AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "CreatureGroups.h"
#include "InstanceMapScript.h"
#include "InstanceScript.h"
#include "Player.h"
#include "TaskScheduler.h"
#include "ruins_of_ahnqiraj.h"
Go to the source code of this file.
Classes | |
class | instance_ruins_of_ahnqiraj |
struct | instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript |
Enumerations | |
enum | RajaxxWaveEvent { SAY_WAVE3 = 0 , SAY_WAVE4 = 1 , SAY_WAVE5 = 2 , SAY_WAVE6 = 3 , SAY_WAVE7 = 4 , SAY_ENGAGE = 5 , DATA_RAJAXX_WAVE_ENGAGED = 1 , GROUP_RAJAXX_WAVE_TIMER = 1 } |
Functions | |
void | AddSC_instance_ruins_of_ahnqiraj () |
Variables | |
ObjectData const | creatureData [] |
std::array< uint32, 8 > | RajaxxWavesData [] |
enum RajaxxWaveEvent |
Enumerator | |
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SAY_WAVE3 | |
SAY_WAVE4 | |
SAY_WAVE5 | |
SAY_WAVE6 | |
SAY_WAVE7 | |
SAY_ENGAGE | |
DATA_RAJAXX_WAVE_ENGAGED | |
GROUP_RAJAXX_WAVE_TIMER |
void AddSC_instance_ruins_of_ahnqiraj | ( | ) |
Referenced by AddKalimdorScripts().
ObjectData const creatureData[] |
Referenced by instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::instance_ruins_of_ahnqiraj_InstanceMapScript().
std::array<uint32, 8> RajaxxWavesData[] |
Referenced by instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::CallNextRajaxxLeader(), and instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::ResetRajaxxWaves().