◆ HandleDummy()
409 {
412 {
418 if (motivate)
419 caster->
CastSpell(target, motivate,
false);
420 }
421 }
std::uint32_t uint32
Definition Define.h:107
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
@ NPC_CITIZEN_1
Definition zone_durotar.cpp:74
@ NPC_CITIZEN_2
Definition zone_durotar.cpp:75
@ SPELL_MOTIVATE_1
Definition zone_durotar.cpp:59
@ SPELL_MOTIVATE_2
Definition zone_durotar.cpp:60
References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), NPC_CITIZEN_1, NPC_CITIZEN_2, SPELL_MOTIVATE_1, and SPELL_MOTIVATE_2.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_voljin_war_drums::Register |
( |
| ) |
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inlineoverrideprivatevirtual |
◆ Validate()
bool spell_voljin_war_drums::Validate |
( |
SpellInfo const * |
| ) |
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inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: