AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_gen_mounted_charge Class Reference
Inheritance diagram for spell_gen_mounted_charge:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_mounted_charge) bool Validate(SpellInfo const *) override
 
void HandleScriptEffect (SpellEffIndex effIndex)
 
void HandleChargeEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
GameObjectGetGObjCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleChargeEffect()

void spell_gen_mounted_charge::HandleChargeEffect ( SpellEffIndex  )
inlineprivate
3183 {
3184 uint32 spellId;
3185
3186 switch (GetSpellInfo()->Id)
3187 {
3189 spellId = SPELL_CHARGE_DAMAGE_8K5;
3190 break;
3193 spellId = SPELL_CHARGE_DAMAGE_20K;
3194 break;
3197 spellId = SPELL_CHARGE_DAMAGE_45K;
3198 break;
3199 default:
3200 return;
3201 }
3202
3203 if (Unit* rider = GetCaster()->GetCharmer())
3204 rider->CastSpell(GetHitUnit(), spellId, false);
3205 else
3206 GetCaster()->CastSpell(GetHitUnit(), spellId, false);
3207 }
std::uint32_t uint32
Definition Define.h:107
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:416
Unit * GetHitUnit()
Definition SpellScript.cpp:453
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1359
@ SPELL_CHARGE_CHARGING_EFFECT_8K5
Definition spell_generic.cpp:3090
@ SPELL_CHARGE_CHARGING_EFFECT_20K_2
Definition spell_generic.cpp:3092
@ SPELL_CHARGE_DAMAGE_45K
Definition spell_generic.cpp:3088
@ SPELL_CHARGE_CHARGING_EFFECT_20K_1
Definition spell_generic.cpp:3091
@ SPELL_CHARGE_DAMAGE_8K5
Definition spell_generic.cpp:3086
@ SPELL_CHARGE_CHARGING_EFFECT_45K_1
Definition spell_generic.cpp:3093
@ SPELL_CHARGE_DAMAGE_20K
Definition spell_generic.cpp:3087
@ SPELL_CHARGE_CHARGING_EFFECT_45K_2
Definition spell_generic.cpp:3094

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_20K_2, SPELL_CHARGE_CHARGING_EFFECT_45K_1, SPELL_CHARGE_CHARGING_EFFECT_45K_2, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_DAMAGE_20K, SPELL_CHARGE_DAMAGE_45K, and SPELL_CHARGE_DAMAGE_8K5.

Referenced by Register().

◆ HandleScriptEffect()

void spell_gen_mounted_charge::HandleScriptEffect ( SpellEffIndex  effIndex)
inlineprivate
3126 {
3127 Unit* target = GetHitUnit();
3128
3129 switch (effIndex)
3130 {
3131 case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual)
3132 {
3133 uint32 spellId;
3134
3135 switch (GetSpellInfo()->Id)
3136 {
3139 break;
3142 break;
3143 default:
3144 return;
3145 }
3146
3147 // If target isn't a training dummy there's a chance of failing the charge
3148 if (!target->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE) && roll_chance_f(12.5f))
3149 spellId = SPELL_CHARGE_MISS_EFFECT;
3150
3151 if (Unit* vehicle = GetCaster()->GetVehicleBase())
3152 vehicle->CastSpell(target, spellId, false);
3153 else
3154 GetCaster()->CastSpell(target, spellId, false);
3155 break;
3156 }
3157 case EFFECT_1: // On damaging spells, for removing a defend layer
3158 case EFFECT_2:
3159 {
3160 Unit::AuraApplicationMap const& auras = target->GetAppliedAuras();
3161 for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
3162 {
3163 if (Aura* aura = itr->second->GetBase())
3164 {
3165 SpellInfo const* auraInfo = aura->GetSpellInfo();
3166 if (auraInfo && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN))
3167 {
3168 aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3169 // Remove dummys from rider (Necessary for updating visual shields)
3170 if (Unit* rider = target->GetCharmer())
3171 if (Aura* defend = rider->GetAura(aura->GetId()))
3172 defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3173 break;
3174 }
3175 }
3176 }
3177 break;
3178 }
3179 }
3180 }
bool roll_chance_f(float chance)
Definition Random.h:57
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
@ SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
Definition SpellAuraDefines.h:150
@ AURA_REMOVE_BY_ENEMY_SPELL
Definition SpellAuraDefines.h:394
@ UNIT_FLAG_DISABLE_MOVE
Definition UnitDefines.h:259
Definition SpellAuras.h:88
Definition SpellInfo.h:340
uint32 SpellIconID
Definition SpellInfo.h:404
Unit * GetCharmer() const
Definition Unit.cpp:7451
bool HasUnitFlag(UnitFlags flags) const
Definition Unit.h:748
boost::container::flat_multimap< uint32, AuraApplication * > AuraApplicationMap
Definition Unit.h:674
AuraApplicationMap & GetAppliedAuras()
Definition Unit.h:1388
@ SPELL_CHARGE_TRIGGER_FACTION_MOUNTS
Definition spell_generic.cpp:3096
@ SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION
Definition spell_generic.cpp:3097
@ SPELL_CHARGE_MISS_EFFECT
Definition spell_generic.cpp:3099

References AURA_REMOVE_BY_ENEMY_SPELL, Unit::CastSpell(), EFFECT_0, EFFECT_1, EFFECT_2, Unit::GetAppliedAuras(), SpellScript::GetCaster(), Unit::GetCharmer(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), Unit::HasUnitFlag(), roll_chance_f(), SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_MISS_EFFECT, SPELL_CHARGE_TRIGGER_FACTION_MOUNTS, SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION, SpellInfo::SpellIconID, and UNIT_FLAG_DISABLE_MOVE.

Referenced by Register().

◆ PrepareSpellScript()

◆ Register()

void spell_gen_mounted_charge::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

3210 {
3211 SpellInfo const* spell = sSpellMgr->AssertSpellInfo(m_scriptSpellId);
3212
3215
3216 if (spell->Effects[EFFECT_0].Effect == SPELL_EFFECT_CHARGE)
3218 }
#define EFFECT_FIRST_FOUND
Definition SharedDefines.h:37
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
@ SPELL_EFFECT_CHARGE
Definition SharedDefines.h:862
#define sSpellMgr
Definition SpellMgr.h:847
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:417
bool HasEffect(SpellEffects effect) const
Definition SpellInfo.cpp:889
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
uint32 m_scriptSpellId
Definition SpellScript.h:107
void HandleScriptEffect(SpellEffIndex effIndex)
Definition spell_generic.cpp:3125
void HandleChargeEffect(SpellEffIndex)
Definition spell_generic.cpp:3182

References EFFECT_0, EFFECT_FIRST_FOUND, SpellInfo::Effects, HandleChargeEffect(), HandleScriptEffect(), SpellInfo::HasEffect(), _SpellScript::m_scriptSpellId, SpellScript::OnEffectHitTarget, SPELL_EFFECT_CHARGE, SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, and sSpellMgr.


The documentation for this class was generated from the following file: