◆ FilterTargets()
void spell_summon_all_players_dummy::FilterTargets |
( |
std::list< WorldObject * > & |
targets | ) |
|
|
inlineprivate |
463 {
465 targets.remove_if([&, pos](
WorldObject* target) ->
bool
466 {
467 return target->
IsWithinBox(pos, 22.0f, 28.0f, 28.0f);
468 });
469 }
Unit * GetCaster()
Definition SpellScript.cpp:401
void GetPosition(float &x, float &y) const
Definition Position.h:126
bool IsWithinBox(const Position ¢er, float xradius, float yradius, float zradius) const
Definition Position.cpp:111
References SpellScript::GetCaster(), Position::GetPosition(), and Position::IsWithinBox().
Referenced by Register().
◆ OnHit()
472 {
474 }
@ SPELL_SUMMON_PLAYERS
Definition boss_janalai.cpp:48
Unit * GetHitUnit()
Definition SpellScript.cpp:448
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), and SPELL_SUMMON_PLAYERS.
◆ PrepareSpellScript()
◆ Register()
void spell_summon_all_players_dummy::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
Implements _SpellScript.
477 {
480 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:781
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition SharedDefines.h:1420
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< HitHandler > OnHit
Definition SpellScript.h:345
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void FilterTargets(std::list< WorldObject * > &targets)
Definition boss_janalai.cpp:462
References EFFECT_0, FilterTargets(), SpellScript::OnEffectHitTarget, SpellScript::OnHit, SpellScript::OnObjectAreaTargetSelect, SPELL_EFFECT_DUMMY, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.
◆ Validate()
bool spell_summon_all_players_dummy::Validate |
( |
SpellInfo const * |
| ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: