1986 {
1990 {
1993 break;
1996 break;
1999 break;
2002 break;
2003 default:
2004 return;
2005 }
2006
2008 {
2009 trap->SetRespawnTime(trap->GetGOInfo()->GetAutoCloseTime() /
IN_MILLISECONDS);
2010 }
2011
2012 std::list<Creature*> wards;
2015 for (std::list<Creature*>::iterator itr = wards.begin(); itr != wards.end(); ++itr)
2016 {
2018 {
2021 (*itr)->AI()->SetData(1, 1);
2022 break;
2023 }
2024 }
2025 }
constexpr auto IN_MILLISECONDS
Definition Common.h:53
std::uint32_t uint32
Definition Define.h:107
Definition GameObject.h:120
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
Unit * GetCaster()
Definition SpellScript.cpp:401
void GetCreatureListWithEntryInGrid(std::list< Creature * > &lList, uint32 uiEntry, float fMaxSearchRange) const
Definition Object.cpp:2559
@ SAY_TRAP_ACTIVATE
Definition icecrown_citadel.cpp:68
@ EVENT_AWAKEN_WARD_4
Definition icecrown_citadel.cpp:278
@ EVENT_AWAKEN_WARD_1
Definition icecrown_citadel.cpp:275
@ EVENT_AWAKEN_WARD_3
Definition icecrown_citadel.cpp:277
@ EVENT_AWAKEN_WARD_2
Definition icecrown_citadel.cpp:276
@ NPC_DEATHBOUND_WARD
Definition icecrown_citadel.h:175
@ SPELL_STONEFORM
Definition icecrown_citadel.h:51
@ GO_SPIRIT_ALARM_1
Definition icecrown_citadel.h:379
@ GO_SPIRIT_ALARM_3
Definition icecrown_citadel.h:381
@ GO_SPIRIT_ALARM_2
Definition icecrown_citadel.h:380
@ GO_SPIRIT_ALARM_4
Definition icecrown_citadel.h:382