AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_warl_life_tap Class Reference
Inheritance diagram for spell_warl_life_tap:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_warl_life_tap)
 
bool Load () override
 
bool Validate (SpellInfo const *) override
 
void HandleDummy (SpellEffIndex)
 
SpellCastResult CheckCast ()
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_warl_life_tap::CheckCast ( )
inlineprivate
942 {
943 if ((int32(GetCaster()->GetHealth()) > int32(GetSpellInfo()->Effects[EFFECT_0].CalcValue())))
944 return SPELL_CAST_OK;
945 return SPELL_FAILED_FIZZLE;
946 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_FAILED_FIZZLE
Definition SharedDefines.h:982
@ SPELL_CAST_OK
Definition SharedDefines.h:1138
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
Unit * GetCaster()
Definition SpellScript.cpp:401

References EFFECT_0, SpellScript::GetCaster(), SpellScript::GetSpellInfo(), SPELL_CAST_OK, and SPELL_FAILED_FIZZLE.

Referenced by Register().

◆ HandleDummy()

void spell_warl_life_tap::HandleDummy ( SpellEffIndex  )
inlineprivate
912 {
913 Player* caster = GetCaster()->ToPlayer();
914 if (Unit* target = GetHitUnit())
915 {
916 int32 spellEffect = GetEffectValue();
917 int32 mana = int32(spellEffect + (caster->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW) * 0.5f));
918
919 // Shouldn't Appear in Combat Log
920 target->ModifyHealth(-spellEffect);
921
922 // Improved Life Tap mod
924 AddPct(mana, aurEff->GetAmount());
925
926 caster->CastCustomSpell(target, SPELL_WARLOCK_LIFE_TAP_ENERGIZE, &mana, nullptr, nullptr, false);
927
928 // Mana Feed
929 int32 manaFeedVal = 0;
931 manaFeedVal = aurEff->GetAmount();
932
933 if (manaFeedVal > 0)
934 {
935 ApplyPct(manaFeedVal, mana);
936 caster->CastCustomSpell(caster, SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2, &manaFeedVal, nullptr, nullptr, true, nullptr);
937 }
938 }
939 }
@ SPELLFAMILY_WARLOCK
Definition SharedDefines.h:3533
@ SPELL_SCHOOL_MASK_SHADOW
Definition SharedDefines.h:302
@ SPELL_AURA_ADD_FLAT_MODIFIER
Definition SpellAuraDefines.h:170
T AddPct(T &base, U pct)
Definition Util.h:67
T ApplyPct(T &base, U pct)
Definition Util.h:73
Definition SpellAuraEffects.h:39
Player * ToPlayer()
Definition Object.h:201
Definition Player.h:1081
int32 GetEffectValue() const
Definition SpellScript.cpp:600
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Definition Unit.h:636
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1235
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5526
int32 SpellBaseDamageBonusDone(SpellSchoolMask schoolMask)
Definition Unit.cpp:11982
AuraEffect * GetDummyAuraEffect(SpellFamilyNames name, uint32 iconId, uint8 effIndex) const
Definition Unit.h:1367
@ SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2
Definition spell_warlock.cpp:60
@ SPELL_WARLOCK_LIFE_TAP_ENERGIZE
Definition spell_warlock.cpp:59
@ WARLOCK_ICON_ID_MANA_FEED
Definition spell_warlock.cpp:80
@ WARLOCK_ICON_ID_IMPROVED_LIFE_TAP
Definition spell_warlock.cpp:79

References AddPct(), ApplyPct(), Unit::CastCustomSpell(), Unit::GetAuraEffect(), SpellScript::GetCaster(), Unit::GetDummyAuraEffect(), SpellScript::GetEffectValue(), SpellScript::GetHitUnit(), SPELL_AURA_ADD_FLAT_MODIFIER, SPELL_SCHOOL_MASK_SHADOW, SPELL_WARLOCK_LIFE_TAP_ENERGIZE, SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2, Unit::SpellBaseDamageBonusDone(), SPELLFAMILY_WARLOCK, Object::ToPlayer(), WARLOCK_ICON_ID_IMPROVED_LIFE_TAP, and WARLOCK_ICON_ID_MANA_FEED.

Referenced by Register().

◆ Load()

bool spell_warl_life_tap::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

902 {
903 return GetCaster()->IsPlayer();
904 }
bool IsPlayer() const
Definition Object.h:200

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ PrepareSpellScript()

spell_warl_life_tap::PrepareSpellScript ( spell_warl_life_tap  )
private

◆ Register()

void spell_warl_life_tap::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

949 {
952 }
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:781
#define SpellCheckCastFn(F)
Definition SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< CheckCastHandler > OnCheckCast
Definition SpellScript.h:328
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
SpellCastResult CheckCast()
Definition spell_warlock.cpp:941
void HandleDummy(SpellEffIndex)
Definition spell_warlock.cpp:911

References CheckCast(), EFFECT_0, HandleDummy(), SpellScript::OnCheckCast, SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SpellCheckCastFn, and SpellEffectFn.

◆ Validate()

bool spell_warl_life_tap::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

907 {
909 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_WARLOCK_LIFE_TAP_ENERGIZE, SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: