AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_draenic_pale_ale Class Reference
Inheritance diagram for spell_item_draenic_pale_ale:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_draenic_pale_ale)
 
void HandleSummon (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleSummon()

void spell_item_draenic_pale_ale::HandleSummon ( SpellEffIndex  effIndex)
inlineprivate
1135 {
1136 PreventHitDefaultEffect(effIndex);
1137 if (roll_chance_i(70))
1138 return;
1139
1141
1142 float radius = GetSpellInfo()->Effects[effIndex].CalcRadius();
1143 for (uint8 count = 0; count < GetEffectValue(); ++count)
1144 {
1145 Position pos = *GetCaster();
1146 GetCaster()->GetClosePoint(pos.m_positionX, pos.m_positionY, pos.m_positionZ, pos.GetOrientation(), radius, M_PI - 1.2f + 0.3f * urand(0, 8));
1147 Creature* summon = GetCaster()->SummonCreature(GetSpellInfo()->Effects[effIndex].MiscValue, pos, TEMPSUMMON_TIMED_DESPAWN, GetSpellInfo()->GetDuration());
1148 if (!summon)
1149 continue;
1150
1151 summon->SetOwnerGUID(GetCaster()->GetGUID());
1152 summon->SetFaction(GetCaster()->GetFaction());
1153 summon->SetImmuneToAll(true);
1156 GetSpell()->ExecuteLogEffectSummonObject(effIndex, summon);
1157 }
1158 }
std::uint8_t uint8
Definition Define.h:109
@ MOTION_SLOT_CONTROLLED
Definition MotionMaster.h:65
@ TEMPSUMMON_TIMED_DESPAWN
Definition Object.h:48
#define PET_FOLLOW_DIST
Definition PetDefines.h:202
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
bool roll_chance_i(int chance)
Definition Random.h:60
@ REACT_PASSIVE
Definition Unit.h:548
Definition Creature.h:43
void SetReactState(ReactStates state)
A creature can have 3 ReactStates : Agressive, Passive, Neutral.
Definition Creature.h:95
void MoveFollow(Unit *target, float dist, float angle, MovementSlot slot=MOTION_SLOT_ACTIVE, bool inheritWalkState=true, bool inheritSpeed=true)
The unit will follow this target. Doesn't work with UNIT_FLAG_DISABLE_MOVE.
Definition MotionMaster.cpp:409
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:393
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
int32 GetEffectValue() const
Definition SpellScript.cpp:600
Spell * GetSpell()
Definition SpellScript.h:442
Unit * GetCaster()
Definition SpellScript.cpp:401
void ExecuteLogEffectSummonObject(uint8 effIndex, WorldObject *obj)
Definition Spell.cpp:5172
void SetFaction(uint32 faction)
Definition Unit.cpp:10097
MotionMaster * GetMotionMaster()
Definition Unit.h:1673
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
void SetOwnerGUID(ObjectGuid owner)
Definition Unit.cpp:10618
void SetImmuneToAll(bool apply, bool keepCombat=false)
Definition Unit.h:883
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition Object.cpp:2368
bool GetClosePoint(float &x, float &y, float &z, float size, float distance2d=0, float angle=0, WorldObject const *forWho=nullptr, bool force=false) const
Definition Object.cpp:2712
@ SPELL_PINK_ELEKK
Definition spell_item.cpp:1127
Definition Position.h:27
float m_positionZ
Definition Position.h:57
float m_positionX
Definition Position.h:55
float m_positionY
Definition Position.h:56
float GetOrientation() const
Definition Position.h:124

References Unit::CastSpell(), SpellInfo::Effects, Spell::ExecuteLogEffectSummonObject(), SpellScript::GetCaster(), WorldObject::GetClosePoint(), SpellScript::GetEffectValue(), Unit::GetMotionMaster(), Position::GetOrientation(), SpellScript::GetSpell(), SpellScript::GetSpellInfo(), Position::m_positionX, Position::m_positionY, Position::m_positionZ, MOTION_SLOT_CONTROLLED, MotionMaster::MoveFollow(), PET_FOLLOW_DIST, SpellScript::PreventHitDefaultEffect(), REACT_PASSIVE, roll_chance_i(), Unit::SetFaction(), Unit::SetImmuneToAll(), Unit::SetOwnerGUID(), Creature::SetReactState(), SPELL_PINK_ELEKK, WorldObject::SummonCreature(), TEMPSUMMON_TIMED_DESPAWN, and urand().

Referenced by Register().

◆ PrepareSpellScript()

spell_item_draenic_pale_ale::PrepareSpellScript ( spell_item_draenic_pale_ale  )
private

◆ Register()

void spell_item_draenic_pale_ale::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1161 {
1163 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SUMMON
Definition SharedDefines.h:806
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHit
Definition SpellScript.h:335
void HandleSummon(SpellEffIndex effIndex)
Definition spell_item.cpp:1134

References EFFECT_0, HandleSummon(), SpellScript::OnEffectHit, SPELL_EFFECT_SUMMON, and SpellEffectFn.


The documentation for this class was generated from the following file: