AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_pet_summoned Class Reference
Inheritance diagram for spell_gen_pet_summoned:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_pet_summoned)
 
bool Load () override
 
void HandleScript (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScript()

void spell_gen_pet_summoned::HandleScript ( SpellEffIndex  )
inlineprivate
1677 {
1678 Player* player = GetCaster()->ToPlayer();
1679 if (player->GetLastPetNumber() && player->CanResummonPet(player->GetLastPetSpell()))
1680 {
1682 Pet* newPet = new Pet(player, newPetType);
1683 if (newPet->LoadPetFromDB(player, 0, player->GetLastPetNumber(), true, 100, true))
1684 {
1685 switch (newPet->GetEntry())
1686 {
1687 case NPC_DOOMGUARD:
1688 case NPC_INFERNAL:
1689 newPet->SetEntry(NPC_IMP);
1690 break;
1691 default:
1692 break;
1693 }
1694 }
1695 else
1696 delete newPet;
1697 }
1698 }
@ NPC_DOOMGUARD
Definition PetDefines.h:99
@ NPC_INFERNAL
Definition PetDefines.h:94
@ NPC_IMP
Definition PetDefines.h:95
PetType
Definition PetDefines.h:30
@ SUMMON_PET
Definition PetDefines.h:31
@ HUNTER_PET
Definition PetDefines.h:32
@ CLASS_HUNTER
Definition SharedDefines.h:143
@ CLASS_CONTEXT_PET
Definition UnitDefines.h:236
Player * ToPlayer()
Definition Object.h:201
uint32 GetEntry() const
Definition Object.h:115
void SetEntry(uint32 entry)
Definition Object.h:116
Definition Pet.h:41
bool LoadPetFromDB(Player *owner, uint32 petEntry, uint32 petnumber, bool current, uint32 healthPct=0, bool fullMana=false)
Definition Pet.cpp:215
Definition Player.h:1081
uint32 GetLastPetSpell() const
Definition Player.h:2467
bool IsClass(Classes playerClass, ClassContext context=CLASS_CONTEXT_NONE) const override
Definition Player.cpp:1288
uint32 GetLastPetNumber() const
Definition Player.h:2465
bool CanResummonPet(uint32 spellid)
Definition Player.cpp:14310
Unit * GetCaster()
Definition SpellScript.cpp:401

References Player::CanResummonPet(), CLASS_CONTEXT_PET, CLASS_HUNTER, SpellScript::GetCaster(), Object::GetEntry(), Player::GetLastPetNumber(), Player::GetLastPetSpell(), HUNTER_PET, Player::IsClass(), Pet::LoadPetFromDB(), NPC_DOOMGUARD, NPC_IMP, NPC_INFERNAL, Object::SetEntry(), SUMMON_PET, and Object::ToPlayer().

Referenced by Register().

◆ Load()

bool spell_gen_pet_summoned::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1672 {
1673 return GetCaster()->IsPlayer();
1674 }
bool IsPlayer() const
Definition Object.h:200

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ PrepareSpellScript()

spell_gen_pet_summoned::PrepareSpellScript ( spell_gen_pet_summoned  )
private

◆ Register()

void spell_gen_pet_summoned::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1701 {
1703 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:855
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleScript(SpellEffIndex)
Definition spell_generic.cpp:1676

References EFFECT_0, HandleScript(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.


The documentation for this class was generated from the following file: