#include "CreatureData.h"
◆ CreatureData()
CreatureData::CreatureData |
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default |
◆ curhealth
uint32 CreatureData::curhealth {0} |
◆ curmana
uint32 CreatureData::curmana {0} |
◆ currentwaypoint
uint32 CreatureData::currentwaypoint {0} |
◆ dbData
bool CreatureData::dbData {true} |
◆ displayid
uint32 CreatureData::displayid {0} |
◆ dynamicflags
uint32 CreatureData::dynamicflags {0} |
◆ equipmentId
int8 CreatureData::equipmentId {0} |
◆ id1
Referenced by OPvPCapturePoint::AddCre(), ObjectMgr::AddCreData(), ZoneScript::GetCreatureEntry(), instance_pit_of_saron::instance_pit_of_saron_InstanceScript::GetCreatureEntry(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::GetCreatureEntry(), WorldSession::HandleAuctionSellItem(), npc_commandscript::HandleNpcAddCommand(), tele_commandscript::HandleTeleNameNpcSpawnIdCommand(), SmartAIMgr::IsTextValid(), Creature::LoadCreatureFromDB(), ObjectMgr::LoadCreatures(), ObjectMgr::LoadLinkedRespawn(), npc_argent_captainAI::Reset(), Creature::Respawn(), Creature::SaveToDB(), and ObjectMgr::SetCreatureLinkedRespawn().
◆ id2
◆ id3
◆ mapid
uint16 CreatureData::mapid {0} |
Referenced by ObjectMgr::AddCreatureToGrid(), ObjectMgr::AddCreData(), GameEventMgr::ChangeEquipOrModel(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::GetCreatureEntry(), go_commandscript::HandleGoCreatureCIdCommand(), go_commandscript::HandleGoCreatureSpawnIdCommand(), go_commandscript::HandleGoQuestCommand(), npc_commandscript::HandleNpcMoveCommand(), tele_commandscript::HandleTeleNameNpcIdCommand(), tele_commandscript::HandleTeleNameNpcSpawnIdCommand(), ObjectMgr::LoadCreatures(), ObjectMgr::LoadLinkedRespawn(), ObjectMgr::RemoveCreatureFromGrid(), Creature::SaveToDB(), and ObjectMgr::SetCreatureLinkedRespawn().
◆ movementType
uint8 CreatureData::movementType {0} |
◆ npcflag
uint32 CreatureData::npcflag {0} |
◆ orientation
float CreatureData::orientation {0.0f} |
◆ phaseMask
uint32 CreatureData::phaseMask {0} |
◆ posX
float CreatureData::posX {0.0f} |
Referenced by ObjectMgr::AddCreatureToGrid(), ObjectMgr::AddCreData(), MotionTransport::CreateNPCPassenger(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::GetCreatureEntry(), go_commandscript::HandleGoCreatureCIdCommand(), go_commandscript::HandleGoCreatureSpawnIdCommand(), go_commandscript::HandleGoQuestCommand(), npc_commandscript::HandleNpcAddCommand(), Creature::LoadCreatureFromDB(), ObjectMgr::LoadCreatures(), ObjectMgr::RemoveCreatureFromGrid(), Creature::SaveToDB(), OPvPCapturePointNA::SpawnNPCsForTeam(), and npc_grand_magister_rommath::npc_grand_magister_rommathAI::UpdateAI().
◆ posY
float CreatureData::posY {0.0f} |
Referenced by ObjectMgr::AddCreatureToGrid(), ObjectMgr::AddCreData(), MotionTransport::CreateNPCPassenger(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::GetCreatureEntry(), go_commandscript::HandleGoCreatureCIdCommand(), go_commandscript::HandleGoCreatureSpawnIdCommand(), go_commandscript::HandleGoQuestCommand(), npc_commandscript::HandleNpcAddCommand(), Creature::LoadCreatureFromDB(), ObjectMgr::LoadCreatures(), ObjectMgr::RemoveCreatureFromGrid(), Creature::SaveToDB(), OPvPCapturePointNA::SpawnNPCsForTeam(), and npc_grand_magister_rommath::npc_grand_magister_rommathAI::UpdateAI().
◆ posZ
float CreatureData::posZ {0.0f} |
◆ ScriptId
◆ spawnMask
uint8 CreatureData::spawnMask {0} |
◆ spawntimesecs
uint32 CreatureData::spawntimesecs {0} |
◆ unit_flags
uint32 CreatureData::unit_flags {0} |
◆ wander_distance
float CreatureData::wander_distance {0.0f} |