AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_blackrock_spire_call_of_vaelastrasz Class Reference
Inheritance diagram for spell_blackrock_spire_call_of_vaelastrasz:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_blackrock_spire_call_of_vaelastrasz)
 
void OnEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ OnEffect()

void spell_blackrock_spire_call_of_vaelastrasz::OnEffect ( SpellEffIndex  )
inlineprivate
865 {
866 if (Unit* caster = GetCaster())
867 {
868 if (InstanceScript* instance = caster->GetInstanceScript())
869 {
870 instance->SetData(DATA_VAELASTRASZ, IN_PROGRESS);
871 float distanceToNorthSpawn = caster->GetDistance2d(VaelastraszTheRedPosNorth.m_positionX, VaelastraszTheRedPosNorth.m_positionY);
872 float distanceToSouthSpawn = caster->GetDistance2d(VaelastraszTheRedPosSouth.m_positionX, VaelastraszTheRedPosSouth.m_positionY);
873 Position spawnPosition = distanceToNorthSpawn < distanceToSouthSpawn ? VaelastraszTheRedPosNorth : VaelastraszTheRedPosSouth;
874 // despawn is called by the CreatureAI
875 caster->SummonCreature(NPC_VAELASTRASZ_THE_RED, spawnPosition, TEMPSUMMON_TIMED_DESPAWN, 60 * IN_MILLISECONDS);
876 }
877 }
878 }
constexpr auto IN_MILLISECONDS
Definition Common.h:53
@ IN_PROGRESS
Definition InstanceScript.h:59
@ TEMPSUMMON_TIMED_DESPAWN
Definition Object.h:48
@ NPC_VAELASTRASZ_THE_RED
Definition blackrock_spire.h:81
@ DATA_VAELASTRASZ
Definition blackrock_spire.h:57
Definition InstanceScript.h:143
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:636
Position VaelastraszTheRedPosSouth
Definition instance_blackrock_spire.cpp:856
Position VaelastraszTheRedPosNorth
Definition instance_blackrock_spire.cpp:855
Definition Position.h:27
float m_positionX
Definition Position.h:55
float m_positionY
Definition Position.h:56

References DATA_VAELASTRASZ, SpellScript::GetCaster(), IN_MILLISECONDS, IN_PROGRESS, Position::m_positionX, Position::m_positionY, NPC_VAELASTRASZ_THE_RED, TEMPSUMMON_TIMED_DESPAWN, VaelastraszTheRedPosNorth, and VaelastraszTheRedPosSouth.

Referenced by Register().

◆ PrepareSpellScript()

spell_blackrock_spire_call_of_vaelastrasz::PrepareSpellScript ( spell_blackrock_spire_call_of_vaelastrasz  )
private

◆ Register()

void spell_blackrock_spire_call_of_vaelastrasz::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

881 {
883 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SEND_EVENT
Definition SharedDefines.h:839
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectLaunch
Definition SpellScript.h:333
void OnEffect(SpellEffIndex)
Definition instance_blackrock_spire.cpp:864

References EFFECT_0, OnEffect(), SpellScript::OnEffectLaunch, SPELL_EFFECT_SEND_EVENT, and SpellEffectFn.


The documentation for this class was generated from the following file: