AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_sha_healing_stream_totem Class Reference
Inheritance diagram for spell_sha_healing_stream_totem:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_sha_healing_stream_totem)
 
bool Validate (SpellInfo const *) override
 
void HandleDummy (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleDummy()

void spell_sha_healing_stream_totem::HandleDummy ( SpellEffIndex  effIndex)
inlineprivate
787 {
788 int32 damage = GetEffectValue();
789 SpellInfo const* triggeringSpell = GetTriggeringSpell();
790 if (Unit* target = GetHitUnit())
791 if (Unit* caster = GetCaster())
792 {
793 if (Unit* owner = caster->GetOwner())
794 {
795 if (triggeringSpell)
796 damage = int32(owner->SpellHealingBonusDone(target, triggeringSpell, damage, HEAL, effIndex));
797
798 // Restorative Totems
800 AddPct(damage, dummy->GetAmount());
801
802 // Glyph of Healing Stream Totem
803 if (AuraEffect const* aurEff = owner->GetAuraEffect(SPELL_SHAMAN_GLYPH_OF_HEALING_STREAM_TOTEM, EFFECT_0))
804 AddPct(damage, aurEff->GetAmount());
805
806 damage = int32(target->SpellHealingBonusTaken(owner, triggeringSpell, damage, HEAL));
807 }
808 caster->CastCustomSpell(target, SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL, &damage, 0, 0, true, 0, 0, GetOriginalCaster()->GetGUID());
809 }
810 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELLFAMILY_SHAMAN
Definition SharedDefines.h:3539
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ HEAL
Definition Unit.h:251
T AddPct(T &base, U pct)
Definition Util.h:67
Definition SpellAuraEffects.h:39
Definition SpellInfo.h:316
int32 GetEffectValue() const
Definition SpellScript.cpp:600
Unit * GetHitUnit()
Definition SpellScript.cpp:448
SpellInfo const * GetTriggeringSpell()
Definition SpellScript.cpp:630
Unit * GetOriginalCaster()
Definition SpellScript.cpp:406
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:636
Unit * GetOwner() const
Definition Unit.cpp:10645
@ SHAMAN_ICON_ID_RESTORATIVE_TOTEMS
Definition spell_shaman.cpp:68
@ SPELL_SHAMAN_GLYPH_OF_HEALING_STREAM_TOTEM
Definition spell_shaman.cpp:44
@ SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL
Definition spell_shaman.cpp:59

References AddPct(), EFFECT_0, SpellScript::GetCaster(), SpellScript::GetEffectValue(), SpellScript::GetHitUnit(), SpellScript::GetOriginalCaster(), Unit::GetOwner(), SpellScript::GetTriggeringSpell(), HEAL, SHAMAN_ICON_ID_RESTORATIVE_TOTEMS, SPELL_AURA_DUMMY, SPELL_SHAMAN_GLYPH_OF_HEALING_STREAM_TOTEM, SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL, and SPELLFAMILY_SHAMAN.

Referenced by Register().

◆ PrepareSpellScript()

spell_sha_healing_stream_totem::PrepareSpellScript ( spell_sha_healing_stream_totem  )
private

◆ Register()

void spell_sha_healing_stream_totem::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

813 {
815 }
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:781
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleDummy(SpellEffIndex effIndex)
Definition spell_shaman.cpp:786

References EFFECT_0, HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, and SpellEffectFn.

◆ Validate()

bool spell_sha_healing_stream_totem::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

782 {
784 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_SHAMAN_GLYPH_OF_HEALING_STREAM_TOTEM, SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: