AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_mounted_charge Class Reference
Inheritance diagram for spell_gen_mounted_charge:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_mounted_charge) bool Validate(SpellInfo const *) override
 
void HandleScriptEffect (SpellEffIndex effIndex)
 
void HandleChargeEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleChargeEffect()

void spell_gen_mounted_charge::HandleChargeEffect ( SpellEffIndex  )
inlineprivate
3067 {
3068 uint32 spellId;
3069
3070 switch (GetSpellInfo()->Id)
3071 {
3073 spellId = SPELL_CHARGE_DAMAGE_8K5;
3074 break;
3077 spellId = SPELL_CHARGE_DAMAGE_20K;
3078 break;
3081 spellId = SPELL_CHARGE_DAMAGE_45K;
3082 break;
3083 default:
3084 return;
3085 }
3086
3087 if (Unit* rider = GetCaster()->GetCharmer())
3088 rider->CastSpell(GetHitUnit(), spellId, false);
3089 else
3090 GetCaster()->CastSpell(GetHitUnit(), spellId, false);
3091 }
std::uint32_t uint32
Definition Define.h:107
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:636
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
@ SPELL_CHARGE_CHARGING_EFFECT_8K5
Definition spell_generic.cpp:2974
@ SPELL_CHARGE_CHARGING_EFFECT_20K_2
Definition spell_generic.cpp:2976
@ SPELL_CHARGE_DAMAGE_45K
Definition spell_generic.cpp:2972
@ SPELL_CHARGE_CHARGING_EFFECT_20K_1
Definition spell_generic.cpp:2975
@ SPELL_CHARGE_DAMAGE_8K5
Definition spell_generic.cpp:2970
@ SPELL_CHARGE_CHARGING_EFFECT_45K_1
Definition spell_generic.cpp:2977
@ SPELL_CHARGE_DAMAGE_20K
Definition spell_generic.cpp:2971
@ SPELL_CHARGE_CHARGING_EFFECT_45K_2
Definition spell_generic.cpp:2978

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_20K_2, SPELL_CHARGE_CHARGING_EFFECT_45K_1, SPELL_CHARGE_CHARGING_EFFECT_45K_2, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_DAMAGE_20K, SPELL_CHARGE_DAMAGE_45K, and SPELL_CHARGE_DAMAGE_8K5.

Referenced by Register().

◆ HandleScriptEffect()

void spell_gen_mounted_charge::HandleScriptEffect ( SpellEffIndex  effIndex)
inlineprivate
3010 {
3011 Unit* target = GetHitUnit();
3012
3013 switch (effIndex)
3014 {
3015 case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual)
3016 {
3017 uint32 spellId;
3018
3019 switch (GetSpellInfo()->Id)
3020 {
3023 break;
3026 break;
3027 default:
3028 return;
3029 }
3030
3031 // If target isn't a training dummy there's a chance of failing the charge
3032 if (!target->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE) && roll_chance_f(12.5f))
3033 spellId = SPELL_CHARGE_MISS_EFFECT;
3034
3035 if (Unit* vehicle = GetCaster()->GetVehicleBase())
3036 vehicle->CastSpell(target, spellId, false);
3037 else
3038 GetCaster()->CastSpell(target, spellId, false);
3039 break;
3040 }
3041 case EFFECT_1: // On damaging spells, for removing a defend layer
3042 case EFFECT_2:
3043 {
3044 Unit::AuraApplicationMap const& auras = target->GetAppliedAuras();
3045 for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
3046 {
3047 if (Aura* aura = itr->second->GetBase())
3048 {
3049 SpellInfo const* auraInfo = aura->GetSpellInfo();
3050 if (auraInfo && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN))
3051 {
3052 aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3053 // Remove dummys from rider (Necessary for updating visual shields)
3054 if (Unit* rider = target->GetCharmer())
3055 if (Aura* defend = rider->GetAura(aura->GetId()))
3056 defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3057 break;
3058 }
3059 }
3060 }
3061 break;
3062 }
3063 }
3064 }
bool roll_chance_f(float chance)
Definition Random.h:54
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
@ SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
Definition SpellAuraDefines.h:150
@ AURA_REMOVE_BY_ENEMY_SPELL
Definition SpellAuraDefines.h:394
@ UNIT_FLAG_DISABLE_MOVE
Definition UnitDefines.h:252
Definition SpellAuras.h:87
Definition SpellInfo.h:316
uint32 SpellIconID
Definition SpellInfo.h:380
std::multimap< uint32, AuraApplication * > AuraApplicationMap
Definition Unit.h:645
Unit * GetCharmer() const
Definition Unit.cpp:10653
bool HasUnitFlag(UnitFlags flags) const
Definition Unit.h:718
AuraApplicationMap & GetAppliedAuras()
Definition Unit.h:1313
@ SPELL_CHARGE_TRIGGER_FACTION_MOUNTS
Definition spell_generic.cpp:2980
@ SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION
Definition spell_generic.cpp:2981
@ SPELL_CHARGE_MISS_EFFECT
Definition spell_generic.cpp:2983

References AURA_REMOVE_BY_ENEMY_SPELL, Unit::CastSpell(), EFFECT_0, EFFECT_1, EFFECT_2, Unit::GetAppliedAuras(), SpellScript::GetCaster(), Unit::GetCharmer(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), Unit::HasUnitFlag(), roll_chance_f(), SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_MISS_EFFECT, SPELL_CHARGE_TRIGGER_FACTION_MOUNTS, SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION, SpellInfo::SpellIconID, and UNIT_FLAG_DISABLE_MOVE.

Referenced by Register().

◆ PrepareSpellScript()

◆ Register()

void spell_gen_mounted_charge::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

3094 {
3095 SpellInfo const* spell = sSpellMgr->AssertSpellInfo(m_scriptSpellId);
3096
3099
3100 if (spell->Effects[EFFECT_0].Effect == SPELL_EFFECT_CHARGE)
3102 }
#define EFFECT_FIRST_FOUND
Definition SharedDefines.h:37
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:855
@ SPELL_EFFECT_CHARGE
Definition SharedDefines.h:874
#define sSpellMgr
Definition SpellMgr.h:825
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:393
bool HasEffect(SpellEffects effect) const
Definition SpellInfo.cpp:876
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
uint32 m_scriptSpellId
Definition SpellScript.h:107
void HandleScriptEffect(SpellEffIndex effIndex)
Definition spell_generic.cpp:3009
void HandleChargeEffect(SpellEffIndex)
Definition spell_generic.cpp:3066

References EFFECT_0, EFFECT_FIRST_FOUND, SpellInfo::Effects, HandleChargeEffect(), HandleScriptEffect(), SpellInfo::HasEffect(), _SpellScript::m_scriptSpellId, SpellScript::OnEffectHitTarget, SPELL_EFFECT_CHARGE, SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, and sSpellMgr.


The documentation for this class was generated from the following file: