1180 {
1184
1185 switch (zoneId)
1186 {
1188 npcEntry = 26116;
1189 break;
1191 npcEntry = 26178;
1192 break;
1194 npcEntry = 26204;
1195 break;
1197 npcEntry = 26214;
1198 break;
1200 npcEntry = 26215;
1201 break;
1203 npcEntry = 26216;
1204 break;
1205 }
1206
1207 if (npcEntry)
1209 }
@ AREA_STRANGLETHORN_VALE
Definition AreaDefines.h:37
@ AREA_ASHENVALE
Definition AreaDefines.h:63
@ AREA_DESOLACE
Definition AreaDefines.h:71
@ AREA_SILITHUS
Definition AreaDefines.h:79
@ AREA_HELLFIRE_PENINSULA
Definition AreaDefines.h:98
@ AREA_SEARING_GORGE
Definition AreaDefines.h:44
constexpr auto IN_MILLISECONDS
Definition Common.h:53
constexpr auto MINUTE
Definition Common.h:47
std::uint32_t uint32
Definition Define.h:107
@ TEMPSUMMON_TIMED_OR_DEAD_DESPAWN
Definition Object.h:47
Unit * GetCaster()
Definition SpellScript.cpp:401
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition Object.cpp:2369
uint32 GetZoneId() const
Definition Object.cpp:3163
void GetPosition(float &x, float &y) const
Definition Position.h:126