AzerothCore 3.3.5a
OpenSource WoW Emulator
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boss_sindragosa.cpp File Reference
#include "AchievementCriteriaScript.h"
#include "AreaTriggerScript.h"
#include "CreatureScript.h"
#include "GameTime.h"
#include "GridNotifiers.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellScriptLoader.h"
#include "icecrown_citadel.h"
#include "PassiveAI.h"
#include "SpellAuraEffects.h"

Go to the source code of this file.

Classes

class  FrostwyrmLandEvent
 
class  FrostBombExplosion
 
class  IceTombSummonEvent
 
struct  LastPhaseIceTombTargetSelector
 
class  boss_sindragosa
 
struct  boss_sindragosa::boss_sindragosaAI
 
class  npc_ice_tomb
 
struct  npc_ice_tomb::npc_ice_tombAI
 
class  spell_sindragosa_s_fury
 
class  UnchainedMagicTargetSelector
 
class  spell_sindragosa_unchained_magic
 
class  spell_sindragosa_permeating_chill_aura
 
class  spell_sindragosa_instability_aura
 
class  spell_sindragosa_icy_grip
 
class  spell_sindragosa_icy_grip_jump
 
class  spell_sindragosa_frost_beacon_aura
 
class  SindragosaIceTombCheck
 
class  spell_sindragosa_ice_tomb_filter
 
class  spell_sindragosa_ice_tomb_trap
 
class  spell_sindragosa_ice_tomb_trap_aura
 
class  MysticBuffetTargetFilter
 
class  spell_sindragosa_mystic_buffet
 
class  spell_sindragosa_soul_preservation_aura
 
class  achievement_all_you_can_eat
 
class  npc_spinestalker
 
struct  npc_spinestalker::npc_spinestalkerAI
 
class  npc_rimefang
 
struct  npc_rimefang::npc_rimefangAI
 
class  spell_rimefang_icy_blast
 
class  at_sindragosa_lair
 
class  npc_sindragosa_trash
 
struct  npc_sindragosa_trash::npc_sindragosa_trashAI
 
class  OrderWhelpTargetSelector
 
class  spell_frostwarden_handler_order_whelp
 
class  spell_frostwarden_handler_focus_fire
 
class  spell_frostwarden_handler_focus_fire_aura
 
class  spell_sindragosa_frost_breath
 

Enumerations

enum  Texts {
  SAY_AGGRO = 0 ,
  SAY_UNCHAINED_MAGIC = 1 ,
  EMOTE_WARN_BLISTERING_COLD = 2 ,
  SAY_BLISTERING_COLD = 3 ,
  SAY_RESPITE_FOR_A_TORMENTED_SOUL = 4 ,
  SAY_AIR_PHASE = 5 ,
  SAY_PHASE_2 = 6 ,
  EMOTE_WARN_FROZEN_ORB = 7 ,
  SAY_KILL = 8 ,
  SAY_BERSERK = 9 ,
  SAY_DEATH = 10 ,
  EMOTE_BERSERK_RAID = 11 ,
  EMOTE_WEAKENING = 101
}
 
enum  Spells {
  SPELL_SINDRAGOSA_S_FURY = 70608 ,
  SPELL_TANK_MARKER = 71039 ,
  SPELL_TANK_MARKER_AURA = 71038 ,
  SPELL_FROST_AURA = 70084 ,
  SPELL_PERMAEATING_CHILL = 70109 ,
  SPELL_CLEAVE = 19983 ,
  SPELL_TAIL_SMASH = 71077 ,
  SPELL_FROST_BREATH_P1 = 69649 ,
  SPELL_FROST_BREATH_P2 = 73061 ,
  SPELL_UNCHAINED_MAGIC = 69762 ,
  SPELL_INSTABILITY = 69766 ,
  SPELL_BACKLASH = 69770 ,
  SPELL_ICY_GRIP = 70117 ,
  SPELL_ICY_GRIP_JUMP = 70122 ,
  SPELL_BLISTERING_COLD = 70123 ,
  SPELL_FROST_BEACON = 70126 ,
  SPELL_ICE_TOMB_TARGET = 69712 ,
  SPELL_ICE_TOMB_DUMMY = 69675 ,
  SPELL_ICE_TOMB_UNTARGETABLE = 69700 ,
  SPELL_ICE_TOMB_DAMAGE = 70157 ,
  SPELL_ASPHYXIATION = 71665 ,
  SPELL_FROST_BOMB_TRIGGER = 69846 ,
  SPELL_FROST_BOMB_VISUAL = 70022 ,
  SPELL_BIRTH_NO_VISUAL = 40031 ,
  SPELL_FROST_BOMB = 69845 ,
  SPELL_MYSTIC_BUFFET = 70128 ,
  SPELL_BELLOWING_ROAR = 36922 ,
  SPELL_CLEAVE_SPINESTALKER = 40505 ,
  SPELL_TAIL_SWEEP = 71370 ,
  SPELL_FROST_BREATH = 71386 ,
  SPELL_FROST_AURA_RIMEFANG = 71387 ,
  SPELL_ICY_BLAST = 71376 ,
  SPELL_ICY_BLAST_AREA = 71380 ,
  SPELL_FOCUS_FIRE = 71350 ,
  SPELL_ORDER_WHELP = 71357 ,
  SPELL_CONCUSSIVE_SHOCK = 71337
}
 
enum  Shadowmourne {
  QUEST_FROST_INFUSION = 24757 ,
  SPELL_FROST_INFUSION_CREDIT = 72289 ,
  SPELL_FROST_IMBUED_BLADE = 72290 ,
  SPELL_FROST_INFUSION = 72292
}
 
enum  Events {
  EVENT_NONE ,
  EVENT_BERSERK ,
  EVENT_CLEAVE ,
  EVENT_TAIL_SMASH ,
  EVENT_FROST_BREATH ,
  EVENT_UNROOT ,
  EVENT_UNCHAINED_MAGIC ,
  EVENT_ICY_GRIP ,
  EVENT_BLISTERING_COLD ,
  EVENT_BLISTERING_COLD_YELL ,
  EVENT_AIR_PHASE ,
  EVENT_AIR_MOVEMENT ,
  EVENT_AIR_MOVEMENT_FAR ,
  EVENT_LAND ,
  EVENT_LAND_GROUND ,
  EVENT_FROST_BOMB ,
  EVENT_THIRD_PHASE_CHECK ,
  EVENT_ICE_TOMB ,
  EVENT_BELLOWING_ROAR = 13 ,
  EVENT_CLEAVE_SPINESTALKER = 14 ,
  EVENT_TAIL_SWEEP = 15 ,
  EVENT_FROST_BREATH_RIMEFANG = 16 ,
  EVENT_ICY_BLAST = 17 ,
  EVENT_ICY_BLAST_CAST = 18 ,
  EVENT_FROSTWARDEN_ORDER_WHELP = 19 ,
  EVENT_CONCUSSIVE_SHOCK = 20 ,
  EVENT_WHELP_FROST_BLAST = 21 ,
  EVENT_GROUP_LAND_PHASE = 1
}
 
enum  FrostwingData {
  DATA_MYSTIC_BUFFET_STACK = 0 ,
  DATA_FROSTWYRM_OWNER = 1 ,
  DATA_WHELP_MARKER = 2 ,
  DATA_LINKED_GAMEOBJECT = 3 ,
  DATA_TRAPPED_PLAYER = 4
}
 
enum  MovementPoints {
  POINT_FROSTWYRM_FLY_IN = 1 ,
  POINT_FROSTWYRM_LAND = 2 ,
  POINT_AIR_PHASE = 3 ,
  POINT_TAKEOFF = 4 ,
  POINT_LAND = 5 ,
  POINT_AIR_PHASE_FAR = 6 ,
  POINT_LAND_GROUND = 7 ,
  POINT_CHASE_VICTIM = 8
}
 

Functions

void AddSC_boss_sindragosa ()
 

Variables

Position const RimefangFlyPos = {4413.309f, 2456.421f, 233.3795f, 2.890186f}
 
Position const RimefangLandPos = {4413.309f, 2456.421f, 203.3848f, 2.890186f}
 
Position const SpinestalkerFlyPos = {4418.895f, 2514.233f, 230.4864f, 3.396045f}
 
Position const SpinestalkerLandPos = {4418.895f, 2514.233f, 203.3848f, 3.396045f}
 
Position const SindragosaFlyInPos = {4420.190f, 2484.360f, 232.5150f, 3.141593f}
 
Position const SindragosaLandPos = {4419.190f, 2484.570f, 203.3848f, 3.141593f}
 
Position const SindragosaAirPos = {4475.990f, 2484.430f, 247.9340f, 3.141593f}
 
Position const SindragosaAirPosFar = {4525.600f, 2485.150f, 245.0820f, 3.141593f}
 

Enumeration Type Documentation

◆ Events

enum Events
Enumerator
EVENT_NONE 
EVENT_BERSERK 
EVENT_CLEAVE 
EVENT_TAIL_SMASH 
EVENT_FROST_BREATH 
EVENT_UNROOT 
EVENT_UNCHAINED_MAGIC 
EVENT_ICY_GRIP 
EVENT_BLISTERING_COLD 
EVENT_BLISTERING_COLD_YELL 
EVENT_AIR_PHASE 
EVENT_AIR_MOVEMENT 
EVENT_AIR_MOVEMENT_FAR 
EVENT_LAND 
EVENT_LAND_GROUND 
EVENT_FROST_BOMB 
EVENT_THIRD_PHASE_CHECK 
EVENT_ICE_TOMB 
EVENT_BELLOWING_ROAR 
EVENT_CLEAVE_SPINESTALKER 
EVENT_TAIL_SWEEP 
EVENT_FROST_BREATH_RIMEFANG 
EVENT_ICY_BLAST 
EVENT_ICY_BLAST_CAST 
EVENT_FROSTWARDEN_ORDER_WHELP 
EVENT_CONCUSSIVE_SHOCK 
EVENT_WHELP_FROST_BLAST 
EVENT_GROUP_LAND_PHASE 
105{
107
108 // Sindragosa
126
127 // Spinestalker
130 EVENT_TAIL_SWEEP = 15,
131
132 // Rimefang
134 EVENT_ICY_BLAST = 17,
136
137 // Trash
141
142 // event groups
144};
@ EVENT_ICY_BLAST_CAST
Definition boss_sindragosa.cpp:135
@ EVENT_AIR_MOVEMENT
Definition boss_sindragosa.cpp:119
@ EVENT_TAIL_SWEEP
Definition boss_sindragosa.cpp:130
@ EVENT_TAIL_SMASH
Definition boss_sindragosa.cpp:111
@ EVENT_AIR_PHASE
Definition boss_sindragosa.cpp:118
@ EVENT_AIR_MOVEMENT_FAR
Definition boss_sindragosa.cpp:120
@ EVENT_FROST_BREATH
Definition boss_sindragosa.cpp:112
@ EVENT_GROUP_LAND_PHASE
Definition boss_sindragosa.cpp:143
@ EVENT_LAND_GROUND
Definition boss_sindragosa.cpp:122
@ EVENT_FROST_BOMB
Definition boss_sindragosa.cpp:123
@ EVENT_WHELP_FROST_BLAST
Definition boss_sindragosa.cpp:140
@ EVENT_BLISTERING_COLD
Definition boss_sindragosa.cpp:116
@ EVENT_UNCHAINED_MAGIC
Definition boss_sindragosa.cpp:114
@ EVENT_ICE_TOMB
Definition boss_sindragosa.cpp:125
@ EVENT_THIRD_PHASE_CHECK
Definition boss_sindragosa.cpp:124
@ EVENT_BLISTERING_COLD_YELL
Definition boss_sindragosa.cpp:117
@ EVENT_CLEAVE_SPINESTALKER
Definition boss_sindragosa.cpp:129
@ EVENT_CONCUSSIVE_SHOCK
Definition boss_sindragosa.cpp:139
@ EVENT_NONE
Definition boss_sindragosa.cpp:106
@ EVENT_FROST_BREATH_RIMEFANG
Definition boss_sindragosa.cpp:133
@ EVENT_BERSERK
Definition boss_sindragosa.cpp:109
@ EVENT_BELLOWING_ROAR
Definition boss_sindragosa.cpp:128
@ EVENT_ICY_BLAST
Definition boss_sindragosa.cpp:134
@ EVENT_ICY_GRIP
Definition boss_sindragosa.cpp:115
@ EVENT_FROSTWARDEN_ORDER_WHELP
Definition boss_sindragosa.cpp:138
@ EVENT_CLEAVE
Definition boss_sindragosa.cpp:110
@ EVENT_LAND
Definition boss_sindragosa.cpp:121
@ EVENT_UNROOT
Definition boss_sindragosa.cpp:113

◆ FrostwingData

Enumerator
DATA_MYSTIC_BUFFET_STACK 
DATA_FROSTWYRM_OWNER 
DATA_WHELP_MARKER 
DATA_LINKED_GAMEOBJECT 
DATA_TRAPPED_PLAYER 
147{
153};
@ DATA_LINKED_GAMEOBJECT
Definition boss_sindragosa.cpp:151
@ DATA_MYSTIC_BUFFET_STACK
Definition boss_sindragosa.cpp:148
@ DATA_WHELP_MARKER
Definition boss_sindragosa.cpp:150
@ DATA_FROSTWYRM_OWNER
Definition boss_sindragosa.cpp:149
@ DATA_TRAPPED_PLAYER
Definition boss_sindragosa.cpp:152

◆ MovementPoints

Enumerator
POINT_FROSTWYRM_FLY_IN 
POINT_FROSTWYRM_LAND 
POINT_AIR_PHASE 
POINT_TAKEOFF 
POINT_LAND 
POINT_AIR_PHASE_FAR 
POINT_LAND_GROUND 
POINT_CHASE_VICTIM 
156{
159 POINT_AIR_PHASE = 3,
160 POINT_TAKEOFF = 4,
161 POINT_LAND = 5,
165};
@ POINT_FROSTWYRM_LAND
Definition boss_sindragosa.cpp:158
@ POINT_TAKEOFF
Definition boss_sindragosa.cpp:160
@ POINT_FROSTWYRM_FLY_IN
Definition boss_sindragosa.cpp:157
@ POINT_AIR_PHASE
Definition boss_sindragosa.cpp:159
@ POINT_LAND
Definition boss_sindragosa.cpp:161
@ POINT_LAND_GROUND
Definition boss_sindragosa.cpp:163
@ POINT_CHASE_VICTIM
Definition boss_sindragosa.cpp:164
@ POINT_AIR_PHASE_FAR
Definition boss_sindragosa.cpp:162

◆ Shadowmourne

Enumerator
QUEST_FROST_INFUSION 
SPELL_FROST_INFUSION_CREDIT 
SPELL_FROST_IMBUED_BLADE 
SPELL_FROST_INFUSION 
97{
101 SPELL_FROST_INFUSION = 72292,
102};
@ QUEST_FROST_INFUSION
Definition boss_sindragosa.cpp:98
@ SPELL_FROST_INFUSION
Definition boss_sindragosa.cpp:101
@ SPELL_FROST_IMBUED_BLADE
Definition boss_sindragosa.cpp:100
@ SPELL_FROST_INFUSION_CREDIT
Definition boss_sindragosa.cpp:99

◆ Spells

enum Spells
Enumerator
SPELL_SINDRAGOSA_S_FURY 
SPELL_TANK_MARKER 
SPELL_TANK_MARKER_AURA 
SPELL_FROST_AURA 
SPELL_PERMAEATING_CHILL 
SPELL_CLEAVE 
SPELL_TAIL_SMASH 
SPELL_FROST_BREATH_P1 
SPELL_FROST_BREATH_P2 
SPELL_UNCHAINED_MAGIC 
SPELL_INSTABILITY 
SPELL_BACKLASH 
SPELL_ICY_GRIP 
SPELL_ICY_GRIP_JUMP 
SPELL_BLISTERING_COLD 
SPELL_FROST_BEACON 
SPELL_ICE_TOMB_TARGET 
SPELL_ICE_TOMB_DUMMY 
SPELL_ICE_TOMB_UNTARGETABLE 
SPELL_ICE_TOMB_DAMAGE 
SPELL_ASPHYXIATION 
SPELL_FROST_BOMB_TRIGGER 
SPELL_FROST_BOMB_VISUAL 
SPELL_BIRTH_NO_VISUAL 
SPELL_FROST_BOMB 
SPELL_MYSTIC_BUFFET 
SPELL_BELLOWING_ROAR 
SPELL_CLEAVE_SPINESTALKER 
SPELL_TAIL_SWEEP 
SPELL_FROST_BREATH 
SPELL_FROST_AURA_RIMEFANG 
SPELL_ICY_BLAST 
SPELL_ICY_BLAST_AREA 
SPELL_FOCUS_FIRE 
SPELL_ORDER_WHELP 
SPELL_CONCUSSIVE_SHOCK 
50{
51 // Sindragosa
53 SPELL_TANK_MARKER = 71039,
55 SPELL_FROST_AURA = 70084,
57 SPELL_CLEAVE = 19983,
58 SPELL_TAIL_SMASH = 71077,
62 SPELL_INSTABILITY = 69766,
63 SPELL_BACKLASH = 69770,
64 SPELL_ICY_GRIP = 70117,
65 SPELL_ICY_GRIP_JUMP = 70122,
67 SPELL_FROST_BEACON = 70126,
72 SPELL_ASPHYXIATION = 71665,
76 SPELL_FROST_BOMB = 69845,
77 SPELL_MYSTIC_BUFFET = 70128,
78
79 // Spinestalker
82 SPELL_TAIL_SWEEP = 71370,
83
84 // Rimefang
85 SPELL_FROST_BREATH = 71386,
87 SPELL_ICY_BLAST = 71376,
89
90 // Frostwarden Handler
91 SPELL_FOCUS_FIRE = 71350,
92 SPELL_ORDER_WHELP = 71357,
94};
@ SPELL_FROST_BREATH_P1
Definition boss_sindragosa.cpp:59
@ SPELL_TANK_MARKER
Definition boss_sindragosa.cpp:53
@ SPELL_FROST_BOMB_VISUAL
Definition boss_sindragosa.cpp:74
@ SPELL_CLEAVE
Definition boss_sindragosa.cpp:57
@ SPELL_PERMAEATING_CHILL
Definition boss_sindragosa.cpp:56
@ SPELL_FROST_BOMB_TRIGGER
Definition boss_sindragosa.cpp:73
@ SPELL_CLEAVE_SPINESTALKER
Definition boss_sindragosa.cpp:81
@ SPELL_FROST_BREATH
Definition boss_sindragosa.cpp:85
@ SPELL_UNCHAINED_MAGIC
Definition boss_sindragosa.cpp:61
@ SPELL_BACKLASH
Definition boss_sindragosa.cpp:63
@ SPELL_BELLOWING_ROAR
Definition boss_sindragosa.cpp:80
@ SPELL_ICE_TOMB_DAMAGE
Definition boss_sindragosa.cpp:71
@ SPELL_FOCUS_FIRE
Definition boss_sindragosa.cpp:91
@ SPELL_TANK_MARKER_AURA
Definition boss_sindragosa.cpp:54
@ SPELL_ICE_TOMB_TARGET
Definition boss_sindragosa.cpp:68
@ SPELL_FROST_AURA_RIMEFANG
Definition boss_sindragosa.cpp:86
@ SPELL_ICE_TOMB_UNTARGETABLE
Definition boss_sindragosa.cpp:70
@ SPELL_INSTABILITY
Definition boss_sindragosa.cpp:62
@ SPELL_ORDER_WHELP
Definition boss_sindragosa.cpp:92
@ SPELL_ASPHYXIATION
Definition boss_sindragosa.cpp:72
@ SPELL_FROST_AURA
Definition boss_sindragosa.cpp:55
@ SPELL_FROST_BEACON
Definition boss_sindragosa.cpp:67
@ SPELL_ICY_BLAST_AREA
Definition boss_sindragosa.cpp:88
@ SPELL_ICY_GRIP_JUMP
Definition boss_sindragosa.cpp:65
@ SPELL_TAIL_SMASH
Definition boss_sindragosa.cpp:58
@ SPELL_ICY_BLAST
Definition boss_sindragosa.cpp:87
@ SPELL_FROST_BOMB
Definition boss_sindragosa.cpp:76
@ SPELL_ICE_TOMB_DUMMY
Definition boss_sindragosa.cpp:69
@ SPELL_FROST_BREATH_P2
Definition boss_sindragosa.cpp:60
@ SPELL_CONCUSSIVE_SHOCK
Definition boss_sindragosa.cpp:93
@ SPELL_MYSTIC_BUFFET
Definition boss_sindragosa.cpp:77
@ SPELL_TAIL_SWEEP
Definition boss_sindragosa.cpp:82
@ SPELL_SINDRAGOSA_S_FURY
Definition boss_sindragosa.cpp:52
@ SPELL_BLISTERING_COLD
Definition boss_sindragosa.cpp:66
@ SPELL_BIRTH_NO_VISUAL
Definition boss_sindragosa.cpp:75
@ SPELL_ICY_GRIP
Definition boss_sindragosa.cpp:64

◆ Texts

enum Texts
Enumerator
SAY_AGGRO 
SAY_UNCHAINED_MAGIC 
EMOTE_WARN_BLISTERING_COLD 
SAY_BLISTERING_COLD 
SAY_RESPITE_FOR_A_TORMENTED_SOUL 
SAY_AIR_PHASE 
SAY_PHASE_2 
EMOTE_WARN_FROZEN_ORB 
SAY_KILL 
SAY_BERSERK 
SAY_DEATH 
EMOTE_BERSERK_RAID 
EMOTE_WEAKENING 
32{
33 SAY_AGGRO = 0, // You are fools to have come to this place! The icy winds of Northrend will consume your souls!
34 SAY_UNCHAINED_MAGIC = 1, // Suffer, mortals, as your pathetic magic betrays you!
35 EMOTE_WARN_BLISTERING_COLD = 2, // %s prepares to unleash a wave of blistering cold!
36 SAY_BLISTERING_COLD = 3, // Can you feel the cold hand of death upon your heart?
37 SAY_RESPITE_FOR_A_TORMENTED_SOUL = 4, // Aaah! It burns! What sorcery is this?!
38 SAY_AIR_PHASE = 5, // Your incursion ends here! None shall survive!
39 SAY_PHASE_2 = 6, // Now feel my master's limitless power and despair!
40 EMOTE_WARN_FROZEN_ORB = 7, // %s fires a frozen orb towards $N!
41 SAY_KILL = 8, // Perish!
42 // A flaw of mortality...
43 SAY_BERSERK = 9, // Enough! I tire of these games!
44 SAY_DEATH = 10, // Free...at last...
46 EMOTE_WEAKENING = 101, // %s appears to be weakening!
47};
@ SAY_DEATH
Definition boss_sindragosa.cpp:44
@ EMOTE_WEAKENING
Definition boss_sindragosa.cpp:46
@ EMOTE_WARN_FROZEN_ORB
Definition boss_sindragosa.cpp:40
@ EMOTE_BERSERK_RAID
Definition boss_sindragosa.cpp:45
@ SAY_UNCHAINED_MAGIC
Definition boss_sindragosa.cpp:34
@ SAY_AGGRO
Definition boss_sindragosa.cpp:33
@ EMOTE_WARN_BLISTERING_COLD
Definition boss_sindragosa.cpp:35
@ SAY_PHASE_2
Definition boss_sindragosa.cpp:39
@ SAY_KILL
Definition boss_sindragosa.cpp:41
@ SAY_BLISTERING_COLD
Definition boss_sindragosa.cpp:36
@ SAY_AIR_PHASE
Definition boss_sindragosa.cpp:38
@ SAY_BERSERK
Definition boss_sindragosa.cpp:43
@ SAY_RESPITE_FOR_A_TORMENTED_SOUL
Definition boss_sindragosa.cpp:37

Function Documentation

◆ AddSC_boss_sindragosa()

void AddSC_boss_sindragosa ( )
1808{
1809 new boss_sindragosa();
1810 new npc_ice_tomb();
1825
1826 new npc_spinestalker();
1827 new npc_rimefang();
1829 new at_sindragosa_lair();
1830
1834
1836}
#define RegisterSpellAndAuraScriptPair(script_1, script_2)
Definition SpellScriptLoader.h:90
#define RegisterSpellScript(spell_script)
Definition SpellScriptLoader.h:88
#define RegisterSpellScriptWithArgs(spell_script, script_name,...)
Definition SpellScriptLoader.h:87
Definition boss_sindragosa.cpp:1170
Definition boss_sindragosa.cpp:1522
Definition boss_sindragosa.cpp:274
Definition boss_sindragosa.cpp:686
Definition boss_sindragosa.cpp:1314
Definition boss_sindragosa.cpp:1552
Definition boss_sindragosa.cpp:1183
Definition boss_sindragosa.cpp:1749
Definition boss_sindragosa.cpp:1732
Definition boss_sindragosa.cpp:1690
Definition boss_sindragosa.cpp:1499
Definition boss_sindragosa.cpp:981
Definition boss_sindragosa.cpp:1769
Definition boss_sindragosa.cpp:1017
Definition boss_sindragosa.cpp:1068
Definition boss_sindragosa.cpp:1032
Definition boss_sindragosa.cpp:951
Definition boss_sindragosa.cpp:927
Definition boss_sindragosa.cpp:906
Definition boss_sindragosa.cpp:1127
Definition boss_sindragosa.cpp:891
Definition boss_sindragosa.cpp:773
Definition boss_sindragosa.cpp:1142
Definition boss_sindragosa.cpp:865
Definition icecrown_citadel.h:580

References RegisterSpellAndAuraScriptPair, RegisterSpellScript, RegisterSpellScriptWithArgs, SPELL_FROST_BEACON, and SPELL_ICE_TOMB_DUMMY.

Referenced by AddNorthrendScripts().

Variable Documentation

◆ RimefangFlyPos

Position const RimefangFlyPos = {4413.309f, 2456.421f, 233.3795f, 2.890186f}
167{4413.309f, 2456.421f, 233.3795f, 2.890186f};

Referenced by npc_rimefang::npc_rimefangAI::DoAction().

◆ RimefangLandPos

Position const RimefangLandPos = {4413.309f, 2456.421f, 203.3848f, 2.890186f}
168{4413.309f, 2456.421f, 203.3848f, 2.890186f};

Referenced by npc_rimefang::npc_rimefangAI::DoAction(), and npc_rimefang::npc_rimefangAI::MovementInform().

◆ SindragosaAirPos

Position const SindragosaAirPos = {4475.990f, 2484.430f, 247.9340f, 3.141593f}
173{4475.990f, 2484.430f, 247.9340f, 3.141593f};

Referenced by boss_sindragosa::boss_sindragosaAI::UpdateAI().

◆ SindragosaAirPosFar

Position const SindragosaAirPosFar = {4525.600f, 2485.150f, 245.0820f, 3.141593f}
174{4525.600f, 2485.150f, 245.0820f, 3.141593f};

Referenced by boss_sindragosa::boss_sindragosaAI::UpdateAI().

◆ SindragosaFlyInPos

Position const SindragosaFlyInPos = {4420.190f, 2484.360f, 232.5150f, 3.141593f}
171{4420.190f, 2484.360f, 232.5150f, 3.141593f};

Referenced by boss_sindragosa::boss_sindragosaAI::DoAction(), and boss_sindragosa::boss_sindragosaAI::UpdateAI().

◆ SindragosaLandPos

Position const SindragosaLandPos = {4419.190f, 2484.570f, 203.3848f, 3.141593f}

◆ SpinestalkerFlyPos

Position const SpinestalkerFlyPos = {4418.895f, 2514.233f, 230.4864f, 3.396045f}
169{4418.895f, 2514.233f, 230.4864f, 3.396045f};

Referenced by npc_spinestalker::npc_spinestalkerAI::DoAction().

◆ SpinestalkerLandPos

Position const SpinestalkerLandPos = {4418.895f, 2514.233f, 203.3848f, 3.396045f}
170{4418.895f, 2514.233f, 203.3848f, 3.396045f};

Referenced by npc_spinestalker::npc_spinestalkerAI::DoAction(), and npc_spinestalker::npc_spinestalkerAI::MovementInform().