◆ HandleHit()
594 {
596 {
598 {
599 creatureCaster->GetThreatMgr().ResetAllThreat();
600 }
601 }
602 }
Creature * ToCreature()
Definition Object.h:205
Unit * GetCaster()
Definition SpellScript.cpp:401
References SpellScript::GetCaster(), and Object::ToCreature().
Referenced by Register().
◆ Load()
bool spell_hate_to_zero::Load |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
◆ PrepareSpellScript()
◆ Register()
void spell_hate_to_zero::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: