460 {
464 }
static First const & RAND(First const &first, Second const &second, Rest const &... rest)
Definition CreatureAIImpl.h:25
std::uint32_t uint32
Definition Define.h:107
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
@ SPELL_HEX3
Definition zone_durotar.cpp:435
@ SPELL_LAUNCH
Definition zone_durotar.cpp:437
@ SPELL_GHOSTLY
Definition zone_durotar.cpp:432
@ SPELL_HEX1
Definition zone_durotar.cpp:433
@ SPELL_BREW
Definition zone_durotar.cpp:431
@ SPELL_HEX2
Definition zone_durotar.cpp:434
@ SPELL_GROW
Definition zone_durotar.cpp:436