AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_dimensional_ripper_area52 Class Reference
Inheritance diagram for spell_item_dimensional_ripper_area52:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_dimensional_ripper_area52)
 
bool Load () override
 
void HandleScript (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScript()

void spell_item_dimensional_ripper_area52::HandleScript ( SpellEffIndex  )
inlineprivate
2264 {
2265 if (!roll_chance_i(50)) // 50% success
2266 return;
2267
2268 Unit* caster = GetCaster();
2269
2270 uint32 spellId = 0;
2271 switch (urand(0, 3))
2272 {
2273 case 0:
2275 break;
2276 case 1:
2277 spellId = SPELL_SOUL_SPLIT_EVIL;
2278 break;
2279 case 2:
2280 spellId = SPELL_SOUL_SPLIT_GOOD;
2281 break;
2282 case 3:
2283 if (caster->ToPlayer()->GetTeamId() == TEAM_ALLIANCE)
2284 spellId = SPELL_TRANSFORM_HORDE;
2285 else
2286 spellId = SPELL_TRANSFORM_ALLIANCE;
2287 break;
2288 }
2289
2290 caster->CastSpell(caster, spellId, true);
2291 }
std::uint32_t uint32
Definition Define.h:107
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
bool roll_chance_i(int chance)
Definition Random.h:63
@ TEAM_ALLIANCE
Definition SharedDefines.h:771
Player * ToPlayer()
Definition Object.h:202
TeamId GetTeamId(bool original=false) const
Definition Player.h:2108
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:650
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
@ SPELL_TRANSFORM_ALLIANCE
Definition spell_item.cpp:2249
@ SPELL_SOUL_SPLIT_EVIL
Definition spell_item.cpp:2250
@ SPELL_TRANSFORM_HORDE
Definition spell_item.cpp:2248
@ SPELL_TRANSPORTER_MALFUNCTION
Definition spell_item.cpp:2247
@ SPELL_SOUL_SPLIT_GOOD
Definition spell_item.cpp:2251

References Unit::CastSpell(), SpellScript::GetCaster(), Player::GetTeamId(), roll_chance_i(), SPELL_SOUL_SPLIT_EVIL, SPELL_SOUL_SPLIT_GOOD, SPELL_TRANSFORM_ALLIANCE, SPELL_TRANSFORM_HORDE, SPELL_TRANSPORTER_MALFUNCTION, TEAM_ALLIANCE, Object::ToPlayer(), and urand().

Referenced by Register().

◆ Load()

bool spell_item_dimensional_ripper_area52::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2259 {
2260 return GetCaster()->IsPlayer();
2261 }
bool IsPlayer() const
Definition Object.h:201

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ PrepareSpellScript()

spell_item_dimensional_ripper_area52::PrepareSpellScript ( spell_item_dimensional_ripper_area52  )
private

◆ Register()

void spell_item_dimensional_ripper_area52::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2294 {
2296 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_TELEPORT_UNITS
Definition SharedDefines.h:794
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleScript(SpellEffIndex)
Definition spell_item.cpp:2263

References EFFECT_0, HandleScript(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_TELEPORT_UNITS, and SpellEffectFn.


The documentation for this class was generated from the following file: