◆ HandleDummy()
void spell_sha_cleansing_totem_pulse::HandleDummy |
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SpellEffIndex |
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507 {
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std::int32_t int32
Definition Define.h:103
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetOriginalCaster()
Definition SpellScript.cpp:406
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1235
@ SPELL_SHAMAN_CLEANSING_TOTEM_EFFECT
Definition spell_shaman.cpp:36
References Unit::CastCustomSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellScript::GetOriginalCaster(), and SPELL_SHAMAN_CLEANSING_TOTEM_EFFECT.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_sha_cleansing_totem_pulse::Register |
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◆ Validate()
bool spell_sha_cleansing_totem_pulse::Validate |
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SpellInfo const * |
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The documentation for this class was generated from the following file: