480 {
483
486
489
491 {
493 {
495 {
501 break;
507 break;
513 break;
514 }
515 }
516 }
517
519 return true;
520 }
@ GOSSIP_ICON_CHAT
Definition GossipDef.h:61
@ GOSSIP_ICON_TRAINER
Definition GossipDef.h:64
@ GOSSIP_ICON_VENDOR
Definition GossipDef.h:62
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
#define GOSSIP_TEXT_TRAIN
Definition ScriptedGossip.h:26
#define GOSSIP_TEXT_BROWSE_GOODS
Definition ScriptedGossip.h:25
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_TRADE
Definition ScriptedGossip.h:56
@ GOSSIP_ACTION_TRAIN
Definition ScriptedGossip.h:57
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
@ SKILL_ALCHEMY
Definition SharedDefines.h:2911
uint32 GetEntry() const
Definition Object.h:115
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:112
bool GetQuestRewardStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1415
bool HasSkill(uint32 skill) const
Definition Player.cpp:5457
uint16 GetBaseSkillValue(uint32 skill) const
Definition Player.cpp:5529
void PrepareQuestMenu(ObjectGuid guid)
Definition PlayerQuest.cpp:39
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition PlayerGossip.cpp:404
bool IsTrainer() const
Definition Unit.h:770
bool IsQuestGiver() const
Definition Unit.h:771
bool IsVendor() const
Definition Unit.h:769
uint8 GetLevel() const
Definition Unit.h:1033
bool HasAlchemySpell(Player *player)
Definition npc_professions.cpp:474
#define GOSSIP_LEARN_POTION
Definition npc_professions.cpp:64
#define GOSSIP_UNLEARN_POTION
Definition npc_professions.cpp:65
#define GOSSIP_SENDER_LEARN
Definition npc_professions.cpp:56
#define GOSSIP_LEARN_ELIXIR
Definition npc_professions.cpp:68
#define GOSSIP_UNLEARN_ELIXIR
Definition npc_professions.cpp:69
@ Q_MASTER_POTION
Definition npc_professions.cpp:227
@ Q_MASTER_TRANSMUTE
Definition npc_professions.cpp:225
@ Q_MASTER_ELIXIR
Definition npc_professions.cpp:226
#define GOSSIP_SENDER_UNLEARN
Definition npc_professions.cpp:57
@ N_TRAINER_TRANSMUTE
Definition npc_professions.cpp:190
@ N_TRAINER_ELIXIR
Definition npc_professions.cpp:191
@ N_TRAINER_POTION
Definition npc_professions.cpp:192
#define GOSSIP_LEARN_TRANSMUTE
Definition npc_professions.cpp:66
#define GOSSIP_UNLEARN_TRANSMUTE
Definition npc_professions.cpp:67