◆ HandleDummyEffect()
void spell_image_of_drakuru_reagent_check::HandleDummyEffect |
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SpellEffIndex |
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108 {
111 return;
113
114 float dist = player->
GetDistance(3385, -1807, 114);
115 if (dist < 40.0f)
116 {
119 return;
120 }
121
123 if (dist < 40.0f)
124 {
126 return;
127 }
128
130 if (dist < 40.0f)
131 {
134 return;
135 }
136
138 if (dist < 40.0f)
139 {
141 return;
142 }
143
145 if (dist < 40.0f)
146 {
148 return;
149 }
150 }
Player * ToPlayer()
Definition Object.h:201
void GroupEventHappens(uint32 questId, WorldObject const *pEventObject)
Definition PlayerQuest.cpp:1818
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
float GetDistance(WorldObject const *obj) const
Definition Object.cpp:1256
@ QUEST_SUBJECT_TO_INTERPRETATION
Definition spell_quest.cpp:97
@ QUEST_MY_HEART_IS_IN_YOUR_HANDS
Definition spell_quest.cpp:98
References Unit::CastSpell(), SpellScript::GetCaster(), WorldObject::GetDistance(), Player::GroupEventHappens(), QUEST_MY_HEART_IS_IN_YOUR_HANDS, QUEST_SUBJECT_TO_INTERPRETATION, and Object::ToPlayer().
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_image_of_drakuru_reagent_check::Register |
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The documentation for this class was generated from the following file: