929 {
932 {
935
936
937 target->ModifyHealth(-spellEffect);
938
939
941 AddPct(mana, aurEff->GetAmount());
942
944
945
946 int32 manaFeedVal = 0;
948 manaFeedVal = aurEff->GetAmount();
949
950 if (manaFeedVal > 0)
951 {
954 }
955 }
956 }
@ SPELLFAMILY_WARLOCK
Definition SharedDefines.h:3799
@ SPELL_SCHOOL_MASK_SHADOW
Definition SharedDefines.h:313
@ SPELL_AURA_ADD_FLAT_MODIFIER
Definition SpellAuraDefines.h:170
T AddPct(T &base, U pct)
Definition Util.h:58
T ApplyPct(T &base, U pct)
Definition Util.h:64
Definition SpellAuraEffects.h:39
Player * ToPlayer()
Definition Object.h:201
int32 GetEffectValue() const
Definition SpellScript.cpp:600
Unit * GetHitUnit()
Definition SpellScript.cpp:448
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1251
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5613
int32 SpellBaseDamageBonusDone(SpellSchoolMask schoolMask)
Definition Unit.cpp:12136
AuraEffect * GetDummyAuraEffect(SpellFamilyNames name, uint32 iconId, uint8 effIndex) const
Definition Unit.h:1422
@ SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2
Definition spell_warlock.cpp:64
@ SPELL_WARLOCK_LIFE_TAP_ENERGIZE
Definition spell_warlock.cpp:63
@ WARLOCK_ICON_ID_MANA_FEED
Definition spell_warlock.cpp:85
@ WARLOCK_ICON_ID_IMPROVED_LIFE_TAP
Definition spell_warlock.cpp:84