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| go_manticron_cube () |
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bool | OnGossipHello (Player *player, GameObject *) override |
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bool | IsDatabaseBound () const override |
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virtual bool | OnGossipSelect (Player *, GameObject *, uint32, uint32) |
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virtual bool | OnGossipSelectCode (Player *, GameObject *, uint32, uint32, const char *) |
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virtual bool | OnQuestAccept (Player *, GameObject *, Quest const *) |
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virtual bool | OnQuestReward (Player *, GameObject *, Quest const *, uint32) |
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virtual uint32 | GetDialogStatus (Player *, GameObject *) |
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virtual void | OnDestroyed (GameObject *, Player *) |
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virtual void | OnDamaged (GameObject *, Player *) |
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virtual void | OnModifyHealth (GameObject *, Unit *, int32 &, SpellInfo const *) |
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virtual void | OnLootStateChanged (GameObject *, uint32, Unit *) |
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virtual void | OnGameObjectStateChanged (GameObject *, uint32) |
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virtual GameObjectAI * | GetAI (GameObject *) const |
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virtual bool | isAfterLoadScript () const |
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virtual void | checkValidity () |
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const std::string & | GetName () const |
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uint16 | GetTotalAvailableHooks () |
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virtual void | OnUpdate (GameObject *, uint32) |
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◆ go_manticron_cube()
go_manticron_cube::go_manticron_cube |
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Definition GameObjectScript.h:25
◆ OnGossipHello()
Reimplemented from GameObjectScript.
418 {
420 return true;
421
424
426 return true;
427 }
@ SPELL_SHADOW_GRASP
Definition boss_magtheridon.cpp:54
@ SPELL_SHADOW_GRASP_VISUAL
Definition boss_magtheridon.cpp:55
@ SPELL_MIND_EXHAUSTION
Definition boss_magtheridon.cpp:57
bool HasAnyAuras(Auras... spellIds) const
Checks if the unit has ANY specified auras.
Definition Unit.h:1402
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition Object.cpp:2459
@ NPC_HELLFIRE_RAID_TRIGGER
Definition magtheridons_lair.h:41
References Unit::CastSpell(), WorldObject::FindNearestCreature(), Unit::HasAnyAuras(), NPC_HELLFIRE_RAID_TRIGGER, SPELL_MIND_EXHAUSTION, SPELL_SHADOW_GRASP, and SPELL_SHADOW_GRASP_VISUAL.
The documentation for this class was generated from the following file: