56{
60
61
65
66
70
71
79
86};
@ SPELL_NEGATIVE_CHARGE
Definition boss_thaddius.cpp:82
@ SPELL_POLARITY_SHIFT
Definition boss_thaddius.cpp:72
@ SPELL_BALL_LIGHTNING
Definition boss_thaddius.cpp:73
@ SPELL_FEUGEN_CHAIN
Definition boss_thaddius.cpp:69
@ SPELL_MAGNETIC_PULL
Definition boss_thaddius.cpp:57
@ SPELL_TESLA_SHOCK
Definition boss_thaddius.cpp:58
@ SPELL_CHAIN_LIGHTNING_25
Definition boss_thaddius.cpp:75
@ SPELL_POWER_SURGE_25
Definition boss_thaddius.cpp:63
@ SPELL_STALAGG_CHAIN
Definition boss_thaddius.cpp:64
@ SPELL_POSITIVE_CHARGE
Definition boss_thaddius.cpp:80
@ SPELL_POSITIVE_POLARITY
Definition boss_thaddius.cpp:84
@ SPELL_POSITIVE_CHARGE_STACK
Definition boss_thaddius.cpp:81
@ SPELL_NEGATIVE_CHARGE_STACK
Definition boss_thaddius.cpp:83
@ SPELL_SHOCK_VISUAL
Definition boss_thaddius.cpp:59
@ SPELL_NEGATIVE_POLARITY
Definition boss_thaddius.cpp:85
@ SPELL_POWER_SURGE_10
Definition boss_thaddius.cpp:62
@ SPELL_CHAIN_LIGHTNING_10
Definition boss_thaddius.cpp:74
@ SPELL_STATIC_FIELD_25
Definition boss_thaddius.cpp:68
@ SPELL_BERSERK
Definition boss_thaddius.cpp:76
@ SPELL_THADDIUS_SPAWN_STUN
Definition boss_thaddius.cpp:78
@ SPELL_STATIC_FIELD_10
Definition boss_thaddius.cpp:67
@ SPELL_THADDIUS_VISUAL_LIGHTNING
Definition boss_thaddius.cpp:77