AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_boss_magus_telestra_gravity_well Class Reference
Inheritance diagram for spell_boss_magus_telestra_gravity_well:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_boss_magus_telestra_gravity_well)
 
void SelectTarget (std::list< WorldObject * > &targets)
 
void HandlePull (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandlePull()

void spell_boss_magus_telestra_gravity_well::HandlePull ( SpellEffIndex  effIndex)
inlineprivate
277 {
278 PreventHitDefaultEffect(effIndex);
279 Unit* target = GetHitUnit();
280 if (!target)
281 return;
282
283 Position pos;
284 if (target->GetDistance(GetCaster()) < 5.0f)
285 {
286 pos.Relocate(GetCaster()->GetPositionX(), GetCaster()->GetPositionY(), GetCaster()->GetPositionZ() + 1.0f);
287 float o = frand(0, 2 * M_PI);
288 target->MovePositionToFirstCollision(pos, 20.0f, o);
289 pos.m_positionZ += frand(5.0f, 15.0f);
290 }
291 else
292 pos.Relocate(GetCaster()->GetPositionX(), GetCaster()->GetPositionY(), GetCaster()->GetPositionZ() + 1.0f);
293
294 float speedXY = float(GetSpellInfo()->Effects[effIndex].MiscValue) * 0.1f;
295 float speedZ = target->GetDistance(pos) / speedXY * 0.5f * Movement::gravity;
296
297 target->GetMotionMaster()->MoveJump(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), speedXY, speedZ);
298 }
float frand(float min, float max)
Definition Random.cpp:57
void MoveJump(Position const &pos, float speedXY, float speedZ, uint32 id=0)
Definition MotionMaster.h:229
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:636
MotionMaster * GetMotionMaster()
Definition Unit.h:1673
void MovePositionToFirstCollision(Position &pos, float dist, float angle)
Definition Object.cpp:2871
float GetDistance(WorldObject const *obj) const
Definition Object.cpp:1256
double gravity
Definition MovementUtil.cpp:24
Definition Position.h:27
float m_positionZ
Definition Position.h:57
float GetPositionZ() const
Definition Position.h:123
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122
void Relocate(float x, float y)
Definition Position.h:77

References frand(), SpellScript::GetCaster(), WorldObject::GetDistance(), SpellScript::GetHitUnit(), Unit::GetMotionMaster(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), SpellScript::GetSpellInfo(), Movement::gravity, Position::m_positionZ, MotionMaster::MoveJump(), WorldObject::MovePositionToFirstCollision(), SpellScript::PreventHitDefaultEffect(), and Position::Relocate().

Referenced by Register().

◆ PrepareSpellScript()

spell_boss_magus_telestra_gravity_well::PrepareSpellScript ( spell_boss_magus_telestra_gravity_well  )
private

◆ Register()

void spell_boss_magus_telestra_gravity_well::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

301 {
304 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_PULL_TOWARDS_DEST
Definition SharedDefines.h:923
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition SharedDefines.h:1420
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void HandlePull(SpellEffIndex effIndex)
Definition boss_magus_telestra.cpp:276
void SelectTarget(std::list< WorldObject * > &targets)
Definition boss_magus_telestra.cpp:271

References EFFECT_0, HandlePull(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SelectTarget(), SPELL_EFFECT_PULL_TOWARDS_DEST, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.

◆ SelectTarget()

void spell_boss_magus_telestra_gravity_well::SelectTarget ( std::list< WorldObject * > &  targets)
inlineprivate
272 {
273 targets.remove_if(Acore::RandomCheck(50));
274 }
Definition GridNotifiers.h:1662

Referenced by Register().


The documentation for this class was generated from the following file: