697 {
698
701
702
705
706
710
712 return true;
713 }
@ GOSSIP_ICON_TRAINER
Definition GossipDef.h:64
@ GOSSIP_ICON_VENDOR
Definition GossipDef.h:62
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
#define GOSSIP_TEXT_TRAIN
Definition ScriptedGossip.h:26
#define GOSSIP_TEXT_BROWSE_GOODS
Definition ScriptedGossip.h:25
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_TRADE
Definition ScriptedGossip.h:56
@ GOSSIP_ACTION_TRAIN
Definition ScriptedGossip.h:57
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:112
void PrepareQuestMenu(ObjectGuid guid)
Definition PlayerQuest.cpp:39
bool HasSpell(uint32 spell) const override
Definition Player.cpp:3899
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition PlayerGossip.cpp:404
bool IsTrainer() const
Definition Unit.h:770
bool IsQuestGiver() const
Definition Unit.h:771
bool IsVendor() const
Definition Unit.h:769
@ SPELL_MECHANO_HOG
Definition zone_storm_peaks.cpp:687
@ SPELL_MEKGINEERS_CHOPPER
Definition zone_storm_peaks.cpp:688