AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_igb_incinerating_blast Class Reference
Inheritance diagram for spell_igb_incinerating_blast:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_igb_incinerating_blast)
 
void StoreEnergy ()
 
void RemoveEnergy ()
 
void CalculateDamage (SpellEffIndex)
 
void Register () override
 

Private Attributes

uint32 _energyLeft
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalculateDamage()

void spell_igb_incinerating_blast::CalculateDamage ( SpellEffIndex  )
inlineprivate
2367 {
2369 SpellInfo const* si = sSpellMgr->GetSpellInfo(GetSpellInfo()->Effects[0].TriggerSpell);
2370 if (!si)
2371 return;
2372 SpellCastTargets targets;
2374 targets.SetDst(dest);
2375 CustomSpellValues values;
2376 int32 damage = si->Effects[0].CalcValue() + _energyLeft * _energyLeft * 8;
2377 values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage);
2378 values.AddSpellMod(SPELLVALUE_BASE_POINT1, damage);
2379 values.AddSpellMod(SPELLVALUE_BASE_POINT2, damage);
2380 GetCaster()->CastSpell(targets, si, &values, TRIGGERED_FULL_MASK);
2381 //SetEffectValue(GetEffectValue() + _energyLeft * _energyLeft * 8);
2382 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELLVALUE_BASE_POINT1
Definition SpellDefines.h:114
@ SPELLVALUE_BASE_POINT2
Definition SpellDefines.h:115
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
@ TRIGGERED_FULL_MASK
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
Definition SpellDefines.h:150
#define sSpellMgr
Definition SpellMgr.h:825
Definition SpellDefines.h:165
void AddSpellMod(SpellValueMod mod, int32 value)
Definition SpellDefines.h:167
Definition Spell.h:111
void SetDst(float x, float y, float z, float orientation, uint32 mapId=MAPID_INVALID)
Definition Spell.cpp:406
Definition SpellInfo.h:316
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:393
WorldLocation const * GetExplTargetDest()
Definition SpellScript.cpp:416
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
void PreventHitEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:579
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
uint32 _energyLeft
Definition boss_icecrown_gunship_battle.cpp:2392
Definition Position.h:27
void GetPosition(float &x, float &y) const
Definition Position.h:126

References _energyLeft, CustomSpellValues::AddSpellMod(), Unit::CastSpell(), EFFECT_0, SpellInfo::Effects, SpellScript::GetCaster(), SpellScript::GetExplTargetDest(), Position::GetPosition(), SpellScript::GetSpellInfo(), SpellScript::PreventHitEffect(), SpellCastTargets::SetDst(), SPELLVALUE_BASE_POINT0, SPELLVALUE_BASE_POINT1, SPELLVALUE_BASE_POINT2, sSpellMgr, and TRIGGERED_FULL_MASK.

Referenced by Register().

◆ PrepareSpellScript()

spell_igb_incinerating_blast::PrepareSpellScript ( spell_igb_incinerating_blast  )
private

◆ Register()

void spell_igb_incinerating_blast::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2385 {
2389 }
@ SPELL_EFFECT_TRIGGER_MISSILE
Definition SharedDefines.h:810
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellCastFn(F)
Definition SpellScript.h:324
HookList< CastHandler > AfterCast
Definition SpellScript.h:323
HookList< EffectHandler > OnEffectHit
Definition SpellScript.h:335
HookList< CastHandler > OnCast
Definition SpellScript.h:321
void RemoveEnergy()
Definition boss_icecrown_gunship_battle.cpp:2361
void CalculateDamage(SpellEffIndex)
Definition boss_icecrown_gunship_battle.cpp:2366
void StoreEnergy()
Definition boss_icecrown_gunship_battle.cpp:2356

References SpellScript::AfterCast, CalculateDamage(), EFFECT_0, SpellScript::OnCast, SpellScript::OnEffectHit, RemoveEnergy(), SPELL_EFFECT_TRIGGER_MISSILE, SpellCastFn, SpellEffectFn, and StoreEnergy().

◆ RemoveEnergy()

void spell_igb_incinerating_blast::RemoveEnergy ( )
inlineprivate
2362 {
2364 }
@ POWER_ENERGY
Definition SharedDefines.h:272
void SetPower(Powers power, uint32 val, bool withPowerUpdate=true, bool fromRegenerate=false)
Definition Unit.cpp:15618

References SpellScript::GetCaster(), POWER_ENERGY, and Unit::SetPower().

Referenced by Register().

◆ StoreEnergy()

void spell_igb_incinerating_blast::StoreEnergy ( )
inlineprivate
2357 {
2359 }
uint32 GetPower(Powers power) const
Definition Unit.h:1065

References _energyLeft, SpellScript::GetCaster(), Unit::GetPower(), and POWER_ENERGY.

Referenced by Register().

Member Data Documentation

◆ _energyLeft

uint32 spell_igb_incinerating_blast::_energyLeft
private

Referenced by CalculateDamage(), and StoreEnergy().


The documentation for this class was generated from the following file: