatureData[] |
Referenced by instance_karazhan::instance_karazhan_InstanceMapScript::instance_karazhan_InstanceMapScript().
DoorData const doorData[] |
Referenced by instance_karazhan::instance_karazhan_InstanceMapScript::instance_karazhan_InstanceMapScript().
ObjectData const gameObjectData[] |
Referenced by GameObject::GetScriptId(), instance_karazhan::instance_karazhan_InstanceMapScript::instance_karazhan_InstanceMapScript(), and InstanceScript::LoadObjectData().
const Position OptionalSpawn[] |
Referenced by instance_karazhan::instance_karazhan_InstanceMapScript::OnUnitDeath().