◆ HandleDummy()
void spell_item_complete_raptor_capture::HandleDummy |
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SpellEffIndex |
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3089 {
3092 {
3094
3095
3097 }
3098 }
void DespawnOrUnsummon(Milliseconds msTimeToDespawn, Seconds forcedRespawnTimer)
Definition Creature.cpp:2183
Creature * GetHitCreature()
Definition SpellScript.cpp:458
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
@ SPELL_RAPTOR_CAPTURE_CREDIT
Definition spell_item.cpp:3076
References Unit::CastSpell(), Creature::DespawnOrUnsummon(), SpellScript::GetCaster(), SpellScript::GetHitCreature(), and SPELL_RAPTOR_CAPTURE_CREDIT.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_item_complete_raptor_capture::Register |
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◆ Validate()
bool spell_item_complete_raptor_capture::Validate |
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SpellInfo const * |
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The documentation for this class was generated from the following file: