◆ at_commander_dawnforge()
at_commander_dawnforge::at_commander_dawnforge |
( |
| ) |
|
|
inline |
Definition AreaTriggerScript.h:24
◆ OnTrigger()
Reimplemented from AreaTriggerScript.
563 {
564
566 return false;
567
569 {
571 if (!Dawnforge)
572 return false;
573
575 return true;
576 }
577 return false;
578 }
@ QUEST_STATUS_INCOMPLETE
Definition QuestDef.h:103
#define CAST_AI(a, b)
Definition UnitAI.h:26
CreatureAI * AI() const
Definition Creature.h:141
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1430
bool IsAlive() const
Definition Unit.h:1698
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5754
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition Object.cpp:2459
Definition ChatCommandTags.h:253
Definition zone_netherstorm.cpp:335
@ QUEST_INFO_GATHERING
Definition zone_netherstorm.cpp:312
@ SPELL_SUNFURY_DISGUISE
Definition zone_netherstorm.cpp:313
References Creature::AI(), CAST_AI, WorldObject::FindNearestCreature(), Player::GetQuestStatus(), Unit::HasAura(), Unit::IsAlive(), QUEST_INFO_GATHERING, QUEST_STATUS_INCOMPLETE, and SPELL_SUNFURY_DISGUISE.
The documentation for this class was generated from the following file: