◆ CheckCast()
◆ HandleDummy()
580 {
583 {
584 if (!unitTarget->IsAlive())
585 return;
586
588
591 else
593 }
594 }
std::uint8_t uint8
Definition Define.h:109
#define sSpellMgr
Definition SpellMgr.h:825
uint8 GetRank() const
Definition SpellInfo.cpp:2494
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
Unit * GetHitUnit()
Definition SpellScript.cpp:448
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
@ SPELL_PRIEST_PENANCE_R1_DAMAGE
Definition spell_priest.cpp:44
@ SPELL_PRIEST_PENANCE_R1_HEAL
Definition spell_priest.cpp:45
References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellInfo::GetRank(), SpellScript::GetSpellInfo(), Unit::IsFriendlyTo(), SPELL_PRIEST_PENANCE_R1_DAMAGE, SPELL_PRIEST_PENANCE_R1_HEAL, and sSpellMgr.
Referenced by Register().
◆ Load()
bool spell_pri_penance::Load |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
◆ PrepareSpellScript()
◆ Register()
void spell_pri_penance::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
◆ Validate()
bool spell_pri_penance::Validate |
( |
SpellInfo const * |
spellInfo | ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: