|  | 
|  | npc_hyjal_jaina () | 
|  | 
| CreatureAI * | GetAI (Creature *creature) const override | 
|  | 
| bool | OnGossipSelect (Player *, Creature *creature, uint32, uint32) override | 
|  | 
| bool | IsDatabaseBound () const override | 
|  | 
| virtual bool | OnGossipHello (Player *, Creature *) | 
|  | 
| virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) | 
|  | 
| virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) | 
|  | 
| virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) | 
|  | 
| virtual bool | OnQuestComplete (Player *, Creature *, Quest const *) | 
|  | 
| virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) | 
|  | 
| virtual uint32 | GetDialogStatus (Player *, Creature *) | 
|  | 
| virtual void | OnFfaPvpStateUpdate (Creature *, bool) | 
|  | 
| virtual bool | isAfterLoadScript () const | 
|  | 
| virtual void | checkValidity () | 
|  | 
| const std::string & | GetName () const | 
|  | 
| uint16 | GetTotalAvailableHooks () | 
|  | 
| virtual void | OnUpdate (Creature *, uint32) | 
|  | 
◆ npc_hyjal_jaina()
  
  | 
        
          | npc_hyjal_jaina::npc_hyjal_jaina | ( |  | ) |  |  | inline | 
 
Definition CreatureScript.h:25
 
 
 
◆ GetAI()
Reimplemented from CreatureScript.
  101    {
  102        return new hyjalJainaAI(creature);
  103    }
 
 
◆ OnGossipSelect()
Reimplemented from CreatureScript.
  178    {
  180 
  182        {
  184            {
  187            }
  188            else
  189            {
  192            }
  193        }
  194        return true;
  195    }
@ DONE
Definition InstanceScript.h:61
@ UNIT_NPC_FLAG_GOSSIP
Definition UnitDefines.h:319
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr, Milliseconds delay=0ms)
Causes the creature to talk/say the text assigned to their entry in the creature_text database table.
Definition CreatureAI.cpp:53
CreatureAI * AI() const
Definition Creature.h:145
Definition InstanceScript.h:143
void MoveWaypoint(uint32 path_id, bool repeatable, PathSource pathSource=PathSource::WAYPOINT_MGR)
Move the unit following a specific path. Doesn't work with UNIT_FLAG_DISABLE_MOVE.
Definition MotionMaster.cpp:901
MotionMaster * GetMotionMaster()
Definition Unit.h:1713
void RemoveNpcFlag(NPCFlags flags)
Definition Unit.h:750
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1221
@ SAY_SUCCESS
Definition hyjal.cpp:88
@ JAINA_RETREAT_PATH
Definition hyjal.h:155
@ DATA_RESET_WAVES
Definition hyjal.h:49
@ DATA_SPAWN_WAVES
Definition hyjal.h:44
@ DATA_WINTERCHILL
Definition hyjal.h:31
@ DATA_ANETHERON
Definition hyjal.h:32
References Creature::AI(), DATA_ANETHERON, DATA_RESET_WAVES, DATA_SPAWN_WAVES, DATA_WINTERCHILL, DONE, WorldObject::GetInstanceScript(), Unit::GetMotionMaster(), JAINA_RETREAT_PATH, MotionMaster::MoveWaypoint(), Unit::RemoveNpcFlag(), SAY_SUCCESS, CreatureAI::Talk(), and UNIT_NPC_FLAG_GOSSIP.
 
 
The documentation for this class was generated from the following file:
- azerothcore-wotlk/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp