◆ HandleScriptEffect()
void spell_dtk_summon_random_drakkari::HandleScriptEffect |
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SpellEffIndex |
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static First const & RAND(First const &first, Second const &second, Rest const &... rest)
Definition CreatureAIImpl.h:25
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
@ SPELL_SUMMON_DRAKKARI_SHAMAN
Definition drak_tharon_keep.h:54
@ SPELL_SUMMON_DRAKKARI_GUARDIAN
Definition drak_tharon_keep.h:55
References Unit::CastSpell(), SpellScript::GetCaster(), RAND(), SPELL_SUMMON_DRAKKARI_GUARDIAN, and SPELL_SUMMON_DRAKKARI_SHAMAN.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_dtk_summon_random_drakkari::Register |
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◆ Validate()
bool spell_dtk_summon_random_drakkari::Validate |
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SpellInfo const * |
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The documentation for this class was generated from the following file: