AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_svalna_revive_champion Class Reference
Inheritance diagram for spell_svalna_revive_champion:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_svalna_revive_champion)
 
void RemoveAliveTarget (std::list< WorldObject * > &targets)
 
void Land (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ Land()

void spell_svalna_revive_champion::Land ( SpellEffIndex  )
inlineprivate
2118 {
2119 Creature* caster = GetCaster()->ToCreature();
2120 if (!caster)
2121 return;
2122
2123 Position pos = caster->GetNearPosition(5.0f, 0.0f);
2124 pos.m_positionZ = caster->GetMap()->GetHeight(caster->GetPhaseMask(), pos.GetPositionX(), pos.GetPositionY(), caster->GetPositionZ(), true, 50.0f);
2125 pos.m_positionZ += 0.1f;
2126 caster->SendMeleeAttackStop(caster->GetVictim());
2127 caster->GetMotionMaster()->MoveLand(POINT_LAND, pos, 7.0f);
2128 }
Definition Creature.h:43
float GetHeight(float x, float y, float z, bool checkVMap=true, float maxSearchDist=DEFAULT_HEIGHT_SEARCH) const
Definition Map.cpp:1194
void MoveLand(uint32 id, Position const &pos, float speed=0.0f)
Use to move the unit from the air to the ground. Doesn't work with UNIT_FLAG_DISABLE_MOVE.
Definition MotionMaster.cpp:488
Creature * ToCreature()
Definition Object.h:205
Unit * GetCaster()
Definition SpellScript.cpp:401
MotionMaster * GetMotionMaster()
Definition Unit.h:1673
Unit * GetVictim() const
Definition Unit.h:862
void SendMeleeAttackStop(Unit *victim=nullptr)
Send to the client SMSG_ATTACKSTOP but doesn't clear UNIT_STATE_MELEE_ATTACKING on server side or int...
Definition Unit.cpp:3090
uint32 GetPhaseMask() const
Definition Object.h:451
Map * GetMap() const
Definition Object.h:536
Position GetNearPosition(float dist, float angle)
Definition Object.cpp:2741
@ POINT_LAND
Definition icecrown_citadel.cpp:282
Definition Position.h:27
float m_positionZ
Definition Position.h:57
float GetPositionZ() const
Definition Position.h:123
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122

References SpellScript::GetCaster(), Map::GetHeight(), WorldObject::GetMap(), Unit::GetMotionMaster(), WorldObject::GetNearPosition(), WorldObject::GetPhaseMask(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Unit::GetVictim(), Position::m_positionZ, MotionMaster::MoveLand(), POINT_LAND, Unit::SendMeleeAttackStop(), and Object::ToCreature().

Referenced by Register().

◆ PrepareSpellScript()

spell_svalna_revive_champion::PrepareSpellScript ( spell_svalna_revive_champion  )
private

◆ Register()

void spell_svalna_revive_champion::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2131 {
2134 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:855
@ TARGET_UNIT_DEST_AREA_ENTRY
Definition SharedDefines.h:1417
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHit
Definition SpellScript.h:335
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void RemoveAliveTarget(std::list< WorldObject * > &targets)
Definition icecrown_citadel.cpp:2111
void Land(SpellEffIndex)
Definition icecrown_citadel.cpp:2117

References EFFECT_0, Land(), SpellScript::OnEffectHit, SpellScript::OnObjectAreaTargetSelect, RemoveAliveTarget(), SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_DEST_AREA_ENTRY.

◆ RemoveAliveTarget()

void spell_svalna_revive_champion::RemoveAliveTarget ( std::list< WorldObject * > &  targets)
inlineprivate
2112 {
2113 targets.remove_if(AliveCheck());
2115 }
Definition icecrown_citadel.cpp:2097
void RandomResize(C &container, std::size_t requestedSize)
Definition Containers.h:79

References Acore::Containers::RandomResize().

Referenced by Register().


The documentation for this class was generated from the following file: