1874 {
1877 switch (
urand(1, 5))
1878 {
1879 case 1:
1881 break;
1882 case 2:
1884 break;
1885 case 3:
1887 break;
1888 case 4:
1890 break;
1891 }
1892 caster->
CastSpell(caster, spellId,
true,
nullptr);
1893 }
std::uint32_t uint32
Definition Define.h:107
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
@ SPELL_SUMMON_FURIOUS_MR_PINCHY
Definition spell_item.cpp:1847
@ SPELL_MR_PINCHYS_GIFT
Definition spell_item.cpp:1849
@ SPELL_TINY_MAGICAL_CRAWDAD
Definition spell_item.cpp:1848
@ SPELL_SUMMON_MIGHTY_MR_PINCHY
Definition spell_item.cpp:1846
@ SPELL_MR_PINCHYS_BLESSING
Definition spell_item.cpp:1845