AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_thaddius_polarity_shift Class Reference
Inheritance diagram for spell_thaddius_polarity_shift:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_thaddius_polarity_shift)
 
bool Validate (SpellInfo const *) override
 
void HandleDummy (SpellEffIndex)
 
void HandleAfterCast ()
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleAfterCast()

void spell_thaddius_polarity_shift::HandleAfterCast ( )
inlineprivate
646 {
647 if (GetCaster())
648 {
649 if (Creature* caster = GetCaster()->ToCreature())
650 {
651 if (caster->GetEntry() == NPC_THADDIUS)
652 {
653 caster->AI()->Talk(SAY_ELECT);
654 caster->AI()->Talk(EMOTE_POLARITY_SHIFTED);
655 }
656 }
657 }
658 }
@ SAY_ELECT
Definition boss_thaddius.cpp:46
@ EMOTE_POLARITY_SHIFTED
Definition boss_thaddius.cpp:48
Definition Creature.h:43
Unit * GetCaster()
Definition SpellScript.cpp:401
@ NPC_THADDIUS
Definition naxxramas.h:162

References EMOTE_POLARITY_SHIFTED, SpellScript::GetCaster(), NPC_THADDIUS, and SAY_ELECT.

Referenced by Register().

◆ HandleDummy()

void spell_thaddius_polarity_shift::HandleDummy ( SpellEffIndex  )
inlineprivate
635 {
636 Unit* caster = GetCaster();
637 if (Unit* target = GetHitUnit())
638 {
639 target->RemoveAurasDueToSpell(SPELL_POSITIVE_CHARGE_STACK);
640 target->RemoveAurasDueToSpell(SPELL_NEGATIVE_CHARGE_STACK);
641 target->CastSpell(target, roll_chance_i(50) ? SPELL_POSITIVE_POLARITY : SPELL_NEGATIVE_POLARITY, true, nullptr, nullptr, caster->GetGUID());
642 }
643 }
bool roll_chance_i(int chance)
Definition Random.h:60
@ SPELL_POSITIVE_POLARITY
Definition boss_thaddius.cpp:84
@ SPELL_POSITIVE_CHARGE_STACK
Definition boss_thaddius.cpp:81
@ SPELL_NEGATIVE_CHARGE_STACK
Definition boss_thaddius.cpp:83
@ SPELL_NEGATIVE_POLARITY
Definition boss_thaddius.cpp:85
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Definition Unit.h:636

References SpellScript::GetCaster(), Object::GetGUID(), SpellScript::GetHitUnit(), roll_chance_i(), SPELL_NEGATIVE_CHARGE_STACK, SPELL_NEGATIVE_POLARITY, SPELL_POSITIVE_CHARGE_STACK, and SPELL_POSITIVE_POLARITY.

Referenced by Register().

◆ PrepareSpellScript()

spell_thaddius_polarity_shift::PrepareSpellScript ( spell_thaddius_polarity_shift  )
private

◆ Register()

void spell_thaddius_polarity_shift::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

661 {
664 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:781
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellCastFn(F)
Definition SpellScript.h:324
HookList< CastHandler > AfterCast
Definition SpellScript.h:323
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition boss_thaddius.cpp:634
void HandleAfterCast()
Definition boss_thaddius.cpp:645

References SpellScript::AfterCast, EFFECT_0, HandleAfterCast(), HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SpellCastFn, and SpellEffectFn.

◆ Validate()

bool spell_thaddius_polarity_shift::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

630 {
632 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_NEGATIVE_POLARITY, SPELL_POSITIVE_POLARITY, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: