AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_rimefang_icy_blast Class Reference
Inheritance diagram for spell_rimefang_icy_blast:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_rimefang_icy_blast)
 
bool Validate (SpellInfo const *) override
 
void HandleTriggerMissile (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleTriggerMissile()

void spell_rimefang_icy_blast::HandleTriggerMissile ( SpellEffIndex  effIndex)
inlineprivate
1508 {
1509 PreventHitDefaultEffect(effIndex);
1510 if (Position const* pos = GetExplTargetDest())
1511 if (TempSummon* summon = GetCaster()->SummonCreature(NPC_ICY_BLAST, *pos, TEMPSUMMON_TIMED_DESPAWN, 40000))
1512 summon->CastSpell(summon, SPELL_ICY_BLAST_AREA, true);
1513 }
@ TEMPSUMMON_TIMED_DESPAWN
Definition Object.h:48
@ SPELL_ICY_BLAST_AREA
Definition boss_sindragosa.cpp:88
WorldLocation const * GetExplTargetDest()
Definition SpellScript.cpp:416
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition TemporarySummon.h:40
@ NPC_ICY_BLAST
Definition icecrown_citadel.h:330
Definition Position.h:27

References SpellScript::GetCaster(), SpellScript::GetExplTargetDest(), NPC_ICY_BLAST, SpellScript::PreventHitDefaultEffect(), SPELL_ICY_BLAST_AREA, and TEMPSUMMON_TIMED_DESPAWN.

Referenced by Register().

◆ PrepareSpellScript()

spell_rimefang_icy_blast::PrepareSpellScript ( spell_rimefang_icy_blast  )
private

◆ Register()

void spell_rimefang_icy_blast::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1516 {
1518 }
@ EFFECT_1
Definition SharedDefines.h:32
@ SPELL_EFFECT_TRIGGER_MISSILE
Definition SharedDefines.h:810
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHit
Definition SpellScript.h:335
void HandleTriggerMissile(SpellEffIndex effIndex)
Definition boss_sindragosa.cpp:1507

References EFFECT_1, HandleTriggerMissile(), SpellScript::OnEffectHit, SPELL_EFFECT_TRIGGER_MISSILE, and SpellEffectFn.

◆ Validate()

bool spell_rimefang_icy_blast::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1503 {
1505 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_ICY_BLAST_AREA, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: