AzerothCore 3.3.5a
OpenSource WoW Emulator
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OutdoorPvPHP Class Reference

#include "OutdoorPvPHP.h"

Inheritance diagram for OutdoorPvPHP:
OutdoorPvP ZoneScript

Public Member Functions

 OutdoorPvPHP ()
 
bool SetupOutdoorPvP () override
 
void HandlePlayerEnterZone (Player *player, uint32 zone) override
 
void HandlePlayerLeaveZone (Player *player, uint32 zone) override
 
bool Update (uint32 diff) override
 
void FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &packet) override
 
void SendRemoveWorldStates (Player *player) override
 
void HandleKillImpl (Player *player, Unit *killed) override
 
uint32 GetAllianceTowersControlled () const
 
void SetAllianceTowersControlled (uint32 count)
 
uint32 GetHordeTowersControlled () const
 
void SetHordeTowersControlled (uint32 count)
 
- Public Member Functions inherited from OutdoorPvP
 OutdoorPvP ()=default
 
 ~OutdoorPvP () override
 
void DeleteSpawns ()
 
virtual bool HandleAreaTrigger (Player *player, uint32 trigger)
 
virtual bool HandleCustomSpell (Player *player, uint32 spellId, GameObject *go)
 
virtual bool HandleOpenGo (Player *player, GameObject *go)
 
void OnGameObjectCreate (GameObject *go) override
 
void OnGameObjectRemove (GameObject *go) override
 
void OnCreatureCreate (Creature *creature) override
 
void OnCreatureRemove (Creature *creature) override
 
void SendUpdateWorldState (uint32 field, uint32 value)
 
virtual void HandleKill (Player *killer, Unit *killed)
 
bool IsInsideObjective (Player *player) const
 
virtual void AwardKillBonus (Player *)
 
uint32 GetTypeId () const
 
virtual bool HandleDropFlag (Player *player, uint32 spellId)
 
virtual bool HandleGossipOption (Player *player, Creature *creature, uint32 gossipId)
 
virtual bool CanTalkTo (Player *player, Creature *c, GossipMenuItems const &gso)
 
void TeamApplyBuff (TeamId teamId, uint32 spellId, uint32 spellId2=0, Player *sameMapPlr=nullptr)
 
MapGetMap () const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnUnitDeath (Unit *)
 
virtual void OnCreatureEvade (Creature *)
 
virtual ObjectGuid GetGuidData (uint32) const
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Private Attributes

uint32 m_AllianceTowersControlled
 
uint32 m_HordeTowersControlled
 

Additional Inherited Members

- Public Types inherited from OutdoorPvP
typedef std::map< ObjectGuid::LowType, OPvPCapturePoint * > OPvPCapturePointMap
 
typedef std::pair< ObjectGuid::LowType, GameObject * > GoScriptPair
 
typedef std::pair< ObjectGuid::LowType, Creature * > CreatureScriptPair
 
- Protected Member Functions inherited from OutdoorPvP
void BroadcastPacket (WorldPacket &data) const
 
virtual void HandlePlayerResurrects (Player *player, uint32 zone)
 
void AddCapturePoint (OPvPCapturePoint *cp)
 
OPvPCapturePointGetCapturePoint (ObjectGuid::LowType spawnId) const
 
void RegisterZone (uint32 zoneid)
 
bool HasPlayer (Player const *player) const
 
void TeamCastSpell (TeamId team, int32 spellId, Player *sameMapPlr=nullptr)
 
void SetMapFromZone (uint32 zone)
 
- Protected Attributes inherited from OutdoorPvP
OPvPCapturePointMap _capturePoints
 
std::array< PlayerSet, 2 > _players
 
uint32 _typeId {}
 
bool _sendUpdate { true }
 
Map_map {}
 
std::unordered_map< ObjectGuid::LowType, GameObject * > _goScriptStore
 
std::unordered_map< ObjectGuid::LowType, Creature * > _creatureScriptStore
 

Detailed Description

Constructor & Destructor Documentation

◆ OutdoorPvPHP()

OutdoorPvPHP::OutdoorPvPHP ( )
65{
69}
@ OUTDOOR_PVP_HP
Definition OutdoorPvP.h:30
uint32 m_AllianceTowersControlled
Definition OutdoorPvPHP.h:121
uint32 m_HordeTowersControlled
Definition OutdoorPvPHP.h:122
uint32 _typeId
Definition OutdoorPvP.h:270

References OutdoorPvP::_typeId, m_AllianceTowersControlled, m_HordeTowersControlled, and OUTDOOR_PVP_HP.

Member Function Documentation

◆ FillInitialWorldStates()

void OutdoorPvPHP::FillInitialWorldStates ( WorldPackets::WorldState::InitWorldStates packet)
overridevirtual

Reimplemented from OutdoorPvP.

158{
159 packet.Worldstates.reserve(8);
164
168 packet.Worldstates.emplace_back(WORLD_STATE_OPVP_HP_UI_TOWER_SLIDER_N, 100);
169 for (OPvPCapturePointMap::iterator itr = _capturePoints.begin(); itr != _capturePoints.end(); ++itr)
170 {
171 itr->second->FillInitialWorldStates(packet);
172 }
173}
@ WORLD_STATE_OPVP_HP_UI_TOWER_DISPLAY_H
Definition WorldStateDefines.h:412
@ WORLD_STATE_OPVP_HP_UI_TOWER_SLIDER_N
Definition WorldStateDefines.h:403
@ WORLD_STATE_OPVP_HP_UI_TOWER_COUNT_A
Definition WorldStateDefines.h:404
@ WORLD_STATE_OPVP_HP_UI_TOWER_SLIDER_DISPLAY
Definition WorldStateDefines.h:401
@ WORLD_STATE_OPVP_HP_UI_TOWER_DISPLAY_A
Definition WorldStateDefines.h:413
@ WORLD_STATE_OPVP_HP_UI_TOWER_SLIDER_POS
Definition WorldStateDefines.h:402
@ WORLD_STATE_OPVP_HP_UI_TOWER_COUNT_H
Definition WorldStateDefines.h:405
OPvPCapturePointMap _capturePoints
Definition OutdoorPvP.h:268
std::vector< WorldStateInfo > Worldstates
Definition WorldStatePackets.h:46

References OutdoorPvP::_capturePoints, m_AllianceTowersControlled, m_HordeTowersControlled, WORLD_STATE_OPVP_HP_UI_TOWER_COUNT_A, WORLD_STATE_OPVP_HP_UI_TOWER_COUNT_H, WORLD_STATE_OPVP_HP_UI_TOWER_DISPLAY_A, WORLD_STATE_OPVP_HP_UI_TOWER_DISPLAY_H, WORLD_STATE_OPVP_HP_UI_TOWER_SLIDER_DISPLAY, WORLD_STATE_OPVP_HP_UI_TOWER_SLIDER_N, WORLD_STATE_OPVP_HP_UI_TOWER_SLIDER_POS, and WorldPackets::WorldState::InitWorldStates::Worldstates.

◆ GetAllianceTowersControlled()

uint32 OutdoorPvPHP::GetAllianceTowersControlled ( ) const
341{
343}

References m_AllianceTowersControlled.

◆ GetHordeTowersControlled()

uint32 OutdoorPvPHP::GetHordeTowersControlled ( ) const
351{
353}

References m_HordeTowersControlled.

◆ HandleKillImpl()

void OutdoorPvPHP::HandleKillImpl ( Player player,
Unit killed 
)
overridevirtual

Reimplemented from OutdoorPvP.

330{
331 if (!killed->IsPlayer())
332 return;
333
334 if (player->GetTeamId() == TEAM_ALLIANCE && killed->ToPlayer()->GetTeamId() != TEAM_ALLIANCE)
335 player->CastSpell(player, AlliancePlayerKillReward, true);
336 else if (player->GetTeamId() == TEAM_HORDE && killed->ToPlayer()->GetTeamId() != TEAM_HORDE)
337 player->CastSpell(player, HordePlayerKillReward, true);
338}
@ HordePlayerKillReward
Definition OutdoorPvPHP.h:31
@ AlliancePlayerKillReward
Definition OutdoorPvPHP.h:30
@ TEAM_ALLIANCE
Definition SharedDefines.h:760
@ TEAM_HORDE
Definition SharedDefines.h:761
bool IsPlayer() const
Definition Object.h:200
Player * ToPlayer()
Definition Object.h:201
TeamId GetTeamId(bool original=false) const
Definition Player.h:2116
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178

References AlliancePlayerKillReward, Unit::CastSpell(), Player::GetTeamId(), HordePlayerKillReward, Object::IsPlayer(), TEAM_ALLIANCE, TEAM_HORDE, and Object::ToPlayer().

◆ HandlePlayerEnterZone()

void OutdoorPvPHP::HandlePlayerEnterZone ( Player player,
uint32  zone 
)
overridevirtual

Reimplemented from OutdoorPvP.

91{
92 // add buffs
93 if (player->GetTeamId() == TEAM_ALLIANCE)
94 {
96 player->CastSpell(player, AllianceBuff, true);
97 }
98 else
99 {
101 player->CastSpell(player, HordeBuff, true);
102 }
104}
@ AllianceBuff
Definition OutdoorPvPHP.h:32
@ HordeBuff
Definition OutdoorPvPHP.h:33
virtual void HandlePlayerEnterZone(Player *player, uint32 zone)
Definition OutdoorPvP.cpp:277

References AllianceBuff, Unit::CastSpell(), Player::GetTeamId(), OutdoorPvP::HandlePlayerEnterZone(), HordeBuff, m_AllianceTowersControlled, m_HordeTowersControlled, and TEAM_ALLIANCE.

◆ HandlePlayerLeaveZone()

void OutdoorPvPHP::HandlePlayerLeaveZone ( Player player,
uint32  zone 
)
overridevirtual

Reimplemented from OutdoorPvP.

107{
108 // remove buffs
109 if (player->GetTeamId() == TEAM_ALLIANCE)
110 {
112 }
113 else
114 {
116 }
118}
virtual void HandlePlayerLeaveZone(Player *player, uint32 zone)
Definition OutdoorPvP.cpp:282
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4941

References AllianceBuff, Player::GetTeamId(), OutdoorPvP::HandlePlayerLeaveZone(), HordeBuff, Unit::RemoveAurasDueToSpell(), and TEAM_ALLIANCE.

◆ SendRemoveWorldStates()

void OutdoorPvPHP::SendRemoveWorldStates ( Player player)
overridevirtual

Reimplemented from OutdoorPvP.

141{
149 for (int i = 0; i < HP_TOWER_NUM; ++i)
150 {
151 player->SendUpdateWorldState(HP_MAP_N[i], 0);
152 player->SendUpdateWorldState(HP_MAP_A[i], 0);
153 player->SendUpdateWorldState(HP_MAP_H[i], 0);
154 }
155}
const uint32 HP_MAP_N[HP_TOWER_NUM]
Definition OutdoorPvPHP.h:50
const uint32 HP_MAP_H[HP_TOWER_NUM]
Definition OutdoorPvPHP.h:54
const uint32 HP_MAP_A[HP_TOWER_NUM]
Definition OutdoorPvPHP.h:52
@ HP_TOWER_NUM
Definition OutdoorPvPHP.h:41
void SendUpdateWorldState(uint32 variable, uint32 value) const
Definition PlayerUpdates.cpp:2243

References HP_MAP_A, HP_MAP_H, HP_MAP_N, HP_TOWER_NUM, Player::SendUpdateWorldState(), WORLD_STATE_OPVP_HP_UI_TOWER_COUNT_A, WORLD_STATE_OPVP_HP_UI_TOWER_COUNT_H, WORLD_STATE_OPVP_HP_UI_TOWER_DISPLAY_A, WORLD_STATE_OPVP_HP_UI_TOWER_DISPLAY_H, WORLD_STATE_OPVP_HP_UI_TOWER_SLIDER_DISPLAY, WORLD_STATE_OPVP_HP_UI_TOWER_SLIDER_N, and WORLD_STATE_OPVP_HP_UI_TOWER_SLIDER_POS.

◆ SetAllianceTowersControlled()

void OutdoorPvPHP::SetAllianceTowersControlled ( uint32  count)
346{
348}

References m_AllianceTowersControlled.

◆ SetHordeTowersControlled()

void OutdoorPvPHP::SetHordeTowersControlled ( uint32  count)
356{
358}

References m_HordeTowersControlled.

◆ SetupOutdoorPvP()

bool OutdoorPvPHP::SetupOutdoorPvP ( )
overridevirtual

Reimplemented from OutdoorPvP.

72{
75 // add the zones affected by the pvp buff
76 for (int i = 0; i < OutdoorPvPHPBuffZonesNum; ++i)
78
80
82
84
86
87 return true;
88}
#define OutdoorPvPHPBuffZonesNum
Definition OutdoorPvPHP.h:24
const uint32 OutdoorPvPHPBuffZones[OutdoorPvPHPBuffZonesNum]
Definition OutdoorPvPHP.h:26
@ HP_TOWER_STADIUM
Definition OutdoorPvPHP.h:40
@ HP_TOWER_OVERLOOK
Definition OutdoorPvPHP.h:39
@ HP_TOWER_BROKEN_HILL
Definition OutdoorPvPHP.h:38
Definition OutdoorPvPHP.h:77
void RegisterZone(uint32 zoneid)
Definition OutdoorPvP.cpp:641
void SetMapFromZone(uint32 zone)
Definition OutdoorPvP.cpp:718
void AddCapturePoint(OPvPCapturePoint *cp)
Definition OutdoorPvP.h:254

References OutdoorPvP::AddCapturePoint(), HP_TOWER_BROKEN_HILL, HP_TOWER_OVERLOOK, HP_TOWER_STADIUM, m_AllianceTowersControlled, m_HordeTowersControlled, OutdoorPvPHPBuffZones, OutdoorPvPHPBuffZonesNum, OutdoorPvP::RegisterZone(), and OutdoorPvP::SetMapFromZone().

◆ Update()

bool OutdoorPvPHP::Update ( uint32  diff)
overridevirtual

Reimplemented from OutdoorPvP.

121{
122 bool changed = OutdoorPvP::Update(diff);
123 if (changed)
124 {
127 else if (m_HordeTowersControlled == 3)
129 else
130 {
133 }
136 }
137 return changed;
138}
void TeamApplyBuff(TeamId teamId, uint32 spellId, uint32 spellId2=0, Player *sameMapPlr=nullptr)
Definition OutdoorPvP.cpp:670
virtual bool Update(uint32 diff)
Definition OutdoorPvP.cpp:304
void TeamCastSpell(TeamId team, int32 spellId, Player *sameMapPlr=nullptr)
Definition OutdoorPvP.cpp:652
void SendUpdateWorldState(uint32 field, uint32 value)
Definition OutdoorPvP.cpp:456

References AllianceBuff, HordeBuff, m_AllianceTowersControlled, m_HordeTowersControlled, OutdoorPvP::SendUpdateWorldState(), TEAM_ALLIANCE, TEAM_HORDE, OutdoorPvP::TeamApplyBuff(), OutdoorPvP::TeamCastSpell(), OutdoorPvP::Update(), WORLD_STATE_OPVP_HP_UI_TOWER_COUNT_A, and WORLD_STATE_OPVP_HP_UI_TOWER_COUNT_H.

Member Data Documentation

◆ m_AllianceTowersControlled

◆ m_HordeTowersControlled


The documentation for this class was generated from the following files: