AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dk_death_and_decay Class Reference
Inheritance diagram for spell_dk_death_and_decay:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dk_death_and_decay)
 
void RecalculateDamage ()
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ PrepareSpellScript()

spell_dk_death_and_decay::PrepareSpellScript ( spell_dk_death_and_decay  )
private

◆ RecalculateDamage()

void spell_dk_death_and_decay::RecalculateDamage ( )
inlineprivate
308 {
309 Unit* caster = GetCaster();
310 Unit* target = GetHitUnit();
311 int32 damage = GetHitDamage();
312
313 // T10P2 bonus
314 if (AuraEffect* aurEff = caster->GetAuraEffectDummy(70650))
315 AddPct(damage, aurEff->GetAmount());
316 // Glyph of Death and Decay
317 if (AuraEffect* aurEff = caster->GetAuraEffect(58629, EFFECT_0))
318 AddPct(damage, aurEff->GetAmount());
319
320 // Xinef: include AOE damage reducing auras
321 if (target)
322 damage = target->CalculateAOEDamageReduction(damage, GetSpellInfo()->SchoolMask, false);
323
324 SetHitDamage(damage);
325 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_0
Definition SharedDefines.h:31
T AddPct(T &base, U pct)
Definition Util.h:67
Definition SpellAuraEffects.h:39
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
Unit * GetHitUnit()
Definition SpellScript.cpp:448
void SetHitDamage(int32 damage)
Definition SpellScript.cpp:524
Unit * GetCaster()
Definition SpellScript.cpp:401
int32 GetHitDamage()
Definition SpellScript.cpp:514
Definition Unit.h:636
int32 CalculateAOEDamageReduction(int32 damage, uint32 schoolMask, bool npcCaster) const
Definition Unit.cpp:20446
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5526
AuraEffect * GetAuraEffectDummy(uint32 spellid) const
Definition Unit.cpp:5582

References AddPct(), Unit::CalculateAOEDamageReduction(), EFFECT_0, Unit::GetAuraEffect(), Unit::GetAuraEffectDummy(), SpellScript::GetCaster(), SpellScript::GetHitDamage(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), and SpellScript::SetHitDamage().

Referenced by Register().

◆ Register()

void spell_dk_death_and_decay::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

328 {
331 }
#define SpellHitFn(F)
Definition SpellScript.h:349
HookList< HitHandler > OnHit
Definition SpellScript.h:345
uint32 m_scriptSpellId
Definition SpellScript.h:107
void RecalculateDamage()
Definition spell_dk.cpp:307
@ SPELL_DK_DEATH_AND_DECAY_TRIGGER
Definition spell_dk.cpp:36

References _SpellScript::m_scriptSpellId, SpellScript::OnHit, RecalculateDamage(), SPELL_DK_DEATH_AND_DECAY_TRIGGER, and SpellHitFn.


The documentation for this class was generated from the following file: