AzerothCore 3.3.5a
OpenSource WoW Emulator
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instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript Struct Reference
Inheritance diagram for instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript:
InstanceScript ZoneScript

Public Member Functions

 instance_wailing_caverns_InstanceMapScript (Map *map)
 
void Initialize () override
 
void OnCreatureCreate (Creature *creature) override
 
void SetData (uint32 type, uint32 data) override
 
uint32 GetData (uint32 type) const override
 
void ReadSaveDataMore (std::istringstream &data) override
 
void WriteSaveDataMore (std::ostringstream &data) override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (Map *map)
 
 ~InstanceScript () override
 
virtual void Load (char const *data)
 
virtual void CreatureLooted (Creature *, LootType)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
virtual bool IsEncounterInProgress () const
 
void OnCreatureCreate (Creature *creature) override
 
void OnCreatureRemove (Creature *creature) override
 
void OnGameObjectCreate (GameObject *go) override
 
void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
ObjectGuid GetGuidData (uint32 type) const override
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
virtual void OnPlayerLeave (Player *)
 
virtual void OnPlayerAreaUpdate (Player *, uint32, uint32)
 
virtual void OnPlayerInWaterStateUpdate (Player *, bool)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE)
 
void DoRespawnGameObject (uint32 type)
 
void DoRespawnCreature (ObjectGuid guid, bool force=false)
 
void DoRespawnCreature (uint32 type, bool force=false)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets, bool includeControlled)
 
bool ServerAllowsTwoSideGroups ()
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
BossInfo const * GetBossInfo (uint32 id) const
 
uint32 GetPersistentData (uint32 index) const
 
void StorePersistentData (uint32 index, uint32 data)
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void SetCompletedEncountersMask (uint32 newMask, bool save)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (uint32 type, Unit *unit=nullptr, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &)
 
uint32 GetEncounterCount () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
virtual void DoAction (int32)
 
void DoForAllMinions (uint32 id, std::function< void(Creature *)> exec)
 
void StoreGameObjectState (ObjectGuid::LowType spawnId, uint8 state)
 
uint8 GetStoredGameObjectState (ObjectGuid::LowType spawnId) const
 
void LoadInstanceSavedGameobjectStateData ()
 
bool IsBossDone (uint32 bossId) const
 
bool AllBossesDone () const
 
bool AllBossesDone (std::initializer_list< uint32 > bossIds) const
 
TeamId GetTeamIdInInstance () const
 
void SetTeamIdInInstance (TeamId teamId)
 
bool IsTwoFactionInstance () const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnUnitDeath (Unit *)
 
virtual void OnCreatureEvade (Creature *)
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Private Attributes

uint32 _encounters [MAX_ENCOUNTERS]
 
ObjectGuid DiscipleOfNaralexGUID
 
ObjectGuid SerpentisGUID
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static std::string GetBossStateName (uint8 state)
 
- Public Attributes inherited from InstanceScript
Mapinstance
 
TaskScheduler scheduler
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void SetPersistentDataCount (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void LoadSummonData (ObjectData const *data)
 
void SetSummoner (Creature *creature)
 
void AddObject (Creature *obj, bool add=true)
 
void RemoveObject (Creature *obj)
 
void AddObject (GameObject *obj, bool add=true)
 
void RemoveObject (GameObject *obj)
 
void AddObject (WorldObject *obj, uint32 type, bool add=true)
 
void RemoveObject (WorldObject *obj, uint32 type)
 
void AddDoor (GameObject *door, bool add=true)
 
void RemoveDoor (GameObject *door)
 
void AddMinion (Creature *minion, bool add=true)
 
void RemoveMinion (Creature *minion)
 
void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
void ReadSavePersistentData (std::istringstream &data)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
void WritePersistentData (std::ostringstream &data)
 

Detailed Description

Constructor & Destructor Documentation

◆ instance_wailing_caverns_InstanceMapScript()

instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::instance_wailing_caverns_InstanceMapScript ( Map map)
inline
34: InstanceScript(map) { }
Definition InstanceScript.h:143

Member Function Documentation

◆ GetData()

uint32 instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::GetData ( uint32  type) const
inlineoverridevirtual

Reimplemented from ZoneScript.

80 {
81 switch (type)
82 {
87 return _encounters[type];
88 }
89 return 0;
90 }
uint32 _encounters[MAX_ENCOUNTERS]
Definition instance_wailing_caverns.cpp:111
@ TYPE_LADY_ANACONDRA
Definition wailing_caverns.h:27
@ TYPE_LORD_SERPENTIS
Definition wailing_caverns.h:28
@ TYPE_LORD_COBRAHN
Definition wailing_caverns.h:25
@ TYPE_LORD_PYTHAS
Definition wailing_caverns.h:26

References _encounters, TYPE_LADY_ANACONDRA, TYPE_LORD_COBRAHN, TYPE_LORD_PYTHAS, and TYPE_LORD_SERPENTIS.

◆ Initialize()

void instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::Initialize ( )
inlineoverridevirtual

Reimplemented from InstanceScript.

37 {
38 memset(&_encounters, 0, sizeof(_encounters));
39 }

References _encounters.

◆ OnCreatureCreate()

void instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from ZoneScript.

42 {
43 if (creature->GetEntry() == NPC_DISCIPLE_OF_NARALEX)
44 DiscipleOfNaralexGUID = creature->GetGUID();
45 else if (creature->GetEntry() == NPC_LORD_SERPENTIS)
46 SerpentisGUID = creature->GetGUID();
47 }
uint32 GetEntry() const
Definition Object.h:115
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:112
ObjectGuid SerpentisGUID
Definition instance_wailing_caverns.cpp:113
ObjectGuid DiscipleOfNaralexGUID
Definition instance_wailing_caverns.cpp:112
@ NPC_DISCIPLE_OF_NARALEX
Definition wailing_caverns.h:32
@ NPC_LORD_SERPENTIS
Definition wailing_caverns.h:33

References DiscipleOfNaralexGUID, Object::GetEntry(), Object::GetGUID(), NPC_DISCIPLE_OF_NARALEX, NPC_LORD_SERPENTIS, and SerpentisGUID.

◆ ReadSaveDataMore()

void instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::ReadSaveDataMore ( std::istringstream &  data)
inlineoverridevirtual

Reimplemented from InstanceScript.

93 {
94 data >> _encounters[0];
95 data >> _encounters[1];
96 data >> _encounters[2];
97 data >> _encounters[3];
98 data >> _encounters[4];
99 }

References _encounters.

◆ SetData()

void instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::SetData ( uint32  type,
uint32  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

50 {
51 switch (type)
52 {
57 case TYPE_MUTANUS:
58 _encounters[type] = data;
59 break;
60 }
61
62 if (data == DONE)
63 SaveToDB();
64
66 {
67 if (Creature* serpentis = instance->GetCreature(SerpentisGUID))
68 serpentis->AI()->Talk(SAY_SERPENTIS);
69 }
70
73 {
75 disciple->AI()->Talk(SAY_DISCIPLE);
76 }
77 }
@ DONE
Definition InstanceScript.h:61
Definition Creature.h:43
Map * instance
Definition InstanceScript.h:149
void SaveToDB()
Definition InstanceScript.cpp:41
Creature * GetCreature(ObjectGuid const guid)
Definition Map.cpp:2498
@ SAY_DISCIPLE
Definition wailing_caverns.h:35
@ TYPE_MUTANUS
Definition wailing_caverns.h:29
@ SAY_SERPENTIS
Definition wailing_caverns.h:36

References _encounters, DiscipleOfNaralexGUID, DONE, Map::GetCreature(), InstanceScript::instance, InstanceScript::SaveToDB(), SAY_DISCIPLE, SAY_SERPENTIS, SerpentisGUID, TYPE_LADY_ANACONDRA, TYPE_LORD_COBRAHN, TYPE_LORD_PYTHAS, TYPE_LORD_SERPENTIS, and TYPE_MUTANUS.

◆ WriteSaveDataMore()

void instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::WriteSaveDataMore ( std::ostringstream &  data)
inlineoverridevirtual

Reimplemented from InstanceScript.

102 {
103 data << _encounters[0] << ' '
104 << _encounters[1] << ' '
105 << _encounters[2] << ' '
106 << _encounters[3] << ' '
107 << _encounters[4] << ' ';
108 }

References _encounters.

Member Data Documentation

◆ _encounters

uint32 instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::_encounters[MAX_ENCOUNTERS]
private

◆ DiscipleOfNaralexGUID

ObjectGuid instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::DiscipleOfNaralexGUID
private

Referenced by OnCreatureCreate(), and SetData().

◆ SerpentisGUID

ObjectGuid instance_wailing_caverns::instance_wailing_caverns_InstanceMapScript::SerpentisGUID
private

Referenced by OnCreatureCreate(), and SetData().


The documentation for this struct was generated from the following file: