3349 {
3351
3352 if (!caster)
3353 return;
3354
3356 {
3358
3360
3362
3364 {
3366 if (speed >= 2.0f)
3368 else
3370 break;
3372 if (speed >= 2.0f)
3374 else
3376 break;
3377 default:
3378 return;
3379 }
3380 caster->
CastSpell(caster, spell_id,
true);
3381 }
3382 }
std::uint32_t uint32
Definition Define.h:107
@ TEAM_ALLIANCE
Definition SharedDefines.h:748
@ TEAM_HORDE
Definition SharedDefines.h:749
@ SPELL_AURA_MOUNTED
Definition SpellAuraDefines.h:141
@ MOVE_RUN
Definition UnitDefines.h:357
Player * ToPlayer()
Definition Object.h:202
TeamId GetTeamId(bool original=false) const
Definition Player.h:2131
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
Unit * GetCaster()
Definition SpellScript.cpp:401
bool HasMountedAura() const
Definition Unit.h:1802
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1378
float GetSpeedRate(UnitMoveType mtype) const
Definition Unit.h:1744
void RemoveAurasByType(AuraType auraType, ObjectGuid casterGUID=ObjectGuid::Empty, Aura *except=nullptr, bool negative=true, bool positive=true)
Definition Unit.cpp:5382
@ SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE
Definition spell_item.cpp:3329
@ SPELL_MOUNT_RAM_60
Definition spell_item.cpp:3325
@ SPELL_BREWFEST_MOUNT_TRANSFORM
Definition spell_item.cpp:3328
@ SPELL_MOUNT_RAM_100
Definition spell_item.cpp:3324
@ SPELL_MOUNT_KODO_100
Definition spell_item.cpp:3326
@ SPELL_MOUNT_KODO_60
Definition spell_item.cpp:3327