3374 {
3376
3377 if (!caster)
3378 return;
3379
3381 {
3383
3385
3387
3389 {
3391 if (speed >= 2.0f)
3393 else
3395 break;
3397 if (speed >= 2.0f)
3399 else
3401 break;
3402 default:
3403 return;
3404 }
3405 caster->
CastSpell(caster, spell_id,
true);
3406 }
3407 }
std::uint32_t uint32
Definition Define.h:107
@ TEAM_ALLIANCE
Definition SharedDefines.h:748
@ TEAM_HORDE
Definition SharedDefines.h:749
@ SPELL_AURA_MOUNTED
Definition SpellAuraDefines.h:141
@ MOVE_RUN
Definition UnitDefines.h:354
Player * ToPlayer()
Definition Object.h:201
TeamId GetTeamId(bool original=false) const
Definition Player.h:2125
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
Unit * GetCaster()
Definition SpellScript.cpp:401
bool HasMountedAura() const
Definition Unit.h:1789
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1302
float GetSpeedRate(UnitMoveType mtype) const
Definition Unit.h:1731
void RemoveAurasByType(AuraType auraType, ObjectGuid casterGUID=ObjectGuid::Empty, Aura *except=nullptr, bool negative=true, bool positive=true)
Definition Unit.cpp:5322
@ SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE
Definition spell_item.cpp:3354
@ SPELL_MOUNT_RAM_60
Definition spell_item.cpp:3350
@ SPELL_BREWFEST_MOUNT_TRANSFORM
Definition spell_item.cpp:3353
@ SPELL_MOUNT_RAM_100
Definition spell_item.cpp:3349
@ SPELL_MOUNT_KODO_100
Definition spell_item.cpp:3351
@ SPELL_MOUNT_KODO_60
Definition spell_item.cpp:3352