AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_basic_campfire Class Reference
Inheritance diagram for spell_gen_basic_campfire:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_basic_campfire)
 
void ModDest (SpellDestination &dest)
 
void ModifyCookingSkill (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ ModDest()

void spell_gen_basic_campfire::ModDest ( SpellDestination dest)
inlineprivate
4747 {
4748 if (Unit* caster = GetCaster())
4749 {
4750 if (caster->GetMap()->GetGameObjectFloor(caster->GetPhaseMask(), caster->GetPositionX(), caster->GetPositionY(), caster->GetPositionZ()) == -G3D::finf())
4751 {
4752 float ground = caster->GetMap()->GetHeight(dest._position.GetPositionX(), dest._position.GetPositionY(), dest._position.GetPositionZ() + caster->GetCollisionHeight() * 0.5f);
4753 dest._position.m_positionZ = ground;
4754 }
4755 }
4756 }
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:636
float m_positionZ
Definition Position.h:57
float GetPositionZ() const
Definition Position.h:123
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122
WorldLocation _position
Definition Spell.h:105

References SpellDestination::_position, SpellScript::GetCaster(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), and Position::m_positionZ.

Referenced by Register().

◆ ModifyCookingSkill()

void spell_gen_basic_campfire::ModifyCookingSkill ( SpellEffIndex  )
inlineprivate
4759 {
4760 if (Player* player = GetCaster()->ToPlayer())
4761 {
4762 uint32 SkillValue = player->GetPureSkillValue(SKILL_COOKING);
4763 int32 chance = SkillGainChance(SkillValue, 75, 50, 25);
4764 player->UpdateSkillPro(SKILL_COOKING, chance, 1);
4765 }
4766 }
std::int32_t int32
Definition Define.h:103
std::uint32_t uint32
Definition Define.h:107
@ SKILL_COOKING
Definition SharedDefines.h:2918
Definition Player.h:1081
int32 SkillGainChance(uint32 SkillValue, uint32 GrayLevel, uint32 GreenLevel, uint32 YellowLevel)
Definition spell_generic.cpp:4721

References SpellScript::GetCaster(), SKILL_COOKING, and SkillGainChance().

Referenced by Register().

◆ PrepareSpellScript()

spell_gen_basic_campfire::PrepareSpellScript ( spell_gen_basic_campfire  )
private

◆ Register()

void spell_gen_basic_campfire::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

4769 {
4772 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_TRANS_DOOR
Definition SharedDefines.h:828
@ TARGET_DEST_CASTER_SUMMON
Definition SharedDefines.h:1436
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellDestinationTargetSelectFn(F, I, N)
Definition SpellScript.h:364
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
Definition SpellScript.h:363
HookList< EffectHandler > OnEffectHit
Definition SpellScript.h:335
void ModifyCookingSkill(SpellEffIndex)
Definition spell_generic.cpp:4758
void ModDest(SpellDestination &dest)
Definition spell_generic.cpp:4746

References EFFECT_0, ModDest(), ModifyCookingSkill(), SpellScript::OnDestinationTargetSelect, SpellScript::OnEffectHit, SPELL_EFFECT_TRANS_DOOR, SpellDestinationTargetSelectFn, SpellEffectFn, and TARGET_DEST_CASTER_SUMMON.


The documentation for this class was generated from the following file: