◆ HandleDummy()
3444 {
3446
3448 {
3451 }
3452 }
Player * ToPlayer()
Definition Object.h:201
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
static void Kill(Unit *killer, Unit *victim, bool durabilityLoss=true, WeaponAttackType attackType=BASE_ATTACK, SpellInfo const *spellProto=nullptr, Spell const *spell=nullptr)
Definition Unit.cpp:17754
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
@ SPELL_CAPTURE_CHICKEN_ESCAPE
Definition spell_item.cpp:3424
References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), Unit::Kill(), SPELL_CAPTURE_CHICKEN_ESCAPE, and Object::ToPlayer().
Referenced by Register().
◆ Load()
bool spell_item_chicken_cover::Load |
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inlineoverrideprivatevirtual |
◆ PrepareSpellScript()
◆ Register()
void spell_item_chicken_cover::Register |
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inlineoverrideprivatevirtual |
◆ Validate()
bool spell_item_chicken_cover::Validate |
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SpellInfo const * |
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inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: