AzerothCore 3.3.5a
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spell_blood_queen_bloodbolt Class Reference
Inheritance diagram for spell_blood_queen_bloodbolt:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_blood_queen_bloodbolt)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void HandleScript (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_blood_queen_bloodbolt::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
693 {
694 uint32 targetCount = (targets.size() + 2) / 3;
695 targets.remove_if(BloodboltHitCheck(static_cast<LanaThelAI*>(GetCaster()->GetAI())));
696 Acore::Containers::RandomResize(targets, targetCount);
697 // mark targets now, effect hook has missile travel time delay (might cast next in that time)
698 for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
699 GetCaster()->GetAI()->SetGUID((*itr)->GetGUID(), GUID_BLOODBOLT);
700 }
std::uint32_t uint32
Definition Define.h:107
@ GUID_BLOODBOLT
Definition boss_blood_queen_lana_thel.cpp:108
Definition boss_blood_queen_lana_thel.cpp:665
Unit * GetCaster()
Definition SpellScript.cpp:401
virtual void SetGUID(ObjectGuid, int32=0)
Definition UnitAI.h:215
UnitAI * GetAI()
Definition Unit.h:664
void RandomResize(C &container, std::size_t requestedSize)
Definition Containers.h:79
Definition boss_blood_queen_lana_thel.cpp:154

References Unit::GetAI(), SpellScript::GetCaster(), GUID_BLOODBOLT, Acore::Containers::RandomResize(), and UnitAI::SetGUID().

Referenced by Register().

◆ HandleScript()

void spell_blood_queen_bloodbolt::HandleScript ( SpellEffIndex  effIndex)
inlineprivate
703 {
704 PreventHitDefaultEffect(effIndex);
706 }
@ SPELL_TWILIGHT_BLOODBOLT_FROM_WHIRL
Definition boss_blood_queen_lana_thel.cpp:69
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
Unit * GetHitUnit()
Definition SpellScript.cpp:448
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellScript::PreventHitDefaultEffect(), and SPELL_TWILIGHT_BLOODBOLT_FROM_WHIRL.

Referenced by Register().

◆ Load()

bool spell_blood_queen_bloodbolt::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

688 {
690 }
uint32 GetEntry() const
Definition Object.h:115
@ NPC_BLOOD_QUEEN_LANA_THEL
Definition icecrown_citadel.h:287

References SpellScript::GetCaster(), Object::GetEntry(), and NPC_BLOOD_QUEEN_LANA_THEL.

◆ PrepareSpellScript()

spell_blood_queen_bloodbolt::PrepareSpellScript ( spell_blood_queen_bloodbolt  )
private

◆ Register()

void spell_blood_queen_bloodbolt::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

709 {
712 }
@ EFFECT_1
Definition SharedDefines.h:32
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:855
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition SharedDefines.h:1420
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void FilterTargets(std::list< WorldObject * > &targets)
Definition boss_blood_queen_lana_thel.cpp:692
void HandleScript(SpellEffIndex effIndex)
Definition boss_blood_queen_lana_thel.cpp:702

References EFFECT_1, FilterTargets(), HandleScript(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.

◆ Validate()

bool spell_blood_queen_bloodbolt::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

683 {
685 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_TWILIGHT_BLOODBOLT_FROM_WHIRL, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: