◆ UnchainedMagicTargetSelector()
UnchainedMagicTargetSelector::UnchainedMagicTargetSelector |
( |
bool |
removeHealers | ) |
|
|
inline |
bool _removeHealers
Definition boss_sindragosa.cpp:861
◆ operator()()
bool UnchainedMagicTargetSelector::operator() |
( |
WorldObject * |
object | ) |
const |
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inline |
843 {
845 {
847 return true;
849 return true;
850 uint8 maxIndex = p->GetMostPointsTalentTree();
852 return true;
854 return true;
855
856 return false;
857 }
858 return true;
859 }
std::uint8_t uint8
Definition Define.h:109
@ POWER_MANA
Definition SharedDefines.h:269
@ CLASS_HUNTER
Definition SharedDefines.h:143
@ CLASS_DRUID
Definition SharedDefines.h:151
@ CLASS_SHAMAN
Definition SharedDefines.h:147
@ CLASS_PRIEST
Definition SharedDefines.h:145
@ CLASS_PALADIN
Definition SharedDefines.h:142
Player * ToPlayer()
Definition Object.h:201
References _removeHealers, CLASS_DRUID, CLASS_HUNTER, CLASS_PALADIN, CLASS_PRIEST, CLASS_SHAMAN, POWER_MANA, and Object::ToPlayer().
◆ _removeHealers
bool UnchainedMagicTargetSelector::_removeHealers |
|
private |
The documentation for this class was generated from the following file: