AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_mounted_charge Class Reference
Inheritance diagram for spell_gen_mounted_charge:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_mounted_charge) bool Validate(SpellInfo const *) override
 
void HandleScriptEffect (SpellEffIndex effIndex)
 
void HandleChargeEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleChargeEffect()

void spell_gen_mounted_charge::HandleChargeEffect ( SpellEffIndex  )
inlineprivate
3063 {
3064 uint32 spellId;
3065
3066 switch (GetSpellInfo()->Id)
3067 {
3069 spellId = SPELL_CHARGE_DAMAGE_8K5;
3070 break;
3073 spellId = SPELL_CHARGE_DAMAGE_20K;
3074 break;
3077 spellId = SPELL_CHARGE_DAMAGE_45K;
3078 break;
3079 default:
3080 return;
3081 }
3082
3083 if (Unit* rider = GetCaster()->GetCharmer())
3084 rider->CastSpell(GetHitUnit(), spellId, false);
3085 else
3086 GetCaster()->CastSpell(GetHitUnit(), spellId, false);
3087 }
std::uint32_t uint32
Definition Define.h:107
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:655
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
@ SPELL_CHARGE_CHARGING_EFFECT_8K5
Definition spell_generic.cpp:2970
@ SPELL_CHARGE_CHARGING_EFFECT_20K_2
Definition spell_generic.cpp:2972
@ SPELL_CHARGE_DAMAGE_45K
Definition spell_generic.cpp:2968
@ SPELL_CHARGE_CHARGING_EFFECT_20K_1
Definition spell_generic.cpp:2971
@ SPELL_CHARGE_DAMAGE_8K5
Definition spell_generic.cpp:2966
@ SPELL_CHARGE_CHARGING_EFFECT_45K_1
Definition spell_generic.cpp:2973
@ SPELL_CHARGE_DAMAGE_20K
Definition spell_generic.cpp:2967
@ SPELL_CHARGE_CHARGING_EFFECT_45K_2
Definition spell_generic.cpp:2974

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_20K_2, SPELL_CHARGE_CHARGING_EFFECT_45K_1, SPELL_CHARGE_CHARGING_EFFECT_45K_2, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_DAMAGE_20K, SPELL_CHARGE_DAMAGE_45K, and SPELL_CHARGE_DAMAGE_8K5.

Referenced by Register().

◆ HandleScriptEffect()

void spell_gen_mounted_charge::HandleScriptEffect ( SpellEffIndex  effIndex)
inlineprivate
3006 {
3007 Unit* target = GetHitUnit();
3008
3009 switch (effIndex)
3010 {
3011 case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual)
3012 {
3013 uint32 spellId;
3014
3015 switch (GetSpellInfo()->Id)
3016 {
3019 break;
3022 break;
3023 default:
3024 return;
3025 }
3026
3027 // If target isn't a training dummy there's a chance of failing the charge
3028 if (!target->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE) && roll_chance_f(12.5f))
3029 spellId = SPELL_CHARGE_MISS_EFFECT;
3030
3031 if (Unit* vehicle = GetCaster()->GetVehicleBase())
3032 vehicle->CastSpell(target, spellId, false);
3033 else
3034 GetCaster()->CastSpell(target, spellId, false);
3035 break;
3036 }
3037 case EFFECT_1: // On damaging spells, for removing a defend layer
3038 case EFFECT_2:
3039 {
3040 Unit::AuraApplicationMap const& auras = target->GetAppliedAuras();
3041 for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
3042 {
3043 if (Aura* aura = itr->second->GetBase())
3044 {
3045 SpellInfo const* auraInfo = aura->GetSpellInfo();
3046 if (auraInfo && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN))
3047 {
3048 aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3049 // Remove dummys from rider (Necessary for updating visual shields)
3050 if (Unit* rider = target->GetCharmer())
3051 if (Aura* defend = rider->GetAura(aura->GetId()))
3052 defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3053 break;
3054 }
3055 }
3056 }
3057 break;
3058 }
3059 }
3060 }
bool roll_chance_f(float chance)
Definition Random.h:57
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
@ SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
Definition SpellAuraDefines.h:150
@ AURA_REMOVE_BY_ENEMY_SPELL
Definition SpellAuraDefines.h:394
@ UNIT_FLAG_DISABLE_MOVE
Definition UnitDefines.h:256
Definition SpellAuras.h:87
Definition SpellInfo.h:316
uint32 SpellIconID
Definition SpellInfo.h:380
std::multimap< uint32, AuraApplication * > AuraApplicationMap
Definition Unit.h:664
Unit * GetCharmer() const
Definition Unit.cpp:10812
bool HasUnitFlag(UnitFlags flags) const
Definition Unit.h:737
AuraApplicationMap & GetAppliedAuras()
Definition Unit.h:1366
@ SPELL_CHARGE_TRIGGER_FACTION_MOUNTS
Definition spell_generic.cpp:2976
@ SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION
Definition spell_generic.cpp:2977
@ SPELL_CHARGE_MISS_EFFECT
Definition spell_generic.cpp:2979

References AURA_REMOVE_BY_ENEMY_SPELL, Unit::CastSpell(), EFFECT_0, EFFECT_1, EFFECT_2, Unit::GetAppliedAuras(), SpellScript::GetCaster(), Unit::GetCharmer(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), Unit::HasUnitFlag(), roll_chance_f(), SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_MISS_EFFECT, SPELL_CHARGE_TRIGGER_FACTION_MOUNTS, SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION, SpellInfo::SpellIconID, and UNIT_FLAG_DISABLE_MOVE.

Referenced by Register().

◆ PrepareSpellScript()

◆ Register()

void spell_gen_mounted_charge::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

3090 {
3091 SpellInfo const* spell = sSpellMgr->AssertSpellInfo(m_scriptSpellId);
3092
3095
3096 if (spell->Effects[EFFECT_0].Effect == SPELL_EFFECT_CHARGE)
3098 }
#define EFFECT_FIRST_FOUND
Definition SharedDefines.h:37
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:866
@ SPELL_EFFECT_CHARGE
Definition SharedDefines.h:885
#define sSpellMgr
Definition SpellMgr.h:825
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:393
bool HasEffect(SpellEffects effect) const
Definition SpellInfo.cpp:876
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
uint32 m_scriptSpellId
Definition SpellScript.h:107
void HandleScriptEffect(SpellEffIndex effIndex)
Definition spell_generic.cpp:3005
void HandleChargeEffect(SpellEffIndex)
Definition spell_generic.cpp:3062

References EFFECT_0, EFFECT_FIRST_FOUND, SpellInfo::Effects, HandleChargeEffect(), HandleScriptEffect(), SpellInfo::HasEffect(), _SpellScript::m_scriptSpellId, SpellScript::OnEffectHitTarget, SPELL_EFFECT_CHARGE, SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, and sSpellMgr.


The documentation for this class was generated from the following file: