AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_mounted_charge Class Reference
Inheritance diagram for spell_gen_mounted_charge:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_mounted_charge) bool Validate(SpellInfo const *) override
 
void HandleScriptEffect (SpellEffIndex effIndex)
 
void HandleChargeEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleChargeEffect()

void spell_gen_mounted_charge::HandleChargeEffect ( SpellEffIndex  )
inlineprivate
3062 {
3063 uint32 spellId;
3064
3065 switch (GetSpellInfo()->Id)
3066 {
3068 spellId = SPELL_CHARGE_DAMAGE_8K5;
3069 break;
3072 spellId = SPELL_CHARGE_DAMAGE_20K;
3073 break;
3076 spellId = SPELL_CHARGE_DAMAGE_45K;
3077 break;
3078 default:
3079 return;
3080 }
3081
3082 if (Unit* rider = GetCaster()->GetCharmer())
3083 rider->CastSpell(GetHitUnit(), spellId, false);
3084 else
3085 GetCaster()->CastSpell(GetHitUnit(), spellId, false);
3086 }
std::uint32_t uint32
Definition Define.h:107
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:620
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
@ SPELL_CHARGE_CHARGING_EFFECT_8K5
Definition spell_generic.cpp:2969
@ SPELL_CHARGE_CHARGING_EFFECT_20K_2
Definition spell_generic.cpp:2971
@ SPELL_CHARGE_DAMAGE_45K
Definition spell_generic.cpp:2967
@ SPELL_CHARGE_CHARGING_EFFECT_20K_1
Definition spell_generic.cpp:2970
@ SPELL_CHARGE_DAMAGE_8K5
Definition spell_generic.cpp:2965
@ SPELL_CHARGE_CHARGING_EFFECT_45K_1
Definition spell_generic.cpp:2972
@ SPELL_CHARGE_DAMAGE_20K
Definition spell_generic.cpp:2966
@ SPELL_CHARGE_CHARGING_EFFECT_45K_2
Definition spell_generic.cpp:2973

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_20K_2, SPELL_CHARGE_CHARGING_EFFECT_45K_1, SPELL_CHARGE_CHARGING_EFFECT_45K_2, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_DAMAGE_20K, SPELL_CHARGE_DAMAGE_45K, and SPELL_CHARGE_DAMAGE_8K5.

Referenced by Register().

◆ HandleScriptEffect()

void spell_gen_mounted_charge::HandleScriptEffect ( SpellEffIndex  effIndex)
inlineprivate
3005 {
3006 Unit* target = GetHitUnit();
3007
3008 switch (effIndex)
3009 {
3010 case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual)
3011 {
3012 uint32 spellId;
3013
3014 switch (GetSpellInfo()->Id)
3015 {
3018 break;
3021 break;
3022 default:
3023 return;
3024 }
3025
3026 // If target isn't a training dummy there's a chance of failing the charge
3027 if (!target->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE) && roll_chance_f(12.5f))
3028 spellId = SPELL_CHARGE_MISS_EFFECT;
3029
3030 if (Unit* vehicle = GetCaster()->GetVehicleBase())
3031 vehicle->CastSpell(target, spellId, false);
3032 else
3033 GetCaster()->CastSpell(target, spellId, false);
3034 break;
3035 }
3036 case EFFECT_1: // On damaging spells, for removing a defend layer
3037 case EFFECT_2:
3038 {
3039 Unit::AuraApplicationMap const& auras = target->GetAppliedAuras();
3040 for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
3041 {
3042 if (Aura* aura = itr->second->GetBase())
3043 {
3044 SpellInfo const* auraInfo = aura->GetSpellInfo();
3045 if (auraInfo && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN))
3046 {
3047 aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3048 // Remove dummys from rider (Necessary for updating visual shields)
3049 if (Unit* rider = target->GetCharmer())
3050 if (Aura* defend = rider->GetAura(aura->GetId()))
3051 defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3052 break;
3053 }
3054 }
3055 }
3056 break;
3057 }
3058 }
3059 }
bool roll_chance_f(float chance)
Definition Random.h:57
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
@ SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
Definition SpellAuraDefines.h:150
@ AURA_REMOVE_BY_ENEMY_SPELL
Definition SpellAuraDefines.h:394
@ UNIT_FLAG_DISABLE_MOVE
Definition UnitDefines.h:252
Definition SpellAuras.h:87
Definition SpellInfo.h:316
uint32 SpellIconID
Definition SpellInfo.h:380
std::multimap< uint32, AuraApplication * > AuraApplicationMap
Definition Unit.h:629
Unit * GetCharmer() const
Definition Unit.cpp:10704
bool HasUnitFlag(UnitFlags flags) const
Definition Unit.h:702
AuraApplicationMap & GetAppliedAuras()
Definition Unit.h:1306
@ SPELL_CHARGE_TRIGGER_FACTION_MOUNTS
Definition spell_generic.cpp:2975
@ SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION
Definition spell_generic.cpp:2976
@ SPELL_CHARGE_MISS_EFFECT
Definition spell_generic.cpp:2978

References AURA_REMOVE_BY_ENEMY_SPELL, Unit::CastSpell(), EFFECT_0, EFFECT_1, EFFECT_2, Unit::GetAppliedAuras(), SpellScript::GetCaster(), Unit::GetCharmer(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), Unit::HasUnitFlag(), roll_chance_f(), SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_MISS_EFFECT, SPELL_CHARGE_TRIGGER_FACTION_MOUNTS, SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION, SpellInfo::SpellIconID, and UNIT_FLAG_DISABLE_MOVE.

Referenced by Register().

◆ PrepareSpellScript()

◆ Register()

void spell_gen_mounted_charge::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

3089 {
3090 SpellInfo const* spell = sSpellMgr->AssertSpellInfo(m_scriptSpellId);
3091
3094
3095 if (spell->Effects[EFFECT_0].Effect == SPELL_EFFECT_CHARGE)
3097 }
#define EFFECT_FIRST_FOUND
Definition SharedDefines.h:37
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:866
@ SPELL_EFFECT_CHARGE
Definition SharedDefines.h:885
#define sSpellMgr
Definition SpellMgr.h:825
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:393
bool HasEffect(SpellEffects effect) const
Definition SpellInfo.cpp:876
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
uint32 m_scriptSpellId
Definition SpellScript.h:107
void HandleScriptEffect(SpellEffIndex effIndex)
Definition spell_generic.cpp:3004
void HandleChargeEffect(SpellEffIndex)
Definition spell_generic.cpp:3061

References EFFECT_0, EFFECT_FIRST_FOUND, SpellInfo::Effects, HandleChargeEffect(), HandleScriptEffect(), SpellInfo::HasEffect(), _SpellScript::m_scriptSpellId, SpellScript::OnEffectHitTarget, SPELL_EFFECT_CHARGE, SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, and sSpellMgr.


The documentation for this class was generated from the following file: