1756 {
1758
1760 {
1761 switch (
urand(0, 3))
1762 {
1763 case 0:
1765 break;
1766 case 1:
1768 break;
1769 case 2:
1771 break;
1772 case 3:
1774 break;
1775 }
1776 }
1777 else
1779
1781 }
std::uint32_t uint32
Definition Define.h:107
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
@ SPELL_ELUNE_CANDLE_OMEN_HAND_R
Definition spell_generic.cpp:1734
@ SPELL_ELUNE_CANDLE_NORMAL
Definition spell_generic.cpp:1736
@ NPC_OMEN
Definition spell_generic.cpp:1729
@ SPELL_ELUNE_CANDLE_OMEN_HEAD
Definition spell_generic.cpp:1732
@ SPELL_ELUNE_CANDLE_OMEN_CHEST
Definition spell_generic.cpp:1733
@ SPELL_ELUNE_CANDLE_OMEN_HAND_L
Definition spell_generic.cpp:1735