AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_demon_broiled_surprise Class Reference
Inheritance diagram for spell_item_demon_broiled_surprise:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_demon_broiled_surprise)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
void HandleDummy (SpellEffIndex)
 
SpellCastResult CheckRequirement ()
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckRequirement()

SpellCastResult spell_item_demon_broiled_surprise::CheckRequirement ( )
inlineprivate
3056 {
3057 Player* player = GetCaster()->ToPlayer();
3060
3061 if (Creature* creature = player->FindNearestCreature(NPC_ABYSSAL_FLAMEBRINGER, 10, false))
3062 if (creature->isDead())
3063 return SPELL_CAST_OK;
3064 return SPELL_FAILED_NOT_HERE;
3065 }
@ QUEST_STATUS_INCOMPLETE
Definition QuestDef.h:103
@ SPELL_FAILED_NOT_HERE
Definition SharedDefines.h:1009
@ SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW
Definition SharedDefines.h:1122
@ SPELL_CAST_OK
Definition SharedDefines.h:1138
Definition Creature.h:43
Player * ToPlayer()
Definition Object.h:201
Definition Player.h:1081
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1430
Unit * GetCaster()
Definition SpellScript.cpp:401
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition Object.cpp:2459
@ NPC_ABYSSAL_FLAMEBRINGER
Definition spell_item.cpp:3032
@ QUEST_SUPER_HOT_STEW
Definition spell_item.cpp:3030

References WorldObject::FindNearestCreature(), SpellScript::GetCaster(), Player::GetQuestStatus(), NPC_ABYSSAL_FLAMEBRINGER, QUEST_STATUS_INCOMPLETE, QUEST_SUPER_HOT_STEW, SPELL_CAST_OK, SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW, SPELL_FAILED_NOT_HERE, and Object::ToPlayer().

Referenced by Register().

◆ HandleDummy()

void spell_item_demon_broiled_surprise::HandleDummy ( SpellEffIndex  )
inlineprivate
3050 {
3051 Unit* player = GetCaster();
3052 player->CastSpell(player, SPELL_CREATE_DEMON_BROILED_SURPRISE, false);
3053 }
Definition Unit.h:636
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
@ SPELL_CREATE_DEMON_BROILED_SURPRISE
Definition spell_item.cpp:3031

References Unit::CastSpell(), SpellScript::GetCaster(), and SPELL_CREATE_DEMON_BROILED_SURPRISE.

Referenced by Register().

◆ Load()

bool spell_item_demon_broiled_surprise::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

3045 {
3046 return GetCaster()->IsPlayer();
3047 }
bool IsPlayer() const
Definition Object.h:200

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ PrepareSpellScript()

spell_item_demon_broiled_surprise::PrepareSpellScript ( spell_item_demon_broiled_surprise  )
private

◆ Register()

void spell_item_demon_broiled_surprise::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

3068 {
3071 }
@ EFFECT_1
Definition SharedDefines.h:32
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:781
#define SpellCheckCastFn(F)
Definition SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< CheckCastHandler > OnCheckCast
Definition SpellScript.h:328
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition spell_item.cpp:3049
SpellCastResult CheckRequirement()
Definition spell_item.cpp:3055

References CheckRequirement(), EFFECT_1, HandleDummy(), SpellScript::OnCheckCast, SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SpellCheckCastFn, and SpellEffectFn.

◆ Validate()

bool spell_item_demon_broiled_surprise::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

3040 {
3042 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_CREATE_DEMON_BROILED_SURPRISE, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: